38f08ec0bd
On ia64, a separate stack is used for saving/restoring register frames, occupying the other end of the stack mapping. This must also be scanned for pointers into the heap. Reviewed-on: https://go-review.googlesource.com/85276 From-SVN: r257323
115 lines
3.3 KiB
C
115 lines
3.3 KiB
C
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Stack scanning code for the garbage collector.
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#include "runtime.h"
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#ifdef USING_SPLIT_STACK
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extern void * __splitstack_find (void *, void *, size_t *, void **, void **,
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void **);
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extern void * __splitstack_find_context (void *context[10], size_t *, void **,
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void **, void **);
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#endif
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// Calling unwind_init in doscanstack only works if it does not do a
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// tail call to doscanstack1.
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#pragma GCC optimize ("-fno-optimize-sibling-calls")
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extern void scanstackblock(void *addr, uintptr size, void *gcw)
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__asm__("runtime.scanstackblock");
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void doscanstack(G*, void*)
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__asm__("runtime.doscanstack");
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static void doscanstack1(G*, void*)
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__attribute__ ((noinline));
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// Scan gp's stack, passing stack chunks to scanstackblock.
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void doscanstack(G *gp, void* gcw) {
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// Save registers on the stack, so that if we are scanning our
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// own stack we will see them.
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__builtin_unwind_init();
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flush_registers_to_secondary_stack();
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doscanstack1(gp, gcw);
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}
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// Scan gp's stack after saving registers.
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static void doscanstack1(G *gp, void *gcw) {
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#ifdef USING_SPLIT_STACK
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void* sp;
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size_t spsize;
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void* next_segment;
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void* next_sp;
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void* initial_sp;
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if (gp == runtime_g()) {
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// Scanning our own stack.
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sp = __splitstack_find(nil, nil, &spsize, &next_segment,
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&next_sp, &initial_sp);
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} else {
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// Scanning another goroutine's stack.
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// The goroutine is usually asleep (the world is stopped).
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// The exception is that if the goroutine is about to enter or might
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// have just exited a system call, it may be executing code such
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// as schedlock and may have needed to start a new stack segment.
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// Use the stack segment and stack pointer at the time of
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// the system call instead, since that won't change underfoot.
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if(gp->gcstack != 0) {
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sp = (void*)(gp->gcstack);
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spsize = gp->gcstacksize;
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next_segment = (void*)(gp->gcnextsegment);
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next_sp = (void*)(gp->gcnextsp);
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initial_sp = (void*)(gp->gcinitialsp);
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} else {
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sp = __splitstack_find_context((void**)(&gp->stackcontext[0]),
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&spsize, &next_segment,
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&next_sp, &initial_sp);
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}
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}
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if(sp != nil) {
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scanstackblock(sp, (uintptr)(spsize), gcw);
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while((sp = __splitstack_find(next_segment, next_sp,
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&spsize, &next_segment,
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&next_sp, &initial_sp)) != nil)
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scanstackblock(sp, (uintptr)(spsize), gcw);
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}
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#else
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byte* bottom;
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byte* top;
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byte* nextsp2;
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byte* initialsp2;
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if(gp == runtime_g()) {
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// Scanning our own stack.
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bottom = (byte*)&gp;
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nextsp2 = secondary_stack_pointer();
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} else {
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// Scanning another goroutine's stack.
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// The goroutine is usually asleep (the world is stopped).
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bottom = (void*)gp->gcnextsp;
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if(bottom == nil)
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return;
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nextsp2 = (void*)gp->gcnextsp2;
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}
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top = (byte*)(void*)(gp->gcinitialsp) + gp->gcstacksize;
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if(top > bottom)
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scanstackblock(bottom, (uintptr)(top - bottom), gcw);
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else
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scanstackblock(top, (uintptr)(bottom - top), gcw);
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if (nextsp2 != nil) {
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initialsp2 = (byte*)(void*)(gp->gcinitialsp2);
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if(initialsp2 > nextsp2)
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scanstackblock(nextsp2, (uintptr)(initialsp2 - nextsp2), gcw);
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else
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scanstackblock(initialsp2, (uintptr)(nextsp2 - initialsp2), gcw);
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}
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#endif
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}
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