gcc/libstdc++-v3/include/bits/pthread_allocimpl.h
Benjamin Kosnik 54c1bf7801 Makefile.am (std_headers): Remove cXXX from list.
2002-01-04  Benjamin  Kosnik  <bkoz@redhat.com>

	* include/Makefile.am (std_headers): Remove cXXX from list.
	(c_base_srcdir): No bits subdirectory.
	(c_base_builddir): Same.
	(c_base_headers): Adjust names, add ciso646.
	(bits_headers): Remove std_xxx.h headers.
	* include/Makefile.in: Regenerate.

	* include/ext/iterator: Adjust includes.
	* include/ext/ropeimpl.h: Same.
	* include/ext/stl_hash_fun.h: Same.
	* include/ext/algorithm: Same.

	* include/backward/bvector.h: Adjust includes.
	* include/backward/vector.h: Same.
	* include/backward/strstream: Same.
	* include/backward/streambuf.h: Same.
	* include/backward/stack.h: Same.
	* include/backward/set.h: Same.
	* include/backward/queue.h: Same.
	* include/backward/multiset.h: Same.
	* include/backward/multimap.h: Same.
	* include/backward/map.h: Same.
	* include/backward/list.h: Same.
	* include/backward/iterator.h: Same.
	* include/backward/iostream.h: Same.
	* include/backward/iomanip.h: Same.
	* include/backward/fstream.h: Same.
	* include/backward/deque.h: Same.
	* include/backward/complex.h: Same.

	* include/bits/std_algorithm.h: Move to...
	* include/std/algorithm: ...here.
	* include/bits/std_iosfwd.h, std_locale.h, std_stack.h,
	std_bitset.h, std_ios.h, std_map.h, std_stdexcept.h,
	std_complex.h, std_iostream.h, std_memory.h, std_streambuf.h,
	std_deque.h, std_istream.h, std_numeric.h, std_string.h,
	std_fstream.h, std_ostream.h, std_utility.h, std_iterator.h,
	std_queue.h, std_valarray.h, std_functional.h, std_limits.h,
	std_set.h, std_vector.h, std_iomanip.h, std_list.h, std_sstream.h:
	Same.

	* include/c_std/bits/std_cassert.h: Move to...
	* include/c_std/cassert: Here.
	* include/c_std/std_cctype.h, std_cerrno.h, std_cfloat.h,
	std_climits.h, std_clocale.h, std_cmath.h, std_csetjmp.h,
	std_csignal.h, std_cstdarg.h, std_cstddef.h, std_cstdio.h,
	std_cstdlib.h, std_cstring.h, std_ctime.h, std_cwchar.h,
	std_cwctype.h: Same.
	* include/c_std/cmath: Adjust cmath.tcc include.
	* include/c_std/cstdlib: Adjust includes.
	* include/c_std/cwchar: Same.
	* include/c_std/ctime: Same.
	* include/c_std/cstring: Same.
	* include/c_std/cstdio: Same.
	* include/c_std/bits: Remove directory.

	* include/c/bits/std_cassert.h: Move to...
	* include/c/cassert: Here.
	* include/c/std_cctype.h, std_cerrno.h, std_cfloat.h,
	std_climits.h, std_clocale.h, std_cmath.h, std_csetjmp.h,
	std_csignal.h, std_cstdarg.h, std_cstddef.h, std_cstdio.h,
	std_cstdlib.h, std_cstring.h, std_ctime.h, std_cwchar.h,
	std_cwctype.h: Same.
	* include/c/bits: Remove directory.

	* include/std/cwctype: Remove.
	* include/std/cwchar: Remove.
	* include/std/ctime: Remove.
	* include/std/cstring: Remove.
	* include/std/cstdlib: Remove.
	* include/std/cstdio: Remove.
	* include/std/cstddef: Remove.
	* include/std/cstdarg: Remove.
	* include/std/csignal: Remove.
	* include/std/csetjmp: Remove.
	* include/std/cmath: Remove.
	* include/std/clocale: Remove.
	* include/std/climits: Remove.
	* include/std/ciso646: Remove.
	* include/std/cfloat: Remove.
	* include/std/cerrno: Remove.
	* include/std/cctype: Remove.
	* include/std/cassert: Remove.

	* include/bits/fpos.h: Adjust includes, removing <bits/std_xxx.h>
	files and subsituting <.xxx>
	* include/bits/valarray_array.h: Same.
	* include/bits/stl_uninitialized.h: Same.
	* include/bits/stl_alloc.h: Same.
	* include/bits/stl_algobase.h: Same.
	* include/bits/sstream.tcc: Same.
	* include/bits/pthread_allocimpl.h: Same.
	* include/bits/ostream.tcc: Same.
	* include/bits/localefwd.h: Same.
	* include/bits/locale_facets.tcc: Same.
	* include/bits/locale_facets.h: Same.
	* include/bits/istream.tcc: Same.
	* include/bits/char_traits.h: Same.
	* include/bits/boost_concept_check.h: Same.
	* include/bits/basic_file.h: Same.
	* include/std/bitset: Same.
	* include/std/complex: Same.
	* include/std/fstream: Same.
	* include/std/functional: Same.
	* include/std/ios: Same.
	* include/std/iostream: Same.
	* include/std/ostream: Same.
	* include/std/sstream: Same.
	* include/std/streambuf: Same.
	* include/std/string: Same.
	* include/std/iterator: Same.
	* include/std/valarray: Same.

	* src/ios.cc: Adjust includes.
	* src/valarray-inst.cc: Same.
	* src/string-inst.cc: Same.
	* src/stl-inst.cc: Same.
	* src/stdexcept.cc: Same.
	* src/misc-inst.cc: Same.
	* src/localename.cc: Same.
	* src/locale-inst.cc: Same.
	* src/locale.cc: Same.
	* src/limits.cc: Same.
	* src/concept-inst.cc: Same.
	* src/complex_io.cc: Same.
	* src/codecvt.cc: Same.
	* src/bitset.cc: Same.
	* src/cmath.cc: Same.

From-SVN: r48544
2002-01-04 21:27:36 +00:00

526 lines
17 KiB
C++

// POSIX thread-related memory allocation -*- C++ -*-
// Copyright (C) 2001 Free Software Foundation, Inc.
//
// This file is part of the GNU ISO C++ Library. This library is free
// software; you can redistribute it and/or modify it under the
// terms of the GNU General Public License as published by the
// Free Software Foundation; either version 2, or (at your option)
// any later version.
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License along
// with this library; see the file COPYING. If not, write to the Free
// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
// USA.
// As a special exception, you may use this file as part of a free software
// library without restriction. Specifically, if other files instantiate
// templates or use macros or inline functions from this file, or you compile
// this file and link it with other files to produce an executable, this
// file does not by itself cause the resulting executable to be covered by
// the GNU General Public License. This exception does not however
// invalidate any other reasons why the executable file might be covered by
// the GNU General Public License.
/*
* Copyright (c) 1996
* Silicon Graphics Computer Systems, Inc.
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Silicon Graphics makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*/
/** @file pthread_allocimpl.h
* This is an internal header file, included by other library headers.
* You should not attempt to use it directly.
*/
#ifndef _CPP_BITS_PTHREAD_ALLOCIMPL_H
#define _CPP_BITS_PTHREAD_ALLOCIMPL_H 1
// Pthread-specific node allocator.
// This is similar to the default allocator, except that free-list
// information is kept separately for each thread, avoiding locking.
// This should be reasonably fast even in the presence of threads.
// The down side is that storage may not be well-utilized.
// It is not an error to allocate memory in thread A and deallocate
// it in thread B. But this effectively transfers ownership of the memory,
// so that it can only be reallocated by thread B. Thus this can effectively
// result in a storage leak if it's done on a regular basis.
// It can also result in frequent sharing of
// cache lines among processors, with potentially serious performance
// consequences.
#include <bits/c++config.h>
#include <cerrno>
#include <bits/stl_alloc.h>
#ifndef __RESTRICT
# define __RESTRICT
#endif
#include <new>
namespace std
{
#define __STL_DATA_ALIGNMENT 8
union _Pthread_alloc_obj {
union _Pthread_alloc_obj * __free_list_link;
char __client_data[__STL_DATA_ALIGNMENT]; /* The client sees this. */
};
// Pthread allocators don't appear to the client to have meaningful
// instances. We do in fact need to associate some state with each
// thread. That state is represented by
// _Pthread_alloc_per_thread_state<_Max_size>.
template<size_t _Max_size>
struct _Pthread_alloc_per_thread_state {
typedef _Pthread_alloc_obj __obj;
enum { _S_NFREELISTS = _Max_size/__STL_DATA_ALIGNMENT };
_Pthread_alloc_obj* volatile __free_list[_S_NFREELISTS];
_Pthread_alloc_per_thread_state<_Max_size> * __next;
// Free list link for list of available per thread structures.
// When one of these becomes available for reuse due to thread
// termination, any objects in its free list remain associated
// with it. The whole structure may then be used by a newly
// created thread.
_Pthread_alloc_per_thread_state() : __next(0)
{
memset((void *)__free_list, 0, (size_t) _S_NFREELISTS * sizeof(__obj *));
}
// Returns an object of size __n, and possibly adds to size n free list.
void *_M_refill(size_t __n);
};
// Pthread-specific allocator.
// The argument specifies the largest object size allocated from per-thread
// free lists. Larger objects are allocated using malloc_alloc.
// Max_size must be a power of 2.
template <size_t _Max_size = 128>
class _Pthread_alloc_template {
public: // but only for internal use:
typedef _Pthread_alloc_obj __obj;
// Allocates a chunk for nobjs of size size. nobjs may be reduced
// if it is inconvenient to allocate the requested number.
static char *_S_chunk_alloc(size_t __size, int &__nobjs);
enum {_S_ALIGN = __STL_DATA_ALIGNMENT};
static size_t _S_round_up(size_t __bytes) {
return (((__bytes) + (int) _S_ALIGN-1) & ~((int) _S_ALIGN - 1));
}
static size_t _S_freelist_index(size_t __bytes) {
return (((__bytes) + (int) _S_ALIGN-1)/(int)_S_ALIGN - 1);
}
private:
// Chunk allocation state. And other shared state.
// Protected by _S_chunk_allocator_lock.
static pthread_mutex_t _S_chunk_allocator_lock;
static char *_S_start_free;
static char *_S_end_free;
static size_t _S_heap_size;
static _Pthread_alloc_per_thread_state<_Max_size>* _S_free_per_thread_states;
static pthread_key_t _S_key;
static bool _S_key_initialized;
// Pthread key under which per thread state is stored.
// Allocator instances that are currently unclaimed by any thread.
static void _S_destructor(void *instance);
// Function to be called on thread exit to reclaim per thread
// state.
static _Pthread_alloc_per_thread_state<_Max_size> *_S_new_per_thread_state();
// Return a recycled or new per thread state.
static _Pthread_alloc_per_thread_state<_Max_size> *_S_get_per_thread_state();
// ensure that the current thread has an associated
// per thread state.
class _M_lock;
friend class _M_lock;
class _M_lock {
public:
_M_lock () { pthread_mutex_lock(&_S_chunk_allocator_lock); }
~_M_lock () { pthread_mutex_unlock(&_S_chunk_allocator_lock); }
};
public:
/* n must be > 0 */
static void * allocate(size_t __n)
{
__obj * volatile * __my_free_list;
__obj * __RESTRICT __result;
_Pthread_alloc_per_thread_state<_Max_size>* __a;
if (__n > _Max_size) {
return(malloc_alloc::allocate(__n));
}
if (!_S_key_initialized ||
!(__a = (_Pthread_alloc_per_thread_state<_Max_size>*)
pthread_getspecific(_S_key))) {
__a = _S_get_per_thread_state();
}
__my_free_list = __a -> __free_list + _S_freelist_index(__n);
__result = *__my_free_list;
if (__result == 0) {
void *__r = __a -> _M_refill(_S_round_up(__n));
return __r;
}
*__my_free_list = __result -> __free_list_link;
return (__result);
};
/* p may not be 0 */
static void deallocate(void *__p, size_t __n)
{
__obj *__q = (__obj *)__p;
__obj * volatile * __my_free_list;
_Pthread_alloc_per_thread_state<_Max_size>* __a;
if (__n > _Max_size) {
malloc_alloc::deallocate(__p, __n);
return;
}
if (!_S_key_initialized ||
!(__a = (_Pthread_alloc_per_thread_state<_Max_size> *)
pthread_getspecific(_S_key))) {
__a = _S_get_per_thread_state();
}
__my_free_list = __a->__free_list + _S_freelist_index(__n);
__q -> __free_list_link = *__my_free_list;
*__my_free_list = __q;
}
static void * reallocate(void *__p, size_t __old_sz, size_t __new_sz);
} ;
typedef _Pthread_alloc_template<> pthread_alloc;
template <size_t _Max_size>
void _Pthread_alloc_template<_Max_size>::_S_destructor(void * __instance)
{
_M_lock __lock_instance; // Need to acquire lock here.
_Pthread_alloc_per_thread_state<_Max_size>* __s =
(_Pthread_alloc_per_thread_state<_Max_size> *)__instance;
__s -> __next = _S_free_per_thread_states;
_S_free_per_thread_states = __s;
}
template <size_t _Max_size>
_Pthread_alloc_per_thread_state<_Max_size> *
_Pthread_alloc_template<_Max_size>::_S_new_per_thread_state()
{
/* lock already held here. */
if (0 != _S_free_per_thread_states) {
_Pthread_alloc_per_thread_state<_Max_size> *__result =
_S_free_per_thread_states;
_S_free_per_thread_states = _S_free_per_thread_states -> __next;
return __result;
} else {
return new _Pthread_alloc_per_thread_state<_Max_size>;
}
}
template <size_t _Max_size>
_Pthread_alloc_per_thread_state<_Max_size> *
_Pthread_alloc_template<_Max_size>::_S_get_per_thread_state()
{
/*REFERENCED*/
_M_lock __lock_instance; // Need to acquire lock here.
int __ret_code;
_Pthread_alloc_per_thread_state<_Max_size> * __result;
if (!_S_key_initialized) {
if (pthread_key_create(&_S_key, _S_destructor)) {
std::__throw_bad_alloc(); // defined in funcexcept.h
}
_S_key_initialized = true;
}
__result = _S_new_per_thread_state();
__ret_code = pthread_setspecific(_S_key, __result);
if (__ret_code) {
if (__ret_code == ENOMEM) {
std::__throw_bad_alloc();
} else {
// EINVAL
abort();
}
}
return __result;
}
/* We allocate memory in large chunks in order to avoid fragmenting */
/* the malloc heap too much. */
/* We assume that size is properly aligned. */
template <size_t _Max_size>
char *_Pthread_alloc_template<_Max_size>
::_S_chunk_alloc(size_t __size, int &__nobjs)
{
{
char * __result;
size_t __total_bytes;
size_t __bytes_left;
/*REFERENCED*/
_M_lock __lock_instance; // Acquire lock for this routine
__total_bytes = __size * __nobjs;
__bytes_left = _S_end_free - _S_start_free;
if (__bytes_left >= __total_bytes) {
__result = _S_start_free;
_S_start_free += __total_bytes;
return(__result);
} else if (__bytes_left >= __size) {
__nobjs = __bytes_left/__size;
__total_bytes = __size * __nobjs;
__result = _S_start_free;
_S_start_free += __total_bytes;
return(__result);
} else {
size_t __bytes_to_get =
2 * __total_bytes + _S_round_up(_S_heap_size >> 4);
// Try to make use of the left-over piece.
if (__bytes_left > 0) {
_Pthread_alloc_per_thread_state<_Max_size>* __a =
(_Pthread_alloc_per_thread_state<_Max_size>*)
pthread_getspecific(_S_key);
__obj * volatile * __my_free_list =
__a->__free_list + _S_freelist_index(__bytes_left);
((__obj *)_S_start_free) -> __free_list_link = *__my_free_list;
*__my_free_list = (__obj *)_S_start_free;
}
# ifdef _SGI_SOURCE
// Try to get memory that's aligned on something like a
// cache line boundary, so as to avoid parceling out
// parts of the same line to different threads and thus
// possibly different processors.
{
const int __cache_line_size = 128; // probable upper bound
__bytes_to_get &= ~(__cache_line_size-1);
_S_start_free = (char *)memalign(__cache_line_size, __bytes_to_get);
if (0 == _S_start_free) {
_S_start_free = (char *)malloc_alloc::allocate(__bytes_to_get);
}
}
# else /* !SGI_SOURCE */
_S_start_free = (char *)malloc_alloc::allocate(__bytes_to_get);
# endif
_S_heap_size += __bytes_to_get;
_S_end_free = _S_start_free + __bytes_to_get;
}
}
// lock is released here
return(_S_chunk_alloc(__size, __nobjs));
}
/* Returns an object of size n, and optionally adds to size n free list.*/
/* We assume that n is properly aligned. */
/* We hold the allocation lock. */
template <size_t _Max_size>
void *_Pthread_alloc_per_thread_state<_Max_size>
::_M_refill(size_t __n)
{
int __nobjs = 128;
char * __chunk =
_Pthread_alloc_template<_Max_size>::_S_chunk_alloc(__n, __nobjs);
__obj * volatile * __my_free_list;
__obj * __result;
__obj * __current_obj, * __next_obj;
int __i;
if (1 == __nobjs) {
return(__chunk);
}
__my_free_list = __free_list
+ _Pthread_alloc_template<_Max_size>::_S_freelist_index(__n);
/* Build free list in chunk */
__result = (__obj *)__chunk;
*__my_free_list = __next_obj = (__obj *)(__chunk + __n);
for (__i = 1; ; __i++) {
__current_obj = __next_obj;
__next_obj = (__obj *)((char *)__next_obj + __n);
if (__nobjs - 1 == __i) {
__current_obj -> __free_list_link = 0;
break;
} else {
__current_obj -> __free_list_link = __next_obj;
}
}
return(__result);
}
template <size_t _Max_size>
void *_Pthread_alloc_template<_Max_size>
::reallocate(void *__p, size_t __old_sz, size_t __new_sz)
{
void * __result;
size_t __copy_sz;
if (__old_sz > _Max_size
&& __new_sz > _Max_size) {
return(realloc(__p, __new_sz));
}
if (_S_round_up(__old_sz) == _S_round_up(__new_sz)) return(__p);
__result = allocate(__new_sz);
__copy_sz = __new_sz > __old_sz? __old_sz : __new_sz;
memcpy(__result, __p, __copy_sz);
deallocate(__p, __old_sz);
return(__result);
}
template <size_t _Max_size>
_Pthread_alloc_per_thread_state<_Max_size> *
_Pthread_alloc_template<_Max_size>::_S_free_per_thread_states = 0;
template <size_t _Max_size>
pthread_key_t _Pthread_alloc_template<_Max_size>::_S_key;
template <size_t _Max_size>
bool _Pthread_alloc_template<_Max_size>::_S_key_initialized = false;
template <size_t _Max_size>
pthread_mutex_t _Pthread_alloc_template<_Max_size>::_S_chunk_allocator_lock
= PTHREAD_MUTEX_INITIALIZER;
template <size_t _Max_size>
char *_Pthread_alloc_template<_Max_size>
::_S_start_free = 0;
template <size_t _Max_size>
char *_Pthread_alloc_template<_Max_size>
::_S_end_free = 0;
template <size_t _Max_size>
size_t _Pthread_alloc_template<_Max_size>
::_S_heap_size = 0;
template <class _Tp>
class pthread_allocator {
typedef pthread_alloc _S_Alloc; // The underlying allocator.
public:
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef _Tp* pointer;
typedef const _Tp* const_pointer;
typedef _Tp& reference;
typedef const _Tp& const_reference;
typedef _Tp value_type;
template <class _NewType> struct rebind {
typedef pthread_allocator<_NewType> other;
};
pthread_allocator() throw() {}
pthread_allocator(const pthread_allocator& a) throw() {}
template <class _OtherType>
pthread_allocator(const pthread_allocator<_OtherType>&)
throw() {}
~pthread_allocator() throw() {}
pointer address(reference __x) const { return &__x; }
const_pointer address(const_reference __x) const { return &__x; }
// __n is permitted to be 0. The C++ standard says nothing about what
// the return value is when __n == 0.
_Tp* allocate(size_type __n, const void* = 0) {
return __n != 0 ? static_cast<_Tp*>(_S_Alloc::allocate(__n * sizeof(_Tp)))
: 0;
}
// p is not permitted to be a null pointer.
void deallocate(pointer __p, size_type __n)
{ _S_Alloc::deallocate(__p, __n * sizeof(_Tp)); }
size_type max_size() const throw()
{ return size_t(-1) / sizeof(_Tp); }
void construct(pointer __p, const _Tp& __val) { new(__p) _Tp(__val); }
void destroy(pointer _p) { _p->~_Tp(); }
};
template<>
class pthread_allocator<void> {
public:
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef void* pointer;
typedef const void* const_pointer;
typedef void value_type;
template <class _NewType> struct rebind {
typedef pthread_allocator<_NewType> other;
};
};
template <size_t _Max_size>
inline bool operator==(const _Pthread_alloc_template<_Max_size>&,
const _Pthread_alloc_template<_Max_size>&)
{
return true;
}
template <class _T1, class _T2>
inline bool operator==(const pthread_allocator<_T1>&,
const pthread_allocator<_T2>& a2)
{
return true;
}
template <class _T1, class _T2>
inline bool operator!=(const pthread_allocator<_T1>&,
const pthread_allocator<_T2>&)
{
return false;
}
template <class _Tp, size_t _Max_size>
struct _Alloc_traits<_Tp, _Pthread_alloc_template<_Max_size> >
{
static const bool _S_instanceless = true;
typedef simple_alloc<_Tp, _Pthread_alloc_template<_Max_size> > _Alloc_type;
typedef __allocator<_Tp, _Pthread_alloc_template<_Max_size> >
allocator_type;
};
template <class _Tp, class _Atype, size_t _Max>
struct _Alloc_traits<_Tp, __allocator<_Atype, _Pthread_alloc_template<_Max> > >
{
static const bool _S_instanceless = true;
typedef simple_alloc<_Tp, _Pthread_alloc_template<_Max> > _Alloc_type;
typedef __allocator<_Tp, _Pthread_alloc_template<_Max> > allocator_type;
};
template <class _Tp, class _Atype>
struct _Alloc_traits<_Tp, pthread_allocator<_Atype> >
{
static const bool _S_instanceless = true;
typedef simple_alloc<_Tp, _Pthread_alloc_template<> > _Alloc_type;
typedef pthread_allocator<_Tp> allocator_type;
};
} // namespace std
#endif /* _CPP_BITS_PTHREAD_ALLOCIMPL_H */
// Local Variables:
// mode:C++
// End: