1a2f01efa6
Update the Go library to the 1.10beta1 release. Requires a few changes to the compiler for modifications to the map runtime code, and to handle some nowritebarrier cases in the runtime. Reviewed-on: https://go-review.googlesource.com/86455 gotools/: * Makefile.am (go_cmd_vet_files): New variable. (go_cmd_buildid_files, go_cmd_test2json_files): New variables. (s-zdefaultcc): Change from constants to functions. (noinst_PROGRAMS): Add vet, buildid, and test2json. (cgo$(EXEEXT)): Link against $(LIBGOTOOL). (vet$(EXEEXT)): New target. (buildid$(EXEEXT)): New target. (test2json$(EXEEXT)): New target. (install-exec-local): Install all $(noinst_PROGRAMS). (uninstall-local): Uninstasll all $(noinst_PROGRAMS). (check-go-tool): Depend on $(noinst_PROGRAMS). Copy down objabi.go. (check-runtime): Depend on $(noinst_PROGRAMS). (check-cgo-test, check-carchive-test): Likewise. (check-vet): New target. (check): Depend on check-vet. Look at cmd_vet-testlog. (.PHONY): Add check-vet. * Makefile.in: Rebuild. From-SVN: r256365
86 lines
1.6 KiB
Go
86 lines
1.6 KiB
Go
// Copyright 2010 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package math
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// Dim returns the maximum of x-y or 0.
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//
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// Special cases are:
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// Dim(+Inf, +Inf) = NaN
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// Dim(-Inf, -Inf) = NaN
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// Dim(x, NaN) = Dim(NaN, x) = NaN
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func Dim(x, y float64) float64 {
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// The special cases result in NaN after the subtraction:
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// +Inf - +Inf = NaN
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// -Inf - -Inf = NaN
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// NaN - y = NaN
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// x - NaN = NaN
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v := x - y
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if v <= 0 {
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// v is negative or 0
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return 0
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}
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// v is positive or NaN
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return v
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}
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// Max returns the larger of x or y.
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//
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// Special cases are:
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// Max(x, +Inf) = Max(+Inf, x) = +Inf
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// Max(x, NaN) = Max(NaN, x) = NaN
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// Max(+0, ±0) = Max(±0, +0) = +0
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// Max(-0, -0) = -0
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func Max(x, y float64) float64 {
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return max(x, y)
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}
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func max(x, y float64) float64 {
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// special cases
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switch {
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case IsInf(x, 1) || IsInf(y, 1):
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return Inf(1)
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case IsNaN(x) || IsNaN(y):
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return NaN()
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case x == 0 && x == y:
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if Signbit(x) {
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return y
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}
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return x
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}
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if x > y {
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return x
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}
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return y
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}
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// Min returns the smaller of x or y.
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//
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// Special cases are:
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// Min(x, -Inf) = Min(-Inf, x) = -Inf
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// Min(x, NaN) = Min(NaN, x) = NaN
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// Min(-0, ±0) = Min(±0, -0) = -0
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func Min(x, y float64) float64 {
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return min(x, y)
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}
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func min(x, y float64) float64 {
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// special cases
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switch {
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case IsInf(x, -1) || IsInf(y, -1):
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return Inf(-1)
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case IsNaN(x) || IsNaN(y):
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return NaN()
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case x == 0 && x == y:
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if Signbit(x) {
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return x
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}
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return y
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}
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if x < y {
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return x
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}
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return y
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}
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