gcc/libgo/go/math/big/ftoa.go
Ian Lance Taylor c2047754c3 libgo: update to Go 1.8 release candidate 1
Compiler changes:
      * Change map assignment to use mapassign and assign value directly.
      * Change string iteration to use decoderune, faster for ASCII strings.
      * Change makeslice to take int, and use makeslice64 for larger values.
      * Add new noverflow field to hmap struct used for maps.
    
    Unresolved problems, to be fixed later:
      * Commented out test in go/types/sizes_test.go that doesn't compile.
      * Commented out reflect.TestStructOf test for padding after zero-sized field.
    
    Reviewed-on: https://go-review.googlesource.com/35231

gotools/:
	Updates for Go 1.8rc1.
	* Makefile.am (go_cmd_go_files): Add bug.go.
	(s-zdefaultcc): Write defaultPkgConfig.
	* Makefile.in: Rebuild.

From-SVN: r244456
2017-01-14 00:05:42 +00:00

462 lines
12 KiB
Go

// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file implements Float-to-string conversion functions.
// It is closely following the corresponding implementation
// in strconv/ftoa.go, but modified and simplified for Float.
package big
import (
"bytes"
"fmt"
"strconv"
)
// Text converts the floating-point number x to a string according
// to the given format and precision prec. The format is one of:
//
// 'e' -d.dddde±dd, decimal exponent, at least two (possibly 0) exponent digits
// 'E' -d.ddddE±dd, decimal exponent, at least two (possibly 0) exponent digits
// 'f' -ddddd.dddd, no exponent
// 'g' like 'e' for large exponents, like 'f' otherwise
// 'G' like 'E' for large exponents, like 'f' otherwise
// 'b' -ddddddp±dd, binary exponent
// 'p' -0x.dddp±dd, binary exponent, hexadecimal mantissa
//
// For the binary exponent formats, the mantissa is printed in normalized form:
//
// 'b' decimal integer mantissa using x.Prec() bits, or -0
// 'p' hexadecimal fraction with 0.5 <= 0.mantissa < 1.0, or -0
//
// If format is a different character, Text returns a "%" followed by the
// unrecognized format character.
//
// The precision prec controls the number of digits (excluding the exponent)
// printed by the 'e', 'E', 'f', 'g', and 'G' formats. For 'e', 'E', and 'f'
// it is the number of digits after the decimal point. For 'g' and 'G' it is
// the total number of digits. A negative precision selects the smallest
// number of decimal digits necessary to identify the value x uniquely using
// x.Prec() mantissa bits.
// The prec value is ignored for the 'b' or 'p' format.
func (x *Float) Text(format byte, prec int) string {
cap := 10 // TODO(gri) determine a good/better value here
if prec > 0 {
cap += prec
}
return string(x.Append(make([]byte, 0, cap), format, prec))
}
// String formats x like x.Text('g', 10).
// (String must be called explicitly, Float.Format does not support %s verb.)
func (x *Float) String() string {
return x.Text('g', 10)
}
// Append appends to buf the string form of the floating-point number x,
// as generated by x.Text, and returns the extended buffer.
func (x *Float) Append(buf []byte, fmt byte, prec int) []byte {
// sign
if x.neg {
buf = append(buf, '-')
}
// Inf
if x.form == inf {
if !x.neg {
buf = append(buf, '+')
}
return append(buf, "Inf"...)
}
// pick off easy formats
switch fmt {
case 'b':
return x.fmtB(buf)
case 'p':
return x.fmtP(buf)
}
// Algorithm:
// 1) convert Float to multiprecision decimal
// 2) round to desired precision
// 3) read digits out and format
// 1) convert Float to multiprecision decimal
var d decimal // == 0.0
if x.form == finite {
// x != 0
d.init(x.mant, int(x.exp)-x.mant.bitLen())
}
// 2) round to desired precision
shortest := false
if prec < 0 {
shortest = true
roundShortest(&d, x)
// Precision for shortest representation mode.
switch fmt {
case 'e', 'E':
prec = len(d.mant) - 1
case 'f':
prec = max(len(d.mant)-d.exp, 0)
case 'g', 'G':
prec = len(d.mant)
}
} else {
// round appropriately
switch fmt {
case 'e', 'E':
// one digit before and number of digits after decimal point
d.round(1 + prec)
case 'f':
// number of digits before and after decimal point
d.round(d.exp + prec)
case 'g', 'G':
if prec == 0 {
prec = 1
}
d.round(prec)
}
}
// 3) read digits out and format
switch fmt {
case 'e', 'E':
return fmtE(buf, fmt, prec, d)
case 'f':
return fmtF(buf, prec, d)
case 'g', 'G':
// trim trailing fractional zeros in %e format
eprec := prec
if eprec > len(d.mant) && len(d.mant) >= d.exp {
eprec = len(d.mant)
}
// %e is used if the exponent from the conversion
// is less than -4 or greater than or equal to the precision.
// If precision was the shortest possible, use eprec = 6 for
// this decision.
if shortest {
eprec = 6
}
exp := d.exp - 1
if exp < -4 || exp >= eprec {
if prec > len(d.mant) {
prec = len(d.mant)
}
return fmtE(buf, fmt+'e'-'g', prec-1, d)
}
if prec > d.exp {
prec = len(d.mant)
}
return fmtF(buf, max(prec-d.exp, 0), d)
}
// unknown format
if x.neg {
buf = buf[:len(buf)-1] // sign was added prematurely - remove it again
}
return append(buf, '%', fmt)
}
func roundShortest(d *decimal, x *Float) {
// if the mantissa is zero, the number is zero - stop now
if len(d.mant) == 0 {
return
}
// Approach: All numbers in the interval [x - 1/2ulp, x + 1/2ulp]
// (possibly exclusive) round to x for the given precision of x.
// Compute the lower and upper bound in decimal form and find the
// shortest decimal number d such that lower <= d <= upper.
// TODO(gri) strconv/ftoa.do describes a shortcut in some cases.
// See if we can use it (in adjusted form) here as well.
// 1) Compute normalized mantissa mant and exponent exp for x such
// that the lsb of mant corresponds to 1/2 ulp for the precision of
// x (i.e., for mant we want x.prec + 1 bits).
mant := nat(nil).set(x.mant)
exp := int(x.exp) - mant.bitLen()
s := mant.bitLen() - int(x.prec+1)
switch {
case s < 0:
mant = mant.shl(mant, uint(-s))
case s > 0:
mant = mant.shr(mant, uint(+s))
}
exp += s
// x = mant * 2**exp with lsb(mant) == 1/2 ulp of x.prec
// 2) Compute lower bound by subtracting 1/2 ulp.
var lower decimal
var tmp nat
lower.init(tmp.sub(mant, natOne), exp)
// 3) Compute upper bound by adding 1/2 ulp.
var upper decimal
upper.init(tmp.add(mant, natOne), exp)
// The upper and lower bounds are possible outputs only if
// the original mantissa is even, so that ToNearestEven rounding
// would round to the original mantissa and not the neighbors.
inclusive := mant[0]&2 == 0 // test bit 1 since original mantissa was shifted by 1
// Now we can figure out the minimum number of digits required.
// Walk along until d has distinguished itself from upper and lower.
for i, m := range d.mant {
l := lower.at(i)
u := upper.at(i)
// Okay to round down (truncate) if lower has a different digit
// or if lower is inclusive and is exactly the result of rounding
// down (i.e., and we have reached the final digit of lower).
okdown := l != m || inclusive && i+1 == len(lower.mant)
// Okay to round up if upper has a different digit and either upper
// is inclusive or upper is bigger than the result of rounding up.
okup := m != u && (inclusive || m+1 < u || i+1 < len(upper.mant))
// If it's okay to do either, then round to the nearest one.
// If it's okay to do only one, do it.
switch {
case okdown && okup:
d.round(i + 1)
return
case okdown:
d.roundDown(i + 1)
return
case okup:
d.roundUp(i + 1)
return
}
}
}
// %e: d.ddddde±dd
func fmtE(buf []byte, fmt byte, prec int, d decimal) []byte {
// first digit
ch := byte('0')
if len(d.mant) > 0 {
ch = d.mant[0]
}
buf = append(buf, ch)
// .moredigits
if prec > 0 {
buf = append(buf, '.')
i := 1
m := min(len(d.mant), prec+1)
if i < m {
buf = append(buf, d.mant[i:m]...)
i = m
}
for ; i <= prec; i++ {
buf = append(buf, '0')
}
}
// e±
buf = append(buf, fmt)
var exp int64
if len(d.mant) > 0 {
exp = int64(d.exp) - 1 // -1 because first digit was printed before '.'
}
if exp < 0 {
ch = '-'
exp = -exp
} else {
ch = '+'
}
buf = append(buf, ch)
// dd...d
if exp < 10 {
buf = append(buf, '0') // at least 2 exponent digits
}
return strconv.AppendInt(buf, exp, 10)
}
// %f: ddddddd.ddddd
func fmtF(buf []byte, prec int, d decimal) []byte {
// integer, padded with zeros as needed
if d.exp > 0 {
m := min(len(d.mant), d.exp)
buf = append(buf, d.mant[:m]...)
for ; m < d.exp; m++ {
buf = append(buf, '0')
}
} else {
buf = append(buf, '0')
}
// fraction
if prec > 0 {
buf = append(buf, '.')
for i := 0; i < prec; i++ {
buf = append(buf, d.at(d.exp+i))
}
}
return buf
}
// fmtB appends the string of x in the format mantissa "p" exponent
// with a decimal mantissa and a binary exponent, or 0" if x is zero,
// and returns the extended buffer.
// The mantissa is normalized such that is uses x.Prec() bits in binary
// representation.
// The sign of x is ignored, and x must not be an Inf.
func (x *Float) fmtB(buf []byte) []byte {
if x.form == zero {
return append(buf, '0')
}
if debugFloat && x.form != finite {
panic("non-finite float")
}
// x != 0
// adjust mantissa to use exactly x.prec bits
m := x.mant
switch w := uint32(len(x.mant)) * _W; {
case w < x.prec:
m = nat(nil).shl(m, uint(x.prec-w))
case w > x.prec:
m = nat(nil).shr(m, uint(w-x.prec))
}
buf = append(buf, m.utoa(10)...)
buf = append(buf, 'p')
e := int64(x.exp) - int64(x.prec)
if e >= 0 {
buf = append(buf, '+')
}
return strconv.AppendInt(buf, e, 10)
}
// fmtP appends the string of x in the format "0x." mantissa "p" exponent
// with a hexadecimal mantissa and a binary exponent, or "0" if x is zero,
// and returns the extended buffer.
// The mantissa is normalized such that 0.5 <= 0.mantissa < 1.0.
// The sign of x is ignored, and x must not be an Inf.
func (x *Float) fmtP(buf []byte) []byte {
if x.form == zero {
return append(buf, '0')
}
if debugFloat && x.form != finite {
panic("non-finite float")
}
// x != 0
// remove trailing 0 words early
// (no need to convert to hex 0's and trim later)
m := x.mant
i := 0
for i < len(m) && m[i] == 0 {
i++
}
m = m[i:]
buf = append(buf, "0x."...)
buf = append(buf, bytes.TrimRight(m.utoa(16), "0")...)
buf = append(buf, 'p')
if x.exp >= 0 {
buf = append(buf, '+')
}
return strconv.AppendInt(buf, int64(x.exp), 10)
}
func min(x, y int) int {
if x < y {
return x
}
return y
}
var _ fmt.Formatter = &floatZero // *Float must implement fmt.Formatter
// Format implements fmt.Formatter. It accepts all the regular
// formats for floating-point numbers ('b', 'e', 'E', 'f', 'F',
// 'g', 'G') as well as 'p' and 'v'. See (*Float).Text for the
// interpretation of 'p'. The 'v' format is handled like 'g'.
// Format also supports specification of the minimum precision
// in digits, the output field width, as well as the format flags
// '+' and ' ' for sign control, '0' for space or zero padding,
// and '-' for left or right justification. See the fmt package
// for details.
func (x *Float) Format(s fmt.State, format rune) {
prec, hasPrec := s.Precision()
if !hasPrec {
prec = 6 // default precision for 'e', 'f'
}
switch format {
case 'e', 'E', 'f', 'b', 'p':
// nothing to do
case 'F':
// (*Float).Text doesn't support 'F'; handle like 'f'
format = 'f'
case 'v':
// handle like 'g'
format = 'g'
fallthrough
case 'g', 'G':
if !hasPrec {
prec = -1 // default precision for 'g', 'G'
}
default:
fmt.Fprintf(s, "%%!%c(*big.Float=%s)", format, x.String())
return
}
var buf []byte
buf = x.Append(buf, byte(format), prec)
if len(buf) == 0 {
buf = []byte("?") // should never happen, but don't crash
}
// len(buf) > 0
var sign string
switch {
case buf[0] == '-':
sign = "-"
buf = buf[1:]
case buf[0] == '+':
// +Inf
sign = "+"
if s.Flag(' ') {
sign = " "
}
buf = buf[1:]
case s.Flag('+'):
sign = "+"
case s.Flag(' '):
sign = " "
}
var padding int
if width, hasWidth := s.Width(); hasWidth && width > len(sign)+len(buf) {
padding = width - len(sign) - len(buf)
}
switch {
case s.Flag('0') && !x.IsInf():
// 0-padding on left
writeMultiple(s, sign, 1)
writeMultiple(s, "0", padding)
s.Write(buf)
case s.Flag('-'):
// padding on right
writeMultiple(s, sign, 1)
s.Write(buf)
writeMultiple(s, " ", padding)
default:
// padding on left
writeMultiple(s, " ", padding)
writeMultiple(s, sign, 1)
s.Write(buf)
}
}