389 lines
11 KiB
Go
389 lines
11 KiB
Go
// Copyright 2019 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package runtime
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import (
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"runtime/internal/sys"
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)
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// pageBits is a bitmap representing one bit per page in a palloc chunk.
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type pageBits [pallocChunkPages / 64]uint64
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// get returns the value of the i'th bit in the bitmap.
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func (b *pageBits) get(i uint) uint {
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return uint((b[i/64] >> (i % 64)) & 1)
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}
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// block64 returns the 64-bit aligned block of bits containing the i'th bit.
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func (b *pageBits) block64(i uint) uint64 {
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return b[i/64]
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}
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// set sets bit i of pageBits.
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func (b *pageBits) set(i uint) {
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b[i/64] |= 1 << (i % 64)
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}
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// setRange sets bits in the range [i, i+n).
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func (b *pageBits) setRange(i, n uint) {
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_ = b[i/64]
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if n == 1 {
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// Fast path for the n == 1 case.
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b.set(i)
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return
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}
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// Set bits [i, j].
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j := i + n - 1
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if i/64 == j/64 {
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b[i/64] |= ((uint64(1) << n) - 1) << (i % 64)
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return
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}
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_ = b[j/64]
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// Set leading bits.
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b[i/64] |= ^uint64(0) << (i % 64)
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for k := i/64 + 1; k < j/64; k++ {
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b[k] = ^uint64(0)
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}
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// Set trailing bits.
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b[j/64] |= (uint64(1) << (j%64 + 1)) - 1
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}
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// setAll sets all the bits of b.
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func (b *pageBits) setAll() {
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for i := range b {
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b[i] = ^uint64(0)
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}
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}
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// clear clears bit i of pageBits.
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func (b *pageBits) clear(i uint) {
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b[i/64] &^= 1 << (i % 64)
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}
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// clearRange clears bits in the range [i, i+n).
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func (b *pageBits) clearRange(i, n uint) {
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_ = b[i/64]
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if n == 1 {
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// Fast path for the n == 1 case.
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b.clear(i)
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return
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}
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// Clear bits [i, j].
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j := i + n - 1
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if i/64 == j/64 {
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b[i/64] &^= ((uint64(1) << n) - 1) << (i % 64)
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return
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}
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_ = b[j/64]
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// Clear leading bits.
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b[i/64] &^= ^uint64(0) << (i % 64)
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for k := i/64 + 1; k < j/64; k++ {
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b[k] = 0
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}
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// Clear trailing bits.
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b[j/64] &^= (uint64(1) << (j%64 + 1)) - 1
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}
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// clearAll frees all the bits of b.
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func (b *pageBits) clearAll() {
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for i := range b {
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b[i] = 0
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}
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}
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// popcntRange counts the number of set bits in the
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// range [i, i+n).
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func (b *pageBits) popcntRange(i, n uint) (s uint) {
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if n == 1 {
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return uint((b[i/64] >> (i % 64)) & 1)
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}
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_ = b[i/64]
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j := i + n - 1
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if i/64 == j/64 {
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return uint(sys.OnesCount64((b[i/64] >> (i % 64)) & ((1 << n) - 1)))
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}
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_ = b[j/64]
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s += uint(sys.OnesCount64(b[i/64] >> (i % 64)))
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for k := i/64 + 1; k < j/64; k++ {
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s += uint(sys.OnesCount64(b[k]))
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}
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s += uint(sys.OnesCount64(b[j/64] & ((1 << (j%64 + 1)) - 1)))
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return
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}
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// pallocBits is a bitmap that tracks page allocations for at most one
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// palloc chunk.
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//
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// The precise representation is an implementation detail, but for the
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// sake of documentation, 0s are free pages and 1s are allocated pages.
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type pallocBits pageBits
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// consec8tab is a table containing the number of consecutive
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// zero bits for any uint8 value.
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//
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// The table is generated by calling consec8(i) for each
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// possible uint8 value, which is defined as:
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//
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// // consec8 counts the maximum number of consecutive 0 bits
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// // in a uint8.
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// func consec8(n uint8) int {
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// n = ^n
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// i := 0
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// for n != 0 {
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// n &= (n << 1)
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// i++
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// }
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// return i
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// }
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var consec8tab = [256]uint{
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8, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
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4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
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5, 4, 3, 3, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2,
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4, 3, 2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2,
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6, 5, 4, 4, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2,
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4, 3, 2, 2, 2, 1, 1, 1, 3, 2, 1, 1, 2, 1, 1, 1,
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5, 4, 3, 3, 2, 2, 2, 2, 3, 2, 1, 1, 2, 1, 1, 1,
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4, 3, 2, 2, 2, 1, 1, 1, 3, 2, 1, 1, 2, 1, 1, 1,
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7, 6, 5, 5, 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3,
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4, 3, 2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2,
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5, 4, 3, 3, 2, 2, 2, 2, 3, 2, 1, 1, 2, 1, 1, 1,
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4, 3, 2, 2, 2, 1, 1, 1, 3, 2, 1, 1, 2, 1, 1, 1,
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6, 5, 4, 4, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2,
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4, 3, 2, 2, 2, 1, 1, 1, 3, 2, 1, 1, 2, 1, 1, 1,
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5, 4, 3, 3, 2, 2, 2, 2, 3, 2, 1, 1, 2, 1, 1, 1,
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4, 3, 2, 2, 2, 1, 1, 1, 3, 2, 1, 1, 2, 1, 1, 0,
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}
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// summarize returns a packed summary of the bitmap in pallocBits.
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func (b *pallocBits) summarize() pallocSum {
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// TODO(mknyszek): There may be something more clever to be done
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// here to make the summarize operation more efficient. For example,
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// we can compute start and end with 64-bit wide operations easily,
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// but max is a bit more complex. Perhaps there exists some way to
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// leverage the 64-bit start and end to our advantage?
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var start, max, end uint
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for i := 0; i < len(b); i++ {
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a := b[i]
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for j := 0; j < 64; j += 8 {
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k := uint8(a >> j)
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// Compute start.
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si := uint(sys.TrailingZeros8(k))
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if start == uint(i*64+j) {
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start += si
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}
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// Compute max.
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if end+si > max {
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max = end + si
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}
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if mi := consec8tab[k]; mi > max {
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max = mi
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}
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// Compute end.
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if k == 0 {
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end += 8
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} else {
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end = uint(sys.LeadingZeros8(k))
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}
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}
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}
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return packPallocSum(start, max, end)
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}
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// find searches for npages contiguous free pages in pallocBits and returns
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// the index where that run starts, as well as the index of the first free page
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// it found in the search. searchIdx represents the first known free page and
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// where to begin the search from.
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//
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// If find fails to find any free space, it returns an index of ^uint(0) and
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// the new searchIdx should be ignored.
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//
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// Note that if npages == 1, the two returned values will always be identical.
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func (b *pallocBits) find(npages uintptr, searchIdx uint) (uint, uint) {
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if npages == 1 {
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addr := b.find1(searchIdx)
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return addr, addr
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} else if npages <= 64 {
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return b.findSmallN(npages, searchIdx)
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}
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return b.findLargeN(npages, searchIdx)
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}
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// find1 is a helper for find which searches for a single free page
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// in the pallocBits and returns the index.
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//
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// See find for an explanation of the searchIdx parameter.
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func (b *pallocBits) find1(searchIdx uint) uint {
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for i := searchIdx / 64; i < uint(len(b)); i++ {
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x := b[i]
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if x == ^uint64(0) {
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continue
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}
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return i*64 + uint(sys.TrailingZeros64(^x))
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}
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return ^uint(0)
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}
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// findSmallN is a helper for find which searches for npages contiguous free pages
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// in this pallocBits and returns the index where that run of contiguous pages
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// starts as well as the index of the first free page it finds in its search.
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//
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// See find for an explanation of the searchIdx parameter.
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//
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// Returns a ^uint(0) index on failure and the new searchIdx should be ignored.
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//
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// findSmallN assumes npages <= 64, where any such contiguous run of pages
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// crosses at most one aligned 64-bit boundary in the bits.
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func (b *pallocBits) findSmallN(npages uintptr, searchIdx uint) (uint, uint) {
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end, newSearchIdx := uint(0), ^uint(0)
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for i := searchIdx / 64; i < uint(len(b)); i++ {
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bi := b[i]
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if bi == ^uint64(0) {
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end = 0
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continue
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}
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// First see if we can pack our allocation in the trailing
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// zeros plus the end of the last 64 bits.
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start := uint(sys.TrailingZeros64(bi))
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if newSearchIdx == ^uint(0) {
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// The new searchIdx is going to be at these 64 bits after any
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// 1s we file, so count trailing 1s.
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newSearchIdx = i*64 + uint(sys.TrailingZeros64(^bi))
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}
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if end+start >= uint(npages) {
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return i*64 - end, newSearchIdx
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}
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// Next, check the interior of the 64-bit chunk.
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j := findBitRange64(^bi, uint(npages))
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if j < 64 {
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return i*64 + j, newSearchIdx
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}
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end = uint(sys.LeadingZeros64(bi))
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}
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return ^uint(0), newSearchIdx
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}
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// findLargeN is a helper for find which searches for npages contiguous free pages
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// in this pallocBits and returns the index where that run starts, as well as the
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// index of the first free page it found it its search.
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//
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// See alloc for an explanation of the searchIdx parameter.
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//
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// Returns a ^uint(0) index on failure and the new searchIdx should be ignored.
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//
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// findLargeN assumes npages > 64, where any such run of free pages
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// crosses at least one aligned 64-bit boundary in the bits.
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func (b *pallocBits) findLargeN(npages uintptr, searchIdx uint) (uint, uint) {
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start, size, newSearchIdx := ^uint(0), uint(0), ^uint(0)
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for i := searchIdx / 64; i < uint(len(b)); i++ {
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x := b[i]
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if x == ^uint64(0) {
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size = 0
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continue
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}
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if newSearchIdx == ^uint(0) {
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// The new searchIdx is going to be at these 64 bits after any
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// 1s we file, so count trailing 1s.
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newSearchIdx = i*64 + uint(sys.TrailingZeros64(^x))
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}
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if size == 0 {
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size = uint(sys.LeadingZeros64(x))
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start = i*64 + 64 - size
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continue
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}
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s := uint(sys.TrailingZeros64(x))
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if s+size >= uint(npages) {
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size += s
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return start, newSearchIdx
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}
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if s < 64 {
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size = uint(sys.LeadingZeros64(x))
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start = i*64 + 64 - size
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continue
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}
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size += 64
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}
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if size < uint(npages) {
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return ^uint(0), newSearchIdx
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}
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return start, newSearchIdx
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}
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// allocRange allocates the range [i, i+n).
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func (b *pallocBits) allocRange(i, n uint) {
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(*pageBits)(b).setRange(i, n)
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}
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// allocAll allocates all the bits of b.
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func (b *pallocBits) allocAll() {
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(*pageBits)(b).setAll()
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}
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// free1 frees a single page in the pallocBits at i.
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func (b *pallocBits) free1(i uint) {
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(*pageBits)(b).clear(i)
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}
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// free frees the range [i, i+n) of pages in the pallocBits.
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func (b *pallocBits) free(i, n uint) {
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(*pageBits)(b).clearRange(i, n)
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}
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// freeAll frees all the bits of b.
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func (b *pallocBits) freeAll() {
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(*pageBits)(b).clearAll()
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}
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// pages64 returns a 64-bit bitmap representing a block of 64 pages aligned
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// to 64 pages. The returned block of pages is the one containing the i'th
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// page in this pallocBits. Each bit represents whether the page is in-use.
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func (b *pallocBits) pages64(i uint) uint64 {
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return (*pageBits)(b).block64(i)
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}
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// findBitRange64 returns the bit index of the first set of
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// n consecutive 1 bits. If no consecutive set of 1 bits of
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// size n may be found in c, then it returns an integer >= 64.
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func findBitRange64(c uint64, n uint) uint {
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i := uint(0)
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cont := uint(sys.TrailingZeros64(^c))
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for cont < n && i < 64 {
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i += cont
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i += uint(sys.TrailingZeros64(c >> i))
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cont = uint(sys.TrailingZeros64(^(c >> i)))
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}
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return i
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}
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// pallocData encapsulates pallocBits and a bitmap for
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// whether or not a given page is scavenged in a single
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// structure. It's effectively a pallocBits with
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// additional functionality.
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//
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// Update the comment on (*pageAlloc).chunks should this
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// structure change.
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type pallocData struct {
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pallocBits
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scavenged pageBits
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}
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// allocRange sets bits [i, i+n) in the bitmap to 1 and
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// updates the scavenged bits appropriately.
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func (m *pallocData) allocRange(i, n uint) {
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// Clear the scavenged bits when we alloc the range.
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m.pallocBits.allocRange(i, n)
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m.scavenged.clearRange(i, n)
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}
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// allocAll sets every bit in the bitmap to 1 and updates
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// the scavenged bits appropriately.
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func (m *pallocData) allocAll() {
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// Clear the scavenged bits when we alloc the range.
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m.pallocBits.allocAll()
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m.scavenged.clearAll()
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}
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