610 lines
17 KiB
Plaintext
610 lines
17 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="zlib" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=zlib - Win32 LIB Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE "zlib - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "zlib - Win32 DLL Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "zlib - Win32 DLL ASM Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "zlib - Win32 DLL ASM Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "zlib - Win32 LIB Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE "zlib - Win32 LIB ASM Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "zlib - Win32 LIB ASM Debug" (based on "Win32 (x86) Static Library")
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# Name "zlib - Win32 DLL ASM Debug"
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# Name "zlib - Win32 LIB Debug"
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|
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug"
|
|
|
|
# Begin Custom Build - Assembling...
|
|
IntDir=.\Win32_DLL_ASM_Debug
|
|
InputPath=..\..\contrib\masmx86\gvmat32.asm
|
|
InputName=gvmat32
|
|
|
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release"
|
|
|
|
# Begin Custom Build - Assembling...
|
|
IntDir=.\Win32_LIB_ASM_Release
|
|
InputPath=..\..\contrib\masmx86\gvmat32.asm
|
|
InputName=gvmat32
|
|
|
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug"
|
|
|
|
# Begin Custom Build - Assembling...
|
|
IntDir=.\Win32_LIB_ASM_Debug
|
|
InputPath=..\..\contrib\masmx86\gvmat32.asm
|
|
InputName=gvmat32
|
|
|
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\contrib\masmx86\gvmat32c.c
|
|
|
|
!IF "$(CFG)" == "zlib - Win32 DLL Release"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
# ADD CPP /I "..\.."
|
|
|
|
!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
# ADD CPP /I "..\.."
|
|
|
|
!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Release"
|
|
|
|
# ADD CPP /I "..\.."
|
|
|
|
!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug"
|
|
|
|
# ADD CPP /I "..\.."
|
|
|
|
!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
# ADD CPP /I "..\.."
|
|
|
|
!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
# ADD CPP /I "..\.."
|
|
|
|
!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release"
|
|
|
|
# ADD CPP /I "..\.."
|
|
|
|
!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug"
|
|
|
|
# ADD CPP /I "..\.."
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\contrib\masmx86\inffas32.asm
|
|
|
|
!IF "$(CFG)" == "zlib - Win32 DLL Release"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Release"
|
|
|
|
# Begin Custom Build - Assembling...
|
|
IntDir=.\Win32_DLL_ASM_Release
|
|
InputPath=..\..\contrib\masmx86\inffas32.asm
|
|
InputName=inffas32
|
|
|
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug"
|
|
|
|
# Begin Custom Build - Assembling...
|
|
IntDir=.\Win32_DLL_ASM_Debug
|
|
InputPath=..\..\contrib\masmx86\inffas32.asm
|
|
InputName=inffas32
|
|
|
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release"
|
|
|
|
# Begin Custom Build - Assembling...
|
|
IntDir=.\Win32_LIB_ASM_Release
|
|
InputPath=..\..\contrib\masmx86\inffas32.asm
|
|
InputName=inffas32
|
|
|
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug"
|
|
|
|
# Begin Custom Build - Assembling...
|
|
IntDir=.\Win32_LIB_ASM_Debug
|
|
InputPath=..\..\contrib\masmx86\inffas32.asm
|
|
InputName=inffas32
|
|
|
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# End Group
|
|
# Begin Source File
|
|
|
|
SOURCE=.\README.txt
|
|
# End Source File
|
|
# End Target
|
|
# End Project
|