dd931d9b48
Reviewed-on: https://go-review.googlesource.com/136435 gotools/: * Makefile.am (mostlyclean-local): Run chmod on check-go-dir to make sure it is writable. (check-go-tools): Likewise. (check-vet): Copy internal/objabi to check-vet-dir. * Makefile.in: Rebuild. From-SVN: r264546
198 lines
6.2 KiB
Go
198 lines
6.2 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style
|
|
// license that can be found in the LICENSE file.
|
|
|
|
// Deep equality test via reflection
|
|
|
|
package reflect
|
|
|
|
import "unsafe"
|
|
|
|
// During deepValueEqual, must keep track of checks that are
|
|
// in progress. The comparison algorithm assumes that all
|
|
// checks in progress are true when it reencounters them.
|
|
// Visited comparisons are stored in a map indexed by visit.
|
|
type visit struct {
|
|
a1 unsafe.Pointer
|
|
a2 unsafe.Pointer
|
|
typ Type
|
|
}
|
|
|
|
// Tests for deep equality using reflected types. The map argument tracks
|
|
// comparisons that have already been seen, which allows short circuiting on
|
|
// recursive types.
|
|
func deepValueEqual(v1, v2 Value, visited map[visit]bool, depth int) bool {
|
|
if !v1.IsValid() || !v2.IsValid() {
|
|
return v1.IsValid() == v2.IsValid()
|
|
}
|
|
if v1.Type() != v2.Type() {
|
|
return false
|
|
}
|
|
|
|
// if depth > 10 { panic("deepValueEqual") } // for debugging
|
|
|
|
// We want to avoid putting more in the visited map than we need to.
|
|
// For any possible reference cycle that might be encountered,
|
|
// hard(t) needs to return true for at least one of the types in the cycle.
|
|
hard := func(k Kind) bool {
|
|
switch k {
|
|
case Map, Slice, Ptr, Interface:
|
|
return true
|
|
}
|
|
return false
|
|
}
|
|
|
|
if v1.CanAddr() && v2.CanAddr() && hard(v1.Kind()) {
|
|
addr1 := unsafe.Pointer(v1.UnsafeAddr())
|
|
addr2 := unsafe.Pointer(v2.UnsafeAddr())
|
|
if uintptr(addr1) > uintptr(addr2) {
|
|
// Canonicalize order to reduce number of entries in visited.
|
|
// Assumes non-moving garbage collector.
|
|
addr1, addr2 = addr2, addr1
|
|
}
|
|
|
|
// Short circuit if references are already seen.
|
|
typ := v1.Type()
|
|
v := visit{addr1, addr2, typ}
|
|
if visited[v] {
|
|
return true
|
|
}
|
|
|
|
// Remember for later.
|
|
visited[v] = true
|
|
}
|
|
|
|
switch v1.Kind() {
|
|
case Array:
|
|
for i := 0; i < v1.Len(); i++ {
|
|
if !deepValueEqual(v1.Index(i), v2.Index(i), visited, depth+1) {
|
|
return false
|
|
}
|
|
}
|
|
return true
|
|
case Slice:
|
|
if v1.IsNil() != v2.IsNil() {
|
|
return false
|
|
}
|
|
if v1.Len() != v2.Len() {
|
|
return false
|
|
}
|
|
if v1.Pointer() == v2.Pointer() {
|
|
return true
|
|
}
|
|
for i := 0; i < v1.Len(); i++ {
|
|
if !deepValueEqual(v1.Index(i), v2.Index(i), visited, depth+1) {
|
|
return false
|
|
}
|
|
}
|
|
return true
|
|
case Interface:
|
|
if v1.IsNil() || v2.IsNil() {
|
|
return v1.IsNil() == v2.IsNil()
|
|
}
|
|
return deepValueEqual(v1.Elem(), v2.Elem(), visited, depth+1)
|
|
case Ptr:
|
|
if v1.Pointer() == v2.Pointer() {
|
|
return true
|
|
}
|
|
return deepValueEqual(v1.Elem(), v2.Elem(), visited, depth+1)
|
|
case Struct:
|
|
for i, n := 0, v1.NumField(); i < n; i++ {
|
|
if !deepValueEqual(v1.Field(i), v2.Field(i), visited, depth+1) {
|
|
return false
|
|
}
|
|
}
|
|
return true
|
|
case Map:
|
|
if v1.IsNil() != v2.IsNil() {
|
|
return false
|
|
}
|
|
if v1.Len() != v2.Len() {
|
|
return false
|
|
}
|
|
if v1.Pointer() == v2.Pointer() {
|
|
return true
|
|
}
|
|
for _, k := range v1.MapKeys() {
|
|
val1 := v1.MapIndex(k)
|
|
val2 := v2.MapIndex(k)
|
|
if !val1.IsValid() || !val2.IsValid() || !deepValueEqual(val1, val2, visited, depth+1) {
|
|
return false
|
|
}
|
|
}
|
|
return true
|
|
case Func:
|
|
if v1.IsNil() && v2.IsNil() {
|
|
return true
|
|
}
|
|
// Can't do better than this:
|
|
return false
|
|
default:
|
|
// Normal equality suffices
|
|
return valueInterface(v1, false) == valueInterface(v2, false)
|
|
}
|
|
}
|
|
|
|
// DeepEqual reports whether x and y are ``deeply equal,'' defined as follows.
|
|
// Two values of identical type are deeply equal if one of the following cases applies.
|
|
// Values of distinct types are never deeply equal.
|
|
//
|
|
// Array values are deeply equal when their corresponding elements are deeply equal.
|
|
//
|
|
// Struct values are deeply equal if their corresponding fields,
|
|
// both exported and unexported, are deeply equal.
|
|
//
|
|
// Func values are deeply equal if both are nil; otherwise they are not deeply equal.
|
|
//
|
|
// Interface values are deeply equal if they hold deeply equal concrete values.
|
|
//
|
|
// Map values are deeply equal when all of the following are true:
|
|
// they are both nil or both non-nil, they have the same length,
|
|
// and either they are the same map object or their corresponding keys
|
|
// (matched using Go equality) map to deeply equal values.
|
|
//
|
|
// Pointer values are deeply equal if they are equal using Go's == operator
|
|
// or if they point to deeply equal values.
|
|
//
|
|
// Slice values are deeply equal when all of the following are true:
|
|
// they are both nil or both non-nil, they have the same length,
|
|
// and either they point to the same initial entry of the same underlying array
|
|
// (that is, &x[0] == &y[0]) or their corresponding elements (up to length) are deeply equal.
|
|
// Note that a non-nil empty slice and a nil slice (for example, []byte{} and []byte(nil))
|
|
// are not deeply equal.
|
|
//
|
|
// Other values - numbers, bools, strings, and channels - are deeply equal
|
|
// if they are equal using Go's == operator.
|
|
//
|
|
// In general DeepEqual is a recursive relaxation of Go's == operator.
|
|
// However, this idea is impossible to implement without some inconsistency.
|
|
// Specifically, it is possible for a value to be unequal to itself,
|
|
// either because it is of func type (uncomparable in general)
|
|
// or because it is a floating-point NaN value (not equal to itself in floating-point comparison),
|
|
// or because it is an array, struct, or interface containing
|
|
// such a value.
|
|
// On the other hand, pointer values are always equal to themselves,
|
|
// even if they point at or contain such problematic values,
|
|
// because they compare equal using Go's == operator, and that
|
|
// is a sufficient condition to be deeply equal, regardless of content.
|
|
// DeepEqual has been defined so that the same short-cut applies
|
|
// to slices and maps: if x and y are the same slice or the same map,
|
|
// they are deeply equal regardless of content.
|
|
//
|
|
// As DeepEqual traverses the data values it may find a cycle. The
|
|
// second and subsequent times that DeepEqual compares two pointer
|
|
// values that have been compared before, it treats the values as
|
|
// equal rather than examining the values to which they point.
|
|
// This ensures that DeepEqual terminates.
|
|
func DeepEqual(x, y interface{}) bool {
|
|
if x == nil || y == nil {
|
|
return x == y
|
|
}
|
|
v1 := ValueOf(x)
|
|
v2 := ValueOf(y)
|
|
if v1.Type() != v2.Type() {
|
|
return false
|
|
}
|
|
return deepValueEqual(v1, v2, make(map[visit]bool), 0)
|
|
}
|