bae90c989c
This revision was committed January 7, 2014. The next revision deleted runtime/mfinal.c. That will be done in a subsequent merge. This merge changes type descriptors to add a zero field, pointing to a zero value for that type. This is implemented as a common variable. * go-gcc.cc (Gcc_backend::implicit_variable): Add is_common and alignment parameters. Permit init parameter to be NULL. From-SVN: r211249
461 lines
11 KiB
Go
461 lines
11 KiB
Go
// Copyright 2011 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Package gif implements a GIF image decoder and encoder.
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//
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// The GIF specification is at http://www.w3.org/Graphics/GIF/spec-gif89a.txt.
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package gif
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import (
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"bufio"
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"compress/lzw"
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"errors"
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"fmt"
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"image"
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"image/color"
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"io"
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)
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var (
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errNotEnough = errors.New("gif: not enough image data")
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errTooMuch = errors.New("gif: too much image data")
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errBadPixel = errors.New("gif: invalid pixel value")
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)
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// If the io.Reader does not also have ReadByte, then decode will introduce its own buffering.
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type reader interface {
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io.Reader
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io.ByteReader
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}
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// Masks etc.
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const (
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// Fields.
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fColorMapFollows = 1 << 7
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// Image fields.
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ifLocalColorTable = 1 << 7
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ifInterlace = 1 << 6
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ifPixelSizeMask = 7
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// Graphic control flags.
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gcTransparentColorSet = 1 << 0
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)
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// Section indicators.
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const (
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sExtension = 0x21
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sImageDescriptor = 0x2C
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sTrailer = 0x3B
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)
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// Extensions.
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const (
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eText = 0x01 // Plain Text
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eGraphicControl = 0xF9 // Graphic Control
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eComment = 0xFE // Comment
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eApplication = 0xFF // Application
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)
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// decoder is the type used to decode a GIF file.
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type decoder struct {
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r reader
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// From header.
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vers string
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width int
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height int
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flags byte
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headerFields byte
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backgroundIndex byte
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loopCount int
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delayTime int
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// Unused from header.
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aspect byte
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// From image descriptor.
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imageFields byte
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// From graphics control.
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transparentIndex byte
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hasTransparentIndex bool
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// Computed.
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pixelSize uint
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globalColorMap color.Palette
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// Used when decoding.
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delay []int
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image []*image.Paletted
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tmp [1024]byte // must be at least 768 so we can read color map
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}
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// blockReader parses the block structure of GIF image data, which
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// comprises (n, (n bytes)) blocks, with 1 <= n <= 255. It is the
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// reader given to the LZW decoder, which is thus immune to the
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// blocking. After the LZW decoder completes, there will be a 0-byte
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// block remaining (0, ()), which is consumed when checking that the
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// blockReader is exhausted.
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type blockReader struct {
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r reader
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slice []byte
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err error
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tmp [256]byte
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}
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func (b *blockReader) Read(p []byte) (int, error) {
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if b.err != nil {
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return 0, b.err
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}
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if len(p) == 0 {
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return 0, nil
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}
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if len(b.slice) == 0 {
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var blockLen uint8
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blockLen, b.err = b.r.ReadByte()
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if b.err != nil {
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return 0, b.err
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}
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if blockLen == 0 {
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b.err = io.EOF
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return 0, b.err
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}
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b.slice = b.tmp[0:blockLen]
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if _, b.err = io.ReadFull(b.r, b.slice); b.err != nil {
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return 0, b.err
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}
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}
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n := copy(p, b.slice)
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b.slice = b.slice[n:]
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return n, nil
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}
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// decode reads a GIF image from r and stores the result in d.
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func (d *decoder) decode(r io.Reader, configOnly bool) error {
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// Add buffering if r does not provide ReadByte.
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if rr, ok := r.(reader); ok {
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d.r = rr
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} else {
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d.r = bufio.NewReader(r)
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}
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err := d.readHeaderAndScreenDescriptor()
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if err != nil {
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return err
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}
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if configOnly {
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return nil
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}
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if d.headerFields&fColorMapFollows != 0 {
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if d.globalColorMap, err = d.readColorMap(); err != nil {
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return err
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}
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}
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for {
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c, err := d.r.ReadByte()
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if err != nil {
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return err
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}
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switch c {
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case sExtension:
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if err = d.readExtension(); err != nil {
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return err
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}
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case sImageDescriptor:
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m, err := d.newImageFromDescriptor()
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if err != nil {
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return err
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}
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if d.imageFields&fColorMapFollows != 0 {
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m.Palette, err = d.readColorMap()
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if err != nil {
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return err
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}
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} else {
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m.Palette = d.globalColorMap
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}
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if d.hasTransparentIndex && int(d.transparentIndex) < len(m.Palette) {
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m.Palette[d.transparentIndex] = color.RGBA{}
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}
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litWidth, err := d.r.ReadByte()
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if err != nil {
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return err
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}
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if litWidth < 2 || litWidth > 8 {
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return fmt.Errorf("gif: pixel size in decode out of range: %d", litWidth)
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}
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// A wonderfully Go-like piece of magic.
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br := &blockReader{r: d.r}
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lzwr := lzw.NewReader(br, lzw.LSB, int(litWidth))
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defer lzwr.Close()
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if _, err = io.ReadFull(lzwr, m.Pix); err != nil {
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if err != io.ErrUnexpectedEOF {
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return err
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}
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return errNotEnough
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}
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// Both lzwr and br should be exhausted. Reading from them
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// should yield (0, io.EOF).
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if n, err := lzwr.Read(d.tmp[:1]); n != 0 || err != io.EOF {
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if err != nil {
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return err
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}
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return errTooMuch
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}
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if n, err := br.Read(d.tmp[:1]); n != 0 || err != io.EOF {
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if err != nil {
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return err
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}
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return errTooMuch
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}
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// Check that the color indexes are inside the palette.
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if len(m.Palette) < 256 {
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for _, pixel := range m.Pix {
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if int(pixel) >= len(m.Palette) {
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return errBadPixel
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}
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}
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}
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// Undo the interlacing if necessary.
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if d.imageFields&ifInterlace != 0 {
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uninterlace(m)
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}
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d.image = append(d.image, m)
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d.delay = append(d.delay, d.delayTime)
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// The GIF89a spec, Section 23 (Graphic Control Extension) says:
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// "The scope of this extension is the first graphic rendering block
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// to follow." We therefore reset the GCE fields to zero.
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d.delayTime = 0
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d.hasTransparentIndex = false
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case sTrailer:
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if len(d.image) == 0 {
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return io.ErrUnexpectedEOF
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}
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return nil
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default:
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return fmt.Errorf("gif: unknown block type: 0x%.2x", c)
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}
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}
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}
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func (d *decoder) readHeaderAndScreenDescriptor() error {
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_, err := io.ReadFull(d.r, d.tmp[0:13])
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if err != nil {
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return err
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}
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d.vers = string(d.tmp[0:6])
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if d.vers != "GIF87a" && d.vers != "GIF89a" {
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return fmt.Errorf("gif: can't recognize format %s", d.vers)
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}
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d.width = int(d.tmp[6]) + int(d.tmp[7])<<8
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d.height = int(d.tmp[8]) + int(d.tmp[9])<<8
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d.headerFields = d.tmp[10]
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d.backgroundIndex = d.tmp[11]
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d.aspect = d.tmp[12]
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d.loopCount = -1
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d.pixelSize = uint(d.headerFields&7) + 1
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return nil
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}
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func (d *decoder) readColorMap() (color.Palette, error) {
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if d.pixelSize > 8 {
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return nil, fmt.Errorf("gif: can't handle %d bits per pixel", d.pixelSize)
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}
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numColors := 1 << d.pixelSize
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if d.imageFields&ifLocalColorTable != 0 {
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numColors = 1 << ((d.imageFields & ifPixelSizeMask) + 1)
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}
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numValues := 3 * numColors
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_, err := io.ReadFull(d.r, d.tmp[0:numValues])
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if err != nil {
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return nil, fmt.Errorf("gif: short read on color map: %s", err)
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}
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colorMap := make(color.Palette, numColors)
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j := 0
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for i := range colorMap {
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colorMap[i] = color.RGBA{d.tmp[j+0], d.tmp[j+1], d.tmp[j+2], 0xFF}
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j += 3
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}
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return colorMap, nil
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}
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func (d *decoder) readExtension() error {
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extension, err := d.r.ReadByte()
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if err != nil {
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return err
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}
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size := 0
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switch extension {
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case eText:
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size = 13
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case eGraphicControl:
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return d.readGraphicControl()
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case eComment:
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// nothing to do but read the data.
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case eApplication:
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b, err := d.r.ReadByte()
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if err != nil {
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return err
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}
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// The spec requires size be 11, but Adobe sometimes uses 10.
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size = int(b)
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default:
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return fmt.Errorf("gif: unknown extension 0x%.2x", extension)
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}
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if size > 0 {
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if _, err := io.ReadFull(d.r, d.tmp[0:size]); err != nil {
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return err
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}
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}
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// Application Extension with "NETSCAPE2.0" as string and 1 in data means
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// this extension defines a loop count.
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if extension == eApplication && string(d.tmp[:size]) == "NETSCAPE2.0" {
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n, err := d.readBlock()
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if n == 0 || err != nil {
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return err
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}
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if n == 3 && d.tmp[0] == 1 {
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d.loopCount = int(d.tmp[1]) | int(d.tmp[2])<<8
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}
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}
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for {
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n, err := d.readBlock()
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if n == 0 || err != nil {
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return err
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}
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}
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}
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func (d *decoder) readGraphicControl() error {
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if _, err := io.ReadFull(d.r, d.tmp[0:6]); err != nil {
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return fmt.Errorf("gif: can't read graphic control: %s", err)
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}
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d.flags = d.tmp[1]
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d.delayTime = int(d.tmp[2]) | int(d.tmp[3])<<8
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if d.flags&gcTransparentColorSet != 0 {
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d.transparentIndex = d.tmp[4]
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d.hasTransparentIndex = true
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}
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return nil
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}
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func (d *decoder) newImageFromDescriptor() (*image.Paletted, error) {
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if _, err := io.ReadFull(d.r, d.tmp[0:9]); err != nil {
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return nil, fmt.Errorf("gif: can't read image descriptor: %s", err)
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}
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left := int(d.tmp[0]) + int(d.tmp[1])<<8
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top := int(d.tmp[2]) + int(d.tmp[3])<<8
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width := int(d.tmp[4]) + int(d.tmp[5])<<8
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height := int(d.tmp[6]) + int(d.tmp[7])<<8
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d.imageFields = d.tmp[8]
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// The GIF89a spec, Section 20 (Image Descriptor) says:
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// "Each image must fit within the boundaries of the Logical
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// Screen, as defined in the Logical Screen Descriptor."
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bounds := image.Rect(left, top, left+width, top+height)
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if bounds != bounds.Intersect(image.Rect(0, 0, d.width, d.height)) {
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return nil, errors.New("gif: frame bounds larger than image bounds")
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}
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return image.NewPaletted(bounds, nil), nil
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}
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func (d *decoder) readBlock() (int, error) {
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n, err := d.r.ReadByte()
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if n == 0 || err != nil {
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return 0, err
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}
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return io.ReadFull(d.r, d.tmp[0:n])
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}
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// interlaceScan defines the ordering for a pass of the interlace algorithm.
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type interlaceScan struct {
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skip, start int
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}
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// interlacing represents the set of scans in an interlaced GIF image.
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var interlacing = []interlaceScan{
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{8, 0}, // Group 1 : Every 8th. row, starting with row 0.
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{8, 4}, // Group 2 : Every 8th. row, starting with row 4.
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{4, 2}, // Group 3 : Every 4th. row, starting with row 2.
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{2, 1}, // Group 4 : Every 2nd. row, starting with row 1.
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}
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// uninterlace rearranges the pixels in m to account for interlaced input.
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func uninterlace(m *image.Paletted) {
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var nPix []uint8
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dx := m.Bounds().Dx()
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dy := m.Bounds().Dy()
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nPix = make([]uint8, dx*dy)
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offset := 0 // steps through the input by sequential scan lines.
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for _, pass := range interlacing {
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nOffset := pass.start * dx // steps through the output as defined by pass.
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for y := pass.start; y < dy; y += pass.skip {
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copy(nPix[nOffset:nOffset+dx], m.Pix[offset:offset+dx])
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offset += dx
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nOffset += dx * pass.skip
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}
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}
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m.Pix = nPix
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}
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// Decode reads a GIF image from r and returns the first embedded
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// image as an image.Image.
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func Decode(r io.Reader) (image.Image, error) {
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var d decoder
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if err := d.decode(r, false); err != nil {
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return nil, err
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}
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return d.image[0], nil
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}
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// GIF represents the possibly multiple images stored in a GIF file.
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type GIF struct {
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Image []*image.Paletted // The successive images.
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Delay []int // The successive delay times, one per frame, in 100ths of a second.
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LoopCount int // The loop count.
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}
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// DecodeAll reads a GIF image from r and returns the sequential frames
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// and timing information.
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func DecodeAll(r io.Reader) (*GIF, error) {
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var d decoder
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if err := d.decode(r, false); err != nil {
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return nil, err
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}
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gif := &GIF{
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Image: d.image,
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LoopCount: d.loopCount,
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Delay: d.delay,
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}
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return gif, nil
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}
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// DecodeConfig returns the global color model and dimensions of a GIF image
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// without decoding the entire image.
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func DecodeConfig(r io.Reader) (image.Config, error) {
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var d decoder
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if err := d.decode(r, true); err != nil {
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return image.Config{}, err
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}
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return image.Config{
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ColorModel: d.globalColorMap,
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Width: d.width,
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Height: d.height,
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}, nil
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}
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func init() {
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image.RegisterFormat("gif", "GIF8?a", Decode, DecodeConfig)
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}
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