gcc/libgo/go/syscall/exec_windows.go
Ian Lance Taylor f8d9fa9e80 libgo, compiler: Upgrade libgo to Go 1.4, except for runtime.
This upgrades all of libgo other than the runtime package to
the Go 1.4 release.  In Go 1.4 much of the runtime was
rewritten into Go.  Merging that code will take more time and
will not change the API, so I'm putting it off for now.

There are a few runtime changes anyhow, to accomodate other
packages that rely on minor modifications to the runtime
support.

The compiler changes slightly to add a one-bit flag to each
type descriptor kind that is stored directly in an interface,
which for gccgo is currently only pointer types.  Another
one-bit flag (gcprog) is reserved because it is used by the gc
compiler, but gccgo does not currently use it.

There is another error check in the compiler since I ran
across it during testing.

gotools/:
	* Makefile.am (go_cmd_go_files): Sort entries.  Add generate.go.
	* Makefile.in: Rebuild.

From-SVN: r219627
2015-01-15 00:27:56 +00:00

341 lines
7.2 KiB
Go

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Fork, exec, wait, etc.
package syscall
import (
"sync"
"unicode/utf16"
"unsafe"
)
var ForkLock sync.RWMutex
// EscapeArg rewrites command line argument s as prescribed
// in http://msdn.microsoft.com/en-us/library/ms880421.
// This function returns "" (2 double quotes) if s is empty.
// Alternatively, these transformations are done:
// - every back slash (\) is doubled, but only if immediately
// followed by double quote (");
// - every double quote (") is escaped by back slash (\);
// - finally, s is wrapped with double quotes (arg -> "arg"),
// but only if there is space or tab inside s.
func EscapeArg(s string) string {
if len(s) == 0 {
return "\"\""
}
n := len(s)
hasSpace := false
for i := 0; i < len(s); i++ {
switch s[i] {
case '"', '\\':
n++
case ' ', '\t':
hasSpace = true
}
}
if hasSpace {
n += 2
}
if n == len(s) {
return s
}
qs := make([]byte, n)
j := 0
if hasSpace {
qs[j] = '"'
j++
}
slashes := 0
for i := 0; i < len(s); i++ {
switch s[i] {
default:
slashes = 0
qs[j] = s[i]
case '\\':
slashes++
qs[j] = s[i]
case '"':
for ; slashes > 0; slashes-- {
qs[j] = '\\'
j++
}
qs[j] = '\\'
j++
qs[j] = s[i]
}
j++
}
if hasSpace {
for ; slashes > 0; slashes-- {
qs[j] = '\\'
j++
}
qs[j] = '"'
j++
}
return string(qs[:j])
}
// makeCmdLine builds a command line out of args by escaping "special"
// characters and joining the arguments with spaces.
func makeCmdLine(args []string) string {
var s string
for _, v := range args {
if s != "" {
s += " "
}
s += EscapeArg(v)
}
return s
}
// createEnvBlock converts an array of environment strings into
// the representation required by CreateProcess: a sequence of NUL
// terminated strings followed by a nil.
// Last bytes are two UCS-2 NULs, or four NUL bytes.
func createEnvBlock(envv []string) *uint16 {
if len(envv) == 0 {
return &utf16.Encode([]rune("\x00\x00"))[0]
}
length := 0
for _, s := range envv {
length += len(s) + 1
}
length += 1
b := make([]byte, length)
i := 0
for _, s := range envv {
l := len(s)
copy(b[i:i+l], []byte(s))
copy(b[i+l:i+l+1], []byte{0})
i = i + l + 1
}
copy(b[i:i+1], []byte{0})
return &utf16.Encode([]rune(string(b)))[0]
}
func CloseOnExec(fd Handle) {
SetHandleInformation(Handle(fd), HANDLE_FLAG_INHERIT, 0)
}
func SetNonblock(fd Handle, nonblocking bool) (err error) {
return nil
}
// FullPath retrieves the full path of the specified file.
func FullPath(name string) (path string, err error) {
p, err := UTF16PtrFromString(name)
if err != nil {
return "", err
}
buf := make([]uint16, 100)
n, err := GetFullPathName(p, uint32(len(buf)), &buf[0], nil)
if err != nil {
return "", err
}
if n > uint32(len(buf)) {
// Windows is asking for bigger buffer.
buf = make([]uint16, n)
n, err = GetFullPathName(p, uint32(len(buf)), &buf[0], nil)
if err != nil {
return "", err
}
if n > uint32(len(buf)) {
return "", EINVAL
}
}
return UTF16ToString(buf[:n]), nil
}
func isSlash(c uint8) bool {
return c == '\\' || c == '/'
}
func normalizeDir(dir string) (name string, err error) {
ndir, err := FullPath(dir)
if err != nil {
return "", err
}
if len(ndir) > 2 && isSlash(ndir[0]) && isSlash(ndir[1]) {
// dir cannot have \\server\share\path form
return "", EINVAL
}
return ndir, nil
}
func volToUpper(ch int) int {
if 'a' <= ch && ch <= 'z' {
ch += 'A' - 'a'
}
return ch
}
func joinExeDirAndFName(dir, p string) (name string, err error) {
if len(p) == 0 {
return "", EINVAL
}
if len(p) > 2 && isSlash(p[0]) && isSlash(p[1]) {
// \\server\share\path form
return p, nil
}
if len(p) > 1 && p[1] == ':' {
// has drive letter
if len(p) == 2 {
return "", EINVAL
}
if isSlash(p[2]) {
return p, nil
} else {
d, err := normalizeDir(dir)
if err != nil {
return "", err
}
if volToUpper(int(p[0])) == volToUpper(int(d[0])) {
return FullPath(d + "\\" + p[2:])
} else {
return FullPath(p)
}
}
} else {
// no drive letter
d, err := normalizeDir(dir)
if err != nil {
return "", err
}
if isSlash(p[0]) {
return FullPath(d[:2] + p)
} else {
return FullPath(d + "\\" + p)
}
}
// we shouldn't be here
return "", EINVAL
}
type ProcAttr struct {
Dir string
Env []string
Files []uintptr
Sys *SysProcAttr
}
type SysProcAttr struct {
HideWindow bool
CmdLine string // used if non-empty, else the windows command line is built by escaping the arguments passed to StartProcess
CreationFlags uint32
}
var zeroProcAttr ProcAttr
var zeroSysProcAttr SysProcAttr
func StartProcess(argv0 string, argv []string, attr *ProcAttr) (pid int, handle uintptr, err error) {
if len(argv0) == 0 {
return 0, 0, EWINDOWS
}
if attr == nil {
attr = &zeroProcAttr
}
sys := attr.Sys
if sys == nil {
sys = &zeroSysProcAttr
}
if len(attr.Files) > 3 {
return 0, 0, EWINDOWS
}
if len(attr.Dir) != 0 {
// StartProcess assumes that argv0 is relative to attr.Dir,
// because it implies Chdir(attr.Dir) before executing argv0.
// Windows CreateProcess assumes the opposite: it looks for
// argv0 relative to the current directory, and, only once the new
// process is started, it does Chdir(attr.Dir). We are adjusting
// for that difference here by making argv0 absolute.
var err error
argv0, err = joinExeDirAndFName(attr.Dir, argv0)
if err != nil {
return 0, 0, err
}
}
argv0p, err := UTF16PtrFromString(argv0)
if err != nil {
return 0, 0, err
}
var cmdline string
// Windows CreateProcess takes the command line as a single string:
// use attr.CmdLine if set, else build the command line by escaping
// and joining each argument with spaces
if sys.CmdLine != "" {
cmdline = sys.CmdLine
} else {
cmdline = makeCmdLine(argv)
}
var argvp *uint16
if len(cmdline) != 0 {
argvp, err = UTF16PtrFromString(cmdline)
if err != nil {
return 0, 0, err
}
}
var dirp *uint16
if len(attr.Dir) != 0 {
dirp, err = UTF16PtrFromString(attr.Dir)
if err != nil {
return 0, 0, err
}
}
// Acquire the fork lock so that no other threads
// create new fds that are not yet close-on-exec
// before we fork.
ForkLock.Lock()
defer ForkLock.Unlock()
p, _ := GetCurrentProcess()
fd := make([]Handle, len(attr.Files))
for i := range attr.Files {
if attr.Files[i] > 0 {
err := DuplicateHandle(p, Handle(attr.Files[i]), p, &fd[i], 0, true, DUPLICATE_SAME_ACCESS)
if err != nil {
return 0, 0, err
}
defer CloseHandle(Handle(fd[i]))
}
}
si := new(StartupInfo)
si.Cb = uint32(unsafe.Sizeof(*si))
si.Flags = STARTF_USESTDHANDLES
if sys.HideWindow {
si.Flags |= STARTF_USESHOWWINDOW
si.ShowWindow = SW_HIDE
}
si.StdInput = fd[0]
si.StdOutput = fd[1]
si.StdErr = fd[2]
pi := new(ProcessInformation)
flags := sys.CreationFlags | CREATE_UNICODE_ENVIRONMENT
err = CreateProcess(argv0p, argvp, nil, nil, true, flags, createEnvBlock(attr.Env), dirp, si, pi)
if err != nil {
return 0, 0, err
}
defer CloseHandle(Handle(pi.Thread))
return int(pi.ProcessId), uintptr(pi.Process), nil
}
func Exec(argv0 string, argv []string, envv []string) (err error) {
return EWINDOWS
}