gcc/libgcc/config/i386/gthr-win32.h
Jonathan Yong dcf8fe1eea libgcc: Fix __gthr_i486_lock_cmp_xchg clobber for Windows
2022-01-14  David  <gccbugzilla@limegreensocks.com>

libgcc/
	* config/i386/gthr-win32.c (__gthr_i486_lock_cmp_xchg):
	Remove inlined version, Windows 95 is no longer relevant.
	* config/i386/gthr-win32.h
	(__GTHREAD_I486_INLINE_LOCK_PRIMITIVES): unset.
2022-01-15 13:32:05 +00:00

769 lines
18 KiB
C

/* Threads compatibility routines for libgcc2 and libobjc. */
/* Compile this one with gcc. */
/* Copyright (C) 1999-2022 Free Software Foundation, Inc.
Contributed by Mumit Khan <khan@xraylith.wisc.edu>.
This file is part of GCC.
GCC is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation; either version 3, or (at your option) any later
version.
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
Under Section 7 of GPL version 3, you are granted additional
permissions described in the GCC Runtime Library Exception, version
3.1, as published by the Free Software Foundation.
You should have received a copy of the GNU General Public License and
a copy of the GCC Runtime Library Exception along with this program;
see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
<http://www.gnu.org/licenses/>. */
#ifndef GCC_GTHR_WIN32_H
#define GCC_GTHR_WIN32_H
/* Make sure CONST_CAST2 (origin in system.h) is declared. */
#ifndef CONST_CAST2
#define CONST_CAST2(TOTYPE,FROMTYPE,X) ((__extension__(union {FROMTYPE _q; TOTYPE _nq;})(X))._nq)
#endif
/* Windows32 threads specific definitions. The windows32 threading model
does not map well into pthread-inspired gcc's threading model, and so
there are caveats one needs to be aware of.
1. The destructor supplied to __gthread_key_create is ignored for
generic x86-win32 ports. This will certainly cause memory leaks
due to unreclaimed eh contexts (sizeof (eh_context) is at least
24 bytes for x86 currently).
This memory leak may be significant for long-running applications
that make heavy use of C++ EH.
However, Mingw runtime (version 0.3 or newer) provides a mechanism
to emulate pthreads key dtors; the runtime provides a special DLL,
linked in if -mthreads option is specified, that runs the dtors in
the reverse order of registration when each thread exits. If
-mthreads option is not given, a stub is linked in instead of the
DLL, which results in memory leak. Other x86-win32 ports can use
the same technique of course to avoid the leak.
2. The error codes returned are non-POSIX like, and cast into ints.
This may cause incorrect error return due to truncation values on
hw where sizeof (DWORD) > sizeof (int).
3. We are currently using a special mutex instead of the Critical
Sections, since Win9x does not support TryEnterCriticalSection
(while NT does).
The basic framework should work well enough. In the long term, GCC
needs to use Structured Exception Handling on Windows32. */
#define __GTHREADS 1
#include <errno.h>
#ifdef __MINGW32__
#include <_mingw.h>
#endif
#ifndef __UNUSED_PARAM
#define __UNUSED_PARAM(x) x
#endif
#ifdef _LIBOBJC
/* This is necessary to prevent windef.h (included from windows.h) from
defining its own BOOL as a typedef. */
#ifndef __OBJC__
#define __OBJC__
#endif
#include <windows.h>
/* Now undef the windows BOOL. */
#undef BOOL
/* Key structure for maintaining thread specific storage */
static DWORD __gthread_objc_data_tls = (DWORD) -1;
/* Backend initialization functions */
/* Initialize the threads subsystem. */
int
__gthread_objc_init_thread_system (void)
{
/* Initialize the thread storage key. */
if ((__gthread_objc_data_tls = TlsAlloc ()) != (DWORD) -1)
return 0;
else
return -1;
}
/* Close the threads subsystem. */
int
__gthread_objc_close_thread_system (void)
{
if (__gthread_objc_data_tls != (DWORD) -1)
TlsFree (__gthread_objc_data_tls);
return 0;
}
/* Backend thread functions */
/* Create a new thread of execution. */
objc_thread_t
__gthread_objc_thread_detach (void (*func)(void *arg), void *arg)
{
DWORD thread_id = 0;
HANDLE win32_handle;
if (!(win32_handle = CreateThread (NULL, 0, (LPTHREAD_START_ROUTINE) func,
arg, 0, &thread_id)))
thread_id = 0;
return (objc_thread_t) (INT_PTR) thread_id;
}
/* Set the current thread's priority. */
int
__gthread_objc_thread_set_priority (int priority)
{
int sys_priority = 0;
switch (priority)
{
case OBJC_THREAD_INTERACTIVE_PRIORITY:
sys_priority = THREAD_PRIORITY_NORMAL;
break;
default:
case OBJC_THREAD_BACKGROUND_PRIORITY:
sys_priority = THREAD_PRIORITY_BELOW_NORMAL;
break;
case OBJC_THREAD_LOW_PRIORITY:
sys_priority = THREAD_PRIORITY_LOWEST;
break;
}
/* Change priority */
if (SetThreadPriority (GetCurrentThread (), sys_priority))
return 0;
else
return -1;
}
/* Return the current thread's priority. */
int
__gthread_objc_thread_get_priority (void)
{
int sys_priority;
sys_priority = GetThreadPriority (GetCurrentThread ());
switch (sys_priority)
{
case THREAD_PRIORITY_HIGHEST:
case THREAD_PRIORITY_TIME_CRITICAL:
case THREAD_PRIORITY_ABOVE_NORMAL:
case THREAD_PRIORITY_NORMAL:
return OBJC_THREAD_INTERACTIVE_PRIORITY;
default:
case THREAD_PRIORITY_BELOW_NORMAL:
return OBJC_THREAD_BACKGROUND_PRIORITY;
case THREAD_PRIORITY_IDLE:
case THREAD_PRIORITY_LOWEST:
return OBJC_THREAD_LOW_PRIORITY;
}
/* Couldn't get priority. */
return -1;
}
/* Yield our process time to another thread. */
void
__gthread_objc_thread_yield (void)
{
Sleep (0);
}
/* Terminate the current thread. */
int
__gthread_objc_thread_exit (void)
{
/* exit the thread */
ExitThread (__objc_thread_exit_status);
/* Failed if we reached here */
return -1;
}
/* Returns an integer value which uniquely describes a thread. */
objc_thread_t
__gthread_objc_thread_id (void)
{
return (objc_thread_t) (INT_PTR) GetCurrentThreadId ();
}
/* Sets the thread's local storage pointer. */
int
__gthread_objc_thread_set_data (void *value)
{
if (TlsSetValue (__gthread_objc_data_tls, value))
return 0;
else
return -1;
}
/* Returns the thread's local storage pointer. */
void *
__gthread_objc_thread_get_data (void)
{
DWORD lasterror;
void *ptr;
lasterror = GetLastError ();
ptr = TlsGetValue (__gthread_objc_data_tls); /* Return thread data. */
SetLastError (lasterror);
return ptr;
}
/* Backend mutex functions */
/* Allocate a mutex. */
int
__gthread_objc_mutex_allocate (objc_mutex_t mutex)
{
if ((mutex->backend = (void *) CreateMutex (NULL, 0, NULL)) == NULL)
return -1;
else
return 0;
}
/* Deallocate a mutex. */
int
__gthread_objc_mutex_deallocate (objc_mutex_t mutex)
{
CloseHandle ((HANDLE) (mutex->backend));
return 0;
}
/* Grab a lock on a mutex. */
int
__gthread_objc_mutex_lock (objc_mutex_t mutex)
{
int status;
status = WaitForSingleObject ((HANDLE) (mutex->backend), INFINITE);
if (status != WAIT_OBJECT_0 && status != WAIT_ABANDONED)
return -1;
else
return 0;
}
/* Try to grab a lock on a mutex. */
int
__gthread_objc_mutex_trylock (objc_mutex_t mutex)
{
int status;
status = WaitForSingleObject ((HANDLE) (mutex->backend), 0);
if (status != WAIT_OBJECT_0 && status != WAIT_ABANDONED)
return -1;
else
return 0;
}
/* Unlock the mutex */
int
__gthread_objc_mutex_unlock (objc_mutex_t mutex)
{
if (ReleaseMutex ((HANDLE) (mutex->backend)) == 0)
return -1;
else
return 0;
}
/* Backend condition mutex functions */
/* Allocate a condition. */
int
__gthread_objc_condition_allocate (objc_condition_t __UNUSED_PARAM(condition))
{
/* Unimplemented. */
return -1;
}
/* Deallocate a condition. */
int
__gthread_objc_condition_deallocate (objc_condition_t __UNUSED_PARAM(condition))
{
/* Unimplemented. */
return -1;
}
/* Wait on the condition */
int
__gthread_objc_condition_wait (objc_condition_t __UNUSED_PARAM(condition),
objc_mutex_t __UNUSED_PARAM(mutex))
{
/* Unimplemented. */
return -1;
}
/* Wake up all threads waiting on this condition. */
int
__gthread_objc_condition_broadcast (objc_condition_t __UNUSED_PARAM(condition))
{
/* Unimplemented. */
return -1;
}
/* Wake up one thread waiting on this condition. */
int
__gthread_objc_condition_signal (objc_condition_t __UNUSED_PARAM(condition))
{
/* Unimplemented. */
return -1;
}
#else /* _LIBOBJC */
#ifdef __cplusplus
extern "C" {
#endif
typedef unsigned long __gthread_key_t;
typedef struct {
int done;
long started;
} __gthread_once_t;
typedef struct {
long counter;
void *sema;
} __gthread_mutex_t;
typedef struct {
long counter;
long depth;
unsigned long owner;
void *sema;
} __gthread_recursive_mutex_t;
#define __GTHREAD_ONCE_INIT {0, -1}
#define __GTHREAD_MUTEX_INIT_FUNCTION __gthread_mutex_init_function
#define __GTHREAD_MUTEX_INIT_DEFAULT {-1, 0}
#define __GTHREAD_RECURSIVE_MUTEX_INIT_FUNCTION \
__gthread_recursive_mutex_init_function
#define __GTHREAD_RECURSIVE_MUTEX_INIT_DEFAULT {-1, 0, 0, 0}
#if defined (_WIN32) && !defined(__CYGWIN__)
#define MINGW32_SUPPORTS_MT_EH 1
/* Mingw runtime >= v0.3 provides a magic variable that is set to nonzero
if -mthreads option was specified, or 0 otherwise. This is to get around
the lack of weak symbols in PE-COFF. */
extern int _CRT_MT;
extern int __mingwthr_key_dtor (unsigned long, void (*) (void *));
#endif /* _WIN32 && !__CYGWIN__ */
/* __GTHR_W32_InterlockedCompareExchange is left over from win95,
which did not support InterlockedCompareExchange. */
#define __GTHR_W32_InterlockedCompareExchange InterlockedCompareExchange
static inline int
__gthread_active_p (void)
{
#ifdef MINGW32_SUPPORTS_MT_EH
return _CRT_MT;
#else
return 1;
#endif
}
#if __GTHREAD_HIDE_WIN32API
/* The implementations are in config/i386/gthr-win32.c in libgcc.a.
Only stubs are exposed to avoid polluting the C++ namespace with
windows api definitions. */
extern int __gthr_win32_once (__gthread_once_t *, void (*) (void));
extern int __gthr_win32_key_create (__gthread_key_t *, void (*) (void*));
extern int __gthr_win32_key_delete (__gthread_key_t);
extern void * __gthr_win32_getspecific (__gthread_key_t);
extern int __gthr_win32_setspecific (__gthread_key_t, const void *);
extern void __gthr_win32_mutex_init_function (__gthread_mutex_t *);
extern int __gthr_win32_mutex_lock (__gthread_mutex_t *);
extern int __gthr_win32_mutex_trylock (__gthread_mutex_t *);
extern int __gthr_win32_mutex_unlock (__gthread_mutex_t *);
extern void
__gthr_win32_recursive_mutex_init_function (__gthread_recursive_mutex_t *);
extern int __gthr_win32_recursive_mutex_lock (__gthread_recursive_mutex_t *);
extern int
__gthr_win32_recursive_mutex_trylock (__gthread_recursive_mutex_t *);
extern int __gthr_win32_recursive_mutex_unlock (__gthread_recursive_mutex_t *);
extern void __gthr_win32_mutex_destroy (__gthread_mutex_t *);
extern int
__gthr_win32_recursive_mutex_destroy (__gthread_recursive_mutex_t *);
static inline int
__gthread_once (__gthread_once_t *__once, void (*__func) (void))
{
if (__gthread_active_p ())
return __gthr_win32_once (__once, __func);
else
return -1;
}
static inline int
__gthread_key_create (__gthread_key_t *__key, void (*__dtor) (void *))
{
return __gthr_win32_key_create (__key, __dtor);
}
static inline int
__gthread_key_delete (__gthread_key_t __key)
{
return __gthr_win32_key_delete (__key);
}
static inline void *
__gthread_getspecific (__gthread_key_t __key)
{
return __gthr_win32_getspecific (__key);
}
static inline int
__gthread_setspecific (__gthread_key_t __key, const void *__ptr)
{
return __gthr_win32_setspecific (__key, __ptr);
}
static inline void
__gthread_mutex_init_function (__gthread_mutex_t *__mutex)
{
__gthr_win32_mutex_init_function (__mutex);
}
static inline void
__gthread_mutex_destroy (__gthread_mutex_t *__mutex)
{
__gthr_win32_mutex_destroy (__mutex);
}
static inline int
__gthread_mutex_lock (__gthread_mutex_t *__mutex)
{
if (__gthread_active_p ())
return __gthr_win32_mutex_lock (__mutex);
else
return 0;
}
static inline int
__gthread_mutex_trylock (__gthread_mutex_t *__mutex)
{
if (__gthread_active_p ())
return __gthr_win32_mutex_trylock (__mutex);
else
return 0;
}
static inline int
__gthread_mutex_unlock (__gthread_mutex_t *__mutex)
{
if (__gthread_active_p ())
return __gthr_win32_mutex_unlock (__mutex);
else
return 0;
}
static inline void
__gthread_recursive_mutex_init_function (__gthread_recursive_mutex_t *__mutex)
{
__gthr_win32_recursive_mutex_init_function (__mutex);
}
static inline int
__gthread_recursive_mutex_lock (__gthread_recursive_mutex_t *__mutex)
{
if (__gthread_active_p ())
return __gthr_win32_recursive_mutex_lock (__mutex);
else
return 0;
}
static inline int
__gthread_recursive_mutex_trylock (__gthread_recursive_mutex_t *__mutex)
{
if (__gthread_active_p ())
return __gthr_win32_recursive_mutex_trylock (__mutex);
else
return 0;
}
static inline int
__gthread_recursive_mutex_unlock (__gthread_recursive_mutex_t *__mutex)
{
if (__gthread_active_p ())
return __gthr_win32_recursive_mutex_unlock (__mutex);
else
return 0;
}
static inline int
__gthread_recursive_mutex_destroy (__gthread_recursive_mutex_t *__mutex)
{
return __gthr_win32_recursive_mutex_destroy (__mutex);
}
#else /* ! __GTHREAD_HIDE_WIN32API */
#define NOGDI
#include <windows.h>
#include <errno.h>
static inline int
__gthread_once (__gthread_once_t *__once, void (*__func) (void))
{
if (! __gthread_active_p ())
return -1;
else if (__once == NULL || __func == NULL)
return EINVAL;
if (! __once->done)
{
if (InterlockedIncrement (&(__once->started)) == 0)
{
(*__func) ();
__once->done = TRUE;
}
else
{
/* Another thread is currently executing the code, so wait for it
to finish; yield the CPU in the meantime. If performance
does become an issue, the solution is to use an Event that
we wait on here (and set above), but that implies a place to
create the event before this routine is called. */
while (! __once->done)
Sleep (0);
}
}
return 0;
}
/* Windows32 thread local keys don't support destructors; this leads to
leaks, especially in threaded applications making extensive use of
C++ EH. Mingw uses a thread-support DLL to work-around this problem. */
static inline int
__gthread_key_create (__gthread_key_t *__key,
void (*__dtor) (void *) __attribute__((__unused__)))
{
int __status = 0;
DWORD __tls_index = TlsAlloc ();
if (__tls_index != 0xFFFFFFFF)
{
*__key = __tls_index;
#ifdef MINGW32_SUPPORTS_MT_EH
/* Mingw runtime will run the dtors in reverse order for each thread
when the thread exits. */
__status = __mingwthr_key_dtor (*__key, __dtor);
#endif
}
else
__status = (int) GetLastError ();
return __status;
}
static inline int
__gthread_key_delete (__gthread_key_t __key)
{
return (TlsFree (__key) != 0) ? 0 : (int) GetLastError ();
}
static inline void *
__gthread_getspecific (__gthread_key_t __key)
{
DWORD __lasterror;
void *__ptr;
__lasterror = GetLastError ();
__ptr = TlsGetValue (__key);
SetLastError (__lasterror);
return __ptr;
}
static inline int
__gthread_setspecific (__gthread_key_t __key, const void *__ptr)
{
if (TlsSetValue (__key, CONST_CAST2(void *, const void *, __ptr)) != 0)
return 0;
else
return GetLastError ();
}
static inline void
__gthread_mutex_init_function (__gthread_mutex_t *__mutex)
{
__mutex->counter = -1;
__mutex->sema = CreateSemaphoreW (NULL, 0, 65535, NULL);
}
static inline void
__gthread_mutex_destroy (__gthread_mutex_t *__mutex)
{
CloseHandle ((HANDLE) __mutex->sema);
}
static inline int
__gthread_mutex_lock (__gthread_mutex_t *__mutex)
{
int __status = 0;
if (__gthread_active_p ())
{
if (InterlockedIncrement (&__mutex->counter) == 0 ||
WaitForSingleObject (__mutex->sema, INFINITE) == WAIT_OBJECT_0)
__status = 0;
else
{
/* WaitForSingleObject returns WAIT_FAILED, and we can only do
some best-effort cleanup here. */
InterlockedDecrement (&__mutex->counter);
__status = 1;
}
}
return __status;
}
static inline int
__gthread_mutex_trylock (__gthread_mutex_t *__mutex)
{
int __status = 0;
if (__gthread_active_p ())
{
if (__GTHR_W32_InterlockedCompareExchange (&__mutex->counter, 0, -1) < 0)
__status = 0;
else
__status = 1;
}
return __status;
}
static inline int
__gthread_mutex_unlock (__gthread_mutex_t *__mutex)
{
if (__gthread_active_p ())
{
if (InterlockedDecrement (&__mutex->counter) >= 0)
return ReleaseSemaphore (__mutex->sema, 1, NULL) ? 0 : 1;
}
return 0;
}
static inline void
__gthread_recursive_mutex_init_function (__gthread_recursive_mutex_t *__mutex)
{
__mutex->counter = -1;
__mutex->depth = 0;
__mutex->owner = 0;
__mutex->sema = CreateSemaphoreW (NULL, 0, 65535, NULL);
}
static inline int
__gthread_recursive_mutex_lock (__gthread_recursive_mutex_t *__mutex)
{
if (__gthread_active_p ())
{
DWORD __me = GetCurrentThreadId();
if (InterlockedIncrement (&__mutex->counter) == 0)
{
__mutex->depth = 1;
__mutex->owner = __me;
}
else if (__mutex->owner == __me)
{
InterlockedDecrement (&__mutex->counter);
++(__mutex->depth);
}
else if (WaitForSingleObject (__mutex->sema, INFINITE) == WAIT_OBJECT_0)
{
__mutex->depth = 1;
__mutex->owner = __me;
}
else
{
/* WaitForSingleObject returns WAIT_FAILED, and we can only do
some best-effort cleanup here. */
InterlockedDecrement (&__mutex->counter);
return 1;
}
}
return 0;
}
static inline int
__gthread_recursive_mutex_trylock (__gthread_recursive_mutex_t *__mutex)
{
if (__gthread_active_p ())
{
DWORD __me = GetCurrentThreadId();
if (__GTHR_W32_InterlockedCompareExchange (&__mutex->counter, 0, -1) < 0)
{
__mutex->depth = 1;
__mutex->owner = __me;
}
else if (__mutex->owner == __me)
++(__mutex->depth);
else
return 1;
}
return 0;
}
static inline int
__gthread_recursive_mutex_unlock (__gthread_recursive_mutex_t *__mutex)
{
if (__gthread_active_p ())
{
--(__mutex->depth);
if (__mutex->depth == 0)
{
__mutex->owner = 0;
if (InterlockedDecrement (&__mutex->counter) >= 0)
return ReleaseSemaphore (__mutex->sema, 1, NULL) ? 0 : 1;
}
}
return 0;
}
static inline int
__gthread_recursive_mutex_destroy (__gthread_recursive_mutex_t *__mutex)
{
CloseHandle ((HANDLE) __mutex->sema);
return 0;
}
#endif /* __GTHREAD_HIDE_WIN32API */
#ifdef __cplusplus
}
#endif
#endif /* _LIBOBJC */
#endif /* ! GCC_GTHR_WIN32_H */