gcc/libstdc++-v3/include/ext/bitmap_allocator.h
Jonathan Wakely ba454dfbbe Use _GLIBCXX_THROW macro in bitmap_allocator
* include/ext/bitmap_allocator.h (bitmap_allocator::_S_refill_pool)
	(bitmap_allocator::_M_allocate_single_object)
	(bitmap_allocator::_M_get): Use _GLIBCXX_THROW macro.

From-SVN: r243352
2016-12-07 15:22:44 +00:00

1138 lines
31 KiB
C++

// Bitmap Allocator. -*- C++ -*-
// Copyright (C) 2004-2016 Free Software Foundation, Inc.
//
// This file is part of the GNU ISO C++ Library. This library is free
// software; you can redistribute it and/or modify it under the
// terms of the GNU General Public License as published by the
// Free Software Foundation; either version 3, or (at your option)
// any later version.
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// Under Section 7 of GPL version 3, you are granted additional
// permissions described in the GCC Runtime Library Exception, version
// 3.1, as published by the Free Software Foundation.
// You should have received a copy of the GNU General Public License and
// a copy of the GCC Runtime Library Exception along with this program;
// see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
// <http://www.gnu.org/licenses/>.
/** @file ext/bitmap_allocator.h
* This file is a GNU extension to the Standard C++ Library.
*/
#ifndef _BITMAP_ALLOCATOR_H
#define _BITMAP_ALLOCATOR_H 1
#include <utility> // For std::pair.
#include <bits/functexcept.h> // For __throw_bad_alloc().
#include <functional> // For greater_equal, and less_equal.
#include <new> // For operator new.
#include <debug/debug.h> // _GLIBCXX_DEBUG_ASSERT
#include <ext/concurrence.h>
#include <bits/move.h>
/** @brief The constant in the expression below is the alignment
* required in bytes.
*/
#define _BALLOC_ALIGN_BYTES 8
namespace __gnu_cxx _GLIBCXX_VISIBILITY(default)
{
using std::size_t;
using std::ptrdiff_t;
namespace __detail
{
_GLIBCXX_BEGIN_NAMESPACE_VERSION
/** @class __mini_vector bitmap_allocator.h bitmap_allocator.h
*
* @brief __mini_vector<> is a stripped down version of the
* full-fledged std::vector<>.
*
* It is to be used only for built-in types or PODs. Notable
* differences are:
*
* 1. Not all accessor functions are present.
* 2. Used ONLY for PODs.
* 3. No Allocator template argument. Uses ::operator new() to get
* memory, and ::operator delete() to free it.
* Caveat: The dtor does NOT free the memory allocated, so this a
* memory-leaking vector!
*/
template<typename _Tp>
class __mini_vector
{
__mini_vector(const __mini_vector&);
__mini_vector& operator=(const __mini_vector&);
public:
typedef _Tp value_type;
typedef _Tp* pointer;
typedef _Tp& reference;
typedef const _Tp& const_reference;
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef pointer iterator;
private:
pointer _M_start;
pointer _M_finish;
pointer _M_end_of_storage;
size_type
_M_space_left() const throw()
{ return _M_end_of_storage - _M_finish; }
pointer
allocate(size_type __n)
{ return static_cast<pointer>(::operator new(__n * sizeof(_Tp))); }
void
deallocate(pointer __p, size_type)
{ ::operator delete(__p); }
public:
// Members used: size(), push_back(), pop_back(),
// insert(iterator, const_reference), erase(iterator),
// begin(), end(), back(), operator[].
__mini_vector()
: _M_start(0), _M_finish(0), _M_end_of_storage(0) { }
size_type
size() const throw()
{ return _M_finish - _M_start; }
iterator
begin() const throw()
{ return this->_M_start; }
iterator
end() const throw()
{ return this->_M_finish; }
reference
back() const throw()
{ return *(this->end() - 1); }
reference
operator[](const size_type __pos) const throw()
{ return this->_M_start[__pos]; }
void
insert(iterator __pos, const_reference __x);
void
push_back(const_reference __x)
{
if (this->_M_space_left())
{
*this->end() = __x;
++this->_M_finish;
}
else
this->insert(this->end(), __x);
}
void
pop_back() throw()
{ --this->_M_finish; }
void
erase(iterator __pos) throw();
void
clear() throw()
{ this->_M_finish = this->_M_start; }
};
// Out of line function definitions.
template<typename _Tp>
void __mini_vector<_Tp>::
insert(iterator __pos, const_reference __x)
{
if (this->_M_space_left())
{
size_type __to_move = this->_M_finish - __pos;
iterator __dest = this->end();
iterator __src = this->end() - 1;
++this->_M_finish;
while (__to_move)
{
*__dest = *__src;
--__dest; --__src; --__to_move;
}
*__pos = __x;
}
else
{
size_type __new_size = this->size() ? this->size() * 2 : 1;
iterator __new_start = this->allocate(__new_size);
iterator __first = this->begin();
iterator __start = __new_start;
while (__first != __pos)
{
*__start = *__first;
++__start; ++__first;
}
*__start = __x;
++__start;
while (__first != this->end())
{
*__start = *__first;
++__start; ++__first;
}
if (this->_M_start)
this->deallocate(this->_M_start, this->size());
this->_M_start = __new_start;
this->_M_finish = __start;
this->_M_end_of_storage = this->_M_start + __new_size;
}
}
template<typename _Tp>
void __mini_vector<_Tp>::
erase(iterator __pos) throw()
{
while (__pos + 1 != this->end())
{
*__pos = __pos[1];
++__pos;
}
--this->_M_finish;
}
template<typename _Tp>
struct __mv_iter_traits
{
typedef typename _Tp::value_type value_type;
typedef typename _Tp::difference_type difference_type;
};
template<typename _Tp>
struct __mv_iter_traits<_Tp*>
{
typedef _Tp value_type;
typedef ptrdiff_t difference_type;
};
enum
{
bits_per_byte = 8,
bits_per_block = sizeof(size_t) * size_t(bits_per_byte)
};
template<typename _ForwardIterator, typename _Tp, typename _Compare>
_ForwardIterator
__lower_bound(_ForwardIterator __first, _ForwardIterator __last,
const _Tp& __val, _Compare __comp)
{
typedef typename __mv_iter_traits<_ForwardIterator>::difference_type
_DistanceType;
_DistanceType __len = __last - __first;
_DistanceType __half;
_ForwardIterator __middle;
while (__len > 0)
{
__half = __len >> 1;
__middle = __first;
__middle += __half;
if (__comp(*__middle, __val))
{
__first = __middle;
++__first;
__len = __len - __half - 1;
}
else
__len = __half;
}
return __first;
}
/** @brief The number of Blocks pointed to by the address pair
* passed to the function.
*/
template<typename _AddrPair>
inline size_t
__num_blocks(_AddrPair __ap)
{ return (__ap.second - __ap.first) + 1; }
/** @brief The number of Bit-maps pointed to by the address pair
* passed to the function.
*/
template<typename _AddrPair>
inline size_t
__num_bitmaps(_AddrPair __ap)
{ return __num_blocks(__ap) / size_t(bits_per_block); }
// _Tp should be a pointer type.
template<typename _Tp>
class _Inclusive_between
: public std::unary_function<typename std::pair<_Tp, _Tp>, bool>
{
typedef _Tp pointer;
pointer _M_ptr_value;
typedef typename std::pair<_Tp, _Tp> _Block_pair;
public:
_Inclusive_between(pointer __ptr) : _M_ptr_value(__ptr)
{ }
bool
operator()(_Block_pair __bp) const throw()
{
if (std::less_equal<pointer>()(_M_ptr_value, __bp.second)
&& std::greater_equal<pointer>()(_M_ptr_value, __bp.first))
return true;
else
return false;
}
};
// Used to pass a Functor to functions by reference.
template<typename _Functor>
class _Functor_Ref
: public std::unary_function<typename _Functor::argument_type,
typename _Functor::result_type>
{
_Functor& _M_fref;
public:
typedef typename _Functor::argument_type argument_type;
typedef typename _Functor::result_type result_type;
_Functor_Ref(_Functor& __fref) : _M_fref(__fref)
{ }
result_type
operator()(argument_type __arg)
{ return _M_fref(__arg); }
};
/** @class _Ffit_finder bitmap_allocator.h bitmap_allocator.h
*
* @brief The class which acts as a predicate for applying the
* first-fit memory allocation policy for the bitmap allocator.
*/
// _Tp should be a pointer type, and _Alloc is the Allocator for
// the vector.
template<typename _Tp>
class _Ffit_finder
: public std::unary_function<typename std::pair<_Tp, _Tp>, bool>
{
typedef typename std::pair<_Tp, _Tp> _Block_pair;
typedef typename __detail::__mini_vector<_Block_pair> _BPVector;
typedef typename _BPVector::difference_type _Counter_type;
size_t* _M_pbitmap;
_Counter_type _M_data_offset;
public:
_Ffit_finder() : _M_pbitmap(0), _M_data_offset(0)
{ }
bool
operator()(_Block_pair __bp) throw()
{
// Set the _rover to the last physical location bitmap,
// which is the bitmap which belongs to the first free
// block. Thus, the bitmaps are in exact reverse order of
// the actual memory layout. So, we count down the bitmaps,
// which is the same as moving up the memory.
// If the used count stored at the start of the Bit Map headers
// is equal to the number of Objects that the current Block can
// store, then there is definitely no space for another single
// object, so just return false.
_Counter_type __diff = __detail::__num_bitmaps(__bp);
if (*(reinterpret_cast<size_t*>
(__bp.first) - (__diff + 1)) == __detail::__num_blocks(__bp))
return false;
size_t* __rover = reinterpret_cast<size_t*>(__bp.first) - 1;
for (_Counter_type __i = 0; __i < __diff; ++__i)
{
_M_data_offset = __i;
if (*__rover)
{
_M_pbitmap = __rover;
return true;
}
--__rover;
}
return false;
}
size_t*
_M_get() const throw()
{ return _M_pbitmap; }
_Counter_type
_M_offset() const throw()
{ return _M_data_offset * size_t(bits_per_block); }
};
/** @class _Bitmap_counter bitmap_allocator.h bitmap_allocator.h
*
* @brief The bitmap counter which acts as the bitmap
* manipulator, and manages the bit-manipulation functions and
* the searching and identification functions on the bit-map.
*/
// _Tp should be a pointer type.
template<typename _Tp>
class _Bitmap_counter
{
typedef typename
__detail::__mini_vector<typename std::pair<_Tp, _Tp> > _BPVector;
typedef typename _BPVector::size_type _Index_type;
typedef _Tp pointer;
_BPVector& _M_vbp;
size_t* _M_curr_bmap;
size_t* _M_last_bmap_in_block;
_Index_type _M_curr_index;
public:
// Use the 2nd parameter with care. Make sure that such an
// entry exists in the vector before passing that particular
// index to this ctor.
_Bitmap_counter(_BPVector& Rvbp, long __index = -1) : _M_vbp(Rvbp)
{ this->_M_reset(__index); }
void
_M_reset(long __index = -1) throw()
{
if (__index == -1)
{
_M_curr_bmap = 0;
_M_curr_index = static_cast<_Index_type>(-1);
return;
}
_M_curr_index = __index;
_M_curr_bmap = reinterpret_cast<size_t*>
(_M_vbp[_M_curr_index].first) - 1;
_GLIBCXX_DEBUG_ASSERT(__index <= (long)_M_vbp.size() - 1);
_M_last_bmap_in_block = _M_curr_bmap
- ((_M_vbp[_M_curr_index].second
- _M_vbp[_M_curr_index].first + 1)
/ size_t(bits_per_block) - 1);
}
// Dangerous Function! Use with extreme care. Pass to this
// function ONLY those values that are known to be correct,
// otherwise this will mess up big time.
void
_M_set_internal_bitmap(size_t* __new_internal_marker) throw()
{ _M_curr_bmap = __new_internal_marker; }
bool
_M_finished() const throw()
{ return(_M_curr_bmap == 0); }
_Bitmap_counter&
operator++() throw()
{
if (_M_curr_bmap == _M_last_bmap_in_block)
{
if (++_M_curr_index == _M_vbp.size())
_M_curr_bmap = 0;
else
this->_M_reset(_M_curr_index);
}
else
--_M_curr_bmap;
return *this;
}
size_t*
_M_get() const throw()
{ return _M_curr_bmap; }
pointer
_M_base() const throw()
{ return _M_vbp[_M_curr_index].first; }
_Index_type
_M_offset() const throw()
{
return size_t(bits_per_block)
* ((reinterpret_cast<size_t*>(this->_M_base())
- _M_curr_bmap) - 1);
}
_Index_type
_M_where() const throw()
{ return _M_curr_index; }
};
/** @brief Mark a memory address as allocated by re-setting the
* corresponding bit in the bit-map.
*/
inline void
__bit_allocate(size_t* __pbmap, size_t __pos) throw()
{
size_t __mask = 1 << __pos;
__mask = ~__mask;
*__pbmap &= __mask;
}
/** @brief Mark a memory address as free by setting the
* corresponding bit in the bit-map.
*/
inline void
__bit_free(size_t* __pbmap, size_t __pos) throw()
{
size_t __mask = 1 << __pos;
*__pbmap |= __mask;
}
_GLIBCXX_END_NAMESPACE_VERSION
} // namespace __detail
_GLIBCXX_BEGIN_NAMESPACE_VERSION
/** @brief Generic Version of the bsf instruction.
*/
inline size_t
_Bit_scan_forward(size_t __num)
{ return static_cast<size_t>(__builtin_ctzl(__num)); }
/** @class free_list bitmap_allocator.h bitmap_allocator.h
*
* @brief The free list class for managing chunks of memory to be
* given to and returned by the bitmap_allocator.
*/
class free_list
{
public:
typedef size_t* value_type;
typedef __detail::__mini_vector<value_type> vector_type;
typedef vector_type::iterator iterator;
typedef __mutex __mutex_type;
private:
struct _LT_pointer_compare
{
bool
operator()(const size_t* __pui,
const size_t __cui) const throw()
{ return *__pui < __cui; }
};
#if defined __GTHREADS
__mutex_type&
_M_get_mutex()
{
static __mutex_type _S_mutex;
return _S_mutex;
}
#endif
vector_type&
_M_get_free_list()
{
static vector_type _S_free_list;
return _S_free_list;
}
/** @brief Performs validation of memory based on their size.
*
* @param __addr The pointer to the memory block to be
* validated.
*
* Validates the memory block passed to this function and
* appropriately performs the action of managing the free list of
* blocks by adding this block to the free list or deleting this
* or larger blocks from the free list.
*/
void
_M_validate(size_t* __addr) throw()
{
vector_type& __free_list = _M_get_free_list();
const vector_type::size_type __max_size = 64;
if (__free_list.size() >= __max_size)
{
// Ok, the threshold value has been reached. We determine
// which block to remove from the list of free blocks.
if (*__addr >= *__free_list.back())
{
// Ok, the new block is greater than or equal to the
// last block in the list of free blocks. We just free
// the new block.
::operator delete(static_cast<void*>(__addr));
return;
}
else
{
// Deallocate the last block in the list of free lists,
// and insert the new one in its correct position.
::operator delete(static_cast<void*>(__free_list.back()));
__free_list.pop_back();
}
}
// Just add the block to the list of free lists unconditionally.
iterator __temp = __detail::__lower_bound
(__free_list.begin(), __free_list.end(),
*__addr, _LT_pointer_compare());
// We may insert the new free list before _temp;
__free_list.insert(__temp, __addr);
}
/** @brief Decides whether the wastage of memory is acceptable for
* the current memory request and returns accordingly.
*
* @param __block_size The size of the block available in the free
* list.
*
* @param __required_size The required size of the memory block.
*
* @return true if the wastage incurred is acceptable, else returns
* false.
*/
bool
_M_should_i_give(size_t __block_size,
size_t __required_size) throw()
{
const size_t __max_wastage_percentage = 36;
if (__block_size >= __required_size &&
(((__block_size - __required_size) * 100 / __block_size)
< __max_wastage_percentage))
return true;
else
return false;
}
public:
/** @brief This function returns the block of memory to the
* internal free list.
*
* @param __addr The pointer to the memory block that was given
* by a call to the _M_get function.
*/
inline void
_M_insert(size_t* __addr) throw()
{
#if defined __GTHREADS
__scoped_lock __bfl_lock(_M_get_mutex());
#endif
// Call _M_validate to decide what should be done with
// this particular free list.
this->_M_validate(reinterpret_cast<size_t*>(__addr) - 1);
// See discussion as to why this is 1!
}
/** @brief This function gets a block of memory of the specified
* size from the free list.
*
* @param __sz The size in bytes of the memory required.
*
* @return A pointer to the new memory block of size at least
* equal to that requested.
*/
size_t*
_M_get(size_t __sz) _GLIBCXX_THROW(std::bad_alloc);
/** @brief This function just clears the internal Free List, and
* gives back all the memory to the OS.
*/
void
_M_clear();
};
// Forward declare the class.
template<typename _Tp>
class bitmap_allocator;
// Specialize for void:
template<>
class bitmap_allocator<void>
{
public:
typedef void* pointer;
typedef const void* const_pointer;
// Reference-to-void members are impossible.
typedef void value_type;
template<typename _Tp1>
struct rebind
{
typedef bitmap_allocator<_Tp1> other;
};
};
/**
* @brief Bitmap Allocator, primary template.
* @ingroup allocators
*/
template<typename _Tp>
class bitmap_allocator : private free_list
{
public:
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef _Tp* pointer;
typedef const _Tp* const_pointer;
typedef _Tp& reference;
typedef const _Tp& const_reference;
typedef _Tp value_type;
typedef free_list::__mutex_type __mutex_type;
template<typename _Tp1>
struct rebind
{
typedef bitmap_allocator<_Tp1> other;
};
#if __cplusplus >= 201103L
// _GLIBCXX_RESOLVE_LIB_DEFECTS
// 2103. propagate_on_container_move_assignment
typedef std::true_type propagate_on_container_move_assignment;
#endif
private:
template<size_t _BSize, size_t _AlignSize>
struct aligned_size
{
enum
{
modulus = _BSize % _AlignSize,
value = _BSize + (modulus ? _AlignSize - (modulus) : 0)
};
};
struct _Alloc_block
{
char __M_unused[aligned_size<sizeof(value_type),
_BALLOC_ALIGN_BYTES>::value];
};
typedef typename std::pair<_Alloc_block*, _Alloc_block*> _Block_pair;
typedef typename __detail::__mini_vector<_Block_pair> _BPVector;
typedef typename _BPVector::iterator _BPiter;
template<typename _Predicate>
static _BPiter
_S_find(_Predicate __p)
{
_BPiter __first = _S_mem_blocks.begin();
while (__first != _S_mem_blocks.end() && !__p(*__first))
++__first;
return __first;
}
#if defined _GLIBCXX_DEBUG
// Complexity: O(lg(N)). Where, N is the number of block of size
// sizeof(value_type).
void
_S_check_for_free_blocks() throw()
{
typedef typename __detail::_Ffit_finder<_Alloc_block*> _FFF;
_BPiter __bpi = _S_find(_FFF());
_GLIBCXX_DEBUG_ASSERT(__bpi == _S_mem_blocks.end());
}
#endif
/** @brief Responsible for exponentially growing the internal
* memory pool.
*
* @throw std::bad_alloc. If memory can not be allocated.
*
* Complexity: O(1), but internally depends upon the
* complexity of the function free_list::_M_get. The part where
* the bitmap headers are written has complexity: O(X),where X
* is the number of blocks of size sizeof(value_type) within
* the newly acquired block. Having a tight bound.
*/
void
_S_refill_pool() _GLIBCXX_THROW(std::bad_alloc)
{
#if defined _GLIBCXX_DEBUG
_S_check_for_free_blocks();
#endif
const size_t __num_bitmaps = (_S_block_size
/ size_t(__detail::bits_per_block));
const size_t __size_to_allocate = sizeof(size_t)
+ _S_block_size * sizeof(_Alloc_block)
+ __num_bitmaps * sizeof(size_t);
size_t* __temp =
reinterpret_cast<size_t*>(this->_M_get(__size_to_allocate));
*__temp = 0;
++__temp;
// The Header information goes at the Beginning of the Block.
_Block_pair __bp =
std::make_pair(reinterpret_cast<_Alloc_block*>
(__temp + __num_bitmaps),
reinterpret_cast<_Alloc_block*>
(__temp + __num_bitmaps)
+ _S_block_size - 1);
// Fill the Vector with this information.
_S_mem_blocks.push_back(__bp);
for (size_t __i = 0; __i < __num_bitmaps; ++__i)
__temp[__i] = ~static_cast<size_t>(0); // 1 Indicates all Free.
_S_block_size *= 2;
}
static _BPVector _S_mem_blocks;
static size_t _S_block_size;
static __detail::_Bitmap_counter<_Alloc_block*> _S_last_request;
static typename _BPVector::size_type _S_last_dealloc_index;
#if defined __GTHREADS
static __mutex_type _S_mut;
#endif
public:
/** @brief Allocates memory for a single object of size
* sizeof(_Tp).
*
* @throw std::bad_alloc. If memory can not be allocated.
*
* Complexity: Worst case complexity is O(N), but that
* is hardly ever hit. If and when this particular case is
* encountered, the next few cases are guaranteed to have a
* worst case complexity of O(1)! That's why this function
* performs very well on average. You can consider this
* function to have a complexity referred to commonly as:
* Amortized Constant time.
*/
pointer
_M_allocate_single_object() _GLIBCXX_THROW(std::bad_alloc)
{
#if defined __GTHREADS
__scoped_lock __bit_lock(_S_mut);
#endif
// The algorithm is something like this: The last_request
// variable points to the last accessed Bit Map. When such a
// condition occurs, we try to find a free block in the
// current bitmap, or succeeding bitmaps until the last bitmap
// is reached. If no free block turns up, we resort to First
// Fit method.
// WARNING: Do not re-order the condition in the while
// statement below, because it relies on C++'s short-circuit
// evaluation. The return from _S_last_request->_M_get() will
// NOT be dereference able if _S_last_request->_M_finished()
// returns true. This would inevitably lead to a NULL pointer
// dereference if tinkered with.
while (_S_last_request._M_finished() == false
&& (*(_S_last_request._M_get()) == 0))
_S_last_request.operator++();
if (__builtin_expect(_S_last_request._M_finished() == true, false))
{
// Fall Back to First Fit algorithm.
typedef typename __detail::_Ffit_finder<_Alloc_block*> _FFF;
_FFF __fff;
_BPiter __bpi = _S_find(__detail::_Functor_Ref<_FFF>(__fff));
if (__bpi != _S_mem_blocks.end())
{
// Search was successful. Ok, now mark the first bit from
// the right as 0, meaning Allocated. This bit is obtained
// by calling _M_get() on __fff.
size_t __nz_bit = _Bit_scan_forward(*__fff._M_get());
__detail::__bit_allocate(__fff._M_get(), __nz_bit);
_S_last_request._M_reset(__bpi - _S_mem_blocks.begin());
// Now, get the address of the bit we marked as allocated.
pointer __ret = reinterpret_cast<pointer>
(__bpi->first + __fff._M_offset() + __nz_bit);
size_t* __puse_count =
reinterpret_cast<size_t*>
(__bpi->first) - (__detail::__num_bitmaps(*__bpi) + 1);
++(*__puse_count);
return __ret;
}
else
{
// Search was unsuccessful. We Add more memory to the
// pool by calling _S_refill_pool().
_S_refill_pool();
// _M_Reset the _S_last_request structure to the first
// free block's bit map.
_S_last_request._M_reset(_S_mem_blocks.size() - 1);
// Now, mark that bit as allocated.
}
}
// _S_last_request holds a pointer to a valid bit map, that
// points to a free block in memory.
size_t __nz_bit = _Bit_scan_forward(*_S_last_request._M_get());
__detail::__bit_allocate(_S_last_request._M_get(), __nz_bit);
pointer __ret = reinterpret_cast<pointer>
(_S_last_request._M_base() + _S_last_request._M_offset() + __nz_bit);
size_t* __puse_count = reinterpret_cast<size_t*>
(_S_mem_blocks[_S_last_request._M_where()].first)
- (__detail::
__num_bitmaps(_S_mem_blocks[_S_last_request._M_where()]) + 1);
++(*__puse_count);
return __ret;
}
/** @brief Deallocates memory that belongs to a single object of
* size sizeof(_Tp).
*
* Complexity: O(lg(N)), but the worst case is not hit
* often! This is because containers usually deallocate memory
* close to each other and this case is handled in O(1) time by
* the deallocate function.
*/
void
_M_deallocate_single_object(pointer __p) throw()
{
#if defined __GTHREADS
__scoped_lock __bit_lock(_S_mut);
#endif
_Alloc_block* __real_p = reinterpret_cast<_Alloc_block*>(__p);
typedef typename _BPVector::iterator _Iterator;
typedef typename _BPVector::difference_type _Difference_type;
_Difference_type __diff;
long __displacement;
_GLIBCXX_DEBUG_ASSERT(_S_last_dealloc_index >= 0);
__detail::_Inclusive_between<_Alloc_block*> __ibt(__real_p);
if (__ibt(_S_mem_blocks[_S_last_dealloc_index]))
{
_GLIBCXX_DEBUG_ASSERT(_S_last_dealloc_index
<= _S_mem_blocks.size() - 1);
// Initial Assumption was correct!
__diff = _S_last_dealloc_index;
__displacement = __real_p - _S_mem_blocks[__diff].first;
}
else
{
_Iterator _iter = _S_find(__ibt);
_GLIBCXX_DEBUG_ASSERT(_iter != _S_mem_blocks.end());
__diff = _iter - _S_mem_blocks.begin();
__displacement = __real_p - _S_mem_blocks[__diff].first;
_S_last_dealloc_index = __diff;
}
// Get the position of the iterator that has been found.
const size_t __rotate = (__displacement
% size_t(__detail::bits_per_block));
size_t* __bitmapC =
reinterpret_cast<size_t*>
(_S_mem_blocks[__diff].first) - 1;
__bitmapC -= (__displacement / size_t(__detail::bits_per_block));
__detail::__bit_free(__bitmapC, __rotate);
size_t* __puse_count = reinterpret_cast<size_t*>
(_S_mem_blocks[__diff].first)
- (__detail::__num_bitmaps(_S_mem_blocks[__diff]) + 1);
_GLIBCXX_DEBUG_ASSERT(*__puse_count != 0);
--(*__puse_count);
if (__builtin_expect(*__puse_count == 0, false))
{
_S_block_size /= 2;
// We can safely remove this block.
// _Block_pair __bp = _S_mem_blocks[__diff];
this->_M_insert(__puse_count);
_S_mem_blocks.erase(_S_mem_blocks.begin() + __diff);
// Reset the _S_last_request variable to reflect the
// erased block. We do this to protect future requests
// after the last block has been removed from a particular
// memory Chunk, which in turn has been returned to the
// free list, and hence had been erased from the vector,
// so the size of the vector gets reduced by 1.
if ((_Difference_type)_S_last_request._M_where() >= __diff--)
_S_last_request._M_reset(__diff);
// If the Index into the vector of the region of memory
// that might hold the next address that will be passed to
// deallocated may have been invalidated due to the above
// erase procedure being called on the vector, hence we
// try to restore this invariant too.
if (_S_last_dealloc_index >= _S_mem_blocks.size())
{
_S_last_dealloc_index =(__diff != -1 ? __diff : 0);
_GLIBCXX_DEBUG_ASSERT(_S_last_dealloc_index >= 0);
}
}
}
public:
bitmap_allocator() _GLIBCXX_USE_NOEXCEPT
{ }
bitmap_allocator(const bitmap_allocator&) _GLIBCXX_USE_NOEXCEPT
{ }
template<typename _Tp1>
bitmap_allocator(const bitmap_allocator<_Tp1>&) _GLIBCXX_USE_NOEXCEPT
{ }
~bitmap_allocator() _GLIBCXX_USE_NOEXCEPT
{ }
pointer
allocate(size_type __n)
{
if (__n > this->max_size())
std::__throw_bad_alloc();
#if __cpp_aligned_new
if (alignof(value_type) > __STDCPP_DEFAULT_NEW_ALIGNMENT__)
{
const size_type __b = __n * sizeof(value_type);
std::align_val_t __al = std::align_val_t(alignof(value_type));
return static_cast<pointer>(::operator new(__b, __al));
}
#endif
if (__builtin_expect(__n == 1, true))
return this->_M_allocate_single_object();
else
{
const size_type __b = __n * sizeof(value_type);
return reinterpret_cast<pointer>(::operator new(__b));
}
}
pointer
allocate(size_type __n, typename bitmap_allocator<void>::const_pointer)
{ return allocate(__n); }
void
deallocate(pointer __p, size_type __n) throw()
{
if (__builtin_expect(__p != 0, true))
{
#if __cpp_aligned_new
// Types with extended alignment are handled by operator delete.
if (alignof(value_type) > __STDCPP_DEFAULT_NEW_ALIGNMENT__)
{
::operator delete(__p, std::align_val_t(alignof(value_type)));
return;
}
#endif
if (__builtin_expect(__n == 1, true))
this->_M_deallocate_single_object(__p);
else
::operator delete(__p);
}
}
pointer
address(reference __r) const _GLIBCXX_NOEXCEPT
{ return std::__addressof(__r); }
const_pointer
address(const_reference __r) const _GLIBCXX_NOEXCEPT
{ return std::__addressof(__r); }
size_type
max_size() const _GLIBCXX_USE_NOEXCEPT
{ return size_type(-1) / sizeof(value_type); }
#if __cplusplus >= 201103L
template<typename _Up, typename... _Args>
void
construct(_Up* __p, _Args&&... __args)
{ ::new((void *)__p) _Up(std::forward<_Args>(__args)...); }
template<typename _Up>
void
destroy(_Up* __p)
{ __p->~_Up(); }
#else
void
construct(pointer __p, const_reference __data)
{ ::new((void *)__p) value_type(__data); }
void
destroy(pointer __p)
{ __p->~value_type(); }
#endif
};
template<typename _Tp1, typename _Tp2>
bool
operator==(const bitmap_allocator<_Tp1>&,
const bitmap_allocator<_Tp2>&) throw()
{ return true; }
template<typename _Tp1, typename _Tp2>
bool
operator!=(const bitmap_allocator<_Tp1>&,
const bitmap_allocator<_Tp2>&) throw()
{ return false; }
// Static member definitions.
template<typename _Tp>
typename bitmap_allocator<_Tp>::_BPVector
bitmap_allocator<_Tp>::_S_mem_blocks;
template<typename _Tp>
size_t bitmap_allocator<_Tp>::_S_block_size =
2 * size_t(__detail::bits_per_block);
template<typename _Tp>
typename bitmap_allocator<_Tp>::_BPVector::size_type
bitmap_allocator<_Tp>::_S_last_dealloc_index = 0;
template<typename _Tp>
__detail::_Bitmap_counter
<typename bitmap_allocator<_Tp>::_Alloc_block*>
bitmap_allocator<_Tp>::_S_last_request(_S_mem_blocks);
#if defined __GTHREADS
template<typename _Tp>
typename bitmap_allocator<_Tp>::__mutex_type
bitmap_allocator<_Tp>::_S_mut;
#endif
_GLIBCXX_END_NAMESPACE_VERSION
} // namespace __gnu_cxx
#endif