687 lines
23 KiB
Go
687 lines
23 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Memory statistics
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package runtime
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import (
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"runtime/internal/atomic"
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"runtime/internal/sys"
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"unsafe"
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)
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// Statistics.
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// If you edit this structure, also edit type MemStats below.
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// Their layouts must match exactly.
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//
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// For detailed descriptions see the documentation for MemStats.
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// Fields that differ from MemStats are further documented here.
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//
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// Many of these fields are updated on the fly, while others are only
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// updated when updatememstats is called.
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type mstats struct {
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// General statistics.
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alloc uint64 // bytes allocated and not yet freed
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total_alloc uint64 // bytes allocated (even if freed)
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sys uint64 // bytes obtained from system (should be sum of xxx_sys below, no locking, approximate)
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nlookup uint64 // number of pointer lookups (unused)
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nmalloc uint64 // number of mallocs
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nfree uint64 // number of frees
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// Statistics about malloc heap.
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// Updated atomically, or with the world stopped.
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//
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// Like MemStats, heap_sys and heap_inuse do not count memory
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// in manually-managed spans.
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heap_alloc uint64 // bytes allocated and not yet freed (same as alloc above)
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heap_sys uint64 // virtual address space obtained from system for GC'd heap
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heap_idle uint64 // bytes in idle spans
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heap_inuse uint64 // bytes in mSpanInUse spans
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heap_released uint64 // bytes released to the os
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// heap_objects is not used by the runtime directly and instead
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// computed on the fly by updatememstats.
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heap_objects uint64 // total number of allocated objects
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// Statistics about allocation of low-level fixed-size structures.
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// Protected by FixAlloc locks.
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stacks_inuse uint64 // bytes in manually-managed stack spans; updated atomically or during STW
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stacks_sys uint64 // only counts newosproc0 stack in mstats; differs from MemStats.StackSys
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mspan_inuse uint64 // mspan structures
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mspan_sys uint64
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mcache_inuse uint64 // mcache structures
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mcache_sys uint64
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buckhash_sys uint64 // profiling bucket hash table
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gc_sys uint64 // updated atomically or during STW
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other_sys uint64 // updated atomically or during STW
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// Statistics about garbage collector.
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// Protected by mheap or stopping the world during GC.
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next_gc uint64 // goal heap_live for when next GC ends; ^0 if disabled
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last_gc_unix uint64 // last gc (in unix time)
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pause_total_ns uint64
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pause_ns [256]uint64 // circular buffer of recent gc pause lengths
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pause_end [256]uint64 // circular buffer of recent gc end times (nanoseconds since 1970)
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numgc uint32
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numforcedgc uint32 // number of user-forced GCs
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gc_cpu_fraction float64 // fraction of CPU time used by GC
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enablegc bool
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debuggc bool
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// Statistics about allocation size classes.
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by_size [_NumSizeClasses]struct {
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size uint32
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nmalloc uint64
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nfree uint64
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}
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// Statistics below here are not exported to MemStats directly.
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last_gc_nanotime uint64 // last gc (monotonic time)
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tinyallocs uint64 // number of tiny allocations that didn't cause actual allocation; not exported to go directly
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last_next_gc uint64 // next_gc for the previous GC
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last_heap_inuse uint64 // heap_inuse at mark termination of the previous GC
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// triggerRatio is the heap growth ratio that triggers marking.
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//
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// E.g., if this is 0.6, then GC should start when the live
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// heap has reached 1.6 times the heap size marked by the
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// previous cycle. This should be ≤ GOGC/100 so the trigger
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// heap size is less than the goal heap size. This is set
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// during mark termination for the next cycle's trigger.
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triggerRatio float64
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// gc_trigger is the heap size that triggers marking.
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//
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// When heap_live ≥ gc_trigger, the mark phase will start.
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// This is also the heap size by which proportional sweeping
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// must be complete.
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//
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// This is computed from triggerRatio during mark termination
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// for the next cycle's trigger.
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gc_trigger uint64
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// heap_live is the number of bytes considered live by the GC.
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// That is: retained by the most recent GC plus allocated
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// since then. heap_live <= heap_alloc, since heap_alloc
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// includes unmarked objects that have not yet been swept (and
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// hence goes up as we allocate and down as we sweep) while
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// heap_live excludes these objects (and hence only goes up
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// between GCs).
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//
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// This is updated atomically without locking. To reduce
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// contention, this is updated only when obtaining a span from
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// an mcentral and at this point it counts all of the
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// unallocated slots in that span (which will be allocated
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// before that mcache obtains another span from that
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// mcentral). Hence, it slightly overestimates the "true" live
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// heap size. It's better to overestimate than to
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// underestimate because 1) this triggers the GC earlier than
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// necessary rather than potentially too late and 2) this
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// leads to a conservative GC rate rather than a GC rate that
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// is potentially too low.
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//
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// Reads should likewise be atomic (or during STW).
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//
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// Whenever this is updated, call traceHeapAlloc() and
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// gcController.revise().
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heap_live uint64
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// heap_scan is the number of bytes of "scannable" heap. This
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// is the live heap (as counted by heap_live), but omitting
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// no-scan objects and no-scan tails of objects.
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//
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// Whenever this is updated, call gcController.revise().
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heap_scan uint64
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// heap_marked is the number of bytes marked by the previous
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// GC. After mark termination, heap_live == heap_marked, but
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// unlike heap_live, heap_marked does not change until the
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// next mark termination.
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heap_marked uint64
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}
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var memstats mstats
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// A MemStats records statistics about the memory allocator.
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type MemStats struct {
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// General statistics.
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// Alloc is bytes of allocated heap objects.
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//
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// This is the same as HeapAlloc (see below).
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Alloc uint64
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// TotalAlloc is cumulative bytes allocated for heap objects.
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//
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// TotalAlloc increases as heap objects are allocated, but
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// unlike Alloc and HeapAlloc, it does not decrease when
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// objects are freed.
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TotalAlloc uint64
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// Sys is the total bytes of memory obtained from the OS.
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//
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// Sys is the sum of the XSys fields below. Sys measures the
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// virtual address space reserved by the Go runtime for the
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// heap, stacks, and other internal data structures. It's
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// likely that not all of the virtual address space is backed
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// by physical memory at any given moment, though in general
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// it all was at some point.
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Sys uint64
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// Lookups is the number of pointer lookups performed by the
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// runtime.
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//
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// This is primarily useful for debugging runtime internals.
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Lookups uint64
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// Mallocs is the cumulative count of heap objects allocated.
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// The number of live objects is Mallocs - Frees.
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Mallocs uint64
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// Frees is the cumulative count of heap objects freed.
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Frees uint64
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// Heap memory statistics.
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//
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// Interpreting the heap statistics requires some knowledge of
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// how Go organizes memory. Go divides the virtual address
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// space of the heap into "spans", which are contiguous
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// regions of memory 8K or larger. A span may be in one of
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// three states:
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//
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// An "idle" span contains no objects or other data. The
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// physical memory backing an idle span can be released back
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// to the OS (but the virtual address space never is), or it
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// can be converted into an "in use" or "stack" span.
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//
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// An "in use" span contains at least one heap object and may
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// have free space available to allocate more heap objects.
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//
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// A "stack" span is used for goroutine stacks. Stack spans
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// are not considered part of the heap. A span can change
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// between heap and stack memory; it is never used for both
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// simultaneously.
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// HeapAlloc is bytes of allocated heap objects.
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//
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// "Allocated" heap objects include all reachable objects, as
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// well as unreachable objects that the garbage collector has
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// not yet freed. Specifically, HeapAlloc increases as heap
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// objects are allocated and decreases as the heap is swept
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// and unreachable objects are freed. Sweeping occurs
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// incrementally between GC cycles, so these two processes
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// occur simultaneously, and as a result HeapAlloc tends to
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// change smoothly (in contrast with the sawtooth that is
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// typical of stop-the-world garbage collectors).
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HeapAlloc uint64
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// HeapSys is bytes of heap memory obtained from the OS.
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//
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// HeapSys measures the amount of virtual address space
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// reserved for the heap. This includes virtual address space
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// that has been reserved but not yet used, which consumes no
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// physical memory, but tends to be small, as well as virtual
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// address space for which the physical memory has been
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// returned to the OS after it became unused (see HeapReleased
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// for a measure of the latter).
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//
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// HeapSys estimates the largest size the heap has had.
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HeapSys uint64
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// HeapIdle is bytes in idle (unused) spans.
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//
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// Idle spans have no objects in them. These spans could be
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// (and may already have been) returned to the OS, or they can
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// be reused for heap allocations, or they can be reused as
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// stack memory.
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//
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// HeapIdle minus HeapReleased estimates the amount of memory
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// that could be returned to the OS, but is being retained by
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// the runtime so it can grow the heap without requesting more
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// memory from the OS. If this difference is significantly
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// larger than the heap size, it indicates there was a recent
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// transient spike in live heap size.
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HeapIdle uint64
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// HeapInuse is bytes in in-use spans.
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//
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// In-use spans have at least one object in them. These spans
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// can only be used for other objects of roughly the same
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// size.
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//
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// HeapInuse minus HeapAlloc estimates the amount of memory
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// that has been dedicated to particular size classes, but is
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// not currently being used. This is an upper bound on
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// fragmentation, but in general this memory can be reused
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// efficiently.
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HeapInuse uint64
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// HeapReleased is bytes of physical memory returned to the OS.
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//
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// This counts heap memory from idle spans that was returned
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// to the OS and has not yet been reacquired for the heap.
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HeapReleased uint64
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// HeapObjects is the number of allocated heap objects.
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//
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// Like HeapAlloc, this increases as objects are allocated and
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// decreases as the heap is swept and unreachable objects are
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// freed.
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HeapObjects uint64
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// Stack memory statistics.
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//
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// Stacks are not considered part of the heap, but the runtime
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// can reuse a span of heap memory for stack memory, and
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// vice-versa.
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// StackInuse is bytes in stack spans.
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//
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// In-use stack spans have at least one stack in them. These
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// spans can only be used for other stacks of the same size.
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//
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// There is no StackIdle because unused stack spans are
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// returned to the heap (and hence counted toward HeapIdle).
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StackInuse uint64
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// StackSys is bytes of stack memory obtained from the OS.
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//
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// StackSys is StackInuse, plus any memory obtained directly
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// from the OS for OS thread stacks (which should be minimal).
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StackSys uint64
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// Off-heap memory statistics.
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//
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// The following statistics measure runtime-internal
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// structures that are not allocated from heap memory (usually
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// because they are part of implementing the heap). Unlike
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// heap or stack memory, any memory allocated to these
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// structures is dedicated to these structures.
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//
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// These are primarily useful for debugging runtime memory
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// overheads.
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// MSpanInuse is bytes of allocated mspan structures.
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MSpanInuse uint64
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// MSpanSys is bytes of memory obtained from the OS for mspan
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// structures.
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MSpanSys uint64
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// MCacheInuse is bytes of allocated mcache structures.
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MCacheInuse uint64
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// MCacheSys is bytes of memory obtained from the OS for
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// mcache structures.
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MCacheSys uint64
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// BuckHashSys is bytes of memory in profiling bucket hash tables.
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BuckHashSys uint64
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// GCSys is bytes of memory in garbage collection metadata.
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GCSys uint64
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// OtherSys is bytes of memory in miscellaneous off-heap
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// runtime allocations.
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OtherSys uint64
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// Garbage collector statistics.
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// NextGC is the target heap size of the next GC cycle.
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//
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// The garbage collector's goal is to keep HeapAlloc ≤ NextGC.
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// At the end of each GC cycle, the target for the next cycle
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// is computed based on the amount of reachable data and the
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// value of GOGC.
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NextGC uint64
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// LastGC is the time the last garbage collection finished, as
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// nanoseconds since 1970 (the UNIX epoch).
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LastGC uint64
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// PauseTotalNs is the cumulative nanoseconds in GC
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// stop-the-world pauses since the program started.
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//
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// During a stop-the-world pause, all goroutines are paused
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// and only the garbage collector can run.
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PauseTotalNs uint64
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// PauseNs is a circular buffer of recent GC stop-the-world
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// pause times in nanoseconds.
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//
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// The most recent pause is at PauseNs[(NumGC+255)%256]. In
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// general, PauseNs[N%256] records the time paused in the most
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// recent N%256th GC cycle. There may be multiple pauses per
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// GC cycle; this is the sum of all pauses during a cycle.
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PauseNs [256]uint64
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// PauseEnd is a circular buffer of recent GC pause end times,
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// as nanoseconds since 1970 (the UNIX epoch).
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//
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// This buffer is filled the same way as PauseNs. There may be
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// multiple pauses per GC cycle; this records the end of the
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// last pause in a cycle.
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PauseEnd [256]uint64
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// NumGC is the number of completed GC cycles.
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NumGC uint32
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// NumForcedGC is the number of GC cycles that were forced by
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// the application calling the GC function.
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NumForcedGC uint32
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// GCCPUFraction is the fraction of this program's available
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// CPU time used by the GC since the program started.
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//
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// GCCPUFraction is expressed as a number between 0 and 1,
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// where 0 means GC has consumed none of this program's CPU. A
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// program's available CPU time is defined as the integral of
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// GOMAXPROCS since the program started. That is, if
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// GOMAXPROCS is 2 and a program has been running for 10
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// seconds, its "available CPU" is 20 seconds. GCCPUFraction
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// does not include CPU time used for write barrier activity.
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//
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// This is the same as the fraction of CPU reported by
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// GODEBUG=gctrace=1.
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GCCPUFraction float64
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// EnableGC indicates that GC is enabled. It is always true,
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// even if GOGC=off.
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EnableGC bool
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// DebugGC is currently unused.
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DebugGC bool
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// BySize reports per-size class allocation statistics.
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//
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// BySize[N] gives statistics for allocations of size S where
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// BySize[N-1].Size < S ≤ BySize[N].Size.
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//
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// This does not report allocations larger than BySize[60].Size.
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BySize [61]struct {
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// Size is the maximum byte size of an object in this
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// size class.
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Size uint32
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// Mallocs is the cumulative count of heap objects
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// allocated in this size class. The cumulative bytes
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// of allocation is Size*Mallocs. The number of live
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// objects in this size class is Mallocs - Frees.
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Mallocs uint64
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// Frees is the cumulative count of heap objects freed
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// in this size class.
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Frees uint64
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}
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}
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// Size of the trailing by_size array differs between mstats and MemStats,
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// and all data after by_size is local to runtime, not exported.
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// NumSizeClasses was changed, but we cannot change MemStats because of backward compatibility.
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// sizeof_C_MStats is the size of the prefix of mstats that
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// corresponds to MemStats. It should match Sizeof(MemStats{}).
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var sizeof_C_MStats = unsafe.Offsetof(memstats.by_size) + 61*unsafe.Sizeof(memstats.by_size[0])
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func init() {
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var memStats MemStats
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if sizeof_C_MStats != unsafe.Sizeof(memStats) {
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println(sizeof_C_MStats, unsafe.Sizeof(memStats))
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throw("MStats vs MemStatsType size mismatch")
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}
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if unsafe.Offsetof(memstats.heap_live)%8 != 0 {
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println(unsafe.Offsetof(memstats.heap_live))
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throw("memstats.heap_live not aligned to 8 bytes")
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}
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}
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// ReadMemStats populates m with memory allocator statistics.
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//
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// The returned memory allocator statistics are up to date as of the
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// call to ReadMemStats. This is in contrast with a heap profile,
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// which is a snapshot as of the most recently completed garbage
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// collection cycle.
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func ReadMemStats(m *MemStats) {
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stopTheWorld("read mem stats")
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systemstack(func() {
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readmemstats_m(m)
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})
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startTheWorld()
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}
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func readmemstats_m(stats *MemStats) {
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updatememstats()
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// The size of the trailing by_size array differs between
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// mstats and MemStats. NumSizeClasses was changed, but we
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// cannot change MemStats because of backward compatibility.
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memmove(unsafe.Pointer(stats), unsafe.Pointer(&memstats), sizeof_C_MStats)
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// memstats.stacks_sys is only memory mapped directly for OS stacks.
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// Add in heap-allocated stack memory for user consumption.
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stats.StackSys += stats.StackInuse
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}
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//go:linkname readGCStats runtime..z2fdebug.readGCStats
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func readGCStats(pauses *[]uint64) {
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systemstack(func() {
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readGCStats_m(pauses)
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})
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}
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// readGCStats_m must be called on the system stack because it acquires the heap
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// lock. See mheap for details.
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//go:systemstack
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func readGCStats_m(pauses *[]uint64) {
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p := *pauses
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// Calling code in runtime/debug should make the slice large enough.
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if cap(p) < len(memstats.pause_ns)+3 {
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throw("short slice passed to readGCStats")
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}
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// Pass back: pauses, pause ends, last gc (absolute time), number of gc, total pause ns.
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lock(&mheap_.lock)
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n := memstats.numgc
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if n > uint32(len(memstats.pause_ns)) {
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n = uint32(len(memstats.pause_ns))
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}
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// The pause buffer is circular. The most recent pause is at
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// pause_ns[(numgc-1)%len(pause_ns)], and then backward
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// from there to go back farther in time. We deliver the times
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// most recent first (in p[0]).
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p = p[:cap(p)]
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for i := uint32(0); i < n; i++ {
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j := (memstats.numgc - 1 - i) % uint32(len(memstats.pause_ns))
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p[i] = memstats.pause_ns[j]
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p[n+i] = memstats.pause_end[j]
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}
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|
p[n+n] = memstats.last_gc_unix
|
|
p[n+n+1] = uint64(memstats.numgc)
|
|
p[n+n+2] = memstats.pause_total_ns
|
|
unlock(&mheap_.lock)
|
|
*pauses = p[:n+n+3]
|
|
}
|
|
|
|
//go:nowritebarrier
|
|
func updatememstats() {
|
|
memstats.mcache_inuse = uint64(mheap_.cachealloc.inuse)
|
|
memstats.mspan_inuse = uint64(mheap_.spanalloc.inuse)
|
|
memstats.sys = memstats.heap_sys + memstats.stacks_sys + memstats.mspan_sys +
|
|
memstats.mcache_sys + memstats.buckhash_sys + memstats.gc_sys + memstats.other_sys
|
|
|
|
// We also count stacks_inuse as sys memory.
|
|
memstats.sys += memstats.stacks_inuse
|
|
|
|
// Calculate memory allocator stats.
|
|
// During program execution we only count number of frees and amount of freed memory.
|
|
// Current number of alive object in the heap and amount of alive heap memory
|
|
// are calculated by scanning all spans.
|
|
// Total number of mallocs is calculated as number of frees plus number of alive objects.
|
|
// Similarly, total amount of allocated memory is calculated as amount of freed memory
|
|
// plus amount of alive heap memory.
|
|
memstats.alloc = 0
|
|
memstats.total_alloc = 0
|
|
memstats.nmalloc = 0
|
|
memstats.nfree = 0
|
|
for i := 0; i < len(memstats.by_size); i++ {
|
|
memstats.by_size[i].nmalloc = 0
|
|
memstats.by_size[i].nfree = 0
|
|
}
|
|
|
|
// Flush mcache's to mcentral.
|
|
systemstack(flushallmcaches)
|
|
|
|
// Aggregate local stats.
|
|
cachestats()
|
|
|
|
// Collect allocation stats. This is safe and consistent
|
|
// because the world is stopped.
|
|
var smallFree, totalAlloc, totalFree uint64
|
|
// Collect per-spanclass stats.
|
|
for spc := range mheap_.central {
|
|
// The mcaches are now empty, so mcentral stats are
|
|
// up-to-date.
|
|
c := &mheap_.central[spc].mcentral
|
|
memstats.nmalloc += c.nmalloc
|
|
i := spanClass(spc).sizeclass()
|
|
memstats.by_size[i].nmalloc += c.nmalloc
|
|
totalAlloc += c.nmalloc * uint64(class_to_size[i])
|
|
}
|
|
// Collect per-sizeclass stats.
|
|
for i := 0; i < _NumSizeClasses; i++ {
|
|
if i == 0 {
|
|
memstats.nmalloc += mheap_.nlargealloc
|
|
totalAlloc += mheap_.largealloc
|
|
totalFree += mheap_.largefree
|
|
memstats.nfree += mheap_.nlargefree
|
|
continue
|
|
}
|
|
|
|
// The mcache stats have been flushed to mheap_.
|
|
memstats.nfree += mheap_.nsmallfree[i]
|
|
memstats.by_size[i].nfree = mheap_.nsmallfree[i]
|
|
smallFree += mheap_.nsmallfree[i] * uint64(class_to_size[i])
|
|
}
|
|
totalFree += smallFree
|
|
|
|
memstats.nfree += memstats.tinyallocs
|
|
memstats.nmalloc += memstats.tinyallocs
|
|
|
|
// Calculate derived stats.
|
|
memstats.total_alloc = totalAlloc
|
|
memstats.alloc = totalAlloc - totalFree
|
|
memstats.heap_alloc = memstats.alloc
|
|
memstats.heap_objects = memstats.nmalloc - memstats.nfree
|
|
}
|
|
|
|
// cachestats flushes all mcache stats.
|
|
//
|
|
// The world must be stopped.
|
|
//
|
|
//go:nowritebarrier
|
|
func cachestats() {
|
|
for _, p := range allp {
|
|
c := p.mcache
|
|
if c == nil {
|
|
continue
|
|
}
|
|
purgecachedstats(c)
|
|
}
|
|
}
|
|
|
|
// flushmcache flushes the mcache of allp[i].
|
|
//
|
|
// The world must be stopped.
|
|
//
|
|
//go:nowritebarrier
|
|
func flushmcache(i int) {
|
|
p := allp[i]
|
|
c := p.mcache
|
|
if c == nil {
|
|
return
|
|
}
|
|
c.releaseAll()
|
|
}
|
|
|
|
// flushallmcaches flushes the mcaches of all Ps.
|
|
//
|
|
// The world must be stopped.
|
|
//
|
|
//go:nowritebarrier
|
|
func flushallmcaches() {
|
|
for i := 0; i < int(gomaxprocs); i++ {
|
|
flushmcache(i)
|
|
}
|
|
}
|
|
|
|
//go:nosplit
|
|
func purgecachedstats(c *mcache) {
|
|
// Protected by either heap or GC lock.
|
|
h := &mheap_
|
|
memstats.heap_scan += uint64(c.local_scan)
|
|
c.local_scan = 0
|
|
memstats.tinyallocs += uint64(c.local_tinyallocs)
|
|
c.local_tinyallocs = 0
|
|
h.largefree += uint64(c.local_largefree)
|
|
c.local_largefree = 0
|
|
h.nlargefree += uint64(c.local_nlargefree)
|
|
c.local_nlargefree = 0
|
|
for i := 0; i < len(c.local_nsmallfree); i++ {
|
|
h.nsmallfree[i] += uint64(c.local_nsmallfree[i])
|
|
c.local_nsmallfree[i] = 0
|
|
}
|
|
}
|
|
|
|
// Atomically increases a given *system* memory stat. We are counting on this
|
|
// stat never overflowing a uintptr, so this function must only be used for
|
|
// system memory stats.
|
|
//
|
|
// The current implementation for little endian architectures is based on
|
|
// xadduintptr(), which is less than ideal: xadd64() should really be used.
|
|
// Using xadduintptr() is a stop-gap solution until arm supports xadd64() that
|
|
// doesn't use locks. (Locks are a problem as they require a valid G, which
|
|
// restricts their useability.)
|
|
//
|
|
// A side-effect of using xadduintptr() is that we need to check for
|
|
// overflow errors.
|
|
//go:nosplit
|
|
func mSysStatInc(sysStat *uint64, n uintptr) {
|
|
if sysStat == nil {
|
|
return
|
|
}
|
|
if sys.BigEndian {
|
|
atomic.Xadd64(sysStat, int64(n))
|
|
return
|
|
}
|
|
if val := atomic.Xadduintptr((*uintptr)(unsafe.Pointer(sysStat)), n); val < n {
|
|
print("runtime: stat overflow: val ", val, ", n ", n, "\n")
|
|
exit(2)
|
|
}
|
|
}
|
|
|
|
// Atomically decreases a given *system* memory stat. Same comments as
|
|
// mSysStatInc apply.
|
|
//go:nosplit
|
|
func mSysStatDec(sysStat *uint64, n uintptr) {
|
|
if sysStat == nil {
|
|
return
|
|
}
|
|
if sys.BigEndian {
|
|
atomic.Xadd64(sysStat, -int64(n))
|
|
return
|
|
}
|
|
if val := atomic.Xadduintptr((*uintptr)(unsafe.Pointer(sysStat)), uintptr(-int64(n))); val+n < n {
|
|
print("runtime: stat underflow: val ", val, ", n ", n, "\n")
|
|
exit(2)
|
|
}
|
|
}
|