909a9d44ff
2005-02-22 Paolo Carlini <pcarlini@suse.de> * include/tr1/functional: Fix License to GPL with exception. * include/tr1/hashtable: Likewise. * include/tr1/tuple: Likewise. * include/tr1/type_traits: Likewise. * include/tr1/type_traits_fwd.h: Likewise. * include/tr1/unordered_map: Likewise. * include/tr1/unordered_set: Likewise. * include/tr1/utility: Likewise. From-SVN: r95398
1432 lines
49 KiB
C++
1432 lines
49 KiB
C++
// Internal header for TR1 unordered_set and unordered_map -*- C++ -*-
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// Copyright (C) 2005 Free Software Foundation, Inc.
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//
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// This file is part of the GNU ISO C++ Library. This library is free
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// software; you can redistribute it and/or modify it under the
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// terms of the GNU General Public License as published by the
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// Free Software Foundation; either version 2, or (at your option)
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// any later version.
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License along
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// with this library; see the file COPYING. If not, write to the Free
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// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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// USA.
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// As a special exception, you may use this file as part of a free software
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// library without restriction. Specifically, if other files instantiate
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// templates or use macros or inline functions from this file, or you compile
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// this file and link it with other files to produce an executable, this
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// file does not by itself cause the resulting executable to be covered by
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// the GNU General Public License. This exception does not however
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// invalidate any other reasons why the executable file might be covered by
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// the GNU General Public License.
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/** @file
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* This is a TR1 C++ Library header.
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*/
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// This header file defines std::tr1::hashtable, which is used to
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// implement std::tr1::unordered_set, std::tr1::unordered_map,
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// std::tr1::unordered_multiset, and std::tr1::unordered_multimap.
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// hashtable has many template parameters, partly to accommodate
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// the differences between those four classes and partly to
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// accommodate policy choices that go beyond what TR1 calls for.
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// ??? Arguably this should be Internal::hashtable, not std::tr1::hashtable.
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// Class template hashtable attempts to encapsulate all reasonable
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// variation among hash tables that use chaining. It does not handle
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// open addressing.
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// References:
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// M. Austern, "A Proposal to Add Hash Tables to the Standard
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// Library (revision 4)," WG21 Document N1456=03-0039, 2003.
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// D. E. Knuth, The Art of Computer Programming, v. 3, Sorting and Searching.
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// A. Tavori and V. Dreizin, "Generic Associative Containers", 2004.
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// ??? Full citation?
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#ifndef GNU_LIBSTDCXX_TR1_HASHTABLE_
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#define GNU_LIBSTDCXX_TR1_HASHTABLE_
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#include <utility> // For std::pair
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#include <iterator>
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#include <cstddef>
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#include <cstdlib>
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#include <cmath>
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#include <tr1/type_traits> // For true_type and false_type
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//----------------------------------------------------------------------
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// General utilities
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namespace Internal {
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template <bool Flag, typename IfTrue, typename IfFalse> struct IF;
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template <typename IfTrue, typename IfFalse>
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struct IF <true, IfTrue, IfFalse> { typedef IfTrue type; };
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template <typename IfTrue, typename IfFalse>
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struct IF <false, IfTrue, IfFalse> { typedef IfFalse type; };
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// Helper function: return distance(first, last) for forward
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// iterators, or 0 for input iterators.
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template <class Iterator>
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inline typename std::iterator_traits<Iterator>::difference_type
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distance_fw (Iterator first, Iterator last, std::input_iterator_tag)
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{
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return 0;
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}
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template <class Iterator>
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inline typename std::iterator_traits<Iterator>::difference_type
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distance_fw (Iterator first, Iterator last, std::forward_iterator_tag)
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{
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return std::distance(first, last);
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}
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template <class Iterator>
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inline typename std::iterator_traits<Iterator>::difference_type
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distance_fw (Iterator first, Iterator last)
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{
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typedef typename std::iterator_traits<Iterator>::iterator_category tag;
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return distance_fw(first, last, tag());
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}
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} // namespace Internal
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//----------------------------------------------------------------------
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// Auxiliary types used for all instantiations of hashtable: nodes
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// and iterators.
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// Nodes, used to wrap elements stored in the hash table. A policy
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// template parameter of class template hashtable controls whether
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// nodes also store a hash code. In some cases (e.g. strings) this may
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// be a performance win.
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namespace Internal {
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template <typename Value, bool cache_hash_code> struct hash_node;
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template <typename Value>
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struct hash_node<Value, true> {
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Value m_v;
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std::size_t hash_code;
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hash_node* m_next;
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};
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template <typename Value>
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struct hash_node<Value, false> {
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Value m_v;
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hash_node* m_next;
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};
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// Local iterators, used to iterate within a bucket but not between
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// buckets.
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template <typename Value, bool cache>
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struct node_iterator_base {
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node_iterator_base(hash_node<Value, cache>* p) : m_cur(p) { }
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void incr() { m_cur = m_cur->m_next; }
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hash_node<Value, cache>* m_cur;
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};
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template <typename Value, bool cache>
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inline bool operator== (const node_iterator_base<Value, cache>& x,
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const node_iterator_base<Value, cache>& y)
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{
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return x.m_cur == y.m_cur;
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}
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template <typename Value, bool cache>
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inline bool operator!= (const node_iterator_base<Value, cache>& x,
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const node_iterator_base<Value, cache>& y)
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{
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return x.m_cur != y.m_cur;
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}
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template <typename Value, bool is_const, bool cache>
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struct node_iterator : public node_iterator_base<Value, cache> {
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typedef Value value_type;
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typedef typename IF<is_const, const Value*, Value*>::type pointer;
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typedef typename IF<is_const, const Value&, Value&>::type reference;
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typedef std::ptrdiff_t difference_type;
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typedef std::forward_iterator_tag iterator_category;
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explicit node_iterator (hash_node<Value, cache>* p = 0)
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: node_iterator_base<Value, cache>(p) { }
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node_iterator (const node_iterator<Value, true, cache>& x)
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: node_iterator_base<Value, cache>(x.m_cur) { }
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reference operator*() const { return this->m_cur->m_v; }
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pointer operator->() const { return &this->m_cur->m_v; }
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node_iterator& operator++() { this->incr(); return *this; }
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node_iterator operator++(int)
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{ node_iterator tmp(*this); this->incr(); return tmp; }
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};
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template <typename Value, bool cache>
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struct hashtable_iterator_base {
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hashtable_iterator_base(hash_node<Value, cache>* node,
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hash_node<Value, cache>** bucket)
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: m_cur_node (node), m_cur_bucket (bucket)
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{ }
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void incr() {
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m_cur_node = m_cur_node->m_next;
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if (!m_cur_node)
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m_incr_bucket();
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}
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void m_incr_bucket();
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hash_node<Value, cache>* m_cur_node;
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hash_node<Value, cache>** m_cur_bucket;
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};
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// Global iterators, used for arbitrary iteration within a hash
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// table. Larger and more expensive than local iterators.
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template <typename Value, bool cache>
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void hashtable_iterator_base<Value, cache>::m_incr_bucket()
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{
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++m_cur_bucket;
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// This loop requires the bucket array to have a non-null sentinel
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while (!*m_cur_bucket)
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++m_cur_bucket;
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m_cur_node = *m_cur_bucket;
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}
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template <typename Value, bool cache>
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inline bool operator== (const hashtable_iterator_base<Value, cache>& x,
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const hashtable_iterator_base<Value, cache>& y)
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{
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return x.m_cur_node == y.m_cur_node;
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}
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template <typename Value, bool cache>
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inline bool operator!= (const hashtable_iterator_base<Value, cache>& x,
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const hashtable_iterator_base<Value, cache>& y)
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{
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return x.m_cur_node != y.m_cur_node;
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}
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template <typename Value, bool is_const, bool cache>
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struct hashtable_iterator : public hashtable_iterator_base<Value, cache>
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{
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typedef Value value_type;
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typedef typename IF<is_const, const Value*, Value*>::type pointer;
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typedef typename IF<is_const, const Value&, Value&>::type reference;
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typedef std::ptrdiff_t difference_type;
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typedef std::forward_iterator_tag iterator_category;
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hashtable_iterator (hash_node<Value, cache>* p, hash_node<Value, cache>** b)
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: hashtable_iterator_base<Value, cache>(p, b) { }
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hashtable_iterator (hash_node<Value, cache>** b)
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: hashtable_iterator_base<Value, cache>(*b, b) { }
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hashtable_iterator (const hashtable_iterator<Value, true, cache>& x)
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: hashtable_iterator_base<Value, cache>(x.m_cur_node, x.m_cur_bucket) { }
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reference operator*() const { return this->m_cur_node->m_v; }
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pointer operator->() const { return &this->m_cur_node->m_v; }
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hashtable_iterator& operator++() { this->incr(); return *this; }
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hashtable_iterator operator++(int)
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{ hashtable_iterator tmp(*this); this->incr(); return tmp; }
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};
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} // namespace Internal
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// ----------------------------------------------------------------------
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// Many of class template hashtable's template parameters are policy
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// classes. These are defaults for the policies.
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namespace Internal {
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// The two key extraction policies used by the *set and *map variants.
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template <typename T>
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struct identity {
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T operator()(const T& t) const { return t; }
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};
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template <typename Pair>
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struct extract1st {
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typename Pair::first_type operator()(const Pair& p) const { return p.first; }
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};
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// Default range hashing function: use division to fold a large number
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// into the range [0, N).
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struct mod_range_hashing
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{
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typedef std::size_t first_argument_type;
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typedef std::size_t second_argument_type;
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typedef std::size_t result_type;
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result_type operator() (first_argument_type r, second_argument_type N) const
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{ return r % N; }
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};
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// Default ranged hash function H. In principle it should be a
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// function object composed from objects of type H1 and H2 such that
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// h(k, N) = h2(h1(k), N), but that would mean making extra copies of
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// h1 and h2. So instead we'll just use a tag to tell class template
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// hashtable to do that composition.
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struct default_ranged_hash { };
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// Default value for rehash policy. Bucket size is (usually) the
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// smallest prime that keeps the load factor small enough.
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struct prime_rehash_policy
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{
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prime_rehash_policy (float z = 1.0);
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float max_load_factor() const;
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// Return a bucket size no smaller than n.
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std::size_t next_bkt (std::size_t n) const;
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// Return a bucket count appropriate for n elements
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std::size_t bkt_for_elements (std::size_t n) const;
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// n_bkt is current bucket count, n_elt is current element count,
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// and n_ins is number of elements to be inserted. Do we need to
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// increase bucket count? If so, return make_pair(true, n), where n
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// is the new bucket count. If not, return make_pair(false, 0).
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std::pair<bool, std::size_t>
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need_rehash (std::size_t n_bkt, std::size_t n_elt, std::size_t n_ins) const;
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float m_max_load_factor;
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float m_growth_factor;
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mutable std::size_t m_next_resize;
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};
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// XXX This is a hack. prime_rehash_policy's member functions, and
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// certainly the list of primes, should be defined in a .cc file.
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// We're temporarily putting them in a header because we don't have a
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// place to put TR1 .cc files yet. There's no good reason for any of
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// prime_rehash_policy's member functions to be inline, and there's
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// certainly no good reason for X<> to exist at all.
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struct lt {
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template <typename X, typename Y> bool operator()(X x, Y y) { return x < y; }
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};
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template <int dummy>
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struct X {
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static const int n_primes = 256;
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static const unsigned long primes[n_primes + 1];
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};
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template <int dummy>
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const int X<dummy>::n_primes;
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template <int dummy>
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const unsigned long X<dummy>::primes[n_primes + 1] =
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{
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2ul, 3ul, 5ul, 7ul, 11ul, 13ul, 17ul, 19ul, 23ul, 29ul, 31ul,
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37ul, 41ul, 43ul, 47ul, 53ul, 59ul, 61ul, 67ul, 71ul, 73ul, 79ul,
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83ul, 89ul, 97ul, 103ul, 109ul, 113ul, 127ul, 137ul, 139ul, 149ul,
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157ul, 167ul, 179ul, 193ul, 199ul, 211ul, 227ul, 241ul, 257ul,
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277ul, 293ul, 313ul, 337ul, 359ul, 383ul, 409ul, 439ul, 467ul,
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503ul, 541ul, 577ul, 619ul, 661ul, 709ul, 761ul, 823ul, 887ul,
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953ul, 1031ul, 1109ul, 1193ul, 1289ul, 1381ul, 1493ul, 1613ul,
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1741ul, 1879ul, 2029ul, 2179ul, 2357ul, 2549ul, 2753ul, 2971ul,
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3209ul, 3469ul, 3739ul, 4027ul, 4349ul, 4703ul, 5087ul, 5503ul,
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5953ul, 6427ul, 6949ul, 7517ul, 8123ul, 8783ul, 9497ul, 10273ul,
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11113ul, 12011ul, 12983ul, 14033ul, 15173ul, 16411ul, 17749ul,
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19183ul, 20753ul, 22447ul, 24281ul, 26267ul, 28411ul, 30727ul,
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33223ul, 35933ul, 38873ul, 42043ul, 45481ul, 49201ul, 53201ul,
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57557ul, 62233ul, 67307ul, 72817ul, 78779ul, 85229ul, 92203ul,
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99733ul, 107897ul, 116731ul, 126271ul, 136607ul, 147793ul,
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159871ul, 172933ul, 187091ul, 202409ul, 218971ul, 236897ul,
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256279ul, 277261ul, 299951ul, 324503ul, 351061ul, 379787ul,
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410857ul, 444487ul, 480881ul, 520241ul, 562841ul, 608903ul,
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658753ul, 712697ul, 771049ul, 834181ul, 902483ul, 976369ul,
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1056323ul, 1142821ul, 1236397ul, 1337629ul, 1447153ul, 1565659ul,
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1693859ul, 1832561ul, 1982627ul, 2144977ul, 2320627ul, 2510653ul,
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2716249ul, 2938679ul, 3179303ul, 3439651ul, 3721303ul, 4026031ul,
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4355707ul, 4712381ul, 5098259ul, 5515729ul, 5967347ul, 6456007ul,
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6984629ul, 7556579ul, 8175383ul, 8844859ul, 9569143ul, 10352717ul,
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11200489ul, 12117689ul, 13109983ul, 14183539ul, 15345007ul,
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16601593ul, 17961079ul, 19431899ul, 21023161ul, 22744717ul,
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24607243ul, 26622317ul, 28802401ul, 31160981ul, 33712729ul,
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36473443ul, 39460231ul, 42691603ul, 46187573ul, 49969847ul,
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54061849ul, 58488943ul, 63278561ul, 68460391ul, 74066549ul,
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80131819ul, 86693767ul, 93793069ul, 101473717ul, 109783337ul,
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118773397ul, 128499677ul, 139022417ul, 150406843ul, 162723577ul,
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176048909ul, 190465427ul, 206062531ul, 222936881ul, 241193053ul,
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260944219ul, 282312799ul, 305431229ul, 330442829ul, 357502601ul,
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386778277ul, 418451333ul, 452718089ul, 489790921ul, 529899637ul,
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573292817ul, 620239453ul, 671030513ul, 725980837ul, 785430967ul,
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849749479ul, 919334987ul, 994618837ul, 1076067617ul, 1164186217ul,
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1259520799ul, 1362662261ul, 1474249943ul, 1594975441ul,
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1725587117ul, 1866894511ul, 2019773507ul, 2185171673ul,
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2364114217ul, 2557710269ul, 2767159799ul, 2993761039ul,
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3238918481ul, 3504151727ul, 3791104843ul, 4101556399ul,
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4294967291ul,
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4294967291ul // sentinel so we don't have to test result of lower_bound
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};
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inline prime_rehash_policy::prime_rehash_policy (float z)
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: m_max_load_factor(z),
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m_growth_factor (2.f),
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m_next_resize (0)
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{ }
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inline float prime_rehash_policy::max_load_factor() const
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{
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return m_max_load_factor;
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}
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// Return a prime no smaller than n.
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inline std::size_t prime_rehash_policy::next_bkt (std::size_t n) const
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{
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const unsigned long* const last = X<0>::primes + X<0>::n_primes;
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const unsigned long* p = std::lower_bound (X<0>::primes, last, n);
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m_next_resize = static_cast<std::size_t>(std::ceil(*p * m_max_load_factor));
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return *p;
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}
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// Return the smallest prime p such that alpha p >= n, where alpha
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// is the load factor.
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inline std::size_t prime_rehash_policy::bkt_for_elements (std::size_t n) const
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{
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const unsigned long* const last = X<0>::primes + X<0>::n_primes;
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const float min_bkts = n / m_max_load_factor;
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const unsigned long* p = std::lower_bound (X<0>::primes, last, min_bkts, lt());
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m_next_resize = static_cast<std::size_t>(std::ceil(*p * m_max_load_factor));
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return *p;
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}
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// Finds the smallest prime p such that alpha p > n_elt + n_ins.
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// If p > n_bkt, return make_pair(true, p); otherwise return
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// make_pair(false, 0). In principle this isn't very different from
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// bkt_for_elements.
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// The only tricky part is that we're caching the element count at
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// which we need to rehash, so we don't have to do a floating-point
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// multiply for every insertion.
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inline std::pair<bool, std::size_t>
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prime_rehash_policy
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::need_rehash (std::size_t n_bkt, std::size_t n_elt, std::size_t n_ins) const
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{
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if (n_elt + n_ins > m_next_resize) {
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float min_bkts = (float(n_ins) + float(n_elt)) / m_max_load_factor;
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if (min_bkts > n_bkt) {
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min_bkts = std::max (min_bkts, m_growth_factor * n_bkt);
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const unsigned long* const last = X<0>::primes + X<0>::n_primes;
|
|
const unsigned long* p = std::lower_bound (X<0>::primes, last, min_bkts, lt());
|
|
m_next_resize = static_cast<std::size_t>(std::ceil(*p * m_max_load_factor));
|
|
return std::make_pair(true, *p);
|
|
}
|
|
else {
|
|
m_next_resize = static_cast<std::size_t>(std::ceil(n_bkt * m_max_load_factor));
|
|
return std::make_pair(false, 0);
|
|
}
|
|
}
|
|
else
|
|
return std::make_pair(false, 0);
|
|
}
|
|
|
|
} // namespace Internal
|
|
|
|
//----------------------------------------------------------------------
|
|
// Base classes for std::tr1::hashtable. We define these base classes
|
|
// because in some cases we want to do different things depending on
|
|
// the value of a policy class. In some cases the policy class affects
|
|
// which member functions and nested typedefs are defined; we handle that
|
|
// by specializing base class templates. Several of the base class templates
|
|
// need to access other members of class template hashtable, so we use
|
|
// the "curiously recurring template pattern" for them.
|
|
|
|
namespace Internal {
|
|
|
|
// class template map_base. If the hashtable has a value type of the
|
|
// form pair<T1, T2> and a key extraction policy that returns the
|
|
// first part of the pair, the hashtable gets a mapped_type typedef.
|
|
// If it satisfies those criteria and also has unique keys, then it
|
|
// also gets an operator[].
|
|
|
|
template <typename K, typename V, typename Ex, bool unique, typename Hashtable>
|
|
struct map_base { };
|
|
|
|
template <typename K, typename Pair, typename Hashtable>
|
|
struct map_base<K, Pair, extract1st<Pair>, false, Hashtable>
|
|
{
|
|
typedef typename Pair::second_type mapped_type;
|
|
};
|
|
|
|
template <typename K, typename Pair, typename Hashtable>
|
|
struct map_base<K, Pair, extract1st<Pair>, true, Hashtable>
|
|
{
|
|
typedef typename Pair::second_type mapped_type;
|
|
mapped_type& operator[](const K& k) {
|
|
Hashtable* h = static_cast<Hashtable*>(this);
|
|
typename Hashtable::iterator it = h->insert(std::make_pair(k, mapped_type())).first;
|
|
return it->second;
|
|
}
|
|
};
|
|
|
|
// class template rehash_base. Give hashtable the max_load_factor
|
|
// functions iff the rehash policy is prime_rehash_policy.
|
|
template <typename RehashPolicy, typename Hashtable>
|
|
struct rehash_base { };
|
|
|
|
template <typename Hashtable>
|
|
struct rehash_base<prime_rehash_policy, Hashtable>
|
|
{
|
|
float max_load_factor() const {
|
|
const Hashtable* This = static_cast<const Hashtable*>(this);
|
|
return This->rehash_policy()->max_load_factor();
|
|
}
|
|
|
|
void max_load_factor(float z) {
|
|
Hashtable* This = static_cast<Hashtable*>(this);
|
|
This->rehash_policy(prime_rehash_policy(z));
|
|
}
|
|
};
|
|
|
|
// Class template hash_code_base. Encapsulates two policy issues that
|
|
// aren't quite orthogonal.
|
|
// (1) the difference between using a ranged hash function and using
|
|
// the combination of a hash function and a range-hashing function.
|
|
// In the former case we don't have such things as hash codes, so
|
|
// we have a dummy type as placeholder.
|
|
// (2) Whether or not we cache hash codes. Caching hash codes is
|
|
// meaningless if we have a ranged hash function.
|
|
// We also put the key extraction and equality comparison function
|
|
// objects here, for convenience.
|
|
|
|
// Primary template: unused except as a hook for specializations.
|
|
|
|
template <typename Key, typename Value,
|
|
typename ExtractKey, typename Equal,
|
|
typename H1, typename H2, typename H,
|
|
bool cache_hash_code>
|
|
struct hash_code_base;
|
|
|
|
// Specialization: ranged hash function, no caching hash codes. H1
|
|
// and H2 are provided but ignored. We define a dummy hash code type.
|
|
template <typename Key, typename Value,
|
|
typename ExtractKey, typename Equal,
|
|
typename H1, typename H2, typename H>
|
|
struct hash_code_base <Key, Value, ExtractKey, Equal, H1, H2, H, false>
|
|
{
|
|
protected:
|
|
hash_code_base (const ExtractKey& ex, const Equal& eq,
|
|
const H1&, const H2&, const H& h)
|
|
: m_extract(ex), m_eq(eq), m_ranged_hash(h) { }
|
|
|
|
typedef void* hash_code_t;
|
|
hash_code_t m_hash_code (const Key& k) const { return 0; }
|
|
std::size_t bucket_index (const Key& k, hash_code_t, std::size_t N) const
|
|
{ return m_ranged_hash (k, N); }
|
|
std::size_t bucket_index (const hash_node<Value, false>* p, std::size_t N) const {
|
|
return m_ranged_hash (m_extract (p->m_v), N);
|
|
}
|
|
|
|
bool compare (const Key& k, hash_code_t, hash_node<Value, false>* n) const
|
|
{ return m_eq (k, m_extract(n->m_v)); }
|
|
|
|
void copy_code (hash_node<Value, false>*, const hash_node<Value, false>*) const { }
|
|
|
|
void m_swap(hash_code_base& x) {
|
|
m_extract.m_swap(x);
|
|
m_eq.m_swap(x);
|
|
m_ranged_hash.m_swap(x);
|
|
}
|
|
|
|
protected:
|
|
ExtractKey m_extract;
|
|
Equal m_eq;
|
|
H m_ranged_hash;
|
|
};
|
|
|
|
|
|
// No specialization for ranged hash function while caching hash codes.
|
|
// That combination is meaningless, and trying to do it is an error.
|
|
|
|
|
|
// Specialization: ranged hash function, cache hash codes. This
|
|
// combination is meaningless, so we provide only a declaration
|
|
// and no definition.
|
|
|
|
template <typename Key, typename Value,
|
|
typename ExtractKey, typename Equal,
|
|
typename H1, typename H2, typename H>
|
|
struct hash_code_base <Key, Value, ExtractKey, Equal, H1, H2, H, true>;
|
|
|
|
|
|
// Specialization: hash function and range-hashing function, no
|
|
// caching of hash codes. H is provided but ignored. Provides
|
|
// typedef and accessor required by TR1.
|
|
|
|
template <typename Key, typename Value,
|
|
typename ExtractKey, typename Equal,
|
|
typename H1, typename H2>
|
|
struct hash_code_base <Key, Value, ExtractKey, Equal, H1, H2, default_ranged_hash, false>
|
|
{
|
|
typedef H1 hasher;
|
|
hasher hash_function() const { return m_h1; }
|
|
|
|
protected:
|
|
hash_code_base (const ExtractKey& ex, const Equal& eq,
|
|
const H1& h1, const H2& h2, const default_ranged_hash&)
|
|
: m_extract(ex), m_eq(eq), m_h1(h1), m_h2(h2) { }
|
|
|
|
typedef std::size_t hash_code_t;
|
|
hash_code_t m_hash_code (const Key& k) const { return m_h1(k); }
|
|
std::size_t bucket_index (const Key&, hash_code_t c, std::size_t N) const
|
|
{ return m_h2 (c, N); }
|
|
std::size_t bucket_index (const hash_node<Value, false>* p, std::size_t N) const {
|
|
return m_h2 (m_h1 (m_extract (p->m_v)), N);
|
|
}
|
|
|
|
bool compare (const Key& k, hash_code_t, hash_node<Value, false>* n) const
|
|
{ return m_eq (k, m_extract(n->m_v)); }
|
|
|
|
void copy_code (hash_node<Value, false>*, const hash_node<Value, false>*) const { }
|
|
|
|
void m_swap(hash_code_base& x) {
|
|
m_extract.m_swap(x);
|
|
m_eq.m_swap(x);
|
|
m_h1.m_swap(x);
|
|
m_h2.m_swap(x);
|
|
}
|
|
|
|
protected:
|
|
ExtractKey m_extract;
|
|
Equal m_eq;
|
|
H1 m_h1;
|
|
H2 m_h2;
|
|
};
|
|
|
|
// Specialization: hash function and range-hashing function,
|
|
// caching hash codes. H is provided but ignored. Provides
|
|
// typedef and accessor required by TR1.
|
|
template <typename Key, typename Value,
|
|
typename ExtractKey, typename Equal,
|
|
typename H1, typename H2>
|
|
struct hash_code_base <Key, Value, ExtractKey, Equal, H1, H2, default_ranged_hash, true>
|
|
{
|
|
typedef H1 hasher;
|
|
hasher hash_function() const { return m_h1; }
|
|
|
|
protected:
|
|
hash_code_base (const ExtractKey& ex, const Equal& eq,
|
|
const H1& h1, const H2& h2, const default_ranged_hash&)
|
|
: m_extract(ex), m_eq(eq), m_h1(h1), m_h2(h2) { }
|
|
|
|
typedef std::size_t hash_code_t;
|
|
hash_code_t m_hash_code (const Key& k) const { return m_h1(k); }
|
|
std::size_t bucket_index (const Key&, hash_code_t c, std::size_t N) const
|
|
{ return m_h2 (c, N); }
|
|
|
|
std::size_t bucket_index (const hash_node<Value, true>* p, std::size_t N) const {
|
|
return m_h2 (p->hash_code, N);
|
|
}
|
|
|
|
bool compare (const Key& k, hash_code_t c, hash_node<Value, true>* n) const
|
|
{ return c == n->hash_code && m_eq (k, m_extract(n->m_v)); }
|
|
|
|
void copy_code (hash_node<Value, true>* to, const hash_node<Value, true>* from) const
|
|
{ to->hash_code = from->hash_code; }
|
|
|
|
void m_swap(hash_code_base& x) {
|
|
m_extract.m_swap(x);
|
|
m_eq.m_swap(x);
|
|
m_h1.m_swap(x);
|
|
m_h2.m_swap(x);
|
|
}
|
|
|
|
protected:
|
|
ExtractKey m_extract;
|
|
Equal m_eq;
|
|
H1 m_h1;
|
|
H2 m_h2;
|
|
};
|
|
|
|
} // namespace internal
|
|
|
|
namespace std { namespace tr1 {
|
|
|
|
//----------------------------------------------------------------------
|
|
// Class template hashtable, class definition.
|
|
|
|
// Meaning of class template hashtable's template parameters
|
|
|
|
// Key and Value: arbitrary CopyConstructible types.
|
|
|
|
// Allocator: an allocator type ([lib.allocator.requirements]) whose
|
|
// value type is Value.
|
|
|
|
// ExtractKey: function object that takes a object of type Value
|
|
// and returns a value of type Key.
|
|
|
|
// Equal: function object that takes two objects of type k and returns
|
|
// a bool-like value that is true if the two objects are considered equal.
|
|
|
|
// H1: the hash function. A unary function object with argument type
|
|
// Key and result type size_t. Return values should be distributed
|
|
// over the entire range [0, numeric_limits<size_t>:::max()].
|
|
|
|
// H2: the range-hashing function (in the terminology of Tavori and
|
|
// Dreizin). A binary function object whose argument types and result
|
|
// type are all size_t. Given arguments r and N, the return value is
|
|
// in the range [0, N).
|
|
|
|
// H: the ranged hash function (Tavori and Dreizin). A binary function
|
|
// whose argument types are Key and size_t and whose result type is
|
|
// size_t. Given arguments k and N, the return value is in the range
|
|
// [0, N). Default: h(k, N) = h2(h1(k), N). If H is anything other
|
|
// than the default, H1 and H2 are ignored.
|
|
|
|
// RehashPolicy: Policy class with three members, all of which govern
|
|
// the bucket count. n_bkt(n) returns a bucket count no smaller
|
|
// than n. bkt_for_elements(n) returns a bucket count appropriate
|
|
// for an element count of n. need_rehash(n_bkt, n_elt, n_ins)
|
|
// determines whether, if the current bucket count is n_bkt and the
|
|
// current element count is n_elt, we need to increase the bucket
|
|
// count. If so, returns make_pair(true, n), where n is the new
|
|
// bucket count. If not, returns make_pair(false, <anything>).
|
|
|
|
// ??? Right now it is hard-wired that the number of buckets never
|
|
// shrinks. Should we allow RehashPolicy to change that?
|
|
|
|
// cache_hash_code: bool. true if we store the value of the hash
|
|
// function along with the value. This is a time-space tradeoff.
|
|
// Storing it may improve lookup speed by reducing the number of times
|
|
// we need to call the Equal function.
|
|
|
|
// mutable_iterators: bool. true if hashtable::iterator is a mutable
|
|
// iterator, false if iterator and const_iterator are both const
|
|
// iterators. This is true for unordered_map and unordered_multimap,
|
|
// false for unordered_set and unordered_multiset.
|
|
|
|
// unique_keys: bool. true if the return value of hashtable::count(k)
|
|
// is always at most one, false if it may be an arbitrary number. This
|
|
// true for unordered_set and unordered_map, false for unordered_multiset
|
|
// and unordered_multimap.
|
|
|
|
template <typename Key, typename Value,
|
|
typename Allocator,
|
|
typename ExtractKey, typename Equal,
|
|
typename H1, typename H2,
|
|
typename H, typename RehashPolicy,
|
|
bool cache_hash_code,
|
|
bool mutable_iterators,
|
|
bool unique_keys>
|
|
class hashtable
|
|
: public Internal::rehash_base<RehashPolicy, hashtable<Key, Value, Allocator, ExtractKey, Equal, H1, H2, H, RehashPolicy, cache_hash_code, mutable_iterators, unique_keys> >,
|
|
public Internal::hash_code_base<Key, Value, ExtractKey, Equal, H1, H2, H, cache_hash_code>,
|
|
public Internal::map_base<Key, Value, ExtractKey, unique_keys, hashtable<Key, Value, Allocator, ExtractKey, Equal, H1, H2, H, RehashPolicy, cache_hash_code, mutable_iterators, unique_keys> >
|
|
{
|
|
public:
|
|
typedef Allocator allocator_type;
|
|
typedef Value value_type;
|
|
typedef Key key_type;
|
|
typedef Equal key_equal;
|
|
// mapped_type, if present, comes from map_base.
|
|
// hasher, if present, comes from hash_code_base.
|
|
typedef typename Allocator::difference_type difference_type;
|
|
typedef typename Allocator::size_type size_type;
|
|
typedef typename Allocator::reference reference;
|
|
typedef typename Allocator::const_reference const_reference;
|
|
|
|
typedef Internal::node_iterator<value_type, !mutable_iterators, cache_hash_code>
|
|
local_iterator;
|
|
typedef Internal::node_iterator<value_type, false, cache_hash_code>
|
|
const_local_iterator;
|
|
|
|
typedef Internal::hashtable_iterator<value_type, !mutable_iterators, cache_hash_code>
|
|
iterator;
|
|
typedef Internal::hashtable_iterator<value_type, false, cache_hash_code>
|
|
const_iterator;
|
|
|
|
private:
|
|
typedef Internal::hash_node<Value, cache_hash_code> node;
|
|
typedef typename Allocator::template rebind<node>::other node_allocator_t;
|
|
typedef typename Allocator::template rebind<node*>::other bucket_allocator_t;
|
|
|
|
private:
|
|
node_allocator_t m_node_allocator;
|
|
node** m_buckets;
|
|
size_type m_bucket_count;
|
|
size_type m_element_count;
|
|
RehashPolicy m_rehash_policy;
|
|
|
|
node* m_allocate_node (const value_type& v);
|
|
void m_deallocate_node (node* n);
|
|
void m_deallocate_nodes (node**, size_type);
|
|
|
|
node** m_allocate_buckets (size_type n);
|
|
void m_deallocate_buckets (node**, size_type n);
|
|
|
|
public: // Constructor, destructor, assignment, swap
|
|
hashtable(size_type bucket_hint,
|
|
const H1&, const H2&, const H&,
|
|
const Equal&, const ExtractKey&,
|
|
const allocator_type&);
|
|
|
|
template <typename InIter>
|
|
hashtable(InIter first, InIter last,
|
|
size_type bucket_hint,
|
|
const H1&, const H2&, const H&,
|
|
const Equal&, const ExtractKey&,
|
|
const allocator_type&);
|
|
|
|
hashtable(const hashtable&);
|
|
hashtable& operator=(const hashtable&);
|
|
~hashtable();
|
|
|
|
void swap(hashtable&);
|
|
|
|
public: // Basic container operations
|
|
iterator begin() {
|
|
iterator i(m_buckets);
|
|
if (!i.m_cur_node)
|
|
i.m_incr_bucket();
|
|
return i;
|
|
}
|
|
|
|
const_iterator begin() const {
|
|
const_iterator i(m_buckets);
|
|
if (!i.m_cur_node)
|
|
i.m_incr_bucket();
|
|
return i;
|
|
}
|
|
|
|
iterator end()
|
|
{ return iterator(m_buckets + m_bucket_count); }
|
|
const_iterator end() const
|
|
{ return const_iterator(m_buckets + m_bucket_count); }
|
|
|
|
size_type size() const { return m_element_count; }
|
|
bool empty() const { return size() == 0; }
|
|
|
|
allocator_type get_allocator() const { return m_node_allocator; }
|
|
size_type max_size() const { return m_node_allocator.max_size(); }
|
|
|
|
public: // Bucket operations
|
|
size_type bucket_count() const
|
|
{ return m_bucket_count; }
|
|
size_type max_bucket_count() const
|
|
{ return max_size(); }
|
|
size_type bucket_size (size_type n) const
|
|
{ return std::distance(begin(n), end(n)); }
|
|
size_type bucket (const key_type& k) const
|
|
{ return this->bucket_index (k, this->m_hash_code, this->m_bucket_count); }
|
|
|
|
local_iterator begin(size_type n)
|
|
{ return local_iterator(m_buckets[n]); }
|
|
local_iterator end(size_type n)
|
|
{ return local_iterator(0); }
|
|
const_local_iterator begin(size_type n) const
|
|
{ return const_local_iterator(m_buckets[n]); }
|
|
const_local_iterator end(size_type n) const
|
|
{ return const_local_iterator(0); }
|
|
|
|
float load_factor() const
|
|
{ return static_cast<float>(size()) / static_cast<float>(bucket_count()); }
|
|
// max_load_factor, if present, comes from rehash_base.
|
|
|
|
// Generalization of max_load_factor. Extension, not found in TR1. Only
|
|
// useful if RehashPolicy is something other than the default.
|
|
const RehashPolicy& rehash_policy() const { return m_rehash_policy; }
|
|
void rehash_policy (const RehashPolicy&);
|
|
|
|
public: // lookup
|
|
iterator find(const key_type&);
|
|
const_iterator find(const key_type& k) const;
|
|
size_type count(const key_type& k) const;
|
|
std::pair<iterator, iterator> equal_range(const key_type& k);
|
|
std::pair<const_iterator, const_iterator> equal_range(const key_type& k) const;
|
|
|
|
private: // Insert and erase helper functions
|
|
// ??? This dispatching is a workaround for the fact that we don't
|
|
// have partial specialization of member templates; it would be
|
|
// better to just specialize insert on unique_keys. There may be a
|
|
// cleaner workaround.
|
|
typedef typename Internal::IF<unique_keys, std::pair<iterator, bool>, iterator>::type
|
|
Insert_Return_Type;
|
|
|
|
node* find_node (node* p, const key_type& k, typename hashtable::hash_code_t c);
|
|
|
|
std::pair<iterator, bool> insert (const value_type&, std::tr1::true_type);
|
|
iterator insert (const value_type&, std::tr1::false_type);
|
|
|
|
public: // Insert and erase
|
|
Insert_Return_Type insert (const value_type& v)
|
|
{ return this->insert (v, std::tr1::integral_constant<bool, unique_keys>()); }
|
|
Insert_Return_Type insert (const_iterator, const value_type& v)
|
|
{ return this->insert(v); }
|
|
|
|
template <typename InIter> void insert(InIter first, InIter last);
|
|
|
|
void erase(const_iterator);
|
|
size_type erase(const key_type&);
|
|
void erase(const_iterator, const_iterator);
|
|
void clear();
|
|
|
|
public:
|
|
// Set number of buckets to be apropriate for container of n element.
|
|
void rehash (size_type n);
|
|
|
|
private:
|
|
// Unconditionally change size of bucket array to n.
|
|
void m_rehash (size_type n);
|
|
};
|
|
|
|
//----------------------------------------------------------------------
|
|
// Definitions of class template hashtable's out-of-line member functions.
|
|
|
|
template <typename K, typename V,
|
|
typename A, typename Ex, typename Eq,
|
|
typename H1, typename H2, typename H, typename RP,
|
|
bool c, bool m, bool u>
|
|
typename hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::node*
|
|
hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::m_allocate_node (const value_type& v)
|
|
{
|
|
node* n = m_node_allocator.allocate(1);
|
|
try {
|
|
get_allocator().construct(&n->m_v, v);
|
|
n->m_next = 0;
|
|
return n;
|
|
}
|
|
catch(...) {
|
|
m_node_allocator.deallocate(n, 1);
|
|
throw;
|
|
}
|
|
}
|
|
|
|
template <typename K, typename V,
|
|
typename A, typename Ex, typename Eq,
|
|
typename H1, typename H2, typename H, typename RP,
|
|
bool c, bool m, bool u>
|
|
void
|
|
hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::m_deallocate_node (node* n)
|
|
{
|
|
get_allocator().destroy(&n->m_v);
|
|
m_node_allocator.deallocate(n, 1);
|
|
}
|
|
|
|
template <typename K, typename V,
|
|
typename A, typename Ex, typename Eq,
|
|
typename H1, typename H2, typename H, typename RP,
|
|
bool c, bool m, bool u>
|
|
void
|
|
hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>
|
|
::m_deallocate_nodes (node** array, size_type n)
|
|
{
|
|
for (size_type i = 0; i < n; ++i) {
|
|
node* p = array[i];
|
|
while (p) {
|
|
node* tmp = p;
|
|
p = p->m_next;
|
|
m_deallocate_node (tmp);
|
|
}
|
|
array[i] = 0;
|
|
}
|
|
}
|
|
|
|
template <typename K, typename V,
|
|
typename A, typename Ex, typename Eq,
|
|
typename H1, typename H2, typename H, typename RP,
|
|
bool c, bool m, bool u>
|
|
typename hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::node**
|
|
hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::m_allocate_buckets (size_type n)
|
|
{
|
|
bucket_allocator_t alloc(m_node_allocator);
|
|
|
|
// We allocate one extra bucket to hold a sentinel, an arbitrary
|
|
// non-null pointer. Iterator increment relies on this.
|
|
node** p = alloc.allocate(n+1);
|
|
std::fill(p, p+n, (node*) 0);
|
|
p[n] = reinterpret_cast<node*>(0x1000);
|
|
return p;
|
|
}
|
|
|
|
template <typename K, typename V,
|
|
typename A, typename Ex, typename Eq,
|
|
typename H1, typename H2, typename H, typename RP,
|
|
bool c, bool m, bool u>
|
|
void
|
|
hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>
|
|
::m_deallocate_buckets (node** p, size_type n)
|
|
{
|
|
bucket_allocator_t alloc(m_node_allocator);
|
|
alloc.deallocate(p, n+1);
|
|
}
|
|
|
|
template <typename K, typename V,
|
|
typename A, typename Ex, typename Eq,
|
|
typename H1, typename H2, typename H, typename RP,
|
|
bool c, bool m, bool u>
|
|
hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>
|
|
::hashtable(size_type bucket_hint,
|
|
const H1& h1, const H2& h2, const H& h,
|
|
const Eq& eq, const Ex& exk,
|
|
const allocator_type& a)
|
|
: Internal::rehash_base<RP,hashtable> (),
|
|
Internal::hash_code_base<K,V,Ex,Eq,H1,H2,H,c> (exk, eq, h1, h2, h),
|
|
Internal::map_base<K,V,Ex,u,hashtable> (),
|
|
m_node_allocator(a),
|
|
m_bucket_count (0),
|
|
m_element_count (0),
|
|
m_rehash_policy ()
|
|
{
|
|
m_bucket_count = m_rehash_policy.next_bkt(bucket_hint);
|
|
m_buckets = m_allocate_buckets (m_bucket_count);
|
|
}
|
|
|
|
template <typename K, typename V,
|
|
typename A, typename Ex, typename Eq,
|
|
typename H1, typename H2, typename H, typename RP,
|
|
bool c, bool m, bool u>
|
|
template <typename InIter>
|
|
hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>
|
|
::hashtable(InIter f, InIter l,
|
|
size_type bucket_hint,
|
|
const H1& h1, const H2& h2, const H& h,
|
|
const Eq& eq, const Ex& exk,
|
|
const allocator_type& a)
|
|
: Internal::rehash_base<RP,hashtable> (),
|
|
Internal::hash_code_base<K,V,Ex,Eq,H1,H2,H,c> (exk, eq, h1, h2, h),
|
|
Internal::map_base<K,V,Ex,u,hashtable> (),
|
|
m_node_allocator(a),
|
|
m_bucket_count (0),
|
|
m_element_count (0),
|
|
m_rehash_policy ()
|
|
{
|
|
m_bucket_count = std::max(m_rehash_policy.next_bkt(bucket_hint),
|
|
m_rehash_policy.bkt_for_elements(Internal::distance_fw(f, l)));
|
|
m_buckets = m_allocate_buckets (m_bucket_count);
|
|
try {
|
|
for (; f != l; ++f)
|
|
this->insert (*f);
|
|
}
|
|
catch(...) {
|
|
clear();
|
|
m_deallocate_buckets (m_buckets, m_bucket_count);
|
|
throw;
|
|
}
|
|
}
|
|
|
|
template <typename K, typename V,
|
|
typename A, typename Ex, typename Eq,
|
|
typename H1, typename H2, typename H, typename RP,
|
|
bool c, bool m, bool u>
|
|
hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>
|
|
::hashtable(const hashtable& ht)
|
|
: Internal::rehash_base<RP,hashtable> (ht),
|
|
Internal::hash_code_base<K,V,Ex,Eq,H1,H2,H,c> (ht),
|
|
Internal::map_base<K,V,Ex,u,hashtable> (ht),
|
|
m_node_allocator(ht.get_allocator()),
|
|
m_bucket_count (ht.m_bucket_count),
|
|
m_element_count (ht.m_element_count),
|
|
m_rehash_policy (ht.m_rehash_policy)
|
|
{
|
|
m_buckets = m_allocate_buckets (m_bucket_count);
|
|
try {
|
|
for (size_t i = 0; i < ht.m_bucket_count; ++i) {
|
|
node* n = ht.m_buckets[i];
|
|
node** tail = m_buckets + i;
|
|
while (n) {
|
|
*tail = m_allocate_node (n);
|
|
(*tail).copy_code_from (n);
|
|
tail = &((*tail)->m_next);
|
|
n = n->m_next;
|
|
}
|
|
}
|
|
}
|
|
catch (...) {
|
|
clear();
|
|
m_deallocate_buckets (m_buckets, m_bucket_count);
|
|
throw;
|
|
}
|
|
}
|
|
|
|
template <typename K, typename V,
|
|
typename A, typename Ex, typename Eq,
|
|
typename H1, typename H2, typename H, typename RP,
|
|
bool c, bool m, bool u>
|
|
hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>&
|
|
hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::operator= (const hashtable& ht)
|
|
{
|
|
hashtable tmp(ht);
|
|
this->swap(tmp);
|
|
return *this;
|
|
}
|
|
|
|
template <typename K, typename V,
|
|
typename A, typename Ex, typename Eq,
|
|
typename H1, typename H2, typename H, typename RP,
|
|
bool c, bool m, bool u>
|
|
hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::~hashtable()
|
|
{
|
|
clear();
|
|
m_deallocate_buckets(m_buckets, m_bucket_count);
|
|
}
|
|
|
|
template <typename K, typename V,
|
|
typename A, typename Ex, typename Eq,
|
|
typename H1, typename H2, typename H, typename RP,
|
|
bool c, bool m, bool u>
|
|
void hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::swap (hashtable& x)
|
|
{
|
|
// The only base class with member variables is hash_code_base. We
|
|
// define hash_code_base::m_swap because different specializations
|
|
// have different members.
|
|
Internal::hash_code_base<K, V, Ex, Eq, H1, H2, H, c>::m_swap(x);
|
|
|
|
// open LWG issue 431
|
|
// std::swap(m_node_allocator, x.m_node_allocator);
|
|
std::swap (m_rehash_policy, x.m_rehash_policy);
|
|
std::swap (m_buckets, x.m_buckets);
|
|
std::swap (m_bucket_count, x.m_bucket_count);
|
|
std::swap (m_element_count, x.m_element_count);
|
|
}
|
|
|
|
template <typename K, typename V,
|
|
typename A, typename Ex, typename Eq,
|
|
typename H1, typename H2, typename H, typename RP,
|
|
bool c, bool m, bool u>
|
|
void
|
|
hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::rehash_policy (const RP& pol)
|
|
{
|
|
m_rehash_policy = pol;
|
|
size_type n_bkt = pol.bkt_for_elements(m_element_count);
|
|
if (n_bkt > m_bucket_count)
|
|
m_rehash (n_bkt);
|
|
}
|
|
|
|
template <typename K, typename V,
|
|
typename A, typename Ex, typename Eq,
|
|
typename H1, typename H2, typename H, typename RP,
|
|
bool c, bool m, bool u>
|
|
typename hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::iterator
|
|
hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::find (const key_type& k)
|
|
{
|
|
typename hashtable::hash_code_t code = this->m_hash_code (k);
|
|
std::size_t n = this->bucket_index (k, code, this->bucket_count());
|
|
node* p = find_node (m_buckets[n], k, code);
|
|
return p ? iterator(p, m_buckets + n) : this->end();
|
|
}
|
|
|
|
template <typename K, typename V,
|
|
typename A, typename Ex, typename Eq,
|
|
typename H1, typename H2, typename H, typename RP,
|
|
bool c, bool m, bool u>
|
|
typename hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::const_iterator
|
|
hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::find (const key_type& k) const
|
|
{
|
|
typename hashtable::hash_code_t code = this->m_hash_code (k);
|
|
std::size_t n = this->bucket_index (k, code, this->bucket_count());
|
|
node* p = find_node (m_buckets[n], k, code);
|
|
return p ? const_iterator(p, m_buckets + n) : this->end();
|
|
}
|
|
|
|
template <typename K, typename V,
|
|
typename A, typename Ex, typename Eq,
|
|
typename H1, typename H2, typename H, typename RP,
|
|
bool c, bool m, bool u>
|
|
typename hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::size_type
|
|
hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::count (const key_type& k) const
|
|
{
|
|
typename hashtable::hash_code_t code = this->m_hash_code (k);
|
|
std::size_t n = this->bucket_index (k, code, this->bucket_count());
|
|
size_t result = 0;
|
|
for (node* p = m_buckets[n]; p ; p = p->m_next)
|
|
if (this->compare (k, code, p))
|
|
++result;
|
|
return result;
|
|
}
|
|
|
|
template <typename K, typename V,
|
|
typename A, typename Ex, typename Eq,
|
|
typename H1, typename H2, typename H, typename RP,
|
|
bool c, bool m, bool u>
|
|
std::pair<typename hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::iterator,
|
|
typename hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::iterator>
|
|
hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::equal_range (const key_type& k)
|
|
{
|
|
typename hashtable::hash_code_t code = this->m_hash_code (k);
|
|
std::size_t n = this->bucket_index (k, code, this->bucket_count());
|
|
node** head = m_buckets + n;
|
|
node* p = find_node (*head, k, code);
|
|
|
|
if (p) {
|
|
node* p1 = p->m_next;
|
|
for (; p1 ; p1 = p1->m_next)
|
|
if (!this->compare (k, code, p1))
|
|
break;
|
|
iterator first(p, head);
|
|
iterator last(p1, head);
|
|
if (!p1)
|
|
last.m_incr_bucket();
|
|
return std::make_pair(first, last);
|
|
}
|
|
else
|
|
return std::make_pair (this->end(), this->end());
|
|
}
|
|
|
|
template <typename K, typename V,
|
|
typename A, typename Ex, typename Eq,
|
|
typename H1, typename H2, typename H, typename RP,
|
|
bool c, bool m, bool u>
|
|
std::pair<typename hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::const_iterator,
|
|
typename hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::const_iterator>
|
|
hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::equal_range (const key_type& k) const
|
|
{
|
|
typename hashtable::hash_code_t code = this->m_hash_code (k);
|
|
std::size_t n = this->bucket_index (k, code, this->bucket_count());
|
|
node** head = m_buckets + n;
|
|
node* p = find_node (*head, k, code);
|
|
|
|
if (p) {
|
|
node* p1 = p->m_next;
|
|
for (; p1 ; p1 = p1->m_next)
|
|
if (!this->compare (k, code, p1))
|
|
break;
|
|
const_iterator first(p, head);
|
|
const_iterator last(p1, head);
|
|
if (!p1)
|
|
last.m_incr_bucket();
|
|
return std::make_pair(first, last);
|
|
}
|
|
else
|
|
return std::make_pair (this->end(), this->end());
|
|
}
|
|
|
|
// Find the node whose key compares equal to k, beginning the search
|
|
// at p (usually the head of a bucket). Return nil if no node is found.
|
|
template <typename K, typename V,
|
|
typename A, typename Ex, typename Eq,
|
|
typename H1, typename H2, typename H, typename RP,
|
|
bool c, bool m, bool u>
|
|
typename hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::node*
|
|
hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>
|
|
::find_node (node* p, const key_type& k, typename hashtable::hash_code_t code)
|
|
{
|
|
for ( ; p ; p = p->m_next)
|
|
if (this->compare (k, code, p))
|
|
return p;
|
|
return false;
|
|
}
|
|
|
|
// Insert v if no element with its key is already present.
|
|
template <typename K, typename V,
|
|
typename A, typename Ex, typename Eq,
|
|
typename H1, typename H2, typename H, typename RP,
|
|
bool c, bool m, bool u>
|
|
std::pair<typename hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::iterator, bool>
|
|
hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>
|
|
::insert (const value_type& v, std::tr1::true_type)
|
|
{
|
|
const key_type& k = this->m_extract(v);
|
|
typename hashtable::hash_code_t code = this->m_hash_code (k);
|
|
size_type n = this->bucket_index (k, code, m_bucket_count);
|
|
|
|
if (node* p = find_node (m_buckets[n], k, code))
|
|
return std::make_pair(iterator(p, m_buckets + n), false);
|
|
|
|
std::pair<bool, size_t> do_rehash
|
|
= m_rehash_policy.need_rehash(m_bucket_count, m_element_count, 1);
|
|
|
|
// Allocate the new node before doing the rehash so that we don't
|
|
// do a rehash if the allocation throws.
|
|
node* new_node = m_allocate_node (v);
|
|
|
|
try {
|
|
if (do_rehash.first) {
|
|
n = this->bucket_index (k, code, do_rehash.second);
|
|
m_rehash(do_rehash.second);
|
|
}
|
|
|
|
new_node->m_next = m_buckets[n];
|
|
m_buckets[n] = new_node;
|
|
++m_element_count;
|
|
return std::make_pair(iterator (new_node, m_buckets + n), true);
|
|
}
|
|
catch (...) {
|
|
m_deallocate_node (new_node);
|
|
throw;
|
|
}
|
|
}
|
|
|
|
// Insert v unconditionally.
|
|
template <typename K, typename V,
|
|
typename A, typename Ex, typename Eq,
|
|
typename H1, typename H2, typename H, typename RP,
|
|
bool c, bool m, bool u>
|
|
typename hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::iterator
|
|
hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>
|
|
::insert (const value_type& v, std::tr1::false_type)
|
|
{
|
|
std::pair<bool, std::size_t> do_rehash
|
|
= m_rehash_policy.need_rehash(m_bucket_count, m_element_count, 1);
|
|
if (do_rehash.first)
|
|
m_rehash(do_rehash.second);
|
|
|
|
const key_type& k = this->m_extract(v);
|
|
typename hashtable::hash_code_t code = this->m_hash_code (k);
|
|
size_type n = this->bucket_index (k, code, m_bucket_count);
|
|
|
|
node* new_node = m_allocate_node (v);
|
|
node* prev = find_node (m_buckets[n], k, code);
|
|
if (prev) {
|
|
new_node->m_next = prev->m_next;
|
|
prev->m_next = new_node;
|
|
}
|
|
else {
|
|
new_node->m_next = m_buckets[n];
|
|
m_buckets[n] = new_node;
|
|
}
|
|
|
|
++m_element_count;
|
|
return iterator (new_node, m_buckets + n);
|
|
}
|
|
|
|
template <typename K, typename V,
|
|
typename A, typename Ex, typename Eq,
|
|
typename H1, typename H2, typename H, typename RP,
|
|
bool c, bool m, bool u>
|
|
template <typename InIter>
|
|
void
|
|
hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::insert(InIter first, InIter last)
|
|
{
|
|
size_type n_elt = Internal::distance_fw (first, last);
|
|
std::pair<bool, std::size_t> do_rehash
|
|
= m_rehash_policy.need_rehash(m_bucket_count, m_element_count, n_elt);
|
|
if (do_rehash.first)
|
|
m_rehash(do_rehash.second);
|
|
|
|
for (; first != last; ++first)
|
|
this->insert (*first);
|
|
}
|
|
|
|
// XXX We're following the TR in giving this a return type of void,
|
|
// but that ought to change. The return type should be const_iterator,
|
|
// and it should return the iterator following the one we've erased.
|
|
// That would simplify range erase.
|
|
template <typename K, typename V,
|
|
typename A, typename Ex, typename Eq,
|
|
typename H1, typename H2, typename H, typename RP,
|
|
bool c, bool m, bool u>
|
|
void hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::erase (const_iterator i)
|
|
{
|
|
node* p = i.m_cur_node;
|
|
node* cur = *i.m_cur_bucket;
|
|
if (cur == p)
|
|
*i.m_cur_bucket = cur->m_next;
|
|
else {
|
|
node* next = cur->m_next;
|
|
while (next != p) {
|
|
cur = next;
|
|
next = cur->m_next;
|
|
}
|
|
cur->m_next = next->m_next;
|
|
}
|
|
|
|
m_deallocate_node (p);
|
|
--m_element_count;
|
|
}
|
|
|
|
template <typename K, typename V,
|
|
typename A, typename Ex, typename Eq,
|
|
typename H1, typename H2, typename H, typename RP,
|
|
bool c, bool m, bool u>
|
|
typename hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::size_type
|
|
hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::erase(const key_type& k)
|
|
{
|
|
typename hashtable::hash_code_t code = this->m_hash_code (k);
|
|
size_type n = this->bucket_index (k, code, m_bucket_count);
|
|
|
|
node** slot = m_buckets + n;
|
|
while (*slot && ! this->compare (k, code, *slot))
|
|
slot = &((*slot)->m_next);
|
|
|
|
while (*slot && this->compare (k, code, *slot)) {
|
|
node* n = *slot;
|
|
*slot = n->m_next;
|
|
m_deallocate_node (n);
|
|
--m_element_count;
|
|
}
|
|
}
|
|
|
|
// ??? This could be optimized by taking advantage of the bucket
|
|
// structure, but it's not clear that it's worth doing. It probably
|
|
// wouldn't even be an optimization unless the load factor is large.
|
|
template <typename K, typename V,
|
|
typename A, typename Ex, typename Eq,
|
|
typename H1, typename H2, typename H, typename RP,
|
|
bool c, bool m, bool u>
|
|
void hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>
|
|
::erase(const_iterator first, const_iterator last)
|
|
{
|
|
while (first != last) {
|
|
const_iterator next = first;
|
|
++next;
|
|
this->erase(first);
|
|
first = next;
|
|
}
|
|
}
|
|
|
|
template <typename K, typename V,
|
|
typename A, typename Ex, typename Eq,
|
|
typename H1, typename H2, typename H, typename RP,
|
|
bool c, bool m, bool u>
|
|
void hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::clear()
|
|
{
|
|
m_deallocate_nodes (m_buckets, m_bucket_count);
|
|
m_element_count = 0;
|
|
}
|
|
|
|
template <typename K, typename V,
|
|
typename A, typename Ex, typename Eq,
|
|
typename H1, typename H2, typename H, typename RP,
|
|
bool c, bool m, bool u>
|
|
void
|
|
hashtable<K,V,A,Ex,Eq,H1,H2,H,RP,c,m,u>::m_rehash (size_type N)
|
|
{
|
|
node** new_array = m_allocate_buckets (N);
|
|
try {
|
|
for (size_type i = 0; i < m_bucket_count; ++i)
|
|
while (node* p = m_buckets[i]) {
|
|
size_type new_index = this->bucket_index (p, N);
|
|
m_buckets[i] = p->m_next;
|
|
p->m_next = new_array[new_index];
|
|
new_array[new_index] = p;
|
|
}
|
|
m_deallocate_buckets (m_buckets, m_bucket_count);
|
|
m_bucket_count = N;
|
|
m_buckets = new_array;
|
|
}
|
|
catch (...) {
|
|
// A failure here means that a hash function threw an exception.
|
|
// We can't restore the previous state without calling the hash
|
|
// function again, so the only sensible recovery is to delete
|
|
// everything.
|
|
m_deallocate_nodes (new_array, N);
|
|
m_deallocate_buckets (new_array, N);
|
|
m_deallocate_nodes (m_buckets, m_bucket_count);
|
|
m_element_count = 0;
|
|
throw;
|
|
}
|
|
}
|
|
|
|
} } // Namespace std::tr1
|
|
|
|
#endif /* GNU_LIBSTDCXX_TR1_HASHTABLE_ */
|
|
|