fb8c6cc97a
2009-07-20 Benjamin Kosnik <bkoz@redhat.com> * doc/xml/manual/intro.xml: Escape '&', validate. * doc/xml/manual/using.xml: Validate, dead link check. * doc/xml/manual/strings.xml: Same. * doc/xml/manual/appendix_contributing.xml: Same. * doc/xml/manual/iterators.xml: Same. * doc/xml/manual/spine.xml: Same. * doc/html: Regenerate. From-SVN: r149831
184 lines
7.7 KiB
XML
184 lines
7.7 KiB
XML
<?xml version='1.0'?>
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<!DOCTYPE part PUBLIC "-//OASIS//DTD DocBook XML V4.5//EN"
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"http://www.oasis-open.org/docbook/xml/4.5/docbookx.dtd"
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[ ]>
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<part id="manual.iterators" xreflabel="Iterators">
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<?dbhtml filename="iterators.html"?>
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<partinfo>
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<keywordset>
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<keyword>
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ISO C++
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</keyword>
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<keyword>
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library
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</keyword>
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</keywordset>
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</partinfo>
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<title>
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Iterators
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<indexterm><primary>Iterators</primary></indexterm>
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</title>
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<!-- Chapter 01 : Predefined -->
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<chapter id="manual.iterators.predefined" xreflabel="Predefined">
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<title>Predefined</title>
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<sect1 id="iterators.predefined.vs_pointers" xreflabel="Versus Pointers">
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<title>Iterators vs. Pointers</title>
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<para>
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The following
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FAQ <link linkend="faq.iterator_as_pod">entry</link> points out that
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iterators are not implemented as pointers. They are a generalization
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of pointers, but they are implemented in libstdc++ as separate
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classes.
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</para>
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<para>Keeping that simple fact in mind as you design your code will
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prevent a whole lot of difficult-to-understand bugs.
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</para>
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<para>You can think of it the other way 'round, even. Since iterators
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are a generalization, that means that <emphasis>pointers</emphasis> are
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<emphasis>iterators</emphasis>, and that pointers can be used whenever an
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iterator would be. All those functions in the Algorithms chapter
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of the Standard will work just as well on plain arrays and their
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pointers.
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</para>
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<para>That doesn't mean that when you pass in a pointer, it gets wrapped
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into some special delegating iterator-to-pointer class with a layer
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of overhead. (If you think that's the case anywhere, you don't
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understand templates to begin with...) Oh, no; if you pass
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in a pointer, then the compiler will instantiate that template
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using T* as a type, and good old high-speed pointer arithmetic as
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its operations, so the resulting code will be doing exactly the same
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things as it would be doing if you had hand-coded it yourself (for
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the 273rd time).
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</para>
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<para>How much overhead <emphasis>is</emphasis> there when using an iterator class?
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Very little. Most of the layering classes contain nothing but
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typedefs, and typedefs are "meta-information" that simply
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tell the compiler some nicknames; they don't create code. That
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information gets passed down through inheritance, so while the
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compiler has to do work looking up all the names, your runtime code
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does not. (This has been a prime concern from the beginning.)
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</para>
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</sect1>
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<sect1 id="iterators.predefined.end" xreflabel="end() Is One Past the End">
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<title>One Past the End</title>
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<para>This starts off sounding complicated, but is actually very easy,
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especially towards the end. Trust me.
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</para>
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<para>Beginners usually have a little trouble understand the whole
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'past-the-end' thing, until they remember their early algebra classes
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(see, they <emphasis>told</emphasis> you that stuff would come in handy!) and
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the concept of half-open ranges.
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</para>
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<para>First, some history, and a reminder of some of the funkier rules in
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C and C++ for builtin arrays. The following rules have always been
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true for both languages:
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</para>
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<orderedlist>
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<listitem>
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<para>You can point anywhere in the array, <emphasis>or to the first element
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past the end of the array</emphasis>. A pointer that points to one
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past the end of the array is guaranteed to be as unique as a
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pointer to somewhere inside the array, so that you can compare
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such pointers safely.
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</para>
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</listitem>
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<listitem>
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<para>You can only dereference a pointer that points into an array.
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If your array pointer points outside the array -- even to just
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one past the end -- and you dereference it, Bad Things happen.
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</para>
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</listitem>
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<listitem>
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<para>Strictly speaking, simply pointing anywhere else invokes
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undefined behavior. Most programs won't puke until such a
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pointer is actually dereferenced, but the standards leave that
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up to the platform.
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</para>
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</listitem>
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</orderedlist>
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<para>The reason this past-the-end addressing was allowed is to make it
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easy to write a loop to go over an entire array, e.g.,
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while (*d++ = *s++);.
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</para>
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<para>So, when you think of two pointers delimiting an array, don't think
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of them as indexing 0 through n-1. Think of them as <emphasis>boundary
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markers</emphasis>:
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</para>
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<programlisting>
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beginning end
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| |
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| | This is bad. Always having to
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| | remember to add or subtract one.
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| | Off-by-one bugs very common here.
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V V
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array of N elements
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|---|---|--...--|---|---|
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| 0 | 1 | ... |N-2|N-1|
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|---|---|--...--|---|---|
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^ ^
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| |
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| | This is good. This is safe. This
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| | is guaranteed to work. Just don't
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| | dereference 'end'.
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beginning end
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</programlisting>
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<para>See? Everything between the boundary markers is part of the array.
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Simple.
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</para>
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<para>Now think back to your junior-high school algebra course, when you
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were learning how to draw graphs. Remember that a graph terminating
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with a solid dot meant, "Everything up through this point,"
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and a graph terminating with an open dot meant, "Everything up
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to, but not including, this point," respectively called closed
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and open ranges? Remember how closed ranges were written with
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brackets, <emphasis>[a,b]</emphasis>, and open ranges were written with parentheses,
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<emphasis>(a,b)</emphasis>?
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</para>
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<para>The boundary markers for arrays describe a <emphasis>half-open range</emphasis>,
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starting with (and including) the first element, and ending with (but
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not including) the last element: <emphasis>[beginning,end)</emphasis>. See, I
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told you it would be simple in the end.
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</para>
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<para>Iterators, and everything working with iterators, follows this same
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time-honored tradition. A container's <code>begin()</code> method returns
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an iterator referring to the first element, and its <code>end()</code>
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method returns a past-the-end iterator, which is guaranteed to be
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unique and comparable against any other iterator pointing into the
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middle of the container.
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</para>
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<para>Container constructors, container methods, and algorithms, all take
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pairs of iterators describing a range of values on which to operate.
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All of these ranges are half-open ranges, so you pass the beginning
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iterator as the starting parameter, and the one-past-the-end iterator
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as the finishing parameter.
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</para>
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<para>This generalizes very well. You can operate on sub-ranges quite
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easily this way; functions accepting a <emphasis>[first,last)</emphasis> range
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don't know or care whether they are the boundaries of an entire {array,
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sequence, container, whatever}, or whether they only enclose a few
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elements from the center. This approach also makes zero-length
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sequences very simple to recognize: if the two endpoints compare
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equal, then the {array, sequence, container, whatever} is empty.
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</para>
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<para>Just don't dereference <code>end()</code>.
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</para>
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</sect1>
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</chapter>
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<!-- Chapter 02 : Stream -->
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</part>
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