93002327db
* acinclude.m4: Bump version to 5.0a6. * configure.in: Don't use alpha_mach_dep.s. * include/private/config.h, irix_threads.c gc_watcom.asm: Delete obsolete files. From-SVN: r33251
767 lines
23 KiB
C
767 lines
23 KiB
C
/*
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* Copyright (c) 1994 by Xerox Corporation. All rights reserved.
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* Copyright (c) 1996 by Silicon Graphics. All rights reserved.
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* Copyright (c) 1998 by Fergus Henderson. All rights reserved.
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*
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* THIS MATERIAL IS PROVIDED AS IS, WITH ABSOLUTELY NO WARRANTY EXPRESSED
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* OR IMPLIED. ANY USE IS AT YOUR OWN RISK.
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*
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* Permission is hereby granted to use or copy this program
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* for any purpose, provided the above notices are retained on all copies.
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* Permission to modify the code and to distribute modified code is granted,
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* provided the above notices are retained, and a notice that the code was
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* modified is included with the above copyright notice.
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*/
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/*
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* Support code for LinuxThreads, the clone()-based kernel
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* thread package for Linux which is included in libc6.
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*
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* This code relies on implementation details of LinuxThreads,
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* (i.e. properties not guaranteed by the Pthread standard):
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*
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* - the function GC_linux_thread_top_of_stack(void)
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* relies on the way LinuxThreads lays out thread stacks
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* in the address space.
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*
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* Note that there is a lot of code duplication between linux_threads.c
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* and irix_threads.c; any changes made here may need to be reflected
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* there too.
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*/
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/* #define DEBUG_THREADS 1 */
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/* ANSI C requires that a compilation unit contains something */
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# include "gc_priv.h"
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# if defined(LINUX_THREADS)
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# include <pthread.h>
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# include <sched.h>
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# include <time.h>
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# include <errno.h>
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# include <unistd.h>
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# include <sys/mman.h>
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# include <sys/time.h>
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# include <semaphore.h>
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# include <signal.h>
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#ifdef USE_LD_WRAP
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# define WRAP_FUNC(f) __wrap_##f
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# define REAL_FUNC(f) __real_##f
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#else
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# define WRAP_FUNC(f) GC_##f
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# define REAL_FUNC(f) f
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# undef pthread_create
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# undef pthread_sigmask
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# undef pthread_join
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#endif
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void GC_thr_init();
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#if 0
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void GC_print_sig_mask()
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{
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sigset_t blocked;
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int i;
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if (pthread_sigmask(SIG_BLOCK, NULL, &blocked) != 0)
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ABORT("pthread_sigmask");
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GC_printf0("Blocked: ");
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for (i = 1; i <= MAXSIG; i++) {
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if (sigismember(&blocked, i)) { GC_printf1("%ld ",(long) i); }
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}
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GC_printf0("\n");
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}
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#endif
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/* We use the allocation lock to protect thread-related data structures. */
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/* The set of all known threads. We intercept thread creation and */
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/* joins. We never actually create detached threads. We allocate all */
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/* new thread stacks ourselves. These allow us to maintain this */
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/* data structure. */
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/* Protected by GC_thr_lock. */
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/* Some of this should be declared volatile, but that's incosnsistent */
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/* with some library routine declarations. */
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typedef struct GC_Thread_Rep {
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struct GC_Thread_Rep * next; /* More recently allocated threads */
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/* with a given pthread id come */
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/* first. (All but the first are */
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/* guaranteed to be dead, but we may */
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/* not yet have registered the join.) */
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pthread_t id;
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word flags;
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# define FINISHED 1 /* Thread has exited. */
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# define DETACHED 2 /* Thread is intended to be detached. */
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# define MAIN_THREAD 4 /* True for the original thread only. */
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ptr_t stack_end; /* Cold end of the stack. */
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ptr_t stack_ptr; /* Valid only when stopped. */
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# ifdef IA64
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ptr_t backing_store_end;
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ptr_t backing_store_ptr;
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# endif
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int signal;
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void * status; /* The value returned from the thread. */
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/* Used only to avoid premature */
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/* reclamation of any data it might */
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/* reference. */
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} * GC_thread;
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GC_thread GC_lookup_thread(pthread_t id);
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/*
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* The only way to suspend threads given the pthread interface is to send
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* signals. We can't use SIGSTOP directly, because we need to get the
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* thread to save its stack pointer in the GC thread table before
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* suspending. So we have to reserve a signal of our own for this.
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* This means we have to intercept client calls to change the signal mask.
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* The linuxthreads package already uses SIGUSR1 and SIGUSR2,
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* so we need to reuse something else. I chose SIGPWR.
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* (Perhaps SIGUNUSED would be a better choice.)
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*/
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#define SIG_SUSPEND SIGPWR
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#define SIG_RESTART SIGXCPU
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sem_t GC_suspend_ack_sem;
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/*
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GC_linux_thread_top_of_stack() relies on implementation details of
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LinuxThreads, namely that thread stacks are allocated on 2M boundaries
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and grow to no more than 2M.
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To make sure that we're using LinuxThreads and not some other thread
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package, we generate a dummy reference to `pthread_kill_other_threads_np'
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(was `__pthread_initial_thread_bos' but that disappeared),
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which is a symbol defined in LinuxThreads, but (hopefully) not in other
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thread packages.
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*/
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void (*dummy_var_to_force_linux_threads)() = pthread_kill_other_threads_np;
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#define LINUX_THREADS_STACK_SIZE (2 * 1024 * 1024)
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static inline ptr_t GC_linux_thread_top_of_stack(void)
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{
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char *sp = GC_approx_sp();
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ptr_t tos = (ptr_t) (((unsigned long)sp | (LINUX_THREADS_STACK_SIZE - 1)) + 1);
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#if DEBUG_THREADS
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GC_printf1("SP = %lx\n", (unsigned long)sp);
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GC_printf1("TOS = %lx\n", (unsigned long)tos);
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#endif
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return tos;
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}
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#ifdef IA64
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extern word GC_save_regs_in_stack();
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#endif
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void GC_suspend_handler(int sig)
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{
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int dummy;
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pthread_t my_thread = pthread_self();
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GC_thread me;
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sigset_t all_sigs;
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sigset_t old_sigs;
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int i;
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sigset_t mask;
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if (sig != SIG_SUSPEND) ABORT("Bad signal in suspend_handler");
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#if DEBUG_THREADS
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GC_printf1("Suspending 0x%x\n", my_thread);
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#endif
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me = GC_lookup_thread(my_thread);
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/* The lookup here is safe, since I'm doing this on behalf */
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/* of a thread which holds the allocation lock in order */
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/* to stop the world. Thus concurrent modification of the */
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/* data structure is impossible. */
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me -> stack_ptr = (ptr_t)(&dummy);
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# ifdef IA64
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me -> backing_store_ptr = (ptr_t)GC_save_regs_in_stack();
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# endif
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/* Tell the thread that wants to stop the world that this */
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/* thread has been stopped. Note that sem_post() is */
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/* the only async-signal-safe primitive in LinuxThreads. */
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sem_post(&GC_suspend_ack_sem);
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/* Wait until that thread tells us to restart by sending */
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/* this thread a SIG_RESTART signal. */
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/* SIG_RESTART should be masked at this point. Thus there */
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/* is no race. */
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if (sigfillset(&mask) != 0) ABORT("sigfillset() failed");
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if (sigdelset(&mask, SIG_RESTART) != 0) ABORT("sigdelset() failed");
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# ifdef NO_SIGNALS
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if (sigdelset(&mask, SIGINT) != 0) ABORT("sigdelset() failed");
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if (sigdelset(&mask, SIGQUIT) != 0) ABORT("sigdelset() failed");
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if (sigdelset(&mask, SIGTERM) != 0) ABORT("sigdelset() failed");
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# endif
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do {
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me->signal = 0;
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sigsuspend(&mask); /* Wait for signal */
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} while (me->signal != SIG_RESTART);
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#if DEBUG_THREADS
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GC_printf1("Continuing 0x%x\n", my_thread);
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#endif
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}
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void GC_restart_handler(int sig)
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{
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GC_thread me;
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if (sig != SIG_RESTART) ABORT("Bad signal in suspend_handler");
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/* Let the GC_suspend_handler() know that we got a SIG_RESTART. */
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/* The lookup here is safe, since I'm doing this on behalf */
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/* of a thread which holds the allocation lock in order */
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/* to stop the world. Thus concurrent modification of the */
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/* data structure is impossible. */
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me = GC_lookup_thread(pthread_self());
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me->signal = SIG_RESTART;
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/*
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** Note: even if we didn't do anything useful here,
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** it would still be necessary to have a signal handler,
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** rather than ignoring the signals, otherwise
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** the signals will not be delivered at all, and
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** will thus not interrupt the sigsuspend() above.
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*/
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#if DEBUG_THREADS
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GC_printf1("In GC_restart_handler for 0x%x\n", pthread_self());
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#endif
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}
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GC_bool GC_thr_initialized = FALSE;
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# define THREAD_TABLE_SZ 128 /* Must be power of 2 */
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volatile GC_thread GC_threads[THREAD_TABLE_SZ];
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/* Add a thread to GC_threads. We assume it wasn't already there. */
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/* Caller holds allocation lock. */
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GC_thread GC_new_thread(pthread_t id)
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{
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int hv = ((word)id) % THREAD_TABLE_SZ;
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GC_thread result;
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static struct GC_Thread_Rep first_thread;
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static GC_bool first_thread_used = FALSE;
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if (!first_thread_used) {
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result = &first_thread;
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first_thread_used = TRUE;
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/* Dont acquire allocation lock, since we may already hold it. */
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} else {
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result = (struct GC_Thread_Rep *)
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GC_generic_malloc_inner(sizeof(struct GC_Thread_Rep), NORMAL);
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}
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if (result == 0) return(0);
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result -> id = id;
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result -> next = GC_threads[hv];
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GC_threads[hv] = result;
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/* result -> flags = 0; */
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return(result);
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}
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/* Delete a thread from GC_threads. We assume it is there. */
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/* (The code intentionally traps if it wasn't.) */
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/* Caller holds allocation lock. */
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void GC_delete_thread(pthread_t id)
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{
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int hv = ((word)id) % THREAD_TABLE_SZ;
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register GC_thread p = GC_threads[hv];
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register GC_thread prev = 0;
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while (!pthread_equal(p -> id, id)) {
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prev = p;
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p = p -> next;
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}
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if (prev == 0) {
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GC_threads[hv] = p -> next;
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} else {
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prev -> next = p -> next;
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}
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}
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/* If a thread has been joined, but we have not yet */
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/* been notified, then there may be more than one thread */
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/* in the table with the same pthread id. */
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/* This is OK, but we need a way to delete a specific one. */
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void GC_delete_gc_thread(pthread_t id, GC_thread gc_id)
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{
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int hv = ((word)id) % THREAD_TABLE_SZ;
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register GC_thread p = GC_threads[hv];
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register GC_thread prev = 0;
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while (p != gc_id) {
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prev = p;
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p = p -> next;
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}
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if (prev == 0) {
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GC_threads[hv] = p -> next;
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} else {
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prev -> next = p -> next;
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}
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}
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/* Return a GC_thread corresponding to a given thread_t. */
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/* Returns 0 if it's not there. */
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/* Caller holds allocation lock or otherwise inhibits */
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/* updates. */
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/* If there is more than one thread with the given id we */
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/* return the most recent one. */
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GC_thread GC_lookup_thread(pthread_t id)
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{
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int hv = ((word)id) % THREAD_TABLE_SZ;
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register GC_thread p = GC_threads[hv];
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while (p != 0 && !pthread_equal(p -> id, id)) p = p -> next;
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return(p);
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}
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/* Caller holds allocation lock. */
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void GC_stop_world()
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{
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pthread_t my_thread = pthread_self();
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register int i;
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register GC_thread p;
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register int n_live_threads = 0;
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register int result;
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for (i = 0; i < THREAD_TABLE_SZ; i++) {
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for (p = GC_threads[i]; p != 0; p = p -> next) {
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if (p -> id != my_thread) {
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if (p -> flags & FINISHED) continue;
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n_live_threads++;
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#if DEBUG_THREADS
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GC_printf1("Sending suspend signal to 0x%x\n", p -> id);
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#endif
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result = pthread_kill(p -> id, SIG_SUSPEND);
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switch(result) {
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case ESRCH:
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/* Not really there anymore. Possible? */
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n_live_threads--;
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break;
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case 0:
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break;
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default:
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ABORT("pthread_kill failed");
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}
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}
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}
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}
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for (i = 0; i < n_live_threads; i++) {
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sem_wait(&GC_suspend_ack_sem);
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}
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#if DEBUG_THREADS
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GC_printf1("World stopped 0x%x\n", pthread_self());
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#endif
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}
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/* Caller holds allocation lock. */
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void GC_start_world()
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{
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pthread_t my_thread = pthread_self();
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register int i;
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register GC_thread p;
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register int n_live_threads = 0;
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register int result;
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# if DEBUG_THREADS
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GC_printf0("World starting\n");
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# endif
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for (i = 0; i < THREAD_TABLE_SZ; i++) {
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for (p = GC_threads[i]; p != 0; p = p -> next) {
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if (p -> id != my_thread) {
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if (p -> flags & FINISHED) continue;
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n_live_threads++;
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#if DEBUG_THREADS
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GC_printf1("Sending restart signal to 0x%x\n", p -> id);
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#endif
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result = pthread_kill(p -> id, SIG_RESTART);
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switch(result) {
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case ESRCH:
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/* Not really there anymore. Possible? */
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n_live_threads--;
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break;
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case 0:
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break;
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default:
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ABORT("pthread_kill failed");
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}
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}
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}
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}
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#if DEBUG_THREADS
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GC_printf0("World started\n");
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#endif
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}
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# ifdef IA64
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# define IF_IA64(x) x
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# else
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# define IF_IA64(x)
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# endif
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/* We hold allocation lock. Should do exactly the right thing if the */
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/* world is stopped. Should not fail if it isn't. */
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void GC_push_all_stacks()
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{
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int i;
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GC_thread p;
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ptr_t sp = GC_approx_sp();
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ptr_t lo, hi;
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/* On IA64, we also need to scan the register backing store. */
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IF_IA64(ptr_t bs_lo; ptr_t bs_hi;)
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pthread_t me = pthread_self();
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if (!GC_thr_initialized) GC_thr_init();
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#if DEBUG_THREADS
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GC_printf1("Pushing stacks from thread 0x%lx\n", (unsigned long) me);
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#endif
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for (i = 0; i < THREAD_TABLE_SZ; i++) {
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for (p = GC_threads[i]; p != 0; p = p -> next) {
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if (p -> flags & FINISHED) continue;
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if (pthread_equal(p -> id, me)) {
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lo = GC_approx_sp();
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IF_IA64(bs_hi = (ptr_t)GC_save_regs_in_stack();)
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} else {
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lo = p -> stack_ptr;
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IF_IA64(bs_hi = p -> backing_store_ptr;)
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}
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if ((p -> flags & MAIN_THREAD) == 0) {
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hi = p -> stack_end;
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IF_IA64(bs_lo = p -> backing_store_end);
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} else {
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/* The original stack. */
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hi = GC_stackbottom;
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IF_IA64(bs_lo = BACKING_STORE_BASE;)
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}
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#if DEBUG_THREADS
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GC_printf3("Stack for thread 0x%lx = [%lx,%lx)\n",
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(unsigned long) p -> id,
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(unsigned long) lo, (unsigned long) hi);
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#endif
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if (0 == lo) ABORT("GC_push_all_stacks: sp not set!\n");
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GC_push_all_stack(lo, hi);
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# ifdef IA64
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if (pthread_equal(p -> id, me)) {
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GC_push_all_eager(bs_lo, bs_hi);
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} else {
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GC_push_all_stack(bs_lo, bs_hi);
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}
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# endif
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}
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}
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}
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/* We hold the allocation lock. */
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void GC_thr_init()
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{
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int dummy;
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GC_thread t;
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struct sigaction act;
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if (GC_thr_initialized) return;
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GC_thr_initialized = TRUE;
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if (sem_init(&GC_suspend_ack_sem, 0, 0) != 0)
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ABORT("sem_init failed");
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act.sa_flags = SA_RESTART;
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if (sigfillset(&act.sa_mask) != 0) {
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ABORT("sigfillset() failed");
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}
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# ifdef NO_SIGNALS
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if (sigdelset(&act.sa_mask, SIGINT) != 0
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|| sigdelset(&act.sa_mask, SIGQUIT != 0)
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|| sigdelset(&act.sa_mask, SIGTERM != 0)) {
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ABORT("sigdelset() failed");
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}
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# endif
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/* SIG_RESTART is unmasked by the handler when necessary. */
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act.sa_handler = GC_suspend_handler;
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if (sigaction(SIG_SUSPEND, &act, NULL) != 0) {
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ABORT("Cannot set SIG_SUSPEND handler");
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}
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act.sa_handler = GC_restart_handler;
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if (sigaction(SIG_RESTART, &act, NULL) != 0) {
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ABORT("Cannot set SIG_SUSPEND handler");
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}
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/* Add the initial thread, so we can stop it. */
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t = GC_new_thread(pthread_self());
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t -> stack_ptr = (ptr_t)(&dummy);
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t -> flags = DETACHED | MAIN_THREAD;
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}
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int WRAP_FUNC(pthread_sigmask)(int how, const sigset_t *set, sigset_t *oset)
|
|
{
|
|
sigset_t fudged_set;
|
|
|
|
if (set != NULL && (how == SIG_BLOCK || how == SIG_SETMASK)) {
|
|
fudged_set = *set;
|
|
sigdelset(&fudged_set, SIG_SUSPEND);
|
|
set = &fudged_set;
|
|
}
|
|
return(REAL_FUNC(pthread_sigmask)(how, set, oset));
|
|
}
|
|
|
|
struct start_info {
|
|
void *(*start_routine)(void *);
|
|
void *arg;
|
|
word flags;
|
|
sem_t registered; /* 1 ==> in our thread table, but */
|
|
/* parent hasn't yet noticed. */
|
|
};
|
|
|
|
|
|
void GC_thread_exit_proc(void *arg)
|
|
{
|
|
GC_thread me;
|
|
struct start_info * si = arg;
|
|
|
|
LOCK();
|
|
me = GC_lookup_thread(pthread_self());
|
|
if (me -> flags & DETACHED) {
|
|
GC_delete_thread(pthread_self());
|
|
} else {
|
|
me -> flags |= FINISHED;
|
|
}
|
|
if (GC_incremental && GC_collection_in_progress()) {
|
|
int old_gc_no = GC_gc_no;
|
|
|
|
/* Make sure that no part of our stack is still on the mark stack, */
|
|
/* since it's about to be unmapped. */
|
|
while (GC_incremental && GC_collection_in_progress()
|
|
&& old_gc_no == GC_gc_no) {
|
|
ENTER_GC();
|
|
GC_collect_a_little_inner(1);
|
|
EXIT_GC();
|
|
UNLOCK();
|
|
sched_yield();
|
|
LOCK();
|
|
}
|
|
}
|
|
UNLOCK();
|
|
}
|
|
|
|
int WRAP_FUNC(pthread_join)(pthread_t thread, void **retval)
|
|
{
|
|
int result;
|
|
GC_thread thread_gc_id;
|
|
|
|
LOCK();
|
|
thread_gc_id = GC_lookup_thread(thread);
|
|
/* This is guaranteed to be the intended one, since the thread id */
|
|
/* cant have been recycled by pthreads. */
|
|
UNLOCK();
|
|
result = REAL_FUNC(pthread_join)(thread, retval);
|
|
LOCK();
|
|
/* Here the pthread thread id may have been recycled. */
|
|
GC_delete_gc_thread(thread, thread_gc_id);
|
|
UNLOCK();
|
|
return result;
|
|
}
|
|
|
|
void * GC_start_routine(void * arg)
|
|
{
|
|
int dummy;
|
|
struct start_info * si = arg;
|
|
void * result;
|
|
GC_thread me;
|
|
pthread_t my_pthread;
|
|
void *(*start)(void *);
|
|
void *start_arg;
|
|
|
|
my_pthread = pthread_self();
|
|
# ifdef DEBUG_THREADS
|
|
GC_printf1("Starting thread 0x%lx\n", my_pthread);
|
|
GC_printf1("pid = %ld\n", (long) getpid());
|
|
GC_printf1("sp = 0x%lx\n", (long) &arg);
|
|
# endif
|
|
LOCK();
|
|
me = GC_new_thread(my_pthread);
|
|
me -> flags = si -> flags;
|
|
me -> stack_ptr = 0;
|
|
/* me -> stack_end = GC_linux_stack_base(); -- currently (11/99) */
|
|
/* doesn't work because the stack base in /proc/self/stat is the */
|
|
/* one for the main thread. There is a strong argument that that's */
|
|
/* a kernel bug, but a pervasive one. */
|
|
# ifdef STACK_GROWS_DOWN
|
|
me -> stack_end = (ptr_t)(((word)(&dummy) + (GC_page_size - 1))
|
|
& ~(GC_page_size - 1));
|
|
me -> stack_ptr = me -> stack_end - 0x10;
|
|
/* Needs to be plausible, since an asynchronous stack mark */
|
|
/* should not crash. */
|
|
# else
|
|
me -> stack_end = (ptr_t)(((word)(&dummy) & ~(GC_page_size - 1));
|
|
me -> stack_ptr = me -> stack_end + 0x10;
|
|
# endif
|
|
/* This is dubious, since we may be more than a page into the stack, */
|
|
/* and hence skip some of it, though it's not clear that matters. */
|
|
# ifdef IA64
|
|
me -> backing_store_end = (ptr_t)
|
|
(GC_save_regs_in_stack() & ~(GC_page_size - 1));
|
|
/* This is also < 100% convincing. We should also read this */
|
|
/* from /proc, but the hook to do so isn't there yet. */
|
|
# endif /* IA64 */
|
|
UNLOCK();
|
|
start = si -> start_routine;
|
|
# ifdef DEBUG_THREADS
|
|
GC_printf1("start_routine = 0x%lx\n", start);
|
|
# endif
|
|
start_arg = si -> arg;
|
|
sem_post(&(si -> registered));
|
|
pthread_cleanup_push(GC_thread_exit_proc, si);
|
|
result = (*start)(start_arg);
|
|
#if DEBUG_THREADS
|
|
GC_printf1("Finishing thread 0x%x\n", pthread_self());
|
|
#endif
|
|
me -> status = result;
|
|
me -> flags |= FINISHED;
|
|
pthread_cleanup_pop(1);
|
|
/* Cleanup acquires lock, ensuring that we can't exit */
|
|
/* while a collection that thinks we're alive is trying to stop */
|
|
/* us. */
|
|
return(result);
|
|
}
|
|
|
|
int
|
|
WRAP_FUNC(pthread_create)(pthread_t *new_thread,
|
|
const pthread_attr_t *attr,
|
|
void *(*start_routine)(void *), void *arg)
|
|
{
|
|
int result;
|
|
GC_thread t;
|
|
pthread_t my_new_thread;
|
|
void * stack;
|
|
size_t stacksize;
|
|
pthread_attr_t new_attr;
|
|
int detachstate;
|
|
word my_flags = 0;
|
|
struct start_info * si = GC_malloc(sizeof(struct start_info));
|
|
/* This is otherwise saved only in an area mmapped by the thread */
|
|
/* library, which isn't visible to the collector. */
|
|
|
|
if (0 == si) return(ENOMEM);
|
|
sem_init(&(si -> registered), 0, 0);
|
|
si -> start_routine = start_routine;
|
|
si -> arg = arg;
|
|
LOCK();
|
|
if (!GC_thr_initialized) GC_thr_init();
|
|
if (NULL == attr) {
|
|
stack = 0;
|
|
(void) pthread_attr_init(&new_attr);
|
|
} else {
|
|
new_attr = *attr;
|
|
}
|
|
pthread_attr_getdetachstate(&new_attr, &detachstate);
|
|
if (PTHREAD_CREATE_DETACHED == detachstate) my_flags |= DETACHED;
|
|
si -> flags = my_flags;
|
|
UNLOCK();
|
|
# ifdef DEBUG_THREADS
|
|
GC_printf1("About to start new thread from thread 0x%X\n",
|
|
pthread_self());
|
|
# endif
|
|
result = REAL_FUNC(pthread_create)(new_thread, &new_attr, GC_start_routine, si);
|
|
# ifdef DEBUG_THREADS
|
|
GC_printf1("Started thread 0x%X\n", *new_thread);
|
|
# endif
|
|
/* Wait until child has been added to the thread table. */
|
|
/* This also ensures that we hold onto si until the child is done */
|
|
/* with it. Thus it doesn't matter whether it is otherwise */
|
|
/* visible to the collector. */
|
|
if (0 != sem_wait(&(si -> registered))) ABORT("sem_wait failed");
|
|
sem_destroy(&(si -> registered));
|
|
/* pthread_attr_destroy(&new_attr); */
|
|
/* pthread_attr_destroy(&new_attr); */
|
|
return(result);
|
|
}
|
|
|
|
#if defined(USE_SPIN_LOCK)
|
|
|
|
VOLATILE GC_bool GC_collecting = 0;
|
|
/* A hint that we're in the collector and */
|
|
/* holding the allocation lock for an */
|
|
/* extended period. */
|
|
|
|
/* Reasonably fast spin locks. Basically the same implementation */
|
|
/* as STL alloc.h. This isn't really the right way to do this. */
|
|
/* but until the POSIX scheduling mess gets straightened out ... */
|
|
|
|
volatile unsigned int GC_allocate_lock = 0;
|
|
|
|
|
|
void GC_lock()
|
|
{
|
|
# define low_spin_max 30 /* spin cycles if we suspect uniprocessor */
|
|
# define high_spin_max 1000 /* spin cycles for multiprocessor */
|
|
static unsigned spin_max = low_spin_max;
|
|
unsigned my_spin_max;
|
|
static unsigned last_spins = 0;
|
|
unsigned my_last_spins;
|
|
volatile unsigned junk;
|
|
# define PAUSE junk *= junk; junk *= junk; junk *= junk; junk *= junk
|
|
int i;
|
|
|
|
if (!GC_test_and_set(&GC_allocate_lock)) {
|
|
return;
|
|
}
|
|
junk = 0;
|
|
my_spin_max = spin_max;
|
|
my_last_spins = last_spins;
|
|
for (i = 0; i < my_spin_max; i++) {
|
|
if (GC_collecting) goto yield;
|
|
if (i < my_last_spins/2 || GC_allocate_lock) {
|
|
PAUSE;
|
|
continue;
|
|
}
|
|
if (!GC_test_and_set(&GC_allocate_lock)) {
|
|
/*
|
|
* got it!
|
|
* Spinning worked. Thus we're probably not being scheduled
|
|
* against the other process with which we were contending.
|
|
* Thus it makes sense to spin longer the next time.
|
|
*/
|
|
last_spins = i;
|
|
spin_max = high_spin_max;
|
|
return;
|
|
}
|
|
}
|
|
/* We are probably being scheduled against the other process. Sleep. */
|
|
spin_max = low_spin_max;
|
|
yield:
|
|
for (i = 0;; ++i) {
|
|
if (!GC_test_and_set(&GC_allocate_lock)) {
|
|
return;
|
|
}
|
|
# define SLEEP_THRESHOLD 12
|
|
/* nanosleep(<= 2ms) just spins under Linux. We */
|
|
/* want to be careful to avoid that behavior. */
|
|
if (i < SLEEP_THRESHOLD) {
|
|
sched_yield();
|
|
} else {
|
|
struct timespec ts;
|
|
|
|
if (i > 26) i = 26;
|
|
/* Don't wait for more than about 60msecs, even */
|
|
/* under extreme contention. */
|
|
ts.tv_sec = 0;
|
|
ts.tv_nsec = 1 << i;
|
|
nanosleep(&ts, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif /* known architecture */
|
|
|
|
# endif /* LINUX_THREADS */
|
|
|