f8d9fa9e80
This upgrades all of libgo other than the runtime package to the Go 1.4 release. In Go 1.4 much of the runtime was rewritten into Go. Merging that code will take more time and will not change the API, so I'm putting it off for now. There are a few runtime changes anyhow, to accomodate other packages that rely on minor modifications to the runtime support. The compiler changes slightly to add a one-bit flag to each type descriptor kind that is stored directly in an interface, which for gccgo is currently only pointer types. Another one-bit flag (gcprog) is reserved because it is used by the gc compiler, but gccgo does not currently use it. There is another error check in the compiler since I ran across it during testing. gotools/: * Makefile.am (go_cmd_go_files): Sort entries. Add generate.go. * Makefile.in: Rebuild. From-SVN: r219627
228 lines
7.0 KiB
Go
228 lines
7.0 KiB
Go
// Copyright 2010 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// +build darwin dragonfly freebsd linux nacl netbsd openbsd solaris windows
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package net
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import (
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"syscall"
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"time"
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)
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// BUG(mikio): On every POSIX platform, reads from the "ip4" network
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// using the ReadFrom or ReadFromIP method might not return a complete
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// IPv4 packet, including its header, even if there is space
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// available. This can occur even in cases where Read or ReadMsgIP
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// could return a complete packet. For this reason, it is recommended
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// that you do not uses these methods if it is important to receive a
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// full packet.
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//
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// The Go 1 compatibility guidelines make it impossible for us to
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// change the behavior of these methods; use Read or ReadMsgIP
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// instead.
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func sockaddrToIP(sa syscall.Sockaddr) Addr {
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switch sa := sa.(type) {
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case *syscall.SockaddrInet4:
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return &IPAddr{IP: sa.Addr[0:]}
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case *syscall.SockaddrInet6:
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return &IPAddr{IP: sa.Addr[0:], Zone: zoneToString(int(sa.ZoneId))}
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}
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return nil
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}
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func (a *IPAddr) family() int {
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if a == nil || len(a.IP) <= IPv4len {
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return syscall.AF_INET
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}
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if a.IP.To4() != nil {
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return syscall.AF_INET
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}
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return syscall.AF_INET6
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}
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func (a *IPAddr) isWildcard() bool {
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if a == nil || a.IP == nil {
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return true
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}
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return a.IP.IsUnspecified()
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}
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func (a *IPAddr) sockaddr(family int) (syscall.Sockaddr, error) {
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if a == nil {
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return nil, nil
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}
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return ipToSockaddr(family, a.IP, 0, a.Zone)
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}
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// IPConn is the implementation of the Conn and PacketConn interfaces
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// for IP network connections.
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type IPConn struct {
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conn
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}
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func newIPConn(fd *netFD) *IPConn { return &IPConn{conn{fd}} }
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// ReadFromIP reads an IP packet from c, copying the payload into b.
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// It returns the number of bytes copied into b and the return address
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// that was on the packet.
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//
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// ReadFromIP can be made to time out and return an error with
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// Timeout() == true after a fixed time limit; see SetDeadline and
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// SetReadDeadline.
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func (c *IPConn) ReadFromIP(b []byte) (int, *IPAddr, error) {
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if !c.ok() {
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return 0, nil, syscall.EINVAL
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}
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// TODO(cw,rsc): consider using readv if we know the family
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// type to avoid the header trim/copy
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var addr *IPAddr
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n, sa, err := c.fd.readFrom(b)
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switch sa := sa.(type) {
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case *syscall.SockaddrInet4:
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addr = &IPAddr{IP: sa.Addr[0:]}
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if len(b) >= IPv4len { // discard ipv4 header
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hsize := (int(b[0]) & 0xf) * 4
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copy(b, b[hsize:])
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n -= hsize
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}
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case *syscall.SockaddrInet6:
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addr = &IPAddr{IP: sa.Addr[0:], Zone: zoneToString(int(sa.ZoneId))}
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}
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return n, addr, err
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}
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// ReadFrom implements the PacketConn ReadFrom method.
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func (c *IPConn) ReadFrom(b []byte) (int, Addr, error) {
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if !c.ok() {
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return 0, nil, syscall.EINVAL
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}
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n, addr, err := c.ReadFromIP(b)
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return n, addr.toAddr(), err
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}
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// ReadMsgIP reads a packet from c, copying the payload into b and the
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// associated out-of-band data into oob. It returns the number of
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// bytes copied into b, the number of bytes copied into oob, the flags
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// that were set on the packet and the source address of the packet.
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func (c *IPConn) ReadMsgIP(b, oob []byte) (n, oobn, flags int, addr *IPAddr, err error) {
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if !c.ok() {
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return 0, 0, 0, nil, syscall.EINVAL
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}
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var sa syscall.Sockaddr
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n, oobn, flags, sa, err = c.fd.readMsg(b, oob)
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switch sa := sa.(type) {
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case *syscall.SockaddrInet4:
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addr = &IPAddr{IP: sa.Addr[0:]}
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case *syscall.SockaddrInet6:
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addr = &IPAddr{IP: sa.Addr[0:], Zone: zoneToString(int(sa.ZoneId))}
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}
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return
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}
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// WriteToIP writes an IP packet to addr via c, copying the payload
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// from b.
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//
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// WriteToIP can be made to time out and return an error with
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// Timeout() == true after a fixed time limit; see SetDeadline and
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// SetWriteDeadline. On packet-oriented connections, write timeouts
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// are rare.
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func (c *IPConn) WriteToIP(b []byte, addr *IPAddr) (int, error) {
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if !c.ok() {
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return 0, syscall.EINVAL
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}
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if c.fd.isConnected {
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return 0, &OpError{Op: "write", Net: c.fd.net, Addr: addr, Err: ErrWriteToConnected}
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}
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if addr == nil {
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return 0, &OpError{Op: "write", Net: c.fd.net, Addr: nil, Err: errMissingAddress}
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}
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sa, err := addr.sockaddr(c.fd.family)
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if err != nil {
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return 0, &OpError{"write", c.fd.net, addr, err}
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}
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return c.fd.writeTo(b, sa)
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}
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// WriteTo implements the PacketConn WriteTo method.
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func (c *IPConn) WriteTo(b []byte, addr Addr) (int, error) {
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if !c.ok() {
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return 0, syscall.EINVAL
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}
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a, ok := addr.(*IPAddr)
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if !ok {
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return 0, &OpError{"write", c.fd.net, addr, syscall.EINVAL}
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}
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return c.WriteToIP(b, a)
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}
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// WriteMsgIP writes a packet to addr via c, copying the payload from
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// b and the associated out-of-band data from oob. It returns the
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// number of payload and out-of-band bytes written.
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func (c *IPConn) WriteMsgIP(b, oob []byte, addr *IPAddr) (n, oobn int, err error) {
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if !c.ok() {
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return 0, 0, syscall.EINVAL
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}
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if c.fd.isConnected {
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return 0, 0, &OpError{Op: "write", Net: c.fd.net, Addr: addr, Err: ErrWriteToConnected}
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}
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if addr == nil {
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return 0, 0, &OpError{Op: "write", Net: c.fd.net, Addr: nil, Err: errMissingAddress}
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}
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sa, err := addr.sockaddr(c.fd.family)
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if err != nil {
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return 0, 0, &OpError{"write", c.fd.net, addr, err}
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}
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return c.fd.writeMsg(b, oob, sa)
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}
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// DialIP connects to the remote address raddr on the network protocol
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// netProto, which must be "ip", "ip4", or "ip6" followed by a colon
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// and a protocol number or name.
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func DialIP(netProto string, laddr, raddr *IPAddr) (*IPConn, error) {
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return dialIP(netProto, laddr, raddr, noDeadline)
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}
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func dialIP(netProto string, laddr, raddr *IPAddr, deadline time.Time) (*IPConn, error) {
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net, proto, err := parseNetwork(netProto)
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if err != nil {
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return nil, &OpError{Op: "dial", Net: netProto, Addr: raddr, Err: err}
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}
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switch net {
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case "ip", "ip4", "ip6":
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default:
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return nil, &OpError{Op: "dial", Net: netProto, Addr: raddr, Err: UnknownNetworkError(netProto)}
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}
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if raddr == nil {
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return nil, &OpError{Op: "dial", Net: netProto, Addr: nil, Err: errMissingAddress}
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}
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fd, err := internetSocket(net, laddr, raddr, deadline, syscall.SOCK_RAW, proto, "dial")
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if err != nil {
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return nil, &OpError{Op: "dial", Net: netProto, Addr: raddr, Err: err}
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}
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return newIPConn(fd), nil
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}
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// ListenIP listens for incoming IP packets addressed to the local
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// address laddr. The returned connection's ReadFrom and WriteTo
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// methods can be used to receive and send IP packets with per-packet
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// addressing.
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func ListenIP(netProto string, laddr *IPAddr) (*IPConn, error) {
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net, proto, err := parseNetwork(netProto)
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if err != nil {
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return nil, &OpError{Op: "dial", Net: netProto, Addr: laddr, Err: err}
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}
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switch net {
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case "ip", "ip4", "ip6":
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default:
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return nil, &OpError{Op: "listen", Net: netProto, Addr: laddr, Err: UnknownNetworkError(netProto)}
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}
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fd, err := internetSocket(net, laddr, nil, noDeadline, syscall.SOCK_RAW, proto, "listen")
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if err != nil {
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return nil, &OpError{Op: "listen", Net: netProto, Addr: laddr, Err: err}
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}
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return newIPConn(fd), nil
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}
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