89d7f003d3
* frame.c (end_fde_sort): Remove extraneous erratic array test. * frame.c (start_fde_sort): Don't malloc (0). From-SVN: r34452
338 lines
9.5 KiB
C
338 lines
9.5 KiB
C
/* Subroutines needed for unwinding stack frames for exception handling. */
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/* Compile this one with gcc. */
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/* Copyright (C) 1997, 1998, 1999, 2000 Free Software Foundation, Inc.
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Contributed by Jason Merrill <jason@cygnus.com>.
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This file is part of GNU CC.
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GNU CC is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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In addition to the permissions in the GNU General Public License, the
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Free Software Foundation gives you unlimited permission to link the
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compiled version of this file into combinations with other programs,
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and to distribute those combinations without any restriction coming
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from the use of this file. (The General Public License restrictions
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do apply in other respects; for example, they cover modification of
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the file, and distribution when not linked into a combine
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executable.)
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GNU CC is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU CC; see the file COPYING. If not, write to
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the Free Software Foundation, 59 Temple Place - Suite 330,
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Boston, MA 02111-1307, USA. */
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/* Sorting an array of FDEs by address.
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(Ideally we would have the linker sort the FDEs so we don't have to do
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it at run time. But the linkers are not yet prepared for this.) */
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/* This is a special mix of insertion sort and heap sort, optimized for
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the data sets that actually occur. They look like
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101 102 103 127 128 105 108 110 190 111 115 119 125 160 126 129 130.
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I.e. a linearly increasing sequence (coming from functions in the text
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section), with additionally a few unordered elements (coming from functions
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in gnu_linkonce sections) whose values are higher than the values in the
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surrounding linear sequence (but not necessarily higher than the values
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at the end of the linear sequence!).
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The worst-case total run time is O(N) + O(n log (n)), where N is the
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total number of FDEs and n is the number of erratic ones. */
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typedef struct fde_vector
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{
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fde **array;
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size_t count;
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} fde_vector;
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typedef struct fde_accumulator
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{
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fde_vector linear;
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fde_vector erratic;
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} fde_accumulator;
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static inline int
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start_fde_sort (fde_accumulator *accu, size_t count)
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{
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accu->linear.array = count ? (fde **) malloc (sizeof (fde *) * count) : NULL;
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accu->erratic.array = accu->linear.array ?
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(fde **) malloc (sizeof (fde *) * count) : NULL;
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accu->linear.count = 0;
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accu->erratic.count = 0;
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return accu->linear.array != NULL;
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}
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static inline void
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fde_insert (fde_accumulator *accu, fde *this_fde)
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{
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if (accu->linear.array)
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accu->linear.array[accu->linear.count++] = this_fde;
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}
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/* Split LINEAR into a linear sequence with low values and an erratic
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sequence with high values, put the linear one (of longest possible
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length) into LINEAR and the erratic one into ERRATIC. This is O(N).
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Because the longest linear sequence we are trying to locate within the
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incoming LINEAR array can be interspersed with (high valued) erratic
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entries. We construct a chain indicating the sequenced entries.
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To avoid having to allocate this chain, we overlay it onto the space of
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the ERRATIC array during construction. A final pass iterates over the
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chain to determine what should be placed in the ERRATIC array, and
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what is the linear sequence. This overlay is safe from aliasing. */
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static inline void
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fde_split (fde_vector *linear, fde_vector *erratic)
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{
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static fde *marker;
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size_t count = linear->count;
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fde **chain_end = ▮
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size_t i, j, k;
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/* This should optimize out, but it is wise to make sure this assumption
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is correct. Should these have different sizes, we cannot cast between
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them and the overlaying onto ERRATIC will not work. */
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if (sizeof (fde *) != sizeof (fde **))
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abort ();
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for (i = 0; i < count; i++)
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{
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fde **probe;
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for (probe = chain_end;
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probe != &marker && fde_compare (linear->array[i], *probe) < 0;
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probe = chain_end)
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{
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chain_end = (fde **)erratic->array[probe - linear->array];
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erratic->array[probe - linear->array] = NULL;
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}
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erratic->array[i] = (fde *)chain_end;
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chain_end = &linear->array[i];
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}
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/* Each entry in LINEAR which is part of the linear sequence we have
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discovered will correspond to a non-NULL entry in the chain we built in
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the ERRATIC array. */
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for (i = j = k = 0; i < count; i++)
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if (erratic->array[i])
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linear->array[j++] = linear->array[i];
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else
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erratic->array[k++] = linear->array[i];
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linear->count = j;
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erratic->count = k;
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}
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/* This is O(n log(n)). BSD/OS defines heapsort in stdlib.h, so we must
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use a name that does not conflict. */
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static inline void
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frame_heapsort (fde_vector *erratic)
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{
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/* For a description of this algorithm, see:
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Samuel P. Harbison, Guy L. Steele Jr.: C, a reference manual, 2nd ed.,
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p. 60-61. */
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fde ** a = erratic->array;
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/* A portion of the array is called a "heap" if for all i>=0:
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If i and 2i+1 are valid indices, then a[i] >= a[2i+1].
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If i and 2i+2 are valid indices, then a[i] >= a[2i+2]. */
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#define SWAP(x,y) do { fde * tmp = x; x = y; y = tmp; } while (0)
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size_t n = erratic->count;
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size_t m = n;
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size_t i;
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while (m > 0)
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{
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/* Invariant: a[m..n-1] is a heap. */
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m--;
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for (i = m; 2*i+1 < n; )
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{
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if (2*i+2 < n
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&& fde_compare (a[2*i+2], a[2*i+1]) > 0
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&& fde_compare (a[2*i+2], a[i]) > 0)
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{
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SWAP (a[i], a[2*i+2]);
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i = 2*i+2;
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}
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else if (fde_compare (a[2*i+1], a[i]) > 0)
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{
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SWAP (a[i], a[2*i+1]);
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i = 2*i+1;
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}
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else
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break;
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}
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}
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while (n > 1)
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{
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/* Invariant: a[0..n-1] is a heap. */
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n--;
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SWAP (a[0], a[n]);
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for (i = 0; 2*i+1 < n; )
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{
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if (2*i+2 < n
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&& fde_compare (a[2*i+2], a[2*i+1]) > 0
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&& fde_compare (a[2*i+2], a[i]) > 0)
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{
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SWAP (a[i], a[2*i+2]);
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i = 2*i+2;
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}
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else if (fde_compare (a[2*i+1], a[i]) > 0)
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{
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SWAP (a[i], a[2*i+1]);
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i = 2*i+1;
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}
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else
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break;
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}
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}
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#undef SWAP
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}
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/* Merge V1 and V2, both sorted, and put the result into V1. */
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static void
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fde_merge (fde_vector *v1, const fde_vector *v2)
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{
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size_t i1, i2;
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fde * fde2;
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i2 = v2->count;
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if (i2 > 0)
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{
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i1 = v1->count;
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do {
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i2--;
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fde2 = v2->array[i2];
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while (i1 > 0 && fde_compare (v1->array[i1-1], fde2) > 0)
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{
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v1->array[i1+i2] = v1->array[i1-1];
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i1--;
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}
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v1->array[i1+i2] = fde2;
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} while (i2 > 0);
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v1->count += v2->count;
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}
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}
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static fde **
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end_fde_sort (fde_accumulator *accu, size_t count)
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{
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if (accu->linear.array && accu->linear.count != count)
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abort ();
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if (accu->erratic.array)
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{
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fde_split (&accu->linear, &accu->erratic);
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if (accu->linear.count + accu->erratic.count != count)
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abort ();
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frame_heapsort (&accu->erratic);
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fde_merge (&accu->linear, &accu->erratic);
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free (accu->erratic.array);
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}
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else
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{
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/* We've not managed to malloc an erratic array, so heap sort in the
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linear one. */
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frame_heapsort (&accu->linear);
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}
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return accu->linear.array;
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}
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/* Called from crtbegin.o to register the unwind info for an object. */
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void
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__register_frame_info (void *begin, struct object *ob)
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{
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ob->fde_begin = begin;
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ob->pc_begin = ob->pc_end = 0;
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ob->fde_array = 0;
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ob->count = 0;
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init_object_mutex_once ();
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__gthread_mutex_lock (&object_mutex);
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ob->next = objects;
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objects = ob;
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__gthread_mutex_unlock (&object_mutex);
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}
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void
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__register_frame (void *begin)
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{
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struct object *ob = (struct object *) malloc (sizeof (struct object));
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__register_frame_info (begin, ob);
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}
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/* Similar, but BEGIN is actually a pointer to a table of unwind entries
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for different translation units. Called from the file generated by
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collect2. */
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void
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__register_frame_info_table (void *begin, struct object *ob)
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{
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ob->fde_begin = begin;
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ob->fde_array = begin;
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ob->pc_begin = ob->pc_end = 0;
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ob->count = 0;
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init_object_mutex_once ();
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__gthread_mutex_lock (&object_mutex);
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ob->next = objects;
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objects = ob;
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__gthread_mutex_unlock (&object_mutex);
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}
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void
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__register_frame_table (void *begin)
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{
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struct object *ob = (struct object *) malloc (sizeof (struct object));
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__register_frame_info_table (begin, ob);
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}
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/* Called from crtbegin.o to deregister the unwind info for an object. */
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void *
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__deregister_frame_info (void *begin)
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{
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struct object **p;
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init_object_mutex_once ();
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__gthread_mutex_lock (&object_mutex);
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p = &objects;
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while (*p)
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{
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if ((*p)->fde_begin == begin)
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{
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struct object *ob = *p;
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*p = (*p)->next;
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/* If we've run init_frame for this object, free the FDE array. */
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if (ob->fde_array && ob->fde_array != begin)
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free (ob->fde_array);
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__gthread_mutex_unlock (&object_mutex);
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return (void *) ob;
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}
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p = &((*p)->next);
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}
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__gthread_mutex_unlock (&object_mutex);
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abort ();
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}
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void
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__deregister_frame (void *begin)
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{
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free (__deregister_frame_info (begin));
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}
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