148909bc70
This patch adds a bitmap_view<X> class that creates a read-only, on-stack bitmap representation of an array-like object X. The main use case is to allow HARD_REG_SETs to be used in REG_SET (i.e. bitmap) operations. For now it only handles constant-sized arrays, but I've tried to define the types in a way that could handle variable-sized arrays in future (although less efficiently). E.g. this might be useful for combining bitmaps and sbitmaps. For the read-only view to work as intended, I needed to make bitmap_bit_p take a const_bitmap instead of a bitmap. Logically the bitmap really is read-only, but we update the "current" and "indx" fields of the bitmap_head after doing a search. 2019-09-09 Richard Sandiford <richard.sandiford@arm.com> gcc/ * array-traits.h: New file. * coretypes.h (array_traits, bitmap_view): New types. * bitmap.h: Include "array-traits.h" (bitmap_bit_p): Take a const_bitmap instead of a bitmap. (base_bitmap_view, bitmap_view): New classes. * bitmap.c (bitmap_bit_p): Take a const_bitmap instead of a bitmap. * hard-reg-set.h: Include array-traits.h. (array_traits<HARD_REG_SET>): New struct. * regset.h (IOR_REG_SET_HRS): New macro. * loop-iv.c (simplify_using_initial_values): Use IOR_REG_SET_HRS rather than iterating over each hard register. * sched-deps.c (sched_analyze_insn): Likewise. * sel-sched-ir.c (setup_id_implicit_regs): Likewise. From-SVN: r275536
2871 lines
67 KiB
C
2871 lines
67 KiB
C
/* Functions to support general ended bitmaps.
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Copyright (C) 1997-2019 Free Software Foundation, Inc.
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 3, or (at your option) any later
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version.
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GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with GCC; see the file COPYING3. If not see
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<http://www.gnu.org/licenses/>. */
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#include "config.h"
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#include "system.h"
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#include "coretypes.h"
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#include "bitmap.h"
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#include "selftest.h"
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/* Memory allocation statistics purpose instance. */
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mem_alloc_description<bitmap_usage> bitmap_mem_desc;
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/* Static zero-initialized bitmap obstack used for default initialization
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of bitmap_head. */
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bitmap_obstack bitmap_head::crashme;
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static bitmap_element *bitmap_tree_listify_from (bitmap, bitmap_element *);
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/* Register new bitmap. */
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void
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bitmap_register (bitmap b MEM_STAT_DECL)
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{
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static unsigned alloc_descriptor_max_uid = 1;
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gcc_assert (b->alloc_descriptor == 0);
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b->alloc_descriptor = alloc_descriptor_max_uid++;
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bitmap_mem_desc.register_descriptor (b->get_descriptor (), BITMAP_ORIGIN,
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false FINAL_PASS_MEM_STAT);
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}
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/* Account the overhead. */
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static void
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register_overhead (bitmap b, size_t amount)
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{
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unsigned *d = b->get_descriptor ();
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if (bitmap_mem_desc.contains_descriptor_for_instance (d))
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bitmap_mem_desc.register_instance_overhead (amount, d);
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}
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/* Release the overhead. */
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static void
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release_overhead (bitmap b, size_t amount, bool remove_from_map)
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{
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unsigned *d = b->get_descriptor ();
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if (bitmap_mem_desc.contains_descriptor_for_instance (d))
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bitmap_mem_desc.release_instance_overhead (d, amount, remove_from_map);
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}
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/* Global data */
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bitmap_element bitmap_zero_bits; /* An element of all zero bits. */
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bitmap_obstack bitmap_default_obstack; /* The default bitmap obstack. */
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static int bitmap_default_obstack_depth;
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static GTY((deletable)) bitmap_element *bitmap_ggc_free; /* Freelist of
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GC'd elements. */
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/* Bitmap memory management. */
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/* Add ELT to the appropriate freelist. */
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static inline void
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bitmap_elem_to_freelist (bitmap head, bitmap_element *elt)
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{
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bitmap_obstack *bit_obstack = head->obstack;
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if (GATHER_STATISTICS)
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release_overhead (head, sizeof (bitmap_element), false);
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elt->next = NULL;
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elt->indx = -1;
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if (bit_obstack)
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{
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elt->prev = bit_obstack->elements;
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bit_obstack->elements = elt;
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}
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else
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{
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elt->prev = bitmap_ggc_free;
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bitmap_ggc_free = elt;
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}
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}
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/* Allocate a bitmap element. The bits are cleared, but nothing else is. */
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static inline bitmap_element *
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bitmap_element_allocate (bitmap head)
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{
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bitmap_element *element;
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bitmap_obstack *bit_obstack = head->obstack;
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if (bit_obstack)
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{
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element = bit_obstack->elements;
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if (element)
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/* Use up the inner list first before looking at the next
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element of the outer list. */
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if (element->next)
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{
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bit_obstack->elements = element->next;
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bit_obstack->elements->prev = element->prev;
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}
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else
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/* Inner list was just a singleton. */
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bit_obstack->elements = element->prev;
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else
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element = XOBNEW (&bit_obstack->obstack, bitmap_element);
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}
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else
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{
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element = bitmap_ggc_free;
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if (element)
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/* Use up the inner list first before looking at the next
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element of the outer list. */
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if (element->next)
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{
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bitmap_ggc_free = element->next;
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bitmap_ggc_free->prev = element->prev;
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}
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else
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/* Inner list was just a singleton. */
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bitmap_ggc_free = element->prev;
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else
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element = ggc_alloc<bitmap_element> ();
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}
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if (GATHER_STATISTICS)
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register_overhead (head, sizeof (bitmap_element));
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memset (element->bits, 0, sizeof (element->bits));
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return element;
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}
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/* Remove ELT and all following elements from bitmap HEAD.
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Put the released elements in the freelist for HEAD. */
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void
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bitmap_elt_clear_from (bitmap head, bitmap_element *elt)
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{
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bitmap_element *prev;
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bitmap_obstack *bit_obstack = head->obstack;
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if (!elt)
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return;
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if (head->tree_form)
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elt = bitmap_tree_listify_from (head, elt);
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if (GATHER_STATISTICS)
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{
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int n = 0;
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for (prev = elt; prev; prev = prev->next)
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n++;
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release_overhead (head, sizeof (bitmap_element) * n, false);
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}
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prev = elt->prev;
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if (prev)
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{
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prev->next = NULL;
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if (head->current->indx > prev->indx)
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{
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head->current = prev;
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head->indx = prev->indx;
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}
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}
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else
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{
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head->first = NULL;
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head->current = NULL;
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head->indx = 0;
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}
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/* Put the entire list onto the freelist in one operation. */
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if (bit_obstack)
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{
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elt->prev = bit_obstack->elements;
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bit_obstack->elements = elt;
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}
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else
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{
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elt->prev = bitmap_ggc_free;
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bitmap_ggc_free = elt;
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}
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}
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/* Linked-list view of bitmaps.
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In this representation, the bitmap elements form a double-linked list
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with elements sorted by increasing index. */
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/* Link the bitmap element into the current bitmap linked list. */
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static inline void
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bitmap_list_link_element (bitmap head, bitmap_element *element)
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{
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unsigned int indx = element->indx;
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bitmap_element *ptr;
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gcc_checking_assert (!head->tree_form);
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/* If this is the first and only element, set it in. */
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if (head->first == 0)
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{
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element->next = element->prev = 0;
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head->first = element;
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}
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/* If this index is less than that of the current element, it goes someplace
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before the current element. */
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else if (indx < head->indx)
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{
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for (ptr = head->current;
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ptr->prev != 0 && ptr->prev->indx > indx;
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ptr = ptr->prev)
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;
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if (ptr->prev)
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ptr->prev->next = element;
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else
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head->first = element;
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element->prev = ptr->prev;
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element->next = ptr;
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ptr->prev = element;
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}
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/* Otherwise, it must go someplace after the current element. */
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else
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{
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for (ptr = head->current;
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ptr->next != 0 && ptr->next->indx < indx;
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ptr = ptr->next)
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;
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if (ptr->next)
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ptr->next->prev = element;
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element->next = ptr->next;
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element->prev = ptr;
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ptr->next = element;
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}
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/* Set up so this is the first element searched. */
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head->current = element;
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head->indx = indx;
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}
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/* Unlink the bitmap element from the current bitmap linked list,
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and return it to the freelist. */
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static inline void
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bitmap_list_unlink_element (bitmap head, bitmap_element *element,
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bool to_freelist = true)
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{
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bitmap_element *next = element->next;
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bitmap_element *prev = element->prev;
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gcc_checking_assert (!head->tree_form);
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if (prev)
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prev->next = next;
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if (next)
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next->prev = prev;
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if (head->first == element)
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head->first = next;
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/* Since the first thing we try is to insert before current,
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make current the next entry in preference to the previous. */
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if (head->current == element)
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{
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head->current = next != 0 ? next : prev;
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if (head->current)
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head->indx = head->current->indx;
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else
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head->indx = 0;
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}
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if (to_freelist)
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bitmap_elem_to_freelist (head, element);
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}
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/* Insert a new uninitialized element (or NODE if not NULL) into bitmap
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HEAD after element ELT. If ELT is NULL, insert the element at the start.
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Return the new element. */
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static bitmap_element *
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bitmap_list_insert_element_after (bitmap head,
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bitmap_element *elt, unsigned int indx,
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bitmap_element *node = NULL)
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{
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if (!node)
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node = bitmap_element_allocate (head);
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node->indx = indx;
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gcc_checking_assert (!head->tree_form);
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if (!elt)
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{
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if (!head->current)
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{
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head->current = node;
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head->indx = indx;
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}
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node->next = head->first;
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if (node->next)
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node->next->prev = node;
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head->first = node;
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node->prev = NULL;
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}
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else
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{
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gcc_checking_assert (head->current);
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node->next = elt->next;
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if (node->next)
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node->next->prev = node;
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elt->next = node;
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node->prev = elt;
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}
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return node;
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}
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/* Return the element for INDX, or NULL if the element doesn't exist.
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Update the `current' field even if we can't find an element that
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would hold the bitmap's bit to make eventual allocation
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faster. */
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static inline bitmap_element *
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bitmap_list_find_element (bitmap head, unsigned int indx)
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{
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bitmap_element *element;
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if (head->current == NULL
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|| head->indx == indx)
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return head->current;
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if (head->current == head->first
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&& head->first->next == NULL)
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return NULL;
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/* Usage can be NULL due to allocated bitmaps for which we do not
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call initialize function. */
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bitmap_usage *usage = NULL;
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if (GATHER_STATISTICS)
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usage = bitmap_mem_desc.get_descriptor_for_instance (head);
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/* This bitmap has more than one element, and we're going to look
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through the elements list. Count that as a search. */
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if (GATHER_STATISTICS && usage)
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usage->m_nsearches++;
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if (head->indx < indx)
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/* INDX is beyond head->indx. Search from head->current
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forward. */
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for (element = head->current;
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element->next != 0 && element->indx < indx;
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element = element->next)
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{
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if (GATHER_STATISTICS && usage)
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usage->m_search_iter++;
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}
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else if (head->indx / 2 < indx)
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/* INDX is less than head->indx and closer to head->indx than to
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0. Search from head->current backward. */
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for (element = head->current;
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element->prev != 0 && element->indx > indx;
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element = element->prev)
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{
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if (GATHER_STATISTICS && usage)
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usage->m_search_iter++;
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}
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else
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/* INDX is less than head->indx and closer to 0 than to
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head->indx. Search from head->first forward. */
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for (element = head->first;
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element->next != 0 && element->indx < indx;
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element = element->next)
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{
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if (GATHER_STATISTICS && usage)
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usage->m_search_iter++;
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}
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/* `element' is the nearest to the one we want. If it's not the one we
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want, the one we want doesn't exist. */
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gcc_checking_assert (element != NULL);
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head->current = element;
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head->indx = element->indx;
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if (element->indx != indx)
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element = 0;
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return element;
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}
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/* Splay-tree view of bitmaps.
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This is an almost one-to-one the implementatin of the simple top-down
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splay tree in Sleator and Tarjan's "Self-adjusting Binary Search Trees".
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It is probably not the most efficient form of splay trees, but it should
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be good enough to experiment with this idea of bitmaps-as-trees.
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For all functions below, the variable or function argument "t" is a node
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in the tree, and "e" is a temporary or new node in the tree. The rest
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is sufficiently straigh-forward (and very well explained in the paper)
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that comment would only clutter things. */
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static inline void
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bitmap_tree_link_left (bitmap_element * &t, bitmap_element * &l)
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{
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l->next = t;
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l = t;
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t = t->next;
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}
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static inline void
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bitmap_tree_link_right (bitmap_element * &t, bitmap_element * &r)
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{
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r->prev = t;
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r = t;
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t = t->prev;
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}
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static inline void
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bitmap_tree_rotate_left (bitmap_element * &t)
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{
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bitmap_element *e = t->next;
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t->next = t->next->prev;
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e->prev = t;
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t = e;
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}
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static inline void
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bitmap_tree_rotate_right (bitmap_element * &t)
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{
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bitmap_element *e = t->prev;
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t->prev = t->prev->next;
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e->next = t;
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t = e;
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}
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static bitmap_element *
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bitmap_tree_splay (bitmap head, bitmap_element *t, unsigned int indx)
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{
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bitmap_element N, *l, *r;
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if (t == NULL)
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return NULL;
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bitmap_usage *usage = NULL;
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if (GATHER_STATISTICS)
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usage = bitmap_mem_desc.get_descriptor_for_instance (head);
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N.prev = N.next = NULL;
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l = r = &N;
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while (indx != t->indx)
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{
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if (GATHER_STATISTICS && usage)
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usage->m_search_iter++;
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if (indx < t->indx)
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{
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if (t->prev != NULL && indx < t->prev->indx)
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bitmap_tree_rotate_right (t);
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if (t->prev == NULL)
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break;
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bitmap_tree_link_right (t, r);
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}
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else if (indx > t->indx)
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{
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if (t->next != NULL && indx > t->next->indx)
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bitmap_tree_rotate_left (t);
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if (t->next == NULL)
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break;
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bitmap_tree_link_left (t, l);
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}
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}
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l->next = t->prev;
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r->prev = t->next;
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t->prev = N.next;
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t->next = N.prev;
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return t;
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}
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/* Link bitmap element E into the current bitmap splay tree. */
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||
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static inline void
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bitmap_tree_link_element (bitmap head, bitmap_element *e)
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{
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if (head->first == NULL)
|
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e->prev = e->next = NULL;
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else
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{
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bitmap_element *t = bitmap_tree_splay (head, head->first, e->indx);
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if (e->indx < t->indx)
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{
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e->prev = t->prev;
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||
e->next = t;
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t->prev = NULL;
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||
}
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||
else if (e->indx > t->indx)
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||
{
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e->next = t->next;
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e->prev = t;
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t->next = NULL;
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}
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||
else
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||
gcc_unreachable ();
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||
}
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head->first = e;
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head->current = e;
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head->indx = e->indx;
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}
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|
||
/* Unlink bitmap element E from the current bitmap splay tree,
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and return it to the freelist. */
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||
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static void
|
||
bitmap_tree_unlink_element (bitmap head, bitmap_element *e)
|
||
{
|
||
bitmap_element *t = bitmap_tree_splay (head, head->first, e->indx);
|
||
|
||
gcc_checking_assert (t == e);
|
||
|
||
if (e->prev == NULL)
|
||
t = e->next;
|
||
else
|
||
{
|
||
t = bitmap_tree_splay (head, e->prev, e->indx);
|
||
t->next = e->next;
|
||
}
|
||
head->first = t;
|
||
head->current = t;
|
||
head->indx = (t != NULL) ? t->indx : 0;
|
||
|
||
bitmap_elem_to_freelist (head, e);
|
||
}
|
||
|
||
/* Return the element for INDX, or NULL if the element doesn't exist. */
|
||
|
||
static inline bitmap_element *
|
||
bitmap_tree_find_element (bitmap head, unsigned int indx)
|
||
{
|
||
if (head->current == NULL
|
||
|| head->indx == indx)
|
||
return head->current;
|
||
|
||
/* Usage can be NULL due to allocated bitmaps for which we do not
|
||
call initialize function. */
|
||
bitmap_usage *usage = NULL;
|
||
if (GATHER_STATISTICS)
|
||
usage = bitmap_mem_desc.get_descriptor_for_instance (head);
|
||
|
||
/* This bitmap has more than one element, and we're going to look
|
||
through the elements list. Count that as a search. */
|
||
if (GATHER_STATISTICS && usage)
|
||
usage->m_nsearches++;
|
||
|
||
bitmap_element *element = bitmap_tree_splay (head, head->first, indx);
|
||
gcc_checking_assert (element != NULL);
|
||
head->first = element;
|
||
head->current = element;
|
||
head->indx = element->indx;
|
||
if (element->indx != indx)
|
||
element = 0;
|
||
return element;
|
||
}
|
||
|
||
/* Converting bitmap views from linked-list to tree and vice versa. */
|
||
|
||
/* Splice element E and all elements with a larger index from
|
||
bitmap HEAD, convert the spliced elements to the linked-list
|
||
view, and return the head of the list (which should be E again), */
|
||
|
||
static bitmap_element *
|
||
bitmap_tree_listify_from (bitmap head, bitmap_element *e)
|
||
{
|
||
bitmap_element *t, *erb;
|
||
|
||
/* Detach the right branch from E (all elements with indx > E->indx),
|
||
and splay E to the root. */
|
||
erb = e->next;
|
||
e->next = NULL;
|
||
t = bitmap_tree_splay (head, head->first, e->indx);
|
||
gcc_checking_assert (t == e);
|
||
|
||
/* Because E has no right branch, and we rotated it to the root,
|
||
the left branch is the new root. */
|
||
t = e->prev;
|
||
head->first = t;
|
||
head->current = t;
|
||
head->indx = (t != NULL) ? t->indx : 0;
|
||
|
||
/* Detach the tree from E, and re-attach the right branch of E. */
|
||
e->prev = NULL;
|
||
e->next = erb;
|
||
|
||
/* The tree is now valid again. Now we need to "un-tree" E.
|
||
It is imperative that a non-recursive implementation is used
|
||
for this, because splay trees have a worst case depth of O(N)
|
||
for a tree with N nodes. A recursive implementation could
|
||
result in a stack overflow for a sufficiently large, unbalanced
|
||
bitmap tree. */
|
||
|
||
auto_vec<bitmap_element *, 32> stack;
|
||
auto_vec<bitmap_element *, 32> sorted_elements;
|
||
bitmap_element *n = e;
|
||
|
||
while (true)
|
||
{
|
||
while (n != NULL)
|
||
{
|
||
stack.safe_push (n);
|
||
n = n->prev;
|
||
}
|
||
|
||
if (stack.is_empty ())
|
||
break;
|
||
|
||
n = stack.pop ();
|
||
sorted_elements.safe_push (n);
|
||
n = n->next;
|
||
}
|
||
|
||
gcc_assert (sorted_elements[0] == e);
|
||
|
||
bitmap_element *prev = NULL;
|
||
unsigned ix;
|
||
FOR_EACH_VEC_ELT (sorted_elements, ix, n)
|
||
{
|
||
if (prev != NULL)
|
||
prev->next = n;
|
||
n->prev = prev;
|
||
n->next = NULL;
|
||
prev = n;
|
||
}
|
||
|
||
return e;
|
||
}
|
||
|
||
/* Convert bitmap HEAD from splay-tree view to linked-list view. */
|
||
|
||
void
|
||
bitmap_list_view (bitmap head)
|
||
{
|
||
bitmap_element *ptr;
|
||
|
||
gcc_assert (head->tree_form);
|
||
|
||
ptr = head->first;
|
||
if (ptr)
|
||
{
|
||
while (ptr->prev)
|
||
bitmap_tree_rotate_right (ptr);
|
||
head->first = ptr;
|
||
head->first = bitmap_tree_listify_from (head, ptr);
|
||
}
|
||
|
||
head->tree_form = false;
|
||
}
|
||
|
||
/* Convert bitmap HEAD from linked-list view to splay-tree view.
|
||
This is simply a matter of dropping the prev or next pointers
|
||
and setting the tree_form flag. The tree will balance itself
|
||
if and when it is used. */
|
||
|
||
void
|
||
bitmap_tree_view (bitmap head)
|
||
{
|
||
bitmap_element *ptr;
|
||
|
||
gcc_assert (! head->tree_form);
|
||
|
||
ptr = head->first;
|
||
while (ptr)
|
||
{
|
||
ptr->prev = NULL;
|
||
ptr = ptr->next;
|
||
}
|
||
|
||
head->tree_form = true;
|
||
}
|
||
|
||
/* Clear a bitmap by freeing all its elements. */
|
||
|
||
void
|
||
bitmap_clear (bitmap head)
|
||
{
|
||
if (head->first == NULL)
|
||
return;
|
||
if (head->tree_form)
|
||
{
|
||
bitmap_element *e, *t;
|
||
for (e = head->first; e->prev; e = e->prev)
|
||
/* Loop to find the element with the smallest index. */ ;
|
||
t = bitmap_tree_splay (head, head->first, e->indx);
|
||
gcc_checking_assert (t == e);
|
||
head->first = t;
|
||
}
|
||
bitmap_elt_clear_from (head, head->first);
|
||
}
|
||
|
||
/* Initialize a bitmap obstack. If BIT_OBSTACK is NULL, initialize
|
||
the default bitmap obstack. */
|
||
|
||
void
|
||
bitmap_obstack_initialize (bitmap_obstack *bit_obstack)
|
||
{
|
||
if (!bit_obstack)
|
||
{
|
||
if (bitmap_default_obstack_depth++)
|
||
return;
|
||
bit_obstack = &bitmap_default_obstack;
|
||
}
|
||
|
||
#if !defined(__GNUC__) || (__GNUC__ < 2)
|
||
#define __alignof__(type) 0
|
||
#endif
|
||
|
||
bit_obstack->elements = NULL;
|
||
bit_obstack->heads = NULL;
|
||
obstack_specify_allocation (&bit_obstack->obstack, OBSTACK_CHUNK_SIZE,
|
||
__alignof__ (bitmap_element),
|
||
obstack_chunk_alloc,
|
||
obstack_chunk_free);
|
||
}
|
||
|
||
/* Release the memory from a bitmap obstack. If BIT_OBSTACK is NULL,
|
||
release the default bitmap obstack. */
|
||
|
||
void
|
||
bitmap_obstack_release (bitmap_obstack *bit_obstack)
|
||
{
|
||
if (!bit_obstack)
|
||
{
|
||
if (--bitmap_default_obstack_depth)
|
||
{
|
||
gcc_assert (bitmap_default_obstack_depth > 0);
|
||
return;
|
||
}
|
||
bit_obstack = &bitmap_default_obstack;
|
||
}
|
||
|
||
bit_obstack->elements = NULL;
|
||
bit_obstack->heads = NULL;
|
||
obstack_free (&bit_obstack->obstack, NULL);
|
||
}
|
||
|
||
/* Create a new bitmap on an obstack. If BIT_OBSTACK is NULL, create
|
||
it on the default bitmap obstack. */
|
||
|
||
bitmap
|
||
bitmap_alloc (bitmap_obstack *bit_obstack MEM_STAT_DECL)
|
||
{
|
||
bitmap map;
|
||
|
||
if (!bit_obstack)
|
||
bit_obstack = &bitmap_default_obstack;
|
||
map = bit_obstack->heads;
|
||
if (map)
|
||
bit_obstack->heads = (class bitmap_head *) map->first;
|
||
else
|
||
map = XOBNEW (&bit_obstack->obstack, bitmap_head);
|
||
bitmap_initialize (map, bit_obstack PASS_MEM_STAT);
|
||
|
||
if (GATHER_STATISTICS)
|
||
register_overhead (map, sizeof (bitmap_head));
|
||
|
||
return map;
|
||
}
|
||
|
||
/* Create a new GCd bitmap. */
|
||
|
||
bitmap
|
||
bitmap_gc_alloc (ALONE_MEM_STAT_DECL)
|
||
{
|
||
bitmap map;
|
||
|
||
map = ggc_alloc<bitmap_head> ();
|
||
bitmap_initialize (map, NULL PASS_MEM_STAT);
|
||
|
||
if (GATHER_STATISTICS)
|
||
register_overhead (map, sizeof (bitmap_head));
|
||
|
||
return map;
|
||
}
|
||
|
||
/* Release an obstack allocated bitmap. */
|
||
|
||
void
|
||
bitmap_obstack_free (bitmap map)
|
||
{
|
||
if (map)
|
||
{
|
||
bitmap_clear (map);
|
||
map->first = (bitmap_element *) map->obstack->heads;
|
||
|
||
if (GATHER_STATISTICS)
|
||
release_overhead (map, sizeof (bitmap_head), true);
|
||
|
||
map->obstack->heads = map;
|
||
}
|
||
}
|
||
|
||
|
||
/* Return nonzero if all bits in an element are zero. */
|
||
|
||
static inline int
|
||
bitmap_element_zerop (const bitmap_element *element)
|
||
{
|
||
#if BITMAP_ELEMENT_WORDS == 2
|
||
return (element->bits[0] | element->bits[1]) == 0;
|
||
#else
|
||
unsigned i;
|
||
|
||
for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
|
||
if (element->bits[i] != 0)
|
||
return 0;
|
||
|
||
return 1;
|
||
#endif
|
||
}
|
||
|
||
/* Copy a bitmap to another bitmap. */
|
||
|
||
void
|
||
bitmap_copy (bitmap to, const_bitmap from)
|
||
{
|
||
const bitmap_element *from_ptr;
|
||
bitmap_element *to_ptr = 0;
|
||
|
||
gcc_checking_assert (!to->tree_form && !from->tree_form);
|
||
|
||
bitmap_clear (to);
|
||
|
||
/* Copy elements in forward direction one at a time. */
|
||
for (from_ptr = from->first; from_ptr; from_ptr = from_ptr->next)
|
||
{
|
||
bitmap_element *to_elt = bitmap_element_allocate (to);
|
||
|
||
to_elt->indx = from_ptr->indx;
|
||
memcpy (to_elt->bits, from_ptr->bits, sizeof (to_elt->bits));
|
||
|
||
/* Here we have a special case of bitmap_list_link_element,
|
||
for the case where we know the links are being entered
|
||
in sequence. */
|
||
if (to_ptr == 0)
|
||
{
|
||
to->first = to->current = to_elt;
|
||
to->indx = from_ptr->indx;
|
||
to_elt->next = to_elt->prev = 0;
|
||
}
|
||
else
|
||
{
|
||
to_elt->prev = to_ptr;
|
||
to_elt->next = 0;
|
||
to_ptr->next = to_elt;
|
||
}
|
||
|
||
to_ptr = to_elt;
|
||
}
|
||
}
|
||
|
||
/* Move a bitmap to another bitmap. */
|
||
|
||
void
|
||
bitmap_move (bitmap to, bitmap from)
|
||
{
|
||
gcc_assert (to->obstack == from->obstack);
|
||
|
||
bitmap_clear (to);
|
||
|
||
size_t sz = 0;
|
||
if (GATHER_STATISTICS)
|
||
{
|
||
for (bitmap_element *e = to->first; e; e = e->next)
|
||
sz += sizeof (bitmap_element);
|
||
register_overhead (to, sz);
|
||
}
|
||
|
||
*to = *from;
|
||
|
||
if (GATHER_STATISTICS)
|
||
release_overhead (from, sz, false);
|
||
}
|
||
|
||
/* Clear a single bit in a bitmap. Return true if the bit changed. */
|
||
|
||
bool
|
||
bitmap_clear_bit (bitmap head, int bit)
|
||
{
|
||
unsigned int indx = bit / BITMAP_ELEMENT_ALL_BITS;
|
||
bitmap_element *ptr;
|
||
|
||
if (!head->tree_form)
|
||
ptr = bitmap_list_find_element (head, indx);
|
||
else
|
||
ptr = bitmap_tree_find_element (head, indx);
|
||
if (ptr != 0)
|
||
{
|
||
unsigned bit_num = bit % BITMAP_WORD_BITS;
|
||
unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
|
||
BITMAP_WORD bit_val = ((BITMAP_WORD) 1) << bit_num;
|
||
bool res = (ptr->bits[word_num] & bit_val) != 0;
|
||
if (res)
|
||
{
|
||
ptr->bits[word_num] &= ~bit_val;
|
||
/* If we cleared the entire word, free up the element. */
|
||
if (!ptr->bits[word_num]
|
||
&& bitmap_element_zerop (ptr))
|
||
{
|
||
if (!head->tree_form)
|
||
bitmap_list_unlink_element (head, ptr);
|
||
else
|
||
bitmap_tree_unlink_element (head, ptr);
|
||
}
|
||
}
|
||
|
||
return res;
|
||
}
|
||
|
||
return false;
|
||
}
|
||
|
||
/* Set a single bit in a bitmap. Return true if the bit changed. */
|
||
|
||
bool
|
||
bitmap_set_bit (bitmap head, int bit)
|
||
{
|
||
unsigned indx = bit / BITMAP_ELEMENT_ALL_BITS;
|
||
bitmap_element *ptr;
|
||
if (!head->tree_form)
|
||
ptr = bitmap_list_find_element (head, indx);
|
||
else
|
||
ptr = bitmap_tree_find_element (head, indx);
|
||
unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
|
||
unsigned bit_num = bit % BITMAP_WORD_BITS;
|
||
BITMAP_WORD bit_val = ((BITMAP_WORD) 1) << bit_num;
|
||
|
||
if (ptr != 0)
|
||
{
|
||
bool res = (ptr->bits[word_num] & bit_val) == 0;
|
||
if (res)
|
||
ptr->bits[word_num] |= bit_val;
|
||
return res;
|
||
}
|
||
|
||
ptr = bitmap_element_allocate (head);
|
||
ptr->indx = bit / BITMAP_ELEMENT_ALL_BITS;
|
||
ptr->bits[word_num] = bit_val;
|
||
if (!head->tree_form)
|
||
bitmap_list_link_element (head, ptr);
|
||
else
|
||
bitmap_tree_link_element (head, ptr);
|
||
return true;
|
||
}
|
||
|
||
/* Return whether a bit is set within a bitmap. */
|
||
|
||
int
|
||
bitmap_bit_p (const_bitmap head, int bit)
|
||
{
|
||
unsigned int indx = bit / BITMAP_ELEMENT_ALL_BITS;
|
||
const bitmap_element *ptr;
|
||
unsigned bit_num;
|
||
unsigned word_num;
|
||
|
||
if (!head->tree_form)
|
||
ptr = bitmap_list_find_element (const_cast<bitmap> (head), indx);
|
||
else
|
||
ptr = bitmap_tree_find_element (const_cast<bitmap> (head), indx);
|
||
if (ptr == 0)
|
||
return 0;
|
||
|
||
bit_num = bit % BITMAP_WORD_BITS;
|
||
word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
|
||
|
||
return (ptr->bits[word_num] >> bit_num) & 1;
|
||
}
|
||
|
||
#if GCC_VERSION < 3400
|
||
/* Table of number of set bits in a character, indexed by value of char. */
|
||
static const unsigned char popcount_table[] =
|
||
{
|
||
0,1,1,2,1,2,2,3,1,2,2,3,2,3,3,4,1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,
|
||
1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
|
||
1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
|
||
2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
|
||
1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
|
||
2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
|
||
2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
|
||
3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,4,5,5,6,5,6,6,7,5,6,6,7,6,7,7,8,
|
||
};
|
||
|
||
static unsigned long
|
||
bitmap_popcount (BITMAP_WORD a)
|
||
{
|
||
unsigned long ret = 0;
|
||
unsigned i;
|
||
|
||
/* Just do this the table way for now */
|
||
for (i = 0; i < BITMAP_WORD_BITS; i+= 8)
|
||
ret += popcount_table[(a >> i) & 0xff];
|
||
return ret;
|
||
}
|
||
#endif
|
||
|
||
/* Count and return the number of bits set in the bitmap word BITS. */
|
||
static unsigned long
|
||
bitmap_count_bits_in_word (const BITMAP_WORD *bits)
|
||
{
|
||
unsigned long count = 0;
|
||
|
||
for (unsigned ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
|
||
{
|
||
#if GCC_VERSION >= 3400
|
||
/* Note that popcountl matches BITMAP_WORD in type, so the actual size
|
||
of BITMAP_WORD is not material. */
|
||
count += __builtin_popcountl (bits[ix]);
|
||
#else
|
||
count += bitmap_popcount (bits[ix]);
|
||
#endif
|
||
}
|
||
return count;
|
||
}
|
||
|
||
/* Count the number of bits set in the bitmap, and return it. */
|
||
|
||
unsigned long
|
||
bitmap_count_bits (const_bitmap a)
|
||
{
|
||
unsigned long count = 0;
|
||
const bitmap_element *elt;
|
||
|
||
gcc_checking_assert (!a->tree_form);
|
||
for (elt = a->first; elt; elt = elt->next)
|
||
count += bitmap_count_bits_in_word (elt->bits);
|
||
|
||
return count;
|
||
}
|
||
|
||
/* Count the number of unique bits set in A and B and return it. */
|
||
|
||
unsigned long
|
||
bitmap_count_unique_bits (const_bitmap a, const_bitmap b)
|
||
{
|
||
unsigned long count = 0;
|
||
const bitmap_element *elt_a, *elt_b;
|
||
|
||
for (elt_a = a->first, elt_b = b->first; elt_a && elt_b; )
|
||
{
|
||
/* If we're at different indices, then count all the bits
|
||
in the lower element. If we're at the same index, then
|
||
count the bits in the IOR of the two elements. */
|
||
if (elt_a->indx < elt_b->indx)
|
||
{
|
||
count += bitmap_count_bits_in_word (elt_a->bits);
|
||
elt_a = elt_a->next;
|
||
}
|
||
else if (elt_b->indx < elt_a->indx)
|
||
{
|
||
count += bitmap_count_bits_in_word (elt_b->bits);
|
||
elt_b = elt_b->next;
|
||
}
|
||
else
|
||
{
|
||
BITMAP_WORD bits[BITMAP_ELEMENT_WORDS];
|
||
for (unsigned ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
|
||
bits[ix] = elt_a->bits[ix] | elt_b->bits[ix];
|
||
count += bitmap_count_bits_in_word (bits);
|
||
elt_a = elt_a->next;
|
||
elt_b = elt_b->next;
|
||
}
|
||
}
|
||
return count;
|
||
}
|
||
|
||
/* Return true if the bitmap has a single bit set. Otherwise return
|
||
false. */
|
||
|
||
bool
|
||
bitmap_single_bit_set_p (const_bitmap a)
|
||
{
|
||
unsigned long count = 0;
|
||
const bitmap_element *elt;
|
||
unsigned ix;
|
||
|
||
if (bitmap_empty_p (a))
|
||
return false;
|
||
|
||
elt = a->first;
|
||
|
||
/* As there are no completely empty bitmap elements, a second one
|
||
means we have more than one bit set. */
|
||
if (elt->next != NULL
|
||
&& (!a->tree_form || elt->prev != NULL))
|
||
return false;
|
||
|
||
for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
|
||
{
|
||
#if GCC_VERSION >= 3400
|
||
/* Note that popcountl matches BITMAP_WORD in type, so the actual size
|
||
of BITMAP_WORD is not material. */
|
||
count += __builtin_popcountl (elt->bits[ix]);
|
||
#else
|
||
count += bitmap_popcount (elt->bits[ix]);
|
||
#endif
|
||
if (count > 1)
|
||
return false;
|
||
}
|
||
|
||
return count == 1;
|
||
}
|
||
|
||
|
||
/* Return the bit number of the first set bit in the bitmap. The
|
||
bitmap must be non-empty. */
|
||
|
||
unsigned
|
||
bitmap_first_set_bit (const_bitmap a)
|
||
{
|
||
const bitmap_element *elt = a->first;
|
||
unsigned bit_no;
|
||
BITMAP_WORD word;
|
||
unsigned ix;
|
||
|
||
gcc_checking_assert (elt);
|
||
|
||
if (a->tree_form)
|
||
while (elt->prev)
|
||
elt = elt->prev;
|
||
|
||
bit_no = elt->indx * BITMAP_ELEMENT_ALL_BITS;
|
||
for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
|
||
{
|
||
word = elt->bits[ix];
|
||
if (word)
|
||
goto found_bit;
|
||
}
|
||
gcc_unreachable ();
|
||
found_bit:
|
||
bit_no += ix * BITMAP_WORD_BITS;
|
||
|
||
#if GCC_VERSION >= 3004
|
||
gcc_assert (sizeof (long) == sizeof (word));
|
||
bit_no += __builtin_ctzl (word);
|
||
#else
|
||
/* Binary search for the first set bit. */
|
||
#if BITMAP_WORD_BITS > 64
|
||
#error "Fill out the table."
|
||
#endif
|
||
#if BITMAP_WORD_BITS > 32
|
||
if (!(word & 0xffffffff))
|
||
word >>= 32, bit_no += 32;
|
||
#endif
|
||
if (!(word & 0xffff))
|
||
word >>= 16, bit_no += 16;
|
||
if (!(word & 0xff))
|
||
word >>= 8, bit_no += 8;
|
||
if (!(word & 0xf))
|
||
word >>= 4, bit_no += 4;
|
||
if (!(word & 0x3))
|
||
word >>= 2, bit_no += 2;
|
||
if (!(word & 0x1))
|
||
word >>= 1, bit_no += 1;
|
||
|
||
gcc_checking_assert (word & 1);
|
||
#endif
|
||
return bit_no;
|
||
}
|
||
|
||
/* Return the bit number of the first set bit in the bitmap. The
|
||
bitmap must be non-empty. */
|
||
|
||
unsigned
|
||
bitmap_last_set_bit (const_bitmap a)
|
||
{
|
||
const bitmap_element *elt;
|
||
unsigned bit_no;
|
||
BITMAP_WORD word;
|
||
int ix;
|
||
|
||
if (a->tree_form)
|
||
elt = a->first;
|
||
else
|
||
elt = a->current ? a->current : a->first;
|
||
gcc_checking_assert (elt);
|
||
|
||
while (elt->next)
|
||
elt = elt->next;
|
||
|
||
bit_no = elt->indx * BITMAP_ELEMENT_ALL_BITS;
|
||
for (ix = BITMAP_ELEMENT_WORDS - 1; ix >= 1; ix--)
|
||
{
|
||
word = elt->bits[ix];
|
||
if (word)
|
||
goto found_bit;
|
||
}
|
||
gcc_assert (elt->bits[ix] != 0);
|
||
found_bit:
|
||
bit_no += ix * BITMAP_WORD_BITS;
|
||
#if GCC_VERSION >= 3004
|
||
gcc_assert (sizeof (long) == sizeof (word));
|
||
bit_no += BITMAP_WORD_BITS - __builtin_clzl (word) - 1;
|
||
#else
|
||
/* Hopefully this is a twos-complement host... */
|
||
BITMAP_WORD x = word;
|
||
x |= (x >> 1);
|
||
x |= (x >> 2);
|
||
x |= (x >> 4);
|
||
x |= (x >> 8);
|
||
x |= (x >> 16);
|
||
#if BITMAP_WORD_BITS > 32
|
||
x |= (x >> 32);
|
||
#endif
|
||
bit_no += bitmap_popcount (x) - 1;
|
||
#endif
|
||
|
||
return bit_no;
|
||
}
|
||
|
||
|
||
/* DST = A & B. */
|
||
|
||
void
|
||
bitmap_and (bitmap dst, const_bitmap a, const_bitmap b)
|
||
{
|
||
bitmap_element *dst_elt = dst->first;
|
||
const bitmap_element *a_elt = a->first;
|
||
const bitmap_element *b_elt = b->first;
|
||
bitmap_element *dst_prev = NULL;
|
||
|
||
gcc_checking_assert (!dst->tree_form && !a->tree_form && !b->tree_form);
|
||
gcc_assert (dst != a && dst != b);
|
||
|
||
if (a == b)
|
||
{
|
||
bitmap_copy (dst, a);
|
||
return;
|
||
}
|
||
|
||
while (a_elt && b_elt)
|
||
{
|
||
if (a_elt->indx < b_elt->indx)
|
||
a_elt = a_elt->next;
|
||
else if (b_elt->indx < a_elt->indx)
|
||
b_elt = b_elt->next;
|
||
else
|
||
{
|
||
/* Matching elts, generate A & B. */
|
||
unsigned ix;
|
||
BITMAP_WORD ior = 0;
|
||
|
||
if (!dst_elt)
|
||
dst_elt = bitmap_list_insert_element_after (dst, dst_prev,
|
||
a_elt->indx);
|
||
else
|
||
dst_elt->indx = a_elt->indx;
|
||
for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
|
||
{
|
||
BITMAP_WORD r = a_elt->bits[ix] & b_elt->bits[ix];
|
||
|
||
dst_elt->bits[ix] = r;
|
||
ior |= r;
|
||
}
|
||
if (ior)
|
||
{
|
||
dst_prev = dst_elt;
|
||
dst_elt = dst_elt->next;
|
||
}
|
||
a_elt = a_elt->next;
|
||
b_elt = b_elt->next;
|
||
}
|
||
}
|
||
/* Ensure that dst->current is valid. */
|
||
dst->current = dst->first;
|
||
bitmap_elt_clear_from (dst, dst_elt);
|
||
gcc_checking_assert (!dst->current == !dst->first);
|
||
if (dst->current)
|
||
dst->indx = dst->current->indx;
|
||
}
|
||
|
||
/* A &= B. Return true if A changed. */
|
||
|
||
bool
|
||
bitmap_and_into (bitmap a, const_bitmap b)
|
||
{
|
||
bitmap_element *a_elt = a->first;
|
||
const bitmap_element *b_elt = b->first;
|
||
bitmap_element *next;
|
||
bool changed = false;
|
||
|
||
gcc_checking_assert (!a->tree_form && !b->tree_form);
|
||
|
||
if (a == b)
|
||
return false;
|
||
|
||
while (a_elt && b_elt)
|
||
{
|
||
if (a_elt->indx < b_elt->indx)
|
||
{
|
||
next = a_elt->next;
|
||
bitmap_list_unlink_element (a, a_elt);
|
||
a_elt = next;
|
||
changed = true;
|
||
}
|
||
else if (b_elt->indx < a_elt->indx)
|
||
b_elt = b_elt->next;
|
||
else
|
||
{
|
||
/* Matching elts, generate A &= B. */
|
||
unsigned ix;
|
||
BITMAP_WORD ior = 0;
|
||
|
||
for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
|
||
{
|
||
BITMAP_WORD r = a_elt->bits[ix] & b_elt->bits[ix];
|
||
if (a_elt->bits[ix] != r)
|
||
changed = true;
|
||
a_elt->bits[ix] = r;
|
||
ior |= r;
|
||
}
|
||
next = a_elt->next;
|
||
if (!ior)
|
||
bitmap_list_unlink_element (a, a_elt);
|
||
a_elt = next;
|
||
b_elt = b_elt->next;
|
||
}
|
||
}
|
||
|
||
if (a_elt)
|
||
{
|
||
changed = true;
|
||
bitmap_elt_clear_from (a, a_elt);
|
||
}
|
||
|
||
gcc_checking_assert (!a->current == !a->first
|
||
&& (!a->current || a->indx == a->current->indx));
|
||
|
||
return changed;
|
||
}
|
||
|
||
|
||
/* Insert an element equal to SRC_ELT after DST_PREV, overwriting DST_ELT
|
||
if non-NULL. CHANGED is true if the destination bitmap had already been
|
||
changed; the new value of CHANGED is returned. */
|
||
|
||
static inline bool
|
||
bitmap_elt_copy (bitmap dst, bitmap_element *dst_elt, bitmap_element *dst_prev,
|
||
const bitmap_element *src_elt, bool changed)
|
||
{
|
||
if (!changed && dst_elt && dst_elt->indx == src_elt->indx)
|
||
{
|
||
unsigned ix;
|
||
|
||
for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
|
||
if (src_elt->bits[ix] != dst_elt->bits[ix])
|
||
{
|
||
dst_elt->bits[ix] = src_elt->bits[ix];
|
||
changed = true;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
changed = true;
|
||
if (!dst_elt)
|
||
dst_elt = bitmap_list_insert_element_after (dst, dst_prev,
|
||
src_elt->indx);
|
||
else
|
||
dst_elt->indx = src_elt->indx;
|
||
memcpy (dst_elt->bits, src_elt->bits, sizeof (dst_elt->bits));
|
||
}
|
||
return changed;
|
||
}
|
||
|
||
|
||
|
||
/* DST = A & ~B */
|
||
|
||
bool
|
||
bitmap_and_compl (bitmap dst, const_bitmap a, const_bitmap b)
|
||
{
|
||
bitmap_element *dst_elt = dst->first;
|
||
const bitmap_element *a_elt = a->first;
|
||
const bitmap_element *b_elt = b->first;
|
||
bitmap_element *dst_prev = NULL;
|
||
bitmap_element **dst_prev_pnext = &dst->first;
|
||
bool changed = false;
|
||
|
||
gcc_checking_assert (!dst->tree_form && !a->tree_form && !b->tree_form);
|
||
gcc_assert (dst != a && dst != b);
|
||
|
||
if (a == b)
|
||
{
|
||
changed = !bitmap_empty_p (dst);
|
||
bitmap_clear (dst);
|
||
return changed;
|
||
}
|
||
|
||
while (a_elt)
|
||
{
|
||
while (b_elt && b_elt->indx < a_elt->indx)
|
||
b_elt = b_elt->next;
|
||
|
||
if (!b_elt || b_elt->indx > a_elt->indx)
|
||
{
|
||
changed = bitmap_elt_copy (dst, dst_elt, dst_prev, a_elt, changed);
|
||
dst_prev = *dst_prev_pnext;
|
||
dst_prev_pnext = &dst_prev->next;
|
||
dst_elt = *dst_prev_pnext;
|
||
a_elt = a_elt->next;
|
||
}
|
||
|
||
else
|
||
{
|
||
/* Matching elts, generate A & ~B. */
|
||
unsigned ix;
|
||
BITMAP_WORD ior = 0;
|
||
|
||
if (!changed && dst_elt && dst_elt->indx == a_elt->indx)
|
||
{
|
||
for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
|
||
{
|
||
BITMAP_WORD r = a_elt->bits[ix] & ~b_elt->bits[ix];
|
||
|
||
if (dst_elt->bits[ix] != r)
|
||
{
|
||
changed = true;
|
||
dst_elt->bits[ix] = r;
|
||
}
|
||
ior |= r;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
bool new_element;
|
||
if (!dst_elt || dst_elt->indx > a_elt->indx)
|
||
{
|
||
dst_elt = bitmap_list_insert_element_after (dst, dst_prev,
|
||
a_elt->indx);
|
||
new_element = true;
|
||
}
|
||
else
|
||
{
|
||
dst_elt->indx = a_elt->indx;
|
||
new_element = false;
|
||
}
|
||
|
||
for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
|
||
{
|
||
BITMAP_WORD r = a_elt->bits[ix] & ~b_elt->bits[ix];
|
||
|
||
dst_elt->bits[ix] = r;
|
||
ior |= r;
|
||
}
|
||
|
||
if (ior)
|
||
changed = true;
|
||
else
|
||
{
|
||
changed |= !new_element;
|
||
bitmap_list_unlink_element (dst, dst_elt);
|
||
dst_elt = *dst_prev_pnext;
|
||
}
|
||
}
|
||
|
||
if (ior)
|
||
{
|
||
dst_prev = *dst_prev_pnext;
|
||
dst_prev_pnext = &dst_prev->next;
|
||
dst_elt = *dst_prev_pnext;
|
||
}
|
||
a_elt = a_elt->next;
|
||
b_elt = b_elt->next;
|
||
}
|
||
}
|
||
|
||
/* Ensure that dst->current is valid. */
|
||
dst->current = dst->first;
|
||
|
||
if (dst_elt)
|
||
{
|
||
changed = true;
|
||
bitmap_elt_clear_from (dst, dst_elt);
|
||
}
|
||
gcc_checking_assert (!dst->current == !dst->first);
|
||
if (dst->current)
|
||
dst->indx = dst->current->indx;
|
||
|
||
return changed;
|
||
}
|
||
|
||
/* A &= ~B. Returns true if A changes */
|
||
|
||
bool
|
||
bitmap_and_compl_into (bitmap a, const_bitmap b)
|
||
{
|
||
bitmap_element *a_elt = a->first;
|
||
const bitmap_element *b_elt = b->first;
|
||
bitmap_element *next;
|
||
BITMAP_WORD changed = 0;
|
||
|
||
gcc_checking_assert (!a->tree_form && !b->tree_form);
|
||
|
||
if (a == b)
|
||
{
|
||
if (bitmap_empty_p (a))
|
||
return false;
|
||
else
|
||
{
|
||
bitmap_clear (a);
|
||
return true;
|
||
}
|
||
}
|
||
|
||
while (a_elt && b_elt)
|
||
{
|
||
if (a_elt->indx < b_elt->indx)
|
||
a_elt = a_elt->next;
|
||
else if (b_elt->indx < a_elt->indx)
|
||
b_elt = b_elt->next;
|
||
else
|
||
{
|
||
/* Matching elts, generate A &= ~B. */
|
||
unsigned ix;
|
||
BITMAP_WORD ior = 0;
|
||
|
||
for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
|
||
{
|
||
BITMAP_WORD cleared = a_elt->bits[ix] & b_elt->bits[ix];
|
||
BITMAP_WORD r = a_elt->bits[ix] ^ cleared;
|
||
|
||
a_elt->bits[ix] = r;
|
||
changed |= cleared;
|
||
ior |= r;
|
||
}
|
||
next = a_elt->next;
|
||
if (!ior)
|
||
bitmap_list_unlink_element (a, a_elt);
|
||
a_elt = next;
|
||
b_elt = b_elt->next;
|
||
}
|
||
}
|
||
gcc_checking_assert (!a->current == !a->first
|
||
&& (!a->current || a->indx == a->current->indx));
|
||
return changed != 0;
|
||
}
|
||
|
||
/* Set COUNT bits from START in HEAD. */
|
||
void
|
||
bitmap_set_range (bitmap head, unsigned int start, unsigned int count)
|
||
{
|
||
unsigned int first_index, end_bit_plus1, last_index;
|
||
bitmap_element *elt, *elt_prev;
|
||
unsigned int i;
|
||
|
||
gcc_checking_assert (!head->tree_form);
|
||
|
||
if (!count)
|
||
return;
|
||
|
||
if (count == 1)
|
||
{
|
||
bitmap_set_bit (head, start);
|
||
return;
|
||
}
|
||
|
||
first_index = start / BITMAP_ELEMENT_ALL_BITS;
|
||
end_bit_plus1 = start + count;
|
||
last_index = (end_bit_plus1 - 1) / BITMAP_ELEMENT_ALL_BITS;
|
||
elt = bitmap_list_find_element (head, first_index);
|
||
|
||
/* If bitmap_list_find_element returns zero, the current is the closest block
|
||
to the result. Otherwise, just use bitmap_element_allocate to
|
||
ensure ELT is set; in the loop below, ELT == NULL means "insert
|
||
at the end of the bitmap". */
|
||
if (!elt)
|
||
{
|
||
elt = bitmap_element_allocate (head);
|
||
elt->indx = first_index;
|
||
bitmap_list_link_element (head, elt);
|
||
}
|
||
|
||
gcc_checking_assert (elt->indx == first_index);
|
||
elt_prev = elt->prev;
|
||
for (i = first_index; i <= last_index; i++)
|
||
{
|
||
unsigned elt_start_bit = i * BITMAP_ELEMENT_ALL_BITS;
|
||
unsigned elt_end_bit_plus1 = elt_start_bit + BITMAP_ELEMENT_ALL_BITS;
|
||
|
||
unsigned int first_word_to_mod;
|
||
BITMAP_WORD first_mask;
|
||
unsigned int last_word_to_mod;
|
||
BITMAP_WORD last_mask;
|
||
unsigned int ix;
|
||
|
||
if (!elt || elt->indx != i)
|
||
elt = bitmap_list_insert_element_after (head, elt_prev, i);
|
||
|
||
if (elt_start_bit <= start)
|
||
{
|
||
/* The first bit to turn on is somewhere inside this
|
||
elt. */
|
||
first_word_to_mod = (start - elt_start_bit) / BITMAP_WORD_BITS;
|
||
|
||
/* This mask should have 1s in all bits >= start position. */
|
||
first_mask =
|
||
(((BITMAP_WORD) 1) << ((start % BITMAP_WORD_BITS))) - 1;
|
||
first_mask = ~first_mask;
|
||
}
|
||
else
|
||
{
|
||
/* The first bit to turn on is below this start of this elt. */
|
||
first_word_to_mod = 0;
|
||
first_mask = ~(BITMAP_WORD) 0;
|
||
}
|
||
|
||
if (elt_end_bit_plus1 <= end_bit_plus1)
|
||
{
|
||
/* The last bit to turn on is beyond this elt. */
|
||
last_word_to_mod = BITMAP_ELEMENT_WORDS - 1;
|
||
last_mask = ~(BITMAP_WORD) 0;
|
||
}
|
||
else
|
||
{
|
||
/* The last bit to turn on is inside to this elt. */
|
||
last_word_to_mod =
|
||
(end_bit_plus1 - elt_start_bit) / BITMAP_WORD_BITS;
|
||
|
||
/* The last mask should have 1s below the end bit. */
|
||
last_mask =
|
||
(((BITMAP_WORD) 1) << ((end_bit_plus1 % BITMAP_WORD_BITS))) - 1;
|
||
}
|
||
|
||
if (first_word_to_mod == last_word_to_mod)
|
||
{
|
||
BITMAP_WORD mask = first_mask & last_mask;
|
||
elt->bits[first_word_to_mod] |= mask;
|
||
}
|
||
else
|
||
{
|
||
elt->bits[first_word_to_mod] |= first_mask;
|
||
if (BITMAP_ELEMENT_WORDS > 2)
|
||
for (ix = first_word_to_mod + 1; ix < last_word_to_mod; ix++)
|
||
elt->bits[ix] = ~(BITMAP_WORD) 0;
|
||
elt->bits[last_word_to_mod] |= last_mask;
|
||
}
|
||
|
||
elt_prev = elt;
|
||
elt = elt->next;
|
||
}
|
||
|
||
head->current = elt ? elt : elt_prev;
|
||
head->indx = head->current->indx;
|
||
}
|
||
|
||
/* Clear COUNT bits from START in HEAD. */
|
||
void
|
||
bitmap_clear_range (bitmap head, unsigned int start, unsigned int count)
|
||
{
|
||
unsigned int first_index, end_bit_plus1, last_index;
|
||
bitmap_element *elt;
|
||
|
||
gcc_checking_assert (!head->tree_form);
|
||
|
||
if (!count)
|
||
return;
|
||
|
||
if (count == 1)
|
||
{
|
||
bitmap_clear_bit (head, start);
|
||
return;
|
||
}
|
||
|
||
first_index = start / BITMAP_ELEMENT_ALL_BITS;
|
||
end_bit_plus1 = start + count;
|
||
last_index = (end_bit_plus1 - 1) / BITMAP_ELEMENT_ALL_BITS;
|
||
elt = bitmap_list_find_element (head, first_index);
|
||
|
||
/* If bitmap_list_find_element returns zero, the current is the closest block
|
||
to the result. If the current is less than first index, find the
|
||
next one. Otherwise, just set elt to be current. */
|
||
if (!elt)
|
||
{
|
||
if (head->current)
|
||
{
|
||
if (head->indx < first_index)
|
||
{
|
||
elt = head->current->next;
|
||
if (!elt)
|
||
return;
|
||
}
|
||
else
|
||
elt = head->current;
|
||
}
|
||
else
|
||
return;
|
||
}
|
||
|
||
while (elt && (elt->indx <= last_index))
|
||
{
|
||
bitmap_element * next_elt = elt->next;
|
||
unsigned elt_start_bit = (elt->indx) * BITMAP_ELEMENT_ALL_BITS;
|
||
unsigned elt_end_bit_plus1 = elt_start_bit + BITMAP_ELEMENT_ALL_BITS;
|
||
|
||
|
||
if (elt_start_bit >= start && elt_end_bit_plus1 <= end_bit_plus1)
|
||
/* Get rid of the entire elt and go to the next one. */
|
||
bitmap_list_unlink_element (head, elt);
|
||
else
|
||
{
|
||
/* Going to have to knock out some bits in this elt. */
|
||
unsigned int first_word_to_mod;
|
||
BITMAP_WORD first_mask;
|
||
unsigned int last_word_to_mod;
|
||
BITMAP_WORD last_mask;
|
||
unsigned int i;
|
||
bool clear = true;
|
||
|
||
if (elt_start_bit <= start)
|
||
{
|
||
/* The first bit to turn off is somewhere inside this
|
||
elt. */
|
||
first_word_to_mod = (start - elt_start_bit) / BITMAP_WORD_BITS;
|
||
|
||
/* This mask should have 1s in all bits >= start position. */
|
||
first_mask =
|
||
(((BITMAP_WORD) 1) << ((start % BITMAP_WORD_BITS))) - 1;
|
||
first_mask = ~first_mask;
|
||
}
|
||
else
|
||
{
|
||
/* The first bit to turn off is below this start of this elt. */
|
||
first_word_to_mod = 0;
|
||
first_mask = 0;
|
||
first_mask = ~first_mask;
|
||
}
|
||
|
||
if (elt_end_bit_plus1 <= end_bit_plus1)
|
||
{
|
||
/* The last bit to turn off is beyond this elt. */
|
||
last_word_to_mod = BITMAP_ELEMENT_WORDS - 1;
|
||
last_mask = 0;
|
||
last_mask = ~last_mask;
|
||
}
|
||
else
|
||
{
|
||
/* The last bit to turn off is inside to this elt. */
|
||
last_word_to_mod =
|
||
(end_bit_plus1 - elt_start_bit) / BITMAP_WORD_BITS;
|
||
|
||
/* The last mask should have 1s below the end bit. */
|
||
last_mask =
|
||
(((BITMAP_WORD) 1) << (((end_bit_plus1) % BITMAP_WORD_BITS))) - 1;
|
||
}
|
||
|
||
|
||
if (first_word_to_mod == last_word_to_mod)
|
||
{
|
||
BITMAP_WORD mask = first_mask & last_mask;
|
||
elt->bits[first_word_to_mod] &= ~mask;
|
||
}
|
||
else
|
||
{
|
||
elt->bits[first_word_to_mod] &= ~first_mask;
|
||
if (BITMAP_ELEMENT_WORDS > 2)
|
||
for (i = first_word_to_mod + 1; i < last_word_to_mod; i++)
|
||
elt->bits[i] = 0;
|
||
elt->bits[last_word_to_mod] &= ~last_mask;
|
||
}
|
||
for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
|
||
if (elt->bits[i])
|
||
{
|
||
clear = false;
|
||
break;
|
||
}
|
||
/* Check to see if there are any bits left. */
|
||
if (clear)
|
||
bitmap_list_unlink_element (head, elt);
|
||
}
|
||
elt = next_elt;
|
||
}
|
||
|
||
if (elt)
|
||
{
|
||
head->current = elt;
|
||
head->indx = head->current->indx;
|
||
}
|
||
}
|
||
|
||
/* A = ~A & B. */
|
||
|
||
void
|
||
bitmap_compl_and_into (bitmap a, const_bitmap b)
|
||
{
|
||
bitmap_element *a_elt = a->first;
|
||
const bitmap_element *b_elt = b->first;
|
||
bitmap_element *a_prev = NULL;
|
||
bitmap_element *next;
|
||
|
||
gcc_checking_assert (!a->tree_form && !b->tree_form);
|
||
gcc_assert (a != b);
|
||
|
||
if (bitmap_empty_p (a))
|
||
{
|
||
bitmap_copy (a, b);
|
||
return;
|
||
}
|
||
if (bitmap_empty_p (b))
|
||
{
|
||
bitmap_clear (a);
|
||
return;
|
||
}
|
||
|
||
while (a_elt || b_elt)
|
||
{
|
||
if (!b_elt || (a_elt && a_elt->indx < b_elt->indx))
|
||
{
|
||
/* A is before B. Remove A */
|
||
next = a_elt->next;
|
||
a_prev = a_elt->prev;
|
||
bitmap_list_unlink_element (a, a_elt);
|
||
a_elt = next;
|
||
}
|
||
else if (!a_elt || b_elt->indx < a_elt->indx)
|
||
{
|
||
/* B is before A. Copy B. */
|
||
next = bitmap_list_insert_element_after (a, a_prev, b_elt->indx);
|
||
memcpy (next->bits, b_elt->bits, sizeof (next->bits));
|
||
a_prev = next;
|
||
b_elt = b_elt->next;
|
||
}
|
||
else
|
||
{
|
||
/* Matching elts, generate A = ~A & B. */
|
||
unsigned ix;
|
||
BITMAP_WORD ior = 0;
|
||
|
||
for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
|
||
{
|
||
BITMAP_WORD cleared = a_elt->bits[ix] & b_elt->bits[ix];
|
||
BITMAP_WORD r = b_elt->bits[ix] ^ cleared;
|
||
|
||
a_elt->bits[ix] = r;
|
||
ior |= r;
|
||
}
|
||
next = a_elt->next;
|
||
if (!ior)
|
||
bitmap_list_unlink_element (a, a_elt);
|
||
else
|
||
a_prev = a_elt;
|
||
a_elt = next;
|
||
b_elt = b_elt->next;
|
||
}
|
||
}
|
||
gcc_checking_assert (!a->current == !a->first
|
||
&& (!a->current || a->indx == a->current->indx));
|
||
return;
|
||
}
|
||
|
||
|
||
/* Insert an element corresponding to A_ELT | B_ELT after DST_PREV,
|
||
overwriting DST_ELT if non-NULL. CHANGED is true if the destination bitmap
|
||
had already been changed; the new value of CHANGED is returned. */
|
||
|
||
static inline bool
|
||
bitmap_elt_ior (bitmap dst, bitmap_element *dst_elt, bitmap_element *dst_prev,
|
||
const bitmap_element *a_elt, const bitmap_element *b_elt,
|
||
bool changed)
|
||
{
|
||
gcc_assert (a_elt || b_elt);
|
||
|
||
if (a_elt && b_elt && a_elt->indx == b_elt->indx)
|
||
{
|
||
/* Matching elts, generate A | B. */
|
||
unsigned ix;
|
||
|
||
if (!changed && dst_elt && dst_elt->indx == a_elt->indx)
|
||
{
|
||
for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
|
||
{
|
||
BITMAP_WORD r = a_elt->bits[ix] | b_elt->bits[ix];
|
||
if (r != dst_elt->bits[ix])
|
||
{
|
||
dst_elt->bits[ix] = r;
|
||
changed = true;
|
||
}
|
||
}
|
||
}
|
||
else
|
||
{
|
||
changed = true;
|
||
if (!dst_elt)
|
||
dst_elt = bitmap_list_insert_element_after (dst, dst_prev,
|
||
a_elt->indx);
|
||
else
|
||
dst_elt->indx = a_elt->indx;
|
||
for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
|
||
{
|
||
BITMAP_WORD r = a_elt->bits[ix] | b_elt->bits[ix];
|
||
dst_elt->bits[ix] = r;
|
||
}
|
||
}
|
||
}
|
||
else
|
||
{
|
||
/* Copy a single element. */
|
||
const bitmap_element *src;
|
||
|
||
if (!b_elt || (a_elt && a_elt->indx < b_elt->indx))
|
||
src = a_elt;
|
||
else
|
||
src = b_elt;
|
||
|
||
gcc_checking_assert (src);
|
||
changed = bitmap_elt_copy (dst, dst_elt, dst_prev, src, changed);
|
||
}
|
||
return changed;
|
||
}
|
||
|
||
|
||
/* DST = A | B. Return true if DST changes. */
|
||
|
||
bool
|
||
bitmap_ior (bitmap dst, const_bitmap a, const_bitmap b)
|
||
{
|
||
bitmap_element *dst_elt = dst->first;
|
||
const bitmap_element *a_elt = a->first;
|
||
const bitmap_element *b_elt = b->first;
|
||
bitmap_element *dst_prev = NULL;
|
||
bitmap_element **dst_prev_pnext = &dst->first;
|
||
bool changed = false;
|
||
|
||
gcc_checking_assert (!dst->tree_form && !a->tree_form && !b->tree_form);
|
||
gcc_assert (dst != a && dst != b);
|
||
|
||
while (a_elt || b_elt)
|
||
{
|
||
changed = bitmap_elt_ior (dst, dst_elt, dst_prev, a_elt, b_elt, changed);
|
||
|
||
if (a_elt && b_elt && a_elt->indx == b_elt->indx)
|
||
{
|
||
a_elt = a_elt->next;
|
||
b_elt = b_elt->next;
|
||
}
|
||
else
|
||
{
|
||
if (a_elt && (!b_elt || a_elt->indx <= b_elt->indx))
|
||
a_elt = a_elt->next;
|
||
else if (b_elt && (!a_elt || b_elt->indx <= a_elt->indx))
|
||
b_elt = b_elt->next;
|
||
}
|
||
|
||
dst_prev = *dst_prev_pnext;
|
||
dst_prev_pnext = &dst_prev->next;
|
||
dst_elt = *dst_prev_pnext;
|
||
}
|
||
|
||
if (dst_elt)
|
||
{
|
||
changed = true;
|
||
/* Ensure that dst->current is valid. */
|
||
dst->current = dst->first;
|
||
bitmap_elt_clear_from (dst, dst_elt);
|
||
}
|
||
gcc_checking_assert (!dst->current == !dst->first);
|
||
if (dst->current)
|
||
dst->indx = dst->current->indx;
|
||
return changed;
|
||
}
|
||
|
||
/* A |= B. Return true if A changes. */
|
||
|
||
bool
|
||
bitmap_ior_into (bitmap a, const_bitmap b)
|
||
{
|
||
bitmap_element *a_elt = a->first;
|
||
const bitmap_element *b_elt = b->first;
|
||
bitmap_element *a_prev = NULL;
|
||
bitmap_element **a_prev_pnext = &a->first;
|
||
bool changed = false;
|
||
|
||
gcc_checking_assert (!a->tree_form && !b->tree_form);
|
||
if (a == b)
|
||
return false;
|
||
|
||
while (b_elt)
|
||
{
|
||
/* If A lags behind B, just advance it. */
|
||
if (!a_elt || a_elt->indx == b_elt->indx)
|
||
{
|
||
changed = bitmap_elt_ior (a, a_elt, a_prev, a_elt, b_elt, changed);
|
||
b_elt = b_elt->next;
|
||
}
|
||
else if (a_elt->indx > b_elt->indx)
|
||
{
|
||
changed = bitmap_elt_copy (a, NULL, a_prev, b_elt, changed);
|
||
b_elt = b_elt->next;
|
||
}
|
||
|
||
a_prev = *a_prev_pnext;
|
||
a_prev_pnext = &a_prev->next;
|
||
a_elt = *a_prev_pnext;
|
||
}
|
||
|
||
gcc_checking_assert (!a->current == !a->first);
|
||
if (a->current)
|
||
a->indx = a->current->indx;
|
||
return changed;
|
||
}
|
||
|
||
/* A |= B. Return true if A changes. Free B (re-using its storage
|
||
for the result). */
|
||
|
||
bool
|
||
bitmap_ior_into_and_free (bitmap a, bitmap *b_)
|
||
{
|
||
bitmap b = *b_;
|
||
bitmap_element *a_elt = a->first;
|
||
bitmap_element *b_elt = b->first;
|
||
bitmap_element *a_prev = NULL;
|
||
bitmap_element **a_prev_pnext = &a->first;
|
||
bool changed = false;
|
||
|
||
gcc_checking_assert (!a->tree_form && !b->tree_form);
|
||
gcc_assert (a->obstack == b->obstack);
|
||
if (a == b)
|
||
return false;
|
||
|
||
while (b_elt)
|
||
{
|
||
/* If A lags behind B, just advance it. */
|
||
if (!a_elt || a_elt->indx == b_elt->indx)
|
||
{
|
||
changed = bitmap_elt_ior (a, a_elt, a_prev, a_elt, b_elt, changed);
|
||
b_elt = b_elt->next;
|
||
}
|
||
else if (a_elt->indx > b_elt->indx)
|
||
{
|
||
bitmap_element *b_elt_next = b_elt->next;
|
||
bitmap_list_unlink_element (b, b_elt, false);
|
||
bitmap_list_insert_element_after (a, a_prev, b_elt->indx, b_elt);
|
||
b_elt = b_elt_next;
|
||
}
|
||
|
||
a_prev = *a_prev_pnext;
|
||
a_prev_pnext = &a_prev->next;
|
||
a_elt = *a_prev_pnext;
|
||
}
|
||
|
||
gcc_checking_assert (!a->current == !a->first);
|
||
if (a->current)
|
||
a->indx = a->current->indx;
|
||
|
||
if (b->obstack)
|
||
BITMAP_FREE (*b_);
|
||
else
|
||
bitmap_clear (b);
|
||
return changed;
|
||
}
|
||
|
||
/* DST = A ^ B */
|
||
|
||
void
|
||
bitmap_xor (bitmap dst, const_bitmap a, const_bitmap b)
|
||
{
|
||
bitmap_element *dst_elt = dst->first;
|
||
const bitmap_element *a_elt = a->first;
|
||
const bitmap_element *b_elt = b->first;
|
||
bitmap_element *dst_prev = NULL;
|
||
|
||
gcc_checking_assert (!dst->tree_form && !a->tree_form && !b->tree_form);
|
||
gcc_assert (dst != a && dst != b);
|
||
|
||
if (a == b)
|
||
{
|
||
bitmap_clear (dst);
|
||
return;
|
||
}
|
||
|
||
while (a_elt || b_elt)
|
||
{
|
||
if (a_elt && b_elt && a_elt->indx == b_elt->indx)
|
||
{
|
||
/* Matching elts, generate A ^ B. */
|
||
unsigned ix;
|
||
BITMAP_WORD ior = 0;
|
||
|
||
if (!dst_elt)
|
||
dst_elt = bitmap_list_insert_element_after (dst, dst_prev,
|
||
a_elt->indx);
|
||
else
|
||
dst_elt->indx = a_elt->indx;
|
||
for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
|
||
{
|
||
BITMAP_WORD r = a_elt->bits[ix] ^ b_elt->bits[ix];
|
||
|
||
ior |= r;
|
||
dst_elt->bits[ix] = r;
|
||
}
|
||
a_elt = a_elt->next;
|
||
b_elt = b_elt->next;
|
||
if (ior)
|
||
{
|
||
dst_prev = dst_elt;
|
||
dst_elt = dst_elt->next;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
/* Copy a single element. */
|
||
const bitmap_element *src;
|
||
|
||
if (!b_elt || (a_elt && a_elt->indx < b_elt->indx))
|
||
{
|
||
src = a_elt;
|
||
a_elt = a_elt->next;
|
||
}
|
||
else
|
||
{
|
||
src = b_elt;
|
||
b_elt = b_elt->next;
|
||
}
|
||
|
||
if (!dst_elt)
|
||
dst_elt = bitmap_list_insert_element_after (dst, dst_prev,
|
||
src->indx);
|
||
else
|
||
dst_elt->indx = src->indx;
|
||
memcpy (dst_elt->bits, src->bits, sizeof (dst_elt->bits));
|
||
dst_prev = dst_elt;
|
||
dst_elt = dst_elt->next;
|
||
}
|
||
}
|
||
/* Ensure that dst->current is valid. */
|
||
dst->current = dst->first;
|
||
bitmap_elt_clear_from (dst, dst_elt);
|
||
gcc_checking_assert (!dst->current == !dst->first);
|
||
if (dst->current)
|
||
dst->indx = dst->current->indx;
|
||
}
|
||
|
||
/* A ^= B */
|
||
|
||
void
|
||
bitmap_xor_into (bitmap a, const_bitmap b)
|
||
{
|
||
bitmap_element *a_elt = a->first;
|
||
const bitmap_element *b_elt = b->first;
|
||
bitmap_element *a_prev = NULL;
|
||
|
||
gcc_checking_assert (!a->tree_form && !b->tree_form);
|
||
|
||
if (a == b)
|
||
{
|
||
bitmap_clear (a);
|
||
return;
|
||
}
|
||
|
||
while (b_elt)
|
||
{
|
||
if (!a_elt || b_elt->indx < a_elt->indx)
|
||
{
|
||
/* Copy b_elt. */
|
||
bitmap_element *dst = bitmap_list_insert_element_after (a, a_prev,
|
||
b_elt->indx);
|
||
memcpy (dst->bits, b_elt->bits, sizeof (dst->bits));
|
||
a_prev = dst;
|
||
b_elt = b_elt->next;
|
||
}
|
||
else if (a_elt->indx < b_elt->indx)
|
||
{
|
||
a_prev = a_elt;
|
||
a_elt = a_elt->next;
|
||
}
|
||
else
|
||
{
|
||
/* Matching elts, generate A ^= B. */
|
||
unsigned ix;
|
||
BITMAP_WORD ior = 0;
|
||
bitmap_element *next = a_elt->next;
|
||
|
||
for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
|
||
{
|
||
BITMAP_WORD r = a_elt->bits[ix] ^ b_elt->bits[ix];
|
||
|
||
ior |= r;
|
||
a_elt->bits[ix] = r;
|
||
}
|
||
b_elt = b_elt->next;
|
||
if (ior)
|
||
a_prev = a_elt;
|
||
else
|
||
bitmap_list_unlink_element (a, a_elt);
|
||
a_elt = next;
|
||
}
|
||
}
|
||
gcc_checking_assert (!a->current == !a->first);
|
||
if (a->current)
|
||
a->indx = a->current->indx;
|
||
}
|
||
|
||
/* Return true if two bitmaps are identical.
|
||
We do not bother with a check for pointer equality, as that never
|
||
occurs in practice. */
|
||
|
||
bool
|
||
bitmap_equal_p (const_bitmap a, const_bitmap b)
|
||
{
|
||
const bitmap_element *a_elt;
|
||
const bitmap_element *b_elt;
|
||
unsigned ix;
|
||
|
||
gcc_checking_assert (!a->tree_form && !b->tree_form);
|
||
|
||
for (a_elt = a->first, b_elt = b->first;
|
||
a_elt && b_elt;
|
||
a_elt = a_elt->next, b_elt = b_elt->next)
|
||
{
|
||
if (a_elt->indx != b_elt->indx)
|
||
return false;
|
||
for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
|
||
if (a_elt->bits[ix] != b_elt->bits[ix])
|
||
return false;
|
||
}
|
||
return !a_elt && !b_elt;
|
||
}
|
||
|
||
/* Return true if A AND B is not empty. */
|
||
|
||
bool
|
||
bitmap_intersect_p (const_bitmap a, const_bitmap b)
|
||
{
|
||
const bitmap_element *a_elt;
|
||
const bitmap_element *b_elt;
|
||
unsigned ix;
|
||
|
||
gcc_checking_assert (!a->tree_form && !b->tree_form);
|
||
|
||
for (a_elt = a->first, b_elt = b->first;
|
||
a_elt && b_elt;)
|
||
{
|
||
if (a_elt->indx < b_elt->indx)
|
||
a_elt = a_elt->next;
|
||
else if (b_elt->indx < a_elt->indx)
|
||
b_elt = b_elt->next;
|
||
else
|
||
{
|
||
for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
|
||
if (a_elt->bits[ix] & b_elt->bits[ix])
|
||
return true;
|
||
a_elt = a_elt->next;
|
||
b_elt = b_elt->next;
|
||
}
|
||
}
|
||
return false;
|
||
}
|
||
|
||
/* Return true if A AND NOT B is not empty. */
|
||
|
||
bool
|
||
bitmap_intersect_compl_p (const_bitmap a, const_bitmap b)
|
||
{
|
||
const bitmap_element *a_elt;
|
||
const bitmap_element *b_elt;
|
||
unsigned ix;
|
||
|
||
gcc_checking_assert (!a->tree_form && !b->tree_form);
|
||
|
||
for (a_elt = a->first, b_elt = b->first;
|
||
a_elt && b_elt;)
|
||
{
|
||
if (a_elt->indx < b_elt->indx)
|
||
return true;
|
||
else if (b_elt->indx < a_elt->indx)
|
||
b_elt = b_elt->next;
|
||
else
|
||
{
|
||
for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
|
||
if (a_elt->bits[ix] & ~b_elt->bits[ix])
|
||
return true;
|
||
a_elt = a_elt->next;
|
||
b_elt = b_elt->next;
|
||
}
|
||
}
|
||
return a_elt != NULL;
|
||
}
|
||
|
||
|
||
/* DST = A | (FROM1 & ~FROM2). Return true if DST changes. */
|
||
|
||
bool
|
||
bitmap_ior_and_compl (bitmap dst, const_bitmap a, const_bitmap b, const_bitmap kill)
|
||
{
|
||
bool changed = false;
|
||
|
||
bitmap_element *dst_elt = dst->first;
|
||
const bitmap_element *a_elt = a->first;
|
||
const bitmap_element *b_elt = b->first;
|
||
const bitmap_element *kill_elt = kill->first;
|
||
bitmap_element *dst_prev = NULL;
|
||
bitmap_element **dst_prev_pnext = &dst->first;
|
||
|
||
gcc_checking_assert (!dst->tree_form && !a->tree_form && !b->tree_form
|
||
&& !kill->tree_form);
|
||
gcc_assert (dst != a && dst != b && dst != kill);
|
||
|
||
/* Special cases. We don't bother checking for bitmap_equal_p (b, kill). */
|
||
if (b == kill || bitmap_empty_p (b))
|
||
{
|
||
changed = !bitmap_equal_p (dst, a);
|
||
if (changed)
|
||
bitmap_copy (dst, a);
|
||
return changed;
|
||
}
|
||
if (bitmap_empty_p (kill))
|
||
return bitmap_ior (dst, a, b);
|
||
if (bitmap_empty_p (a))
|
||
return bitmap_and_compl (dst, b, kill);
|
||
|
||
while (a_elt || b_elt)
|
||
{
|
||
bool new_element = false;
|
||
|
||
if (b_elt)
|
||
while (kill_elt && kill_elt->indx < b_elt->indx)
|
||
kill_elt = kill_elt->next;
|
||
|
||
if (b_elt && kill_elt && kill_elt->indx == b_elt->indx
|
||
&& (!a_elt || a_elt->indx >= b_elt->indx))
|
||
{
|
||
bitmap_element tmp_elt;
|
||
unsigned ix;
|
||
|
||
BITMAP_WORD ior = 0;
|
||
tmp_elt.indx = b_elt->indx;
|
||
for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
|
||
{
|
||
BITMAP_WORD r = b_elt->bits[ix] & ~kill_elt->bits[ix];
|
||
ior |= r;
|
||
tmp_elt.bits[ix] = r;
|
||
}
|
||
|
||
if (ior)
|
||
{
|
||
changed = bitmap_elt_ior (dst, dst_elt, dst_prev,
|
||
a_elt, &tmp_elt, changed);
|
||
new_element = true;
|
||
if (a_elt && a_elt->indx == b_elt->indx)
|
||
a_elt = a_elt->next;
|
||
}
|
||
|
||
b_elt = b_elt->next;
|
||
kill_elt = kill_elt->next;
|
||
}
|
||
else
|
||
{
|
||
changed = bitmap_elt_ior (dst, dst_elt, dst_prev,
|
||
a_elt, b_elt, changed);
|
||
new_element = true;
|
||
|
||
if (a_elt && b_elt && a_elt->indx == b_elt->indx)
|
||
{
|
||
a_elt = a_elt->next;
|
||
b_elt = b_elt->next;
|
||
}
|
||
else
|
||
{
|
||
if (a_elt && (!b_elt || a_elt->indx <= b_elt->indx))
|
||
a_elt = a_elt->next;
|
||
else if (b_elt && (!a_elt || b_elt->indx <= a_elt->indx))
|
||
b_elt = b_elt->next;
|
||
}
|
||
}
|
||
|
||
if (new_element)
|
||
{
|
||
dst_prev = *dst_prev_pnext;
|
||
dst_prev_pnext = &dst_prev->next;
|
||
dst_elt = *dst_prev_pnext;
|
||
}
|
||
}
|
||
|
||
if (dst_elt)
|
||
{
|
||
changed = true;
|
||
/* Ensure that dst->current is valid. */
|
||
dst->current = dst->first;
|
||
bitmap_elt_clear_from (dst, dst_elt);
|
||
}
|
||
gcc_checking_assert (!dst->current == !dst->first);
|
||
if (dst->current)
|
||
dst->indx = dst->current->indx;
|
||
|
||
return changed;
|
||
}
|
||
|
||
/* A |= (B & ~C). Return true if A changes. */
|
||
|
||
bool
|
||
bitmap_ior_and_compl_into (bitmap a, const_bitmap b, const_bitmap c)
|
||
{
|
||
bitmap_element *a_elt = a->first;
|
||
const bitmap_element *b_elt = b->first;
|
||
const bitmap_element *c_elt = c->first;
|
||
bitmap_element and_elt;
|
||
bitmap_element *a_prev = NULL;
|
||
bitmap_element **a_prev_pnext = &a->first;
|
||
bool changed = false;
|
||
unsigned ix;
|
||
|
||
gcc_checking_assert (!a->tree_form && !b->tree_form && !c->tree_form);
|
||
|
||
if (a == b)
|
||
return false;
|
||
if (bitmap_empty_p (c))
|
||
return bitmap_ior_into (a, b);
|
||
else if (bitmap_empty_p (a))
|
||
return bitmap_and_compl (a, b, c);
|
||
|
||
and_elt.indx = -1;
|
||
while (b_elt)
|
||
{
|
||
/* Advance C. */
|
||
while (c_elt && c_elt->indx < b_elt->indx)
|
||
c_elt = c_elt->next;
|
||
|
||
const bitmap_element *and_elt_ptr;
|
||
if (c_elt && c_elt->indx == b_elt->indx)
|
||
{
|
||
BITMAP_WORD overall = 0;
|
||
and_elt_ptr = &and_elt;
|
||
and_elt.indx = b_elt->indx;
|
||
for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
|
||
{
|
||
and_elt.bits[ix] = b_elt->bits[ix] & ~c_elt->bits[ix];
|
||
overall |= and_elt.bits[ix];
|
||
}
|
||
if (!overall)
|
||
{
|
||
b_elt = b_elt->next;
|
||
continue;
|
||
}
|
||
}
|
||
else
|
||
and_elt_ptr = b_elt;
|
||
|
||
b_elt = b_elt->next;
|
||
|
||
/* Now find a place to insert AND_ELT. */
|
||
do
|
||
{
|
||
ix = a_elt ? a_elt->indx : and_elt_ptr->indx;
|
||
if (ix == and_elt_ptr->indx)
|
||
changed = bitmap_elt_ior (a, a_elt, a_prev, a_elt,
|
||
and_elt_ptr, changed);
|
||
else if (ix > and_elt_ptr->indx)
|
||
changed = bitmap_elt_copy (a, NULL, a_prev, and_elt_ptr, changed);
|
||
|
||
a_prev = *a_prev_pnext;
|
||
a_prev_pnext = &a_prev->next;
|
||
a_elt = *a_prev_pnext;
|
||
|
||
/* If A lagged behind B/C, we advanced it so loop once more. */
|
||
}
|
||
while (ix < and_elt_ptr->indx);
|
||
}
|
||
|
||
gcc_checking_assert (!a->current == !a->first);
|
||
if (a->current)
|
||
a->indx = a->current->indx;
|
||
return changed;
|
||
}
|
||
|
||
/* A |= (B & C). Return true if A changes. */
|
||
|
||
bool
|
||
bitmap_ior_and_into (bitmap a, const_bitmap b, const_bitmap c)
|
||
{
|
||
bitmap_element *a_elt = a->first;
|
||
const bitmap_element *b_elt = b->first;
|
||
const bitmap_element *c_elt = c->first;
|
||
bitmap_element and_elt;
|
||
bitmap_element *a_prev = NULL;
|
||
bitmap_element **a_prev_pnext = &a->first;
|
||
bool changed = false;
|
||
unsigned ix;
|
||
|
||
gcc_checking_assert (!a->tree_form && !b->tree_form && !c->tree_form);
|
||
|
||
if (b == c)
|
||
return bitmap_ior_into (a, b);
|
||
if (bitmap_empty_p (b) || bitmap_empty_p (c))
|
||
return false;
|
||
|
||
and_elt.indx = -1;
|
||
while (b_elt && c_elt)
|
||
{
|
||
BITMAP_WORD overall;
|
||
|
||
/* Find a common item of B and C. */
|
||
while (b_elt->indx != c_elt->indx)
|
||
{
|
||
if (b_elt->indx < c_elt->indx)
|
||
{
|
||
b_elt = b_elt->next;
|
||
if (!b_elt)
|
||
goto done;
|
||
}
|
||
else
|
||
{
|
||
c_elt = c_elt->next;
|
||
if (!c_elt)
|
||
goto done;
|
||
}
|
||
}
|
||
|
||
overall = 0;
|
||
and_elt.indx = b_elt->indx;
|
||
for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
|
||
{
|
||
and_elt.bits[ix] = b_elt->bits[ix] & c_elt->bits[ix];
|
||
overall |= and_elt.bits[ix];
|
||
}
|
||
|
||
b_elt = b_elt->next;
|
||
c_elt = c_elt->next;
|
||
if (!overall)
|
||
continue;
|
||
|
||
/* Now find a place to insert AND_ELT. */
|
||
do
|
||
{
|
||
ix = a_elt ? a_elt->indx : and_elt.indx;
|
||
if (ix == and_elt.indx)
|
||
changed = bitmap_elt_ior (a, a_elt, a_prev, a_elt, &and_elt, changed);
|
||
else if (ix > and_elt.indx)
|
||
changed = bitmap_elt_copy (a, NULL, a_prev, &and_elt, changed);
|
||
|
||
a_prev = *a_prev_pnext;
|
||
a_prev_pnext = &a_prev->next;
|
||
a_elt = *a_prev_pnext;
|
||
|
||
/* If A lagged behind B/C, we advanced it so loop once more. */
|
||
}
|
||
while (ix < and_elt.indx);
|
||
}
|
||
|
||
done:
|
||
gcc_checking_assert (!a->current == !a->first);
|
||
if (a->current)
|
||
a->indx = a->current->indx;
|
||
return changed;
|
||
}
|
||
|
||
/* Compute hash of bitmap (for purposes of hashing). */
|
||
|
||
hashval_t
|
||
bitmap_hash (const_bitmap head)
|
||
{
|
||
const bitmap_element *ptr;
|
||
BITMAP_WORD hash = 0;
|
||
int ix;
|
||
|
||
gcc_checking_assert (!head->tree_form);
|
||
|
||
for (ptr = head->first; ptr; ptr = ptr->next)
|
||
{
|
||
hash ^= ptr->indx;
|
||
for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
|
||
hash ^= ptr->bits[ix];
|
||
}
|
||
return (hashval_t)hash;
|
||
}
|
||
|
||
|
||
/* Function to obtain a vector of bitmap elements in bit order from
|
||
HEAD in tree view. */
|
||
|
||
static void
|
||
bitmap_tree_to_vec (vec<bitmap_element *> &elts, const_bitmap head)
|
||
{
|
||
gcc_checking_assert (head->tree_form);
|
||
auto_vec<bitmap_element *, 32> stack;
|
||
bitmap_element *e = head->first;
|
||
while (true)
|
||
{
|
||
while (e != NULL)
|
||
{
|
||
stack.safe_push (e);
|
||
e = e->prev;
|
||
}
|
||
if (stack.is_empty ())
|
||
break;
|
||
|
||
e = stack.pop ();
|
||
elts.safe_push (e);
|
||
e = e->next;
|
||
}
|
||
}
|
||
|
||
/* Debugging function to print out the contents of a bitmap element. */
|
||
|
||
DEBUG_FUNCTION void
|
||
debug_bitmap_elt_file (FILE *file, const bitmap_element *ptr)
|
||
{
|
||
unsigned int i, j, col = 26;
|
||
|
||
fprintf (file, "\t" HOST_PTR_PRINTF " next = " HOST_PTR_PRINTF
|
||
" prev = " HOST_PTR_PRINTF " indx = %u\n\t\tbits = {",
|
||
(const void*) ptr, (const void*) ptr->next,
|
||
(const void*) ptr->prev, ptr->indx);
|
||
|
||
for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
|
||
for (j = 0; j < BITMAP_WORD_BITS; j++)
|
||
if ((ptr->bits[i] >> j) & 1)
|
||
{
|
||
if (col > 70)
|
||
{
|
||
fprintf (file, "\n\t\t\t");
|
||
col = 24;
|
||
}
|
||
|
||
fprintf (file, " %u", (ptr->indx * BITMAP_ELEMENT_ALL_BITS
|
||
+ i * BITMAP_WORD_BITS + j));
|
||
col += 4;
|
||
}
|
||
|
||
fprintf (file, " }\n");
|
||
}
|
||
|
||
/* Debugging function to print out the contents of a bitmap. */
|
||
|
||
DEBUG_FUNCTION void
|
||
debug_bitmap_file (FILE *file, const_bitmap head)
|
||
{
|
||
const bitmap_element *ptr;
|
||
|
||
fprintf (file, "\nfirst = " HOST_PTR_PRINTF
|
||
" current = " HOST_PTR_PRINTF " indx = %u\n",
|
||
(void *) head->first, (void *) head->current, head->indx);
|
||
|
||
if (head->tree_form)
|
||
{
|
||
auto_vec<bitmap_element *, 32> elts;
|
||
bitmap_tree_to_vec (elts, head);
|
||
for (unsigned i = 0; i < elts.length (); ++i)
|
||
debug_bitmap_elt_file (file, elts[i]);
|
||
}
|
||
else
|
||
for (ptr = head->first; ptr; ptr = ptr->next)
|
||
debug_bitmap_elt_file (file, ptr);
|
||
}
|
||
|
||
/* Function to be called from the debugger to print the contents
|
||
of a bitmap. */
|
||
|
||
DEBUG_FUNCTION void
|
||
debug_bitmap (const_bitmap head)
|
||
{
|
||
debug_bitmap_file (stderr, head);
|
||
}
|
||
|
||
/* Function to print out the contents of a bitmap. Unlike debug_bitmap_file,
|
||
it does not print anything but the bits. */
|
||
|
||
DEBUG_FUNCTION void
|
||
bitmap_print (FILE *file, const_bitmap head, const char *prefix,
|
||
const char *suffix)
|
||
{
|
||
const char *comma = "";
|
||
unsigned i;
|
||
|
||
fputs (prefix, file);
|
||
if (head->tree_form)
|
||
{
|
||
auto_vec<bitmap_element *, 32> elts;
|
||
bitmap_tree_to_vec (elts, head);
|
||
for (i = 0; i < elts.length (); ++i)
|
||
for (unsigned ix = 0; ix != BITMAP_ELEMENT_WORDS; ++ix)
|
||
{
|
||
BITMAP_WORD word = elts[i]->bits[ix];
|
||
for (unsigned bit = 0; bit != BITMAP_WORD_BITS; ++bit)
|
||
if (word & ((BITMAP_WORD)1 << bit))
|
||
{
|
||
fprintf (file, "%s%d", comma,
|
||
(bit + BITMAP_WORD_BITS * ix
|
||
+ elts[i]->indx * BITMAP_ELEMENT_ALL_BITS));
|
||
comma = ", ";
|
||
}
|
||
}
|
||
}
|
||
else
|
||
{
|
||
bitmap_iterator bi;
|
||
EXECUTE_IF_SET_IN_BITMAP (head, 0, i, bi)
|
||
{
|
||
fprintf (file, "%s%d", comma, i);
|
||
comma = ", ";
|
||
}
|
||
}
|
||
fputs (suffix, file);
|
||
}
|
||
|
||
/* Output per-bitmap memory usage statistics. */
|
||
void
|
||
dump_bitmap_statistics (void)
|
||
{
|
||
if (!GATHER_STATISTICS)
|
||
return;
|
||
|
||
bitmap_mem_desc.dump (BITMAP_ORIGIN);
|
||
}
|
||
|
||
DEBUG_FUNCTION void
|
||
debug (const bitmap_head &ref)
|
||
{
|
||
dump_bitmap (stderr, &ref);
|
||
}
|
||
|
||
DEBUG_FUNCTION void
|
||
debug (const bitmap_head *ptr)
|
||
{
|
||
if (ptr)
|
||
debug (*ptr);
|
||
else
|
||
fprintf (stderr, "<nil>\n");
|
||
}
|
||
|
||
void
|
||
bitmap_head::dump ()
|
||
{
|
||
debug (this);
|
||
}
|
||
|
||
#if CHECKING_P
|
||
|
||
namespace selftest {
|
||
|
||
/* Selftests for bitmaps. */
|
||
|
||
/* Freshly-created bitmaps ought to be empty. */
|
||
|
||
static void
|
||
test_gc_alloc ()
|
||
{
|
||
bitmap b = bitmap_gc_alloc ();
|
||
ASSERT_TRUE (bitmap_empty_p (b));
|
||
}
|
||
|
||
/* Verify bitmap_set_range. */
|
||
|
||
static void
|
||
test_set_range ()
|
||
{
|
||
bitmap b = bitmap_gc_alloc ();
|
||
ASSERT_TRUE (bitmap_empty_p (b));
|
||
|
||
bitmap_set_range (b, 7, 5);
|
||
ASSERT_FALSE (bitmap_empty_p (b));
|
||
ASSERT_EQ (5, bitmap_count_bits (b));
|
||
|
||
/* Verify bitmap_bit_p at the boundaries. */
|
||
ASSERT_FALSE (bitmap_bit_p (b, 6));
|
||
ASSERT_TRUE (bitmap_bit_p (b, 7));
|
||
ASSERT_TRUE (bitmap_bit_p (b, 11));
|
||
ASSERT_FALSE (bitmap_bit_p (b, 12));
|
||
}
|
||
|
||
/* Verify splitting a range into two pieces using bitmap_clear_bit. */
|
||
|
||
static void
|
||
test_clear_bit_in_middle ()
|
||
{
|
||
bitmap b = bitmap_gc_alloc ();
|
||
|
||
/* Set b to [100..200]. */
|
||
bitmap_set_range (b, 100, 100);
|
||
ASSERT_EQ (100, bitmap_count_bits (b));
|
||
|
||
/* Clear a bit in the middle. */
|
||
bool changed = bitmap_clear_bit (b, 150);
|
||
ASSERT_TRUE (changed);
|
||
ASSERT_EQ (99, bitmap_count_bits (b));
|
||
ASSERT_TRUE (bitmap_bit_p (b, 149));
|
||
ASSERT_FALSE (bitmap_bit_p (b, 150));
|
||
ASSERT_TRUE (bitmap_bit_p (b, 151));
|
||
}
|
||
|
||
/* Verify bitmap_copy. */
|
||
|
||
static void
|
||
test_copying ()
|
||
{
|
||
bitmap src = bitmap_gc_alloc ();
|
||
bitmap_set_range (src, 40, 10);
|
||
|
||
bitmap dst = bitmap_gc_alloc ();
|
||
ASSERT_FALSE (bitmap_equal_p (src, dst));
|
||
bitmap_copy (dst, src);
|
||
ASSERT_TRUE (bitmap_equal_p (src, dst));
|
||
|
||
/* Verify that we can make them unequal again... */
|
||
bitmap_set_range (src, 70, 5);
|
||
ASSERT_FALSE (bitmap_equal_p (src, dst));
|
||
|
||
/* ...and that changing src after the copy didn't affect
|
||
the other: */
|
||
ASSERT_FALSE (bitmap_bit_p (dst, 70));
|
||
}
|
||
|
||
/* Verify bitmap_single_bit_set_p. */
|
||
|
||
static void
|
||
test_bitmap_single_bit_set_p ()
|
||
{
|
||
bitmap b = bitmap_gc_alloc ();
|
||
|
||
ASSERT_FALSE (bitmap_single_bit_set_p (b));
|
||
|
||
bitmap_set_range (b, 42, 1);
|
||
ASSERT_TRUE (bitmap_single_bit_set_p (b));
|
||
ASSERT_EQ (42, bitmap_first_set_bit (b));
|
||
|
||
bitmap_set_range (b, 1066, 1);
|
||
ASSERT_FALSE (bitmap_single_bit_set_p (b));
|
||
ASSERT_EQ (42, bitmap_first_set_bit (b));
|
||
|
||
bitmap_clear_range (b, 0, 100);
|
||
ASSERT_TRUE (bitmap_single_bit_set_p (b));
|
||
ASSERT_EQ (1066, bitmap_first_set_bit (b));
|
||
}
|
||
|
||
/* Run all of the selftests within this file. */
|
||
|
||
void
|
||
bitmap_c_tests ()
|
||
{
|
||
test_gc_alloc ();
|
||
test_set_range ();
|
||
test_clear_bit_in_middle ();
|
||
test_copying ();
|
||
test_bitmap_single_bit_set_p ();
|
||
}
|
||
|
||
} // namespace selftest
|
||
#endif /* CHECKING_P */
|
||
|
||
#include "gt-bitmap.h"
|