c22940cd7c
* tree-ssa-alias-warnings.c (maybe_add_match): Cast according to the coding conventions. (add_key): Likewise. * tree-ssa.c (init_tree_ssa): Use type safe memory macros. * tree-ssa-ccp.c (ccp_fold_builtin): Avoid using C++ keywords as variable names. * tree-ssa-coalesce.c (find_coalesce_pair): Use type safe memory macros. (add_cost_one_coalesce): Likewise. * tree-ssa-copy.c (merge_alias_info): Avoid using C++ keywords as variable names. Rename orig to orig_name for consistency. * tree-ssa-dom.c (dom_thread_across_edge): Cast according to the coding conventions. (cprop_into_successor_phis): Avoid using C++ keywords as variable names. (record_equivalences_from_stmt): Likewise. * tree-ssa-dse.c (dse_initialize_block_local_data): Cast according to the coding conventions. (memory_ssa_name_same): Likewise. (dse_optimize_stmt): Likewise. (dse_record_phis): Likewise. (dse_finalize_block): Likewise. * tree-ssa-loop-im.c (outermost_invariant_loop_expr): Avoid using C++ keywords as variable names. (may_move_till): Cast according to the coding conventions. (force_move_till_expr): Avoid using C++ keywords as variable names. (force_move_till): Cast according to the coding conventions. (memref_hash): Likewise. (memref_eq): Likewise. (gather_mem_refs_stmt): Likewise. * tree-ssa-loop-ivopts.c (contains_abnormal_ssa_name_p): Avoid using C++ keywords as variable names. (idx_find_step): Cast according to the coding conventions. (idx_record_use): Likewise. (find_depends): Likewise. (prepare_decl_rtl): Likewise. (mbc_entry_hash): Likewise. (mbc_entry_eq): Likewise. * tree-ssa-loop-niter.c (SWAP): Use the correct the type for tmp. (simplify_replace_tree): Avoid using C++ keywords as variable names. (idx_infer_loop_bounds): Cast according to the coding conventions. * tree-ssa-loop-prefetch.c (idx_analyze_ref): Likewise. * tree-ssa-math-opts.c (occ_new ): Likwise. * tree-ssanames.c (duplicate_ssa_name_ptr_info): Use type safe memory macros. * tree-ssa-operands.c (add_def_op): Avoid using C++ keywords as variable names. (add_use_op): Likewise. (add_vop): Likewise. (add_vuse_op): Likewise. (add_vdef_op): Likewise. (get_expr_operands): Likewise. (push_stmt_changes): Use type safe memory macros. * tree-ssa-phiopt.c (replace_phi_edge_with_variable): Avoid using C++ keywords as variable names. (conditional_replacement): Likewise. (minmax_replacement): Likewise. (abs_replacement): Likewise. * tree-ssa-pre.c (create_expression_by_pieces): Cast according to the coding conventions. (insert_fake_stores): Avoid using C++ keywords as variable names. * tree-ssa-reassoc.c (add_to_ops_vec): Cast according to the coding conventions. * tree-ssa-structalias.c (heapvar_lookup): Likewise. (heapvar_insert): Use type safe memory macros. (new_var_info): Cast according to the coding conventions. (new_constraint): Likewise. (remove_preds_and_fake_succs): Use type safe memory macros. * tree-ssa-threadupdate.c (thread_block): Cast according to the coding conventions. (thread_single_edge): Likewise. From-SVN: r125504
1094 lines
32 KiB
C
1094 lines
32 KiB
C
/* Thread edges through blocks and update the control flow and SSA graphs.
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Copyright (C) 2004, 2005, 2006 Free Software Foundation, Inc.
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GCC is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GCC; see the file COPYING. If not, write to
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the Free Software Foundation, 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA. */
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#include "config.h"
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#include "system.h"
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#include "coretypes.h"
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#include "tm.h"
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#include "tree.h"
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#include "flags.h"
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#include "rtl.h"
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#include "tm_p.h"
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#include "ggc.h"
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#include "basic-block.h"
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#include "output.h"
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#include "expr.h"
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#include "function.h"
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#include "diagnostic.h"
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#include "tree-flow.h"
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#include "tree-dump.h"
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#include "tree-pass.h"
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#include "cfgloop.h"
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/* Given a block B, update the CFG and SSA graph to reflect redirecting
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one or more in-edges to B to instead reach the destination of an
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out-edge from B while preserving any side effects in B.
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i.e., given A->B and B->C, change A->B to be A->C yet still preserve the
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side effects of executing B.
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1. Make a copy of B (including its outgoing edges and statements). Call
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the copy B'. Note B' has no incoming edges or PHIs at this time.
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2. Remove the control statement at the end of B' and all outgoing edges
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except B'->C.
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3. Add a new argument to each PHI in C with the same value as the existing
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argument associated with edge B->C. Associate the new PHI arguments
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with the edge B'->C.
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4. For each PHI in B, find or create a PHI in B' with an identical
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PHI_RESULT. Add an argument to the PHI in B' which has the same
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value as the PHI in B associated with the edge A->B. Associate
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the new argument in the PHI in B' with the edge A->B.
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5. Change the edge A->B to A->B'.
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5a. This automatically deletes any PHI arguments associated with the
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edge A->B in B.
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5b. This automatically associates each new argument added in step 4
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with the edge A->B'.
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6. Repeat for other incoming edges into B.
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7. Put the duplicated resources in B and all the B' blocks into SSA form.
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Note that block duplication can be minimized by first collecting the
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the set of unique destination blocks that the incoming edges should
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be threaded to. Block duplication can be further minimized by using
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B instead of creating B' for one destination if all edges into B are
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going to be threaded to a successor of B.
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We further reduce the number of edges and statements we create by
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not copying all the outgoing edges and the control statement in
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step #1. We instead create a template block without the outgoing
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edges and duplicate the template. */
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/* Steps #5 and #6 of the above algorithm are best implemented by walking
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all the incoming edges which thread to the same destination edge at
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the same time. That avoids lots of table lookups to get information
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for the destination edge.
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To realize that implementation we create a list of incoming edges
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which thread to the same outgoing edge. Thus to implement steps
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#5 and #6 we traverse our hash table of outgoing edge information.
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For each entry we walk the list of incoming edges which thread to
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the current outgoing edge. */
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struct el
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{
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edge e;
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struct el *next;
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};
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/* Main data structure recording information regarding B's duplicate
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blocks. */
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/* We need to efficiently record the unique thread destinations of this
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block and specific information associated with those destinations. We
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may have many incoming edges threaded to the same outgoing edge. This
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can be naturally implemented with a hash table. */
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struct redirection_data
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{
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/* A duplicate of B with the trailing control statement removed and which
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targets a single successor of B. */
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basic_block dup_block;
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/* An outgoing edge from B. DUP_BLOCK will have OUTGOING_EDGE->dest as
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its single successor. */
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edge outgoing_edge;
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/* A list of incoming edges which we want to thread to
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OUTGOING_EDGE->dest. */
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struct el *incoming_edges;
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/* Flag indicating whether or not we should create a duplicate block
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for this thread destination. This is only true if we are threading
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all incoming edges and thus are using BB itself as a duplicate block. */
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bool do_not_duplicate;
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};
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/* Main data structure to hold information for duplicates of BB. */
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static htab_t redirection_data;
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/* Data structure of information to pass to hash table traversal routines. */
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struct local_info
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{
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/* The current block we are working on. */
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basic_block bb;
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/* A template copy of BB with no outgoing edges or control statement that
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we use for creating copies. */
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basic_block template_block;
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/* TRUE if we thread one or more jumps, FALSE otherwise. */
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bool jumps_threaded;
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};
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/* Passes which use the jump threading code register jump threading
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opportunities as they are discovered. We keep the registered
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jump threading opportunities in this vector as edge pairs
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(original_edge, target_edge). */
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static VEC(edge,heap) *threaded_edges;
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/* Jump threading statistics. */
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struct thread_stats_d
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{
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unsigned long num_threaded_edges;
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};
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struct thread_stats_d thread_stats;
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/* Remove the last statement in block BB if it is a control statement
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Also remove all outgoing edges except the edge which reaches DEST_BB.
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If DEST_BB is NULL, then remove all outgoing edges. */
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static void
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remove_ctrl_stmt_and_useless_edges (basic_block bb, basic_block dest_bb)
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{
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block_stmt_iterator bsi;
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edge e;
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edge_iterator ei;
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bsi = bsi_last (bb);
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/* If the duplicate ends with a control statement, then remove it.
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Note that if we are duplicating the template block rather than the
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original basic block, then the duplicate might not have any real
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statements in it. */
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if (!bsi_end_p (bsi)
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&& bsi_stmt (bsi)
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&& (TREE_CODE (bsi_stmt (bsi)) == COND_EXPR
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|| TREE_CODE (bsi_stmt (bsi)) == GOTO_EXPR
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|| TREE_CODE (bsi_stmt (bsi)) == SWITCH_EXPR))
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bsi_remove (&bsi, true);
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for (ei = ei_start (bb->succs); (e = ei_safe_edge (ei)); )
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{
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if (e->dest != dest_bb)
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remove_edge (e);
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else
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ei_next (&ei);
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}
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}
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/* Create a duplicate of BB which only reaches the destination of the edge
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stored in RD. Record the duplicate block in RD. */
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static void
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create_block_for_threading (basic_block bb, struct redirection_data *rd)
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{
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/* We can use the generic block duplication code and simply remove
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the stuff we do not need. */
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rd->dup_block = duplicate_block (bb, NULL, NULL);
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/* Zero out the profile, since the block is unreachable for now. */
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rd->dup_block->frequency = 0;
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rd->dup_block->count = 0;
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/* The call to duplicate_block will copy everything, including the
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useless COND_EXPR or SWITCH_EXPR at the end of BB. We just remove
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the useless COND_EXPR or SWITCH_EXPR here rather than having a
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specialized block copier. We also remove all outgoing edges
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from the duplicate block. The appropriate edge will be created
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later. */
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remove_ctrl_stmt_and_useless_edges (rd->dup_block, NULL);
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}
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/* Hashing and equality routines for our hash table. */
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static hashval_t
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redirection_data_hash (const void *p)
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{
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edge e = ((struct redirection_data *)p)->outgoing_edge;
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return e->dest->index;
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}
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static int
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redirection_data_eq (const void *p1, const void *p2)
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{
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edge e1 = ((struct redirection_data *)p1)->outgoing_edge;
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edge e2 = ((struct redirection_data *)p2)->outgoing_edge;
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return e1 == e2;
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}
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/* Given an outgoing edge E lookup and return its entry in our hash table.
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If INSERT is true, then we insert the entry into the hash table if
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it is not already present. INCOMING_EDGE is added to the list of incoming
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edges associated with E in the hash table. */
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static struct redirection_data *
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lookup_redirection_data (edge e, edge incoming_edge, enum insert_option insert)
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{
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void **slot;
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struct redirection_data *elt;
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/* Build a hash table element so we can see if E is already
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in the table. */
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elt = XNEW (struct redirection_data);
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elt->outgoing_edge = e;
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elt->dup_block = NULL;
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elt->do_not_duplicate = false;
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elt->incoming_edges = NULL;
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slot = htab_find_slot (redirection_data, elt, insert);
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/* This will only happen if INSERT is false and the entry is not
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in the hash table. */
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if (slot == NULL)
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{
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free (elt);
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return NULL;
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}
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/* This will only happen if E was not in the hash table and
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INSERT is true. */
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if (*slot == NULL)
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{
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*slot = (void *)elt;
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elt->incoming_edges = XNEW (struct el);
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elt->incoming_edges->e = incoming_edge;
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elt->incoming_edges->next = NULL;
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return elt;
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}
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/* E was in the hash table. */
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else
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{
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/* Free ELT as we do not need it anymore, we will extract the
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relevant entry from the hash table itself. */
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free (elt);
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/* Get the entry stored in the hash table. */
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elt = (struct redirection_data *) *slot;
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/* If insertion was requested, then we need to add INCOMING_EDGE
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to the list of incoming edges associated with E. */
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if (insert)
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{
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struct el *el = XNEW (struct el);
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el->next = elt->incoming_edges;
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el->e = incoming_edge;
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elt->incoming_edges = el;
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}
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return elt;
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}
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}
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/* Given a duplicate block and its single destination (both stored
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in RD). Create an edge between the duplicate and its single
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destination.
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Add an additional argument to any PHI nodes at the single
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destination. */
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static void
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create_edge_and_update_destination_phis (struct redirection_data *rd)
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{
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edge e = make_edge (rd->dup_block, rd->outgoing_edge->dest, EDGE_FALLTHRU);
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tree phi;
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e->probability = REG_BR_PROB_BASE;
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e->count = rd->dup_block->count;
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e->aux = rd->outgoing_edge->aux;
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/* If there are any PHI nodes at the destination of the outgoing edge
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from the duplicate block, then we will need to add a new argument
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to them. The argument should have the same value as the argument
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associated with the outgoing edge stored in RD. */
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for (phi = phi_nodes (e->dest); phi; phi = PHI_CHAIN (phi))
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{
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int indx = rd->outgoing_edge->dest_idx;
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add_phi_arg (phi, PHI_ARG_DEF (phi, indx), e);
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}
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}
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/* Hash table traversal callback routine to create duplicate blocks. */
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static int
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create_duplicates (void **slot, void *data)
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{
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struct redirection_data *rd = (struct redirection_data *) *slot;
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struct local_info *local_info = (struct local_info *)data;
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/* If this entry should not have a duplicate created, then there's
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nothing to do. */
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if (rd->do_not_duplicate)
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return 1;
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/* Create a template block if we have not done so already. Otherwise
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use the template to create a new block. */
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if (local_info->template_block == NULL)
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{
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create_block_for_threading (local_info->bb, rd);
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local_info->template_block = rd->dup_block;
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/* We do not create any outgoing edges for the template. We will
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take care of that in a later traversal. That way we do not
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create edges that are going to just be deleted. */
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}
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else
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{
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create_block_for_threading (local_info->template_block, rd);
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/* Go ahead and wire up outgoing edges and update PHIs for the duplicate
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block. */
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create_edge_and_update_destination_phis (rd);
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}
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/* Keep walking the hash table. */
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return 1;
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}
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/* We did not create any outgoing edges for the template block during
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block creation. This hash table traversal callback creates the
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outgoing edge for the template block. */
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static int
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fixup_template_block (void **slot, void *data)
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{
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struct redirection_data *rd = (struct redirection_data *) *slot;
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struct local_info *local_info = (struct local_info *)data;
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/* If this is the template block, then create its outgoing edges
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and halt the hash table traversal. */
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if (rd->dup_block && rd->dup_block == local_info->template_block)
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{
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create_edge_and_update_destination_phis (rd);
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return 0;
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}
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return 1;
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}
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|
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/* Hash table traversal callback to redirect each incoming edge
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associated with this hash table element to its new destination. */
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static int
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redirect_edges (void **slot, void *data)
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{
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struct redirection_data *rd = (struct redirection_data *) *slot;
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struct local_info *local_info = (struct local_info *)data;
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struct el *next, *el;
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/* Walk over all the incoming edges associated associated with this
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hash table entry. */
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for (el = rd->incoming_edges; el; el = next)
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{
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edge e = el->e;
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/* Go ahead and free this element from the list. Doing this now
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avoids the need for another list walk when we destroy the hash
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table. */
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next = el->next;
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free (el);
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/* Go ahead and clear E->aux. It's not needed anymore and failure
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to clear it will cause all kinds of unpleasant problems later. */
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e->aux = NULL;
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thread_stats.num_threaded_edges++;
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|
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if (rd->dup_block)
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{
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edge e2;
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if (dump_file && (dump_flags & TDF_DETAILS))
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fprintf (dump_file, " Threaded jump %d --> %d to %d\n",
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e->src->index, e->dest->index, rd->dup_block->index);
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rd->dup_block->count += e->count;
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rd->dup_block->frequency += EDGE_FREQUENCY (e);
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EDGE_SUCC (rd->dup_block, 0)->count += e->count;
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/* Redirect the incoming edge to the appropriate duplicate
|
|
block. */
|
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e2 = redirect_edge_and_branch (e, rd->dup_block);
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gcc_assert (e == e2);
|
|
flush_pending_stmts (e2);
|
|
}
|
|
else
|
|
{
|
|
if (dump_file && (dump_flags & TDF_DETAILS))
|
|
fprintf (dump_file, " Threaded jump %d --> %d to %d\n",
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e->src->index, e->dest->index, local_info->bb->index);
|
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|
|
/* We are using BB as the duplicate. Remove the unnecessary
|
|
outgoing edges and statements from BB. */
|
|
remove_ctrl_stmt_and_useless_edges (local_info->bb,
|
|
rd->outgoing_edge->dest);
|
|
|
|
/* And fixup the flags on the single remaining edge. */
|
|
single_succ_edge (local_info->bb)->flags
|
|
&= ~(EDGE_TRUE_VALUE | EDGE_FALSE_VALUE | EDGE_ABNORMAL);
|
|
single_succ_edge (local_info->bb)->flags |= EDGE_FALLTHRU;
|
|
}
|
|
}
|
|
|
|
/* Indicate that we actually threaded one or more jumps. */
|
|
if (rd->incoming_edges)
|
|
local_info->jumps_threaded = true;
|
|
|
|
return 1;
|
|
}
|
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|
|
/* Return true if this block has no executable statements other than
|
|
a simple ctrl flow instruction. When the number of outgoing edges
|
|
is one, this is equivalent to a "forwarder" block. */
|
|
|
|
static bool
|
|
redirection_block_p (basic_block bb)
|
|
{
|
|
block_stmt_iterator bsi;
|
|
|
|
/* Advance to the first executable statement. */
|
|
bsi = bsi_start (bb);
|
|
while (!bsi_end_p (bsi)
|
|
&& (TREE_CODE (bsi_stmt (bsi)) == LABEL_EXPR
|
|
|| IS_EMPTY_STMT (bsi_stmt (bsi))))
|
|
bsi_next (&bsi);
|
|
|
|
/* Check if this is an empty block. */
|
|
if (bsi_end_p (bsi))
|
|
return true;
|
|
|
|
/* Test that we've reached the terminating control statement. */
|
|
return bsi_stmt (bsi)
|
|
&& (TREE_CODE (bsi_stmt (bsi)) == COND_EXPR
|
|
|| TREE_CODE (bsi_stmt (bsi)) == GOTO_EXPR
|
|
|| TREE_CODE (bsi_stmt (bsi)) == SWITCH_EXPR);
|
|
}
|
|
|
|
/* BB is a block which ends with a COND_EXPR or SWITCH_EXPR and when BB
|
|
is reached via one or more specific incoming edges, we know which
|
|
outgoing edge from BB will be traversed.
|
|
|
|
We want to redirect those incoming edges to the target of the
|
|
appropriate outgoing edge. Doing so avoids a conditional branch
|
|
and may expose new optimization opportunities. Note that we have
|
|
to update dominator tree and SSA graph after such changes.
|
|
|
|
The key to keeping the SSA graph update manageable is to duplicate
|
|
the side effects occurring in BB so that those side effects still
|
|
occur on the paths which bypass BB after redirecting edges.
|
|
|
|
We accomplish this by creating duplicates of BB and arranging for
|
|
the duplicates to unconditionally pass control to one specific
|
|
successor of BB. We then revector the incoming edges into BB to
|
|
the appropriate duplicate of BB.
|
|
|
|
If NOLOOP_ONLY is true, we only perform the threading as long as it
|
|
does not affect the structure of the loops in a nontrivial way. */
|
|
|
|
static bool
|
|
thread_block (basic_block bb, bool noloop_only)
|
|
{
|
|
/* E is an incoming edge into BB that we may or may not want to
|
|
redirect to a duplicate of BB. */
|
|
edge e, e2;
|
|
edge_iterator ei;
|
|
struct local_info local_info;
|
|
struct loop *loop = bb->loop_father;
|
|
|
|
/* ALL indicates whether or not all incoming edges into BB should
|
|
be threaded to a duplicate of BB. */
|
|
bool all = true;
|
|
|
|
/* To avoid scanning a linear array for the element we need we instead
|
|
use a hash table. For normal code there should be no noticeable
|
|
difference. However, if we have a block with a large number of
|
|
incoming and outgoing edges such linear searches can get expensive. */
|
|
redirection_data = htab_create (EDGE_COUNT (bb->succs),
|
|
redirection_data_hash,
|
|
redirection_data_eq,
|
|
free);
|
|
|
|
/* If we thread the latch of the loop to its exit, the loop ceases to
|
|
exist. Make sure we do not restrict ourselves in order to preserve
|
|
this loop. */
|
|
if (loop->header == bb)
|
|
{
|
|
e = loop_latch_edge (loop);
|
|
e2 = (edge) e->aux;
|
|
|
|
if (e2 && loop_exit_edge_p (loop, e2))
|
|
{
|
|
loop->header = NULL;
|
|
loop->latch = NULL;
|
|
}
|
|
}
|
|
|
|
/* Record each unique threaded destination into a hash table for
|
|
efficient lookups. */
|
|
FOR_EACH_EDGE (e, ei, bb->preds)
|
|
{
|
|
e2 = (edge) e->aux;
|
|
|
|
if (!e2
|
|
/* If NOLOOP_ONLY is true, we only allow threading through the
|
|
header of a loop to exit edges. */
|
|
|| (noloop_only
|
|
&& bb == bb->loop_father->header
|
|
&& !loop_exit_edge_p (bb->loop_father, e2)))
|
|
{
|
|
all = false;
|
|
continue;
|
|
}
|
|
|
|
update_bb_profile_for_threading (e->dest, EDGE_FREQUENCY (e),
|
|
e->count, (edge) e->aux);
|
|
|
|
/* Insert the outgoing edge into the hash table if it is not
|
|
already in the hash table. */
|
|
lookup_redirection_data (e2, e, INSERT);
|
|
}
|
|
|
|
/* If we are going to thread all incoming edges to an outgoing edge, then
|
|
BB will become unreachable. Rather than just throwing it away, use
|
|
it for one of the duplicates. Mark the first incoming edge with the
|
|
DO_NOT_DUPLICATE attribute. */
|
|
if (all)
|
|
{
|
|
edge e = (edge) EDGE_PRED (bb, 0)->aux;
|
|
lookup_redirection_data (e, NULL, NO_INSERT)->do_not_duplicate = true;
|
|
}
|
|
|
|
/* We do not update dominance info. */
|
|
free_dominance_info (CDI_DOMINATORS);
|
|
|
|
/* Now create duplicates of BB.
|
|
|
|
Note that for a block with a high outgoing degree we can waste
|
|
a lot of time and memory creating and destroying useless edges.
|
|
|
|
So we first duplicate BB and remove the control structure at the
|
|
tail of the duplicate as well as all outgoing edges from the
|
|
duplicate. We then use that duplicate block as a template for
|
|
the rest of the duplicates. */
|
|
local_info.template_block = NULL;
|
|
local_info.bb = bb;
|
|
local_info.jumps_threaded = false;
|
|
htab_traverse (redirection_data, create_duplicates, &local_info);
|
|
|
|
/* The template does not have an outgoing edge. Create that outgoing
|
|
edge and update PHI nodes as the edge's target as necessary.
|
|
|
|
We do this after creating all the duplicates to avoid creating
|
|
unnecessary edges. */
|
|
htab_traverse (redirection_data, fixup_template_block, &local_info);
|
|
|
|
/* The hash table traversals above created the duplicate blocks (and the
|
|
statements within the duplicate blocks). This loop creates PHI nodes for
|
|
the duplicated blocks and redirects the incoming edges into BB to reach
|
|
the duplicates of BB. */
|
|
htab_traverse (redirection_data, redirect_edges, &local_info);
|
|
|
|
/* Done with this block. Clear REDIRECTION_DATA. */
|
|
htab_delete (redirection_data);
|
|
redirection_data = NULL;
|
|
|
|
/* Indicate to our caller whether or not any jumps were threaded. */
|
|
return local_info.jumps_threaded;
|
|
}
|
|
|
|
/* Threads edge E through E->dest to the edge E->aux. Returns the copy
|
|
of E->dest created during threading, or E->dest if it was not necessary
|
|
to copy it (E is its single predecessor). */
|
|
|
|
static basic_block
|
|
thread_single_edge (edge e)
|
|
{
|
|
basic_block bb = e->dest;
|
|
edge eto = (edge) e->aux;
|
|
struct redirection_data rd;
|
|
struct local_info local_info;
|
|
|
|
e->aux = NULL;
|
|
|
|
thread_stats.num_threaded_edges++;
|
|
|
|
if (single_pred_p (bb))
|
|
{
|
|
/* If BB has just a single predecessor, we should only remove the
|
|
control statements at its end, and successors except for ETO. */
|
|
remove_ctrl_stmt_and_useless_edges (bb, eto->dest);
|
|
return bb;
|
|
}
|
|
|
|
/* Otherwise, we need to create a copy. */
|
|
update_bb_profile_for_threading (bb, EDGE_FREQUENCY (e), e->count, eto);
|
|
|
|
local_info.bb = bb;
|
|
rd.outgoing_edge = eto;
|
|
|
|
create_block_for_threading (bb, &rd);
|
|
create_edge_and_update_destination_phis (&rd);
|
|
|
|
if (dump_file && (dump_flags & TDF_DETAILS))
|
|
fprintf (dump_file, " Threaded jump %d --> %d to %d\n",
|
|
e->src->index, e->dest->index, rd.dup_block->index);
|
|
|
|
rd.dup_block->count = e->count;
|
|
rd.dup_block->frequency = EDGE_FREQUENCY (e);
|
|
single_succ_edge (rd.dup_block)->count = e->count;
|
|
redirect_edge_and_branch (e, rd.dup_block);
|
|
flush_pending_stmts (e);
|
|
|
|
return rd.dup_block;
|
|
}
|
|
|
|
/* Callback for dfs_enumerate_from. Returns true if BB is different
|
|
from STOP and DBDS_CE_STOP. */
|
|
|
|
static basic_block dbds_ce_stop;
|
|
static bool
|
|
dbds_continue_enumeration_p (basic_block bb, void *stop)
|
|
{
|
|
return (bb != (basic_block) stop
|
|
&& bb != dbds_ce_stop);
|
|
}
|
|
|
|
/* Evaluates the dominance relationship of latch of the LOOP and BB, and
|
|
returns the state. */
|
|
|
|
enum bb_dom_status
|
|
{
|
|
/* BB does not dominate latch of the LOOP. */
|
|
DOMST_NONDOMINATING,
|
|
/* The LOOP is broken (there is no path from the header to its latch. */
|
|
DOMST_LOOP_BROKEN,
|
|
/* BB dominates the latch of the LOOP. */
|
|
DOMST_DOMINATING
|
|
};
|
|
|
|
static enum bb_dom_status
|
|
determine_bb_domination_status (struct loop *loop, basic_block bb)
|
|
{
|
|
basic_block *bblocks;
|
|
unsigned nblocks, i;
|
|
bool bb_reachable = false;
|
|
edge_iterator ei;
|
|
edge e;
|
|
|
|
#ifdef ENABLE_CHECKING
|
|
/* This function assumes BB is a successor of LOOP->header. */
|
|
{
|
|
bool ok = false;
|
|
|
|
FOR_EACH_EDGE (e, ei, bb->preds)
|
|
{
|
|
if (e->src == loop->header)
|
|
{
|
|
ok = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
gcc_assert (ok);
|
|
}
|
|
#endif
|
|
|
|
if (bb == loop->latch)
|
|
return DOMST_DOMINATING;
|
|
|
|
/* Check that BB dominates LOOP->latch, and that it is back-reachable
|
|
from it. */
|
|
|
|
bblocks = XCNEWVEC (basic_block, loop->num_nodes);
|
|
dbds_ce_stop = loop->header;
|
|
nblocks = dfs_enumerate_from (loop->latch, 1, dbds_continue_enumeration_p,
|
|
bblocks, loop->num_nodes, bb);
|
|
for (i = 0; i < nblocks; i++)
|
|
FOR_EACH_EDGE (e, ei, bblocks[i]->preds)
|
|
{
|
|
if (e->src == loop->header)
|
|
{
|
|
free (bblocks);
|
|
return DOMST_NONDOMINATING;
|
|
}
|
|
if (e->src == bb)
|
|
bb_reachable = true;
|
|
}
|
|
|
|
free (bblocks);
|
|
return (bb_reachable ? DOMST_DOMINATING : DOMST_LOOP_BROKEN);
|
|
}
|
|
|
|
/* Thread jumps through the header of LOOP. Returns true if cfg changes.
|
|
If MAY_PEEL_LOOP_HEADERS is false, we avoid threading from entry edges
|
|
to the inside of the loop. */
|
|
|
|
static bool
|
|
thread_through_loop_header (struct loop *loop, bool may_peel_loop_headers)
|
|
{
|
|
basic_block header = loop->header;
|
|
edge e, tgt_edge, latch = loop_latch_edge (loop);
|
|
edge_iterator ei;
|
|
basic_block tgt_bb, atgt_bb;
|
|
enum bb_dom_status domst;
|
|
|
|
/* We have already threaded through headers to exits, so all the threading
|
|
requests now are to the inside of the loop. We need to avoid creating
|
|
irreducible regions (i.e., loops with more than one entry block), and
|
|
also loop with several latch edges, or new subloops of the loop (although
|
|
there are cases where it might be appropriate, it is difficult to decide,
|
|
and doing it wrongly may confuse other optimizers).
|
|
|
|
We could handle more general cases here. However, the intention is to
|
|
preserve some information about the loop, which is impossible if its
|
|
structure changes significantly, in a way that is not well understood.
|
|
Thus we only handle few important special cases, in which also updating
|
|
of the loop-carried information should be feasible:
|
|
|
|
1) Propagation of latch edge to a block that dominates the latch block
|
|
of a loop. This aims to handle the following idiom:
|
|
|
|
first = 1;
|
|
while (1)
|
|
{
|
|
if (first)
|
|
initialize;
|
|
first = 0;
|
|
body;
|
|
}
|
|
|
|
After threading the latch edge, this becomes
|
|
|
|
first = 1;
|
|
if (first)
|
|
initialize;
|
|
while (1)
|
|
{
|
|
first = 0;
|
|
body;
|
|
}
|
|
|
|
The original header of the loop is moved out of it, and we may thread
|
|
the remaining edges through it without further constraints.
|
|
|
|
2) All entry edges are propagated to a single basic block that dominates
|
|
the latch block of the loop. This aims to handle the following idiom
|
|
(normally created for "for" loops):
|
|
|
|
i = 0;
|
|
while (1)
|
|
{
|
|
if (i >= 100)
|
|
break;
|
|
body;
|
|
i++;
|
|
}
|
|
|
|
This becomes
|
|
|
|
i = 0;
|
|
while (1)
|
|
{
|
|
body;
|
|
i++;
|
|
if (i >= 100)
|
|
break;
|
|
}
|
|
*/
|
|
|
|
/* Threading through the header won't improve the code if the header has just
|
|
one successor. */
|
|
if (single_succ_p (header))
|
|
goto fail;
|
|
|
|
if (latch->aux)
|
|
{
|
|
tgt_edge = (edge) latch->aux;
|
|
tgt_bb = tgt_edge->dest;
|
|
}
|
|
else if (!may_peel_loop_headers
|
|
&& !redirection_block_p (loop->header))
|
|
goto fail;
|
|
else
|
|
{
|
|
tgt_bb = NULL;
|
|
tgt_edge = NULL;
|
|
FOR_EACH_EDGE (e, ei, header->preds)
|
|
{
|
|
if (!e->aux)
|
|
{
|
|
if (e == latch)
|
|
continue;
|
|
|
|
/* If latch is not threaded, and there is a header
|
|
edge that is not threaded, we would create loop
|
|
with multiple entries. */
|
|
goto fail;
|
|
}
|
|
|
|
tgt_edge = (edge) e->aux;
|
|
atgt_bb = tgt_edge->dest;
|
|
if (!tgt_bb)
|
|
tgt_bb = atgt_bb;
|
|
/* Two targets of threading would make us create loop
|
|
with multiple entries. */
|
|
else if (tgt_bb != atgt_bb)
|
|
goto fail;
|
|
}
|
|
|
|
if (!tgt_bb)
|
|
{
|
|
/* There are no threading requests. */
|
|
return false;
|
|
}
|
|
|
|
/* Redirecting to empty loop latch is useless. */
|
|
if (tgt_bb == loop->latch
|
|
&& empty_block_p (loop->latch))
|
|
goto fail;
|
|
}
|
|
|
|
/* The target block must dominate the loop latch, otherwise we would be
|
|
creating a subloop. */
|
|
domst = determine_bb_domination_status (loop, tgt_bb);
|
|
if (domst == DOMST_NONDOMINATING)
|
|
goto fail;
|
|
if (domst == DOMST_LOOP_BROKEN)
|
|
{
|
|
/* If the loop ceased to exist, mark it as such, and thread through its
|
|
original header. */
|
|
loop->header = NULL;
|
|
loop->latch = NULL;
|
|
return thread_block (header, false);
|
|
}
|
|
|
|
if (tgt_bb->loop_father->header == tgt_bb)
|
|
{
|
|
/* If the target of the threading is a header of a subloop, we need
|
|
to create a preheader for it, so that the headers of the two loops
|
|
do not merge. */
|
|
if (EDGE_COUNT (tgt_bb->preds) > 2)
|
|
{
|
|
tgt_bb = create_preheader (tgt_bb->loop_father, 0);
|
|
gcc_assert (tgt_bb != NULL);
|
|
}
|
|
else
|
|
tgt_bb = split_edge (tgt_edge);
|
|
}
|
|
|
|
if (latch->aux)
|
|
{
|
|
/* First handle the case latch edge is redirected. */
|
|
loop->latch = thread_single_edge (latch);
|
|
gcc_assert (single_succ (loop->latch) == tgt_bb);
|
|
loop->header = tgt_bb;
|
|
|
|
/* Thread the remaining edges through the former header. */
|
|
thread_block (header, false);
|
|
}
|
|
else
|
|
{
|
|
basic_block new_preheader;
|
|
|
|
/* Now consider the case entry edges are redirected to the new entry
|
|
block. Remember one entry edge, so that we can find the new
|
|
preheader (its destination after threading). */
|
|
FOR_EACH_EDGE (e, ei, header->preds)
|
|
{
|
|
if (e->aux)
|
|
break;
|
|
}
|
|
|
|
/* The duplicate of the header is the new preheader of the loop. Ensure
|
|
that it is placed correctly in the loop hierarchy. */
|
|
set_loop_copy (loop, loop_outer (loop));
|
|
|
|
thread_block (header, false);
|
|
set_loop_copy (loop, NULL);
|
|
new_preheader = e->dest;
|
|
|
|
/* Create the new latch block. This is always necessary, as the latch
|
|
must have only a single successor, but the original header had at
|
|
least two successors. */
|
|
loop->latch = NULL;
|
|
mfb_kj_edge = single_succ_edge (new_preheader);
|
|
loop->header = mfb_kj_edge->dest;
|
|
latch = make_forwarder_block (tgt_bb, mfb_keep_just, NULL);
|
|
loop->header = latch->dest;
|
|
loop->latch = latch->src;
|
|
}
|
|
|
|
return true;
|
|
|
|
fail:
|
|
/* We failed to thread anything. Cancel the requests. */
|
|
FOR_EACH_EDGE (e, ei, header->preds)
|
|
{
|
|
e->aux = NULL;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/* Walk through the registered jump threads and convert them into a
|
|
form convenient for this pass.
|
|
|
|
Any block which has incoming edges threaded to outgoing edges
|
|
will have its entry in THREADED_BLOCK set.
|
|
|
|
Any threaded edge will have its new outgoing edge stored in the
|
|
original edge's AUX field.
|
|
|
|
This form avoids the need to walk all the edges in the CFG to
|
|
discover blocks which need processing and avoids unnecessary
|
|
hash table lookups to map from threaded edge to new target. */
|
|
|
|
static void
|
|
mark_threaded_blocks (bitmap threaded_blocks)
|
|
{
|
|
unsigned int i;
|
|
bitmap_iterator bi;
|
|
bitmap tmp = BITMAP_ALLOC (NULL);
|
|
basic_block bb;
|
|
edge e;
|
|
edge_iterator ei;
|
|
|
|
for (i = 0; i < VEC_length (edge, threaded_edges); i += 2)
|
|
{
|
|
edge e = VEC_index (edge, threaded_edges, i);
|
|
edge e2 = VEC_index (edge, threaded_edges, i + 1);
|
|
|
|
e->aux = e2;
|
|
bitmap_set_bit (tmp, e->dest->index);
|
|
}
|
|
|
|
/* If optimizing for size, only thread through block if we don't have
|
|
to duplicate it or it's an otherwise empty redirection block. */
|
|
if (optimize_size)
|
|
{
|
|
EXECUTE_IF_SET_IN_BITMAP (tmp, 0, i, bi)
|
|
{
|
|
bb = BASIC_BLOCK (i);
|
|
if (EDGE_COUNT (bb->preds) > 1
|
|
&& !redirection_block_p (bb))
|
|
{
|
|
FOR_EACH_EDGE (e, ei, bb->preds)
|
|
e->aux = NULL;
|
|
}
|
|
else
|
|
bitmap_set_bit (threaded_blocks, i);
|
|
}
|
|
}
|
|
else
|
|
bitmap_copy (threaded_blocks, tmp);
|
|
|
|
BITMAP_FREE(tmp);
|
|
}
|
|
|
|
|
|
/* Walk through all blocks and thread incoming edges to the appropriate
|
|
outgoing edge for each edge pair recorded in THREADED_EDGES.
|
|
|
|
It is the caller's responsibility to fix the dominance information
|
|
and rewrite duplicated SSA_NAMEs back into SSA form.
|
|
|
|
If MAY_PEEL_LOOP_HEADERS is false, we avoid threading edges through
|
|
loop headers if it does not simplify the loop.
|
|
|
|
Returns true if one or more edges were threaded, false otherwise. */
|
|
|
|
bool
|
|
thread_through_all_blocks (bool may_peel_loop_headers)
|
|
{
|
|
bool retval = false;
|
|
unsigned int i;
|
|
bitmap_iterator bi;
|
|
bitmap threaded_blocks;
|
|
struct loop *loop;
|
|
loop_iterator li;
|
|
|
|
/* We must know about loops in order to preserve them. */
|
|
gcc_assert (current_loops != NULL);
|
|
|
|
if (threaded_edges == NULL)
|
|
return false;
|
|
|
|
threaded_blocks = BITMAP_ALLOC (NULL);
|
|
memset (&thread_stats, 0, sizeof (thread_stats));
|
|
|
|
mark_threaded_blocks (threaded_blocks);
|
|
|
|
initialize_original_copy_tables ();
|
|
|
|
/* First perform the threading requests that do not affect
|
|
loop structure. */
|
|
EXECUTE_IF_SET_IN_BITMAP (threaded_blocks, 0, i, bi)
|
|
{
|
|
basic_block bb = BASIC_BLOCK (i);
|
|
|
|
if (EDGE_COUNT (bb->preds) > 0)
|
|
retval |= thread_block (bb, true);
|
|
}
|
|
|
|
/* Then perform the threading through loop headers. We start with the
|
|
innermost loop, so that the changes in cfg we perform won't affect
|
|
further threading. */
|
|
FOR_EACH_LOOP (li, loop, LI_FROM_INNERMOST)
|
|
{
|
|
if (!loop->header
|
|
|| !bitmap_bit_p (threaded_blocks, loop->header->index))
|
|
continue;
|
|
|
|
retval |= thread_through_loop_header (loop, may_peel_loop_headers);
|
|
}
|
|
|
|
if (dump_file && (dump_flags & TDF_STATS))
|
|
fprintf (dump_file, "\nJumps threaded: %lu\n",
|
|
thread_stats.num_threaded_edges);
|
|
|
|
free_original_copy_tables ();
|
|
|
|
BITMAP_FREE (threaded_blocks);
|
|
threaded_blocks = NULL;
|
|
VEC_free (edge, heap, threaded_edges);
|
|
threaded_edges = NULL;
|
|
|
|
return retval;
|
|
}
|
|
|
|
/* Register a jump threading opportunity. We queue up all the jump
|
|
threading opportunities discovered by a pass and update the CFG
|
|
and SSA form all at once.
|
|
|
|
E is the edge we can thread, E2 is the new target edge. ie, we
|
|
are effectively recording that E->dest can be changed to E2->dest
|
|
after fixing the SSA graph. */
|
|
|
|
void
|
|
register_jump_thread (edge e, edge e2)
|
|
{
|
|
if (threaded_edges == NULL)
|
|
threaded_edges = VEC_alloc (edge, heap, 10);
|
|
|
|
VEC_safe_push (edge, heap, threaded_edges, e);
|
|
VEC_safe_push (edge, heap, threaded_edges, e2);
|
|
}
|