gcc/libstdc++/std/fcomplex.h
Jason Merrill da8c445d07 stdexcepti.cc (__out_of_range): New fn.
* stdexcepti.cc (__out_of_range): New fn.
	(__length_error): New fn.

	* std/bastring.h (OUTOFRANGE): Fix logic.  Use throwing functions.
	(LENGTHERROR): Likewise.
	Revert Oct 2 changes.
	* string: Revert Oct 2 changes.

	* std/{f,d,ld}complex.h: Replace guiding fns if not -ansi.

From-SVN: r15885
1997-10-10 02:56:56 -04:00

88 lines
3.4 KiB
C++

// The -*- C++ -*- float_complex class.
// Copyright (C) 1994 Free Software Foundation
// This file is part of the GNU ANSI C++ Library. This library is free
// software; you can redistribute it and/or modify it under the
// terms of the GNU General Public License as published by the
// Free Software Foundation; either version 2, or (at your option)
// any later version.
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this library; see the file COPYING. If not, write to the Free
// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// As a special exception, if you link this library with files
// compiled with a GNU compiler to produce an executable, this does not cause
// the resulting executable to be covered by the GNU General Public License.
// This exception does not however invalidate any other reasons why
// the executable file might be covered by the GNU General Public License.
// Written by Jason Merrill based upon the specification in the 27 May 1994
// C++ working paper, ANSI document X3J16/94-0098.
#ifndef __FCOMPLEX__
#define __FCOMPLEX__
#ifdef __GNUG__
#pragma interface "fcomplex"
#endif
extern "C++" {
class complex<float>
{
public:
complex (float r = 0, float i = 0): re (r), im (i) { }
explicit complex (const complex<double>& r);
explicit complex (const complex<long double>& r);
complex& operator+= (const complex& r) { return __doapl (this, r); }
complex& operator-= (const complex& r) { return __doami (this, r); }
complex& operator*= (const complex& r) { return __doaml (this, r); }
complex& operator/= (const complex& r) { return __doadv (this, r); }
float real () const { return re; }
float imag () const { return im; }
private:
float re, im;
friend complex& __doapl<> (complex *, const complex&);
friend complex& __doami<> (complex *, const complex&);
friend complex& __doaml<> (complex *, const complex&);
friend complex& __doadv<> (complex *, const complex&);
#ifndef __STRICT_ANSI__
friend inline complex operator + (const complex& x, float y)
{ return operator+<> (x, y); }
friend inline complex operator + (float x, const complex& y)
{ return operator+<> (x, y); }
friend inline complex operator - (const complex& x, float y)
{ return operator-<> (x, y); }
friend inline complex operator - (float x, const complex& y)
{ return operator-<> (x, y); }
friend inline complex operator * (const complex& x, float y)
{ return operator*<> (x, y); }
friend inline complex operator * (float x, const complex& y)
{ return operator*<> (x, y); }
friend inline complex operator / (const complex& x, float y)
{ return operator/<> (x, y); }
friend inline complex operator / (float x, const complex& y)
{ return operator/<> (x, y); }
friend inline bool operator == (const complex& x, float y)
{ return operator==<> (x, y); }
friend inline bool operator == (float x, const complex& y)
{ return operator==<> (x, y); }
friend inline bool operator != (const complex& x, float y)
{ return operator!=<> (x, y); }
friend inline bool operator != (float x, const complex& y)
{ return operator!=<> (x, y); }
#endif /* __STRICT_ANSI__ */
};
} // extern "C++"
#endif