224 lines
5.8 KiB
Go
224 lines
5.8 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// +build aix darwin dragonfly freebsd hurd js,wasm linux netbsd openbsd solaris windows
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package net
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import (
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"context"
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"errors"
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"os"
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"syscall"
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)
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func unixSocket(ctx context.Context, net string, laddr, raddr sockaddr, mode string, ctrlFn func(string, string, syscall.RawConn) error) (*netFD, error) {
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var sotype int
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switch net {
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case "unix":
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sotype = syscall.SOCK_STREAM
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case "unixgram":
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sotype = syscall.SOCK_DGRAM
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case "unixpacket":
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sotype = syscall.SOCK_SEQPACKET
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default:
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return nil, UnknownNetworkError(net)
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}
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switch mode {
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case "dial":
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if laddr != nil && laddr.isWildcard() {
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laddr = nil
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}
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if raddr != nil && raddr.isWildcard() {
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raddr = nil
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}
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if raddr == nil && (sotype != syscall.SOCK_DGRAM || laddr == nil) {
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return nil, errMissingAddress
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}
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case "listen":
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default:
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return nil, errors.New("unknown mode: " + mode)
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}
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fd, err := socket(ctx, net, syscall.AF_UNIX, sotype, 0, false, laddr, raddr, ctrlFn)
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if err != nil {
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return nil, err
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}
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return fd, nil
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}
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func sockaddrToUnix(sa syscall.Sockaddr) Addr {
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if s, ok := sa.(*syscall.SockaddrUnix); ok {
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return &UnixAddr{Name: s.Name, Net: "unix"}
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}
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return nil
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}
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func sockaddrToUnixgram(sa syscall.Sockaddr) Addr {
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if s, ok := sa.(*syscall.SockaddrUnix); ok {
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return &UnixAddr{Name: s.Name, Net: "unixgram"}
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}
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return nil
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}
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func sockaddrToUnixpacket(sa syscall.Sockaddr) Addr {
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if s, ok := sa.(*syscall.SockaddrUnix); ok {
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return &UnixAddr{Name: s.Name, Net: "unixpacket"}
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}
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return nil
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}
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func sotypeToNet(sotype int) string {
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switch sotype {
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case syscall.SOCK_STREAM:
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return "unix"
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case syscall.SOCK_DGRAM:
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return "unixgram"
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case syscall.SOCK_SEQPACKET:
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return "unixpacket"
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default:
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panic("sotypeToNet unknown socket type")
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}
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}
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func (a *UnixAddr) family() int {
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return syscall.AF_UNIX
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}
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func (a *UnixAddr) sockaddr(family int) (syscall.Sockaddr, error) {
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if a == nil {
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return nil, nil
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}
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return &syscall.SockaddrUnix{Name: a.Name}, nil
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}
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func (a *UnixAddr) toLocal(net string) sockaddr {
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return a
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}
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func (c *UnixConn) readFrom(b []byte) (int, *UnixAddr, error) {
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var addr *UnixAddr
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n, sa, err := c.fd.readFrom(b)
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switch sa := sa.(type) {
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case *syscall.SockaddrUnix:
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if sa.Name != "" {
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addr = &UnixAddr{Name: sa.Name, Net: sotypeToNet(c.fd.sotype)}
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}
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}
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return n, addr, err
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}
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func (c *UnixConn) readMsg(b, oob []byte) (n, oobn, flags int, addr *UnixAddr, err error) {
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var sa syscall.Sockaddr
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n, oobn, flags, sa, err = c.fd.readMsg(b, oob)
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switch sa := sa.(type) {
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case *syscall.SockaddrUnix:
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if sa.Name != "" {
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addr = &UnixAddr{Name: sa.Name, Net: sotypeToNet(c.fd.sotype)}
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}
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}
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return
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}
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func (c *UnixConn) writeTo(b []byte, addr *UnixAddr) (int, error) {
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if c.fd.isConnected {
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return 0, ErrWriteToConnected
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}
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if addr == nil {
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return 0, errMissingAddress
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}
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if addr.Net != sotypeToNet(c.fd.sotype) {
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return 0, syscall.EAFNOSUPPORT
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}
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sa := &syscall.SockaddrUnix{Name: addr.Name}
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return c.fd.writeTo(b, sa)
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}
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func (c *UnixConn) writeMsg(b, oob []byte, addr *UnixAddr) (n, oobn int, err error) {
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if c.fd.sotype == syscall.SOCK_DGRAM && c.fd.isConnected {
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return 0, 0, ErrWriteToConnected
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}
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var sa syscall.Sockaddr
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if addr != nil {
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if addr.Net != sotypeToNet(c.fd.sotype) {
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return 0, 0, syscall.EAFNOSUPPORT
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}
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sa = &syscall.SockaddrUnix{Name: addr.Name}
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}
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return c.fd.writeMsg(b, oob, sa)
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}
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func (sd *sysDialer) dialUnix(ctx context.Context, laddr, raddr *UnixAddr) (*UnixConn, error) {
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fd, err := unixSocket(ctx, sd.network, laddr, raddr, "dial", sd.Dialer.Control)
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if err != nil {
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return nil, err
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}
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return newUnixConn(fd), nil
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}
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func (ln *UnixListener) accept() (*UnixConn, error) {
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fd, err := ln.fd.accept()
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if err != nil {
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return nil, err
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}
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return newUnixConn(fd), nil
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}
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func (ln *UnixListener) close() error {
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// The operating system doesn't clean up
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// the file that announcing created, so
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// we have to clean it up ourselves.
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// There's a race here--we can't know for
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// sure whether someone else has come along
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// and replaced our socket name already--
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// but this sequence (remove then close)
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// is at least compatible with the auto-remove
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// sequence in ListenUnix. It's only non-Go
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// programs that can mess us up.
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// Even if there are racy calls to Close, we want to unlink only for the first one.
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ln.unlinkOnce.Do(func() {
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if ln.path[0] != '@' && ln.unlink {
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syscall.Unlink(ln.path)
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}
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})
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return ln.fd.Close()
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}
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func (ln *UnixListener) file() (*os.File, error) {
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f, err := ln.fd.dup()
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if err != nil {
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return nil, err
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}
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return f, nil
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}
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// SetUnlinkOnClose sets whether the underlying socket file should be removed
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// from the file system when the listener is closed.
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//
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// The default behavior is to unlink the socket file only when package net created it.
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// That is, when the listener and the underlying socket file were created by a call to
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// Listen or ListenUnix, then by default closing the listener will remove the socket file.
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// but if the listener was created by a call to FileListener to use an already existing
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// socket file, then by default closing the listener will not remove the socket file.
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func (l *UnixListener) SetUnlinkOnClose(unlink bool) {
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l.unlink = unlink
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}
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func (sl *sysListener) listenUnix(ctx context.Context, laddr *UnixAddr) (*UnixListener, error) {
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fd, err := unixSocket(ctx, sl.network, laddr, nil, "listen", sl.ListenConfig.Control)
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if err != nil {
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return nil, err
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}
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return &UnixListener{fd: fd, path: fd.laddr.String(), unlink: true}, nil
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}
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func (sl *sysListener) listenUnixgram(ctx context.Context, laddr *UnixAddr) (*UnixConn, error) {
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fd, err := unixSocket(ctx, sl.network, laddr, nil, "listen", sl.ListenConfig.Control)
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if err != nil {
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return nil, err
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}
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return newUnixConn(fd), nil
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}
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