95d89457e2
From-SVN: r193581
621 lines
17 KiB
C
621 lines
17 KiB
C
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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#include "config.h"
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#include "go-assert.h"
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#include <signal.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <pthread.h>
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#include <semaphore.h>
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#include <ucontext.h>
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#ifdef HAVE_SYS_MMAN_H
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#include <sys/mman.h>
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#endif
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#include "interface.h"
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#include "go-alloc.h"
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/* This file supports C files copied from the 6g runtime library.
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This is a version of the 6g runtime.h rewritten for gccgo's version
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of the code. */
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typedef signed int int8 __attribute__ ((mode (QI)));
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typedef unsigned int uint8 __attribute__ ((mode (QI)));
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typedef signed int int16 __attribute__ ((mode (HI)));
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typedef unsigned int uint16 __attribute__ ((mode (HI)));
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typedef signed int int32 __attribute__ ((mode (SI)));
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typedef unsigned int uint32 __attribute__ ((mode (SI)));
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typedef signed int int64 __attribute__ ((mode (DI)));
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typedef unsigned int uint64 __attribute__ ((mode (DI)));
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typedef float float32 __attribute__ ((mode (SF)));
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typedef double float64 __attribute__ ((mode (DF)));
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typedef signed int intptr __attribute__ ((mode (pointer)));
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typedef unsigned int uintptr __attribute__ ((mode (pointer)));
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typedef intptr intgo; // Go's int
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typedef uintptr uintgo; // Go's uint
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/* Defined types. */
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typedef uint8 bool;
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typedef uint8 byte;
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typedef struct Func Func;
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typedef struct G G;
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typedef union Lock Lock;
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typedef struct M M;
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typedef union Note Note;
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typedef struct SigTab SigTab;
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typedef struct MCache MCache;
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typedef struct FixAlloc FixAlloc;
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typedef struct Hchan Hchan;
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typedef struct Timers Timers;
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typedef struct Timer Timer;
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typedef struct GCStats GCStats;
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typedef struct LFNode LFNode;
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typedef struct ParFor ParFor;
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typedef struct ParForThread ParForThread;
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typedef struct __go_open_array Slice;
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typedef struct String String;
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typedef struct __go_interface Iface;
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typedef struct __go_empty_interface Eface;
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typedef struct __go_type_descriptor Type;
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typedef struct __go_defer_stack Defer;
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typedef struct __go_panic_stack Panic;
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typedef struct __go_func_type FuncType;
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typedef struct __go_map_type MapType;
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typedef struct Traceback Traceback;
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/*
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* per-cpu declaration.
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*/
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extern M* runtime_m(void);
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extern G* runtime_g(void);
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extern M runtime_m0;
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extern G runtime_g0;
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/*
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* defined constants
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*/
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enum
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{
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// G status
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//
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// If you add to this list, add to the list
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// of "okay during garbage collection" status
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// in mgc0.c too.
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Gidle,
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Grunnable,
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Grunning,
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Gsyscall,
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Gwaiting,
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Gmoribund,
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Gdead,
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};
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enum
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{
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true = 1,
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false = 0,
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};
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enum
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{
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PtrSize = sizeof(void*),
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};
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/*
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* structures
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*/
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union Lock
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{
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uint32 key; // futex-based impl
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M* waitm; // linked list of waiting M's (sema-based impl)
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};
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union Note
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{
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uint32 key; // futex-based impl
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M* waitm; // waiting M (sema-based impl)
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};
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struct String
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{
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const byte* str;
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intgo len;
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};
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struct GCStats
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{
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// the struct must consist of only uint64's,
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// because it is casted to uint64[].
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uint64 nhandoff;
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uint64 nhandoffcnt;
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uint64 nprocyield;
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uint64 nosyield;
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uint64 nsleep;
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};
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struct G
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{
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Defer* defer;
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Panic* panic;
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void* exception; // current exception being thrown
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bool is_foreign; // whether current exception from other language
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void *gcstack; // if status==Gsyscall, gcstack = stackbase to use during gc
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uintptr gcstack_size;
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void* gcnext_segment;
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void* gcnext_sp;
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void* gcinitial_sp;
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ucontext_t gcregs;
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byte* entry; // initial function
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G* alllink; // on allg
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void* param; // passed parameter on wakeup
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bool fromgogo; // reached from gogo
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int16 status;
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int32 goid;
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uint32 selgen; // valid sudog pointer
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const char* waitreason; // if status==Gwaiting
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G* schedlink;
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bool readyonstop;
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bool ispanic;
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int8 raceignore; // ignore race detection events
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M* m; // for debuggers, but offset not hard-coded
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M* lockedm;
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M* idlem;
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int32 sig;
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int32 writenbuf;
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byte* writebuf;
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uintptr sigcode0;
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uintptr sigcode1;
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// uintptr sigpc;
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uintptr gopc; // pc of go statement that created this goroutine
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int32 ncgo;
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struct cgoalloc *cgoalloc;
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Traceback* traceback;
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ucontext_t context;
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void* stack_context[10];
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};
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struct M
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{
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G* g0; // goroutine with scheduling stack
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G* gsignal; // signal-handling G
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G* curg; // current running goroutine
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int32 id;
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int32 mallocing;
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int32 gcing;
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int32 locks;
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int32 nomemprof;
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int32 waitnextg;
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int32 dying;
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int32 profilehz;
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int32 helpgc;
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uint32 fastrand;
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uint64 ncgocall;
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Note havenextg;
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G* nextg;
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M* alllink; // on allm
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M* schedlink;
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MCache *mcache;
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G* lockedg;
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G* idleg;
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uintptr createstack[32]; // Stack that created this thread.
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M* nextwaitm; // next M waiting for lock
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uintptr waitsema; // semaphore for parking on locks
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uint32 waitsemacount;
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uint32 waitsemalock;
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GCStats gcstats;
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bool racecall;
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void* racepc;
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uintptr settype_buf[1024];
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uintptr settype_bufsize;
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uintptr end[];
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};
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struct SigTab
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{
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int32 sig;
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int32 flags;
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};
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enum
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{
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SigNotify = 1<<0, // let signal.Notify have signal, even if from kernel
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SigKill = 1<<1, // if signal.Notify doesn't take it, exit quietly
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SigThrow = 1<<2, // if signal.Notify doesn't take it, exit loudly
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SigPanic = 1<<3, // if the signal is from the kernel, panic
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SigDefault = 1<<4, // if the signal isn't explicitly requested, don't monitor it
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};
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#ifndef NSIG
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#define NSIG 32
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#endif
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// NOTE(rsc): keep in sync with extern.go:/type.Func.
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// Eventually, the loaded symbol table should be closer to this form.
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struct Func
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{
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String name;
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uintptr entry; // entry pc
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};
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#ifdef GOOS_windows
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enum {
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Windows = 1
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};
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#else
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enum {
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Windows = 0
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};
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#endif
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struct Timers
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{
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Lock;
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G *timerproc;
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bool sleeping;
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bool rescheduling;
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Note waitnote;
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Timer **t;
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int32 len;
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int32 cap;
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};
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// Package time knows the layout of this structure.
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// If this struct changes, adjust ../time/sleep.go:/runtimeTimer.
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struct Timer
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{
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int32 i; // heap index
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// Timer wakes up at when, and then at when+period, ... (period > 0 only)
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// each time calling f(now, arg) in the timer goroutine, so f must be
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// a well-behaved function and not block.
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int64 when;
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int64 period;
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void (*f)(int64, Eface);
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Eface arg;
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};
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// Lock-free stack node.
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struct LFNode
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{
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LFNode *next;
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uintptr pushcnt;
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};
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// Parallel for descriptor.
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struct ParFor
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{
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void (*body)(ParFor*, uint32); // executed for each element
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uint32 done; // number of idle threads
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uint32 nthr; // total number of threads
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uint32 nthrmax; // maximum number of threads
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uint32 thrseq; // thread id sequencer
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uint32 cnt; // iteration space [0, cnt)
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void *ctx; // arbitrary user context
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bool wait; // if true, wait while all threads finish processing,
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// otherwise parfor may return while other threads are still working
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ParForThread *thr; // array of thread descriptors
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// stats
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uint64 nsteal;
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uint64 nstealcnt;
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uint64 nprocyield;
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uint64 nosyield;
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uint64 nsleep;
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};
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/*
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* defined macros
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* you need super-gopher-guru privilege
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* to add this list.
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*/
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#define nelem(x) (sizeof(x)/sizeof((x)[0]))
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#define nil ((void*)0)
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#define USED(v) ((void) v)
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#define ROUND(x, n) (((x)+(n)-1)&~((n)-1)) /* all-caps to mark as macro: it evaluates n twice */
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/*
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* external data
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*/
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G* runtime_allg;
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G* runtime_lastg;
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M* runtime_allm;
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extern int32 runtime_gomaxprocs;
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extern bool runtime_singleproc;
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extern uint32 runtime_panicking;
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extern int32 runtime_gcwaiting; // gc is waiting to run
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int32 runtime_ncpu;
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/*
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* common functions and data
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*/
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intgo runtime_findnull(const byte*);
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void runtime_dump(byte*, int32);
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/*
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* very low level c-called
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*/
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void runtime_args(int32, byte**);
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void runtime_osinit();
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void runtime_goargs(void);
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void runtime_goenvs(void);
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void runtime_goenvs_unix(void);
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void runtime_throw(const char*) __attribute__ ((noreturn));
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void runtime_panicstring(const char*) __attribute__ ((noreturn));
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void runtime_prints(const char*);
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void runtime_printf(const char*, ...);
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void* runtime_mal(uintptr);
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void runtime_schedinit(void);
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void runtime_initsig(void);
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void runtime_sigenable(uint32 sig);
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int32 runtime_gotraceback(void);
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void runtime_goroutineheader(G*);
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void runtime_goroutinetrailer(G*);
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void runtime_traceback();
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void runtime_tracebackothers(G*);
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void runtime_printtrace(uintptr*, int32);
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String runtime_gostringnocopy(const byte*);
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void* runtime_mstart(void*);
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G* runtime_malg(int32, byte**, size_t*);
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void runtime_minit(void);
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void runtime_mallocinit(void);
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void runtime_gosched(void);
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void runtime_park(void(*)(Lock*), Lock*, const char*);
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void runtime_tsleep(int64, const char*);
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M* runtime_newm(void);
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void runtime_goexit(void);
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void runtime_entersyscall(void) __asm__("syscall.Entersyscall");
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void runtime_exitsyscall(void) __asm__("syscall.Exitsyscall");
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void siginit(void);
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bool __go_sigsend(int32 sig);
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int32 runtime_callers(int32, uintptr*, int32);
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int64 runtime_nanotime(void);
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int64 runtime_cputicks(void);
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int64 runtime_tickspersecond(void);
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void runtime_blockevent(int64, int32);
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extern int64 runtime_blockprofilerate;
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void runtime_stoptheworld(void);
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void runtime_starttheworld(void);
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extern uint32 runtime_worldsema;
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G* __go_go(void (*pfn)(void*), void*);
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/*
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* mutual exclusion locks. in the uncontended case,
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* as fast as spin locks (just a few user-level instructions),
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* but on the contention path they sleep in the kernel.
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* a zeroed Lock is unlocked (no need to initialize each lock).
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*/
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void runtime_lock(Lock*);
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void runtime_unlock(Lock*);
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/*
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* sleep and wakeup on one-time events.
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* before any calls to notesleep or notewakeup,
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* must call noteclear to initialize the Note.
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* then, exactly one thread can call notesleep
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* and exactly one thread can call notewakeup (once).
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* once notewakeup has been called, the notesleep
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* will return. future notesleep will return immediately.
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* subsequent noteclear must be called only after
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* previous notesleep has returned, e.g. it's disallowed
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* to call noteclear straight after notewakeup.
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*
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* notetsleep is like notesleep but wakes up after
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* a given number of nanoseconds even if the event
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* has not yet happened. if a goroutine uses notetsleep to
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* wake up early, it must wait to call noteclear until it
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* can be sure that no other goroutine is calling
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* notewakeup.
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*/
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void runtime_noteclear(Note*);
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void runtime_notesleep(Note*);
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void runtime_notewakeup(Note*);
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void runtime_notetsleep(Note*, int64);
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/*
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* low-level synchronization for implementing the above
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*/
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uintptr runtime_semacreate(void);
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int32 runtime_semasleep(int64);
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void runtime_semawakeup(M*);
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// or
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void runtime_futexsleep(uint32*, uint32, int64);
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void runtime_futexwakeup(uint32*, uint32);
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/*
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* Lock-free stack.
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* Initialize uint64 head to 0, compare with 0 to test for emptiness.
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* The stack does not keep pointers to nodes,
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* so they can be garbage collected if there are no other pointers to nodes.
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*/
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void runtime_lfstackpush(uint64 *head, LFNode *node)
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asm("runtime.lfstackpush");
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LFNode* runtime_lfstackpop(uint64 *head);
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/*
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* Parallel for over [0, n).
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* body() is executed for each iteration.
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* nthr - total number of worker threads.
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* ctx - arbitrary user context.
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* if wait=true, threads return from parfor() when all work is done;
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* otherwise, threads can return while other threads are still finishing processing.
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*/
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ParFor* runtime_parforalloc(uint32 nthrmax);
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void runtime_parforsetup(ParFor *desc, uint32 nthr, uint32 n, void *ctx, bool wait, void (*body)(ParFor*, uint32));
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void runtime_parfordo(ParFor *desc) asm("runtime.parfordo");
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/*
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* low level C-called
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*/
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#define runtime_mmap mmap
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#define runtime_munmap munmap
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#define runtime_madvise madvise
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#define runtime_memclr(buf, size) __builtin_memset((buf), 0, (size))
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#define runtime_getcallerpc(p) __builtin_return_address(0)
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#ifdef __rtems__
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void __wrap_rtems_task_variable_add(void **);
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#endif
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/*
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* Names generated by gccgo.
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*/
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#define runtime_printbool __go_print_bool
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#define runtime_printfloat __go_print_double
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#define runtime_printint __go_print_int64
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#define runtime_printiface __go_print_interface
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#define runtime_printeface __go_print_empty_interface
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#define runtime_printstring __go_print_string
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#define runtime_printpointer __go_print_pointer
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#define runtime_printuint __go_print_uint64
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#define runtime_printslice __go_print_slice
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#define runtime_printcomplex __go_print_complex
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/*
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* runtime go-called
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*/
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void runtime_printbool(_Bool);
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void runtime_printfloat(double);
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void runtime_printint(int64);
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void runtime_printiface(Iface);
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void runtime_printeface(Eface);
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void runtime_printstring(String);
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void runtime_printpc(void*);
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void runtime_printpointer(void*);
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void runtime_printuint(uint64);
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void runtime_printhex(uint64);
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void runtime_printslice(Slice);
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void runtime_printcomplex(__complex double);
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struct __go_func_type;
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void reflect_call(const struct __go_func_type *, const void *, _Bool, _Bool,
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void **, void **)
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asm ("reflect.call");
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/* Functions. */
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#define runtime_panic __go_panic
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#define runtime_write(d, v, n) write((d), (v), (n))
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#define runtime_malloc(s) __go_alloc(s)
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#define runtime_free(p) __go_free(p)
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#define runtime_strcmp(s1, s2) __builtin_strcmp((s1), (s2))
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#define runtime_mcmp(a, b, s) __builtin_memcmp((a), (b), (s))
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#define runtime_memmove(a, b, s) __builtin_memmove((a), (b), (s))
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#define runtime_exit(s) exit(s)
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MCache* runtime_allocmcache(void);
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void free(void *v);
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#define runtime_cas(pval, old, new) __sync_bool_compare_and_swap (pval, old, new)
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#define runtime_casp(pval, old, new) __sync_bool_compare_and_swap (pval, old, new)
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#define runtime_cas64(pval, pold, new) __atomic_compare_exchange_n (pval, pold, new, 0, __ATOMIC_SEQ_CST, __ATOMIC_SEQ_CST)
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#define runtime_xadd(p, v) __sync_add_and_fetch (p, v)
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#define runtime_xadd64(p, v) __sync_add_and_fetch (p, v)
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#define runtime_xchg(p, v) __atomic_exchange_n (p, v, __ATOMIC_SEQ_CST)
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#define runtime_atomicload(p) __atomic_load_n (p, __ATOMIC_SEQ_CST)
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#define runtime_atomicstore(p, v) __atomic_store_n (p, v, __ATOMIC_SEQ_CST)
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#define runtime_atomicloadp(p) __atomic_load_n (p, __ATOMIC_SEQ_CST)
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#define runtime_atomicstorep(p, v) __atomic_store_n (p, v, __ATOMIC_SEQ_CST)
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#define runtime_atomicload64(p) __atomic_load_n (p, __ATOMIC_SEQ_CST)
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#define runtime_atomicstore64(p, v) __atomic_store_n (p, v, __ATOMIC_SEQ_CST)
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#define PREFETCH(p) __builtin_prefetch(p)
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|
|
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struct __go_func_type;
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bool runtime_addfinalizer(void*, void(*fn)(void*), const struct __go_func_type *);
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#define runtime_getcallersp(p) __builtin_frame_address(1)
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int32 runtime_mcount(void);
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|
int32 runtime_gcount(void);
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|
void runtime_dopanic(int32) __attribute__ ((noreturn));
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|
void runtime_startpanic(void);
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|
void runtime_ready(G*);
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|
const byte* runtime_getenv(const char*);
|
|
int32 runtime_atoi(const byte*);
|
|
uint32 runtime_fastrand1(void);
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|
|
|
void runtime_sigprof();
|
|
void runtime_resetcpuprofiler(int32);
|
|
void runtime_setcpuprofilerate(void(*)(uintptr*, int32), int32);
|
|
void runtime_usleep(uint32);
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|
|
|
/*
|
|
* runtime c-called (but written in Go)
|
|
*/
|
|
void runtime_printany(Eface)
|
|
__asm__("runtime.Printany");
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|
void runtime_newTypeAssertionError(const String*, const String*, const String*, const String*, Eface*)
|
|
__asm__("runtime.NewTypeAssertionError");
|
|
void runtime_newErrorString(String, Eface*)
|
|
__asm__("runtime.NewErrorString");
|
|
|
|
/*
|
|
* wrapped for go users
|
|
*/
|
|
#define ISNAN(f) __builtin_isnan(f)
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|
void runtime_semacquire(uint32 volatile *);
|
|
void runtime_semrelease(uint32 volatile *);
|
|
int32 runtime_gomaxprocsfunc(int32 n);
|
|
void runtime_procyield(uint32);
|
|
void runtime_osyield(void);
|
|
void runtime_LockOSThread(void) __asm__("runtime.LockOSThread");
|
|
void runtime_UnlockOSThread(void) __asm__("runtime.UnlockOSThread");
|
|
|
|
bool runtime_showframe(const unsigned char*);
|
|
|
|
uintptr runtime_memlimit(void);
|
|
|
|
// If appropriate, ask the operating system to control whether this
|
|
// thread should receive profiling signals. This is only necessary on OS X.
|
|
// An operating system should not deliver a profiling signal to a
|
|
// thread that is not actually executing (what good is that?), but that's
|
|
// what OS X prefers to do. When profiling is turned on, we mask
|
|
// away the profiling signal when threads go to sleep, so that OS X
|
|
// is forced to deliver the signal to a thread that's actually running.
|
|
// This is a no-op on other systems.
|
|
void runtime_setprof(bool);
|
|
|
|
enum
|
|
{
|
|
UseSpanType = 1,
|
|
};
|
|
|
|
void runtime_time_scan(void (*)(byte*, uintptr));
|
|
void runtime_trampoline_scan(void (*)(byte *, uintptr));
|
|
|
|
void runtime_setsig(int32, bool, bool);
|
|
#define runtime_setitimer setitimer
|
|
|
|
void runtime_check(void);
|
|
|
|
// A list of global variables that the garbage collector must scan.
|
|
struct root_list {
|
|
struct root_list *next;
|
|
struct root {
|
|
void *decl;
|
|
size_t size;
|
|
} roots[];
|
|
};
|
|
|
|
void __go_register_gc_roots(struct root_list*);
|
|
|
|
// Size of stack space allocated using Go's allocator.
|
|
// This will be 0 when using split stacks, as in that case
|
|
// the stacks are allocated by the splitstack library.
|
|
extern uintptr runtime_stacks_sys;
|
|
|
|
struct backtrace_state;
|
|
extern struct backtrace_state *__go_get_backtrace_state(void);
|
|
extern _Bool __go_file_line(uintptr, String*, String*, intgo *);
|
|
extern byte* runtime_progname();
|
|
|
|
int32 getproccount(void);
|