bae90c989c
This revision was committed January 7, 2014. The next revision deleted runtime/mfinal.c. That will be done in a subsequent merge. This merge changes type descriptors to add a zero field, pointing to a zero value for that type. This is implemented as a common variable. * go-gcc.cc (Gcc_backend::implicit_variable): Add is_common and alignment parameters. Permit init parameter to be NULL. From-SVN: r211249
166 lines
4.4 KiB
Go
166 lines
4.4 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Package ioutil implements some I/O utility functions.
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package ioutil
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import (
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"bytes"
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"io"
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"os"
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"sort"
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"sync"
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)
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// readAll reads from r until an error or EOF and returns the data it read
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// from the internal buffer allocated with a specified capacity.
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func readAll(r io.Reader, capacity int64) (b []byte, err error) {
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buf := bytes.NewBuffer(make([]byte, 0, capacity))
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// If the buffer overflows, we will get bytes.ErrTooLarge.
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// Return that as an error. Any other panic remains.
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defer func() {
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e := recover()
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if e == nil {
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return
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}
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if panicErr, ok := e.(error); ok && panicErr == bytes.ErrTooLarge {
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err = panicErr
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} else {
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panic(e)
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}
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}()
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_, err = buf.ReadFrom(r)
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return buf.Bytes(), err
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}
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// ReadAll reads from r until an error or EOF and returns the data it read.
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// A successful call returns err == nil, not err == EOF. Because ReadAll is
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// defined to read from src until EOF, it does not treat an EOF from Read
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// as an error to be reported.
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func ReadAll(r io.Reader) ([]byte, error) {
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return readAll(r, bytes.MinRead)
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}
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// ReadFile reads the file named by filename and returns the contents.
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// A successful call returns err == nil, not err == EOF. Because ReadFile
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// reads the whole file, it does not treat an EOF from Read as an error
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// to be reported.
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func ReadFile(filename string) ([]byte, error) {
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f, err := os.Open(filename)
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if err != nil {
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return nil, err
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}
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defer f.Close()
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// It's a good but not certain bet that FileInfo will tell us exactly how much to
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// read, so let's try it but be prepared for the answer to be wrong.
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var n int64
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if fi, err := f.Stat(); err == nil {
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// Don't preallocate a huge buffer, just in case.
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if size := fi.Size(); size < 1e9 {
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n = size
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}
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}
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// As initial capacity for readAll, use n + a little extra in case Size is zero,
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// and to avoid another allocation after Read has filled the buffer. The readAll
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// call will read into its allocated internal buffer cheaply. If the size was
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// wrong, we'll either waste some space off the end or reallocate as needed, but
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// in the overwhelmingly common case we'll get it just right.
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return readAll(f, n+bytes.MinRead)
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}
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// WriteFile writes data to a file named by filename.
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// If the file does not exist, WriteFile creates it with permissions perm;
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// otherwise WriteFile truncates it before writing.
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func WriteFile(filename string, data []byte, perm os.FileMode) error {
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f, err := os.OpenFile(filename, os.O_WRONLY|os.O_CREATE|os.O_TRUNC, perm)
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if err != nil {
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return err
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}
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n, err := f.Write(data)
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if err == nil && n < len(data) {
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err = io.ErrShortWrite
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}
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if err1 := f.Close(); err == nil {
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err = err1
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}
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return err
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}
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// byName implements sort.Interface.
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type byName []os.FileInfo
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func (f byName) Len() int { return len(f) }
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func (f byName) Less(i, j int) bool { return f[i].Name() < f[j].Name() }
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func (f byName) Swap(i, j int) { f[i], f[j] = f[j], f[i] }
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// ReadDir reads the directory named by dirname and returns
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// a list of sorted directory entries.
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func ReadDir(dirname string) ([]os.FileInfo, error) {
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f, err := os.Open(dirname)
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if err != nil {
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return nil, err
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}
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list, err := f.Readdir(-1)
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f.Close()
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if err != nil {
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return nil, err
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}
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sort.Sort(byName(list))
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return list, nil
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}
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type nopCloser struct {
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io.Reader
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}
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func (nopCloser) Close() error { return nil }
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// NopCloser returns a ReadCloser with a no-op Close method wrapping
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// the provided Reader r.
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func NopCloser(r io.Reader) io.ReadCloser {
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return nopCloser{r}
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}
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type devNull int
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// devNull implements ReaderFrom as an optimization so io.Copy to
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// ioutil.Discard can avoid doing unnecessary work.
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var _ io.ReaderFrom = devNull(0)
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func (devNull) Write(p []byte) (int, error) {
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return len(p), nil
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}
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func (devNull) WriteString(s string) (int, error) {
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return len(s), nil
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}
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var blackHolePool = sync.Pool{
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New: func() interface{} {
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b := make([]byte, 8192)
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return &b
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},
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}
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func (devNull) ReadFrom(r io.Reader) (n int64, err error) {
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bufp := blackHolePool.Get().(*[]byte)
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readSize := 0
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for {
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readSize, err = r.Read(*bufp)
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n += int64(readSize)
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if err != nil {
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blackHolePool.Put(bufp)
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if err == io.EOF {
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return n, nil
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}
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return
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}
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}
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}
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// Discard is an io.Writer on which all Write calls succeed
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// without doing anything.
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var Discard io.Writer = devNull(0)
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