gcc/libgo/runtime/malloc.h
Ian Lance Taylor 75791bab05 runtime: use -fgo-c-header to build C header file
Use the new -fgo-c-header option to build a header file for the Go
    runtime code in libgo/go/runtime, and use the new header file in the C
    runtime code in libgo/runtime.  This will ensure that the Go code and C
    code share the same data structures as we convert the runtime from C to
    Go.
    
    The new file libgo/go/runtime/runtime2.go is copied from the Go 1.7
    release, and then edited to remove unnecessary data structures and
    modify others for use with libgo.
    
    The new file libgo/go/runtime/mcache.go is an initial version of the
    same files in the Go 1.7 release, and will be replaced by the Go 1.7
    file when we convert to the new memory allocator.
    
    The new file libgo/go/runtime/type.go describes the gccgo version of the
    reflection data structures, and replaces the Go 1.7 runtime file which
    describes the gc version of those structures.
    
    Using the new header file means changing a number of struct fields to
    use Go naming conventions (that is, no underscores) and to rename
    constants to have a leading underscore so that they are not exported
    from the Go package.  These names were updated in the C code.
    
    The C code was also changed to drop the thread-local variable m, as was
    done some time ago in the gc sources.  Now the m field is always
    accessed using g->m, where g is the single remaining thread-local
    variable.  This in turn required some adjustments to set g->m correctly
    in all cases.
    
    Also pass the new -fgo-compiling-runtime option when compiling the
    runtime package, although that option doesn't do anything yet.
    
    Reviewed-on: https://go-review.googlesource.com/28051

From-SVN: r239872
2016-08-30 21:07:47 +00:00

589 lines
20 KiB
C

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Memory allocator, based on tcmalloc.
// http://goog-perftools.sourceforge.net/doc/tcmalloc.html
// The main allocator works in runs of pages.
// Small allocation sizes (up to and including 32 kB) are
// rounded to one of about 100 size classes, each of which
// has its own free list of objects of exactly that size.
// Any free page of memory can be split into a set of objects
// of one size class, which are then managed using free list
// allocators.
//
// The allocator's data structures are:
//
// FixAlloc: a free-list allocator for fixed-size objects,
// used to manage storage used by the allocator.
// MHeap: the malloc heap, managed at page (4096-byte) granularity.
// MSpan: a run of pages managed by the MHeap.
// MCentral: a shared free list for a given size class.
// MCache: a per-thread (in Go, per-P) cache for small objects.
// MStats: allocation statistics.
//
// Allocating a small object proceeds up a hierarchy of caches:
//
// 1. Round the size up to one of the small size classes
// and look in the corresponding MCache free list.
// If the list is not empty, allocate an object from it.
// This can all be done without acquiring a lock.
//
// 2. If the MCache free list is empty, replenish it by
// taking a bunch of objects from the MCentral free list.
// Moving a bunch amortizes the cost of acquiring the MCentral lock.
//
// 3. If the MCentral free list is empty, replenish it by
// allocating a run of pages from the MHeap and then
// chopping that memory into a objects of the given size.
// Allocating many objects amortizes the cost of locking
// the heap.
//
// 4. If the MHeap is empty or has no page runs large enough,
// allocate a new group of pages (at least 1MB) from the
// operating system. Allocating a large run of pages
// amortizes the cost of talking to the operating system.
//
// Freeing a small object proceeds up the same hierarchy:
//
// 1. Look up the size class for the object and add it to
// the MCache free list.
//
// 2. If the MCache free list is too long or the MCache has
// too much memory, return some to the MCentral free lists.
//
// 3. If all the objects in a given span have returned to
// the MCentral list, return that span to the page heap.
//
// 4. If the heap has too much memory, return some to the
// operating system.
//
// TODO(rsc): Step 4 is not implemented.
//
// Allocating and freeing a large object uses the page heap
// directly, bypassing the MCache and MCentral free lists.
//
// The small objects on the MCache and MCentral free lists
// may or may not be zeroed. They are zeroed if and only if
// the second word of the object is zero. A span in the
// page heap is zeroed unless s->needzero is set. When a span
// is allocated to break into small objects, it is zeroed if needed
// and s->needzero is set. There are two main benefits to delaying the
// zeroing this way:
//
// 1. stack frames allocated from the small object lists
// or the page heap can avoid zeroing altogether.
// 2. the cost of zeroing when reusing a small object is
// charged to the mutator, not the garbage collector.
//
// This C code was written with an eye toward translating to Go
// in the future. Methods have the form Type_Method(Type *t, ...).
typedef struct MCentral MCentral;
typedef struct MHeap MHeap;
typedef struct mspan MSpan;
typedef struct MStats MStats;
typedef struct mlink MLink;
typedef struct mtypes MTypes;
typedef struct gcstats GCStats;
enum
{
PageShift = 13,
PageSize = 1<<PageShift,
PageMask = PageSize - 1,
};
typedef uintptr PageID; // address >> PageShift
enum
{
// Computed constant. The definition of MaxSmallSize and the
// algorithm in msize.c produce some number of different allocation
// size classes. _NumSizeClasses is that number. It's needed here
// because there are static arrays of this length; when msize runs its
// size choosing algorithm it double-checks that NumSizeClasses agrees.
// _NumSizeClasses is defined in runtime2.go as 67.
// Tunable constants.
MaxSmallSize = 32<<10,
// Tiny allocator parameters, see "Tiny allocator" comment in malloc.goc.
TinySize = 16,
TinySizeClass = 2,
FixAllocChunk = 16<<10, // Chunk size for FixAlloc
MaxMHeapList = 1<<(20 - PageShift), // Maximum page length for fixed-size list in MHeap.
HeapAllocChunk = 1<<20, // Chunk size for heap growth
// Number of bits in page to span calculations (4k pages).
// On Windows 64-bit we limit the arena to 32GB or 35 bits (see below for reason).
// On other 64-bit platforms, we limit the arena to 128GB, or 37 bits.
// On 32-bit, we don't bother limiting anything, so we use the full 32-bit address.
#if __SIZEOF_POINTER__ == 8
#ifdef GOOS_windows
// Windows counts memory used by page table into committed memory
// of the process, so we can't reserve too much memory.
// See http://golang.org/issue/5402 and http://golang.org/issue/5236.
MHeapMap_Bits = 35 - PageShift,
#else
MHeapMap_Bits = 37 - PageShift,
#endif
#else
MHeapMap_Bits = 32 - PageShift,
#endif
// Max number of threads to run garbage collection.
// 2, 3, and 4 are all plausible maximums depending
// on the hardware details of the machine. The garbage
// collector scales well to 8 cpus.
MaxGcproc = 8,
};
// Maximum memory allocation size, a hint for callers.
// This must be a #define instead of an enum because it
// is so large.
#if __SIZEOF_POINTER__ == 8
#define MaxMem (1ULL<<(MHeapMap_Bits+PageShift)) /* 128 GB or 32 GB */
#else
#define MaxMem ((uintptr)-1)
#endif
// SysAlloc obtains a large chunk of zeroed memory from the
// operating system, typically on the order of a hundred kilobytes
// or a megabyte.
// NOTE: SysAlloc returns OS-aligned memory, but the heap allocator
// may use larger alignment, so the caller must be careful to realign the
// memory obtained by SysAlloc.
//
// SysUnused notifies the operating system that the contents
// of the memory region are no longer needed and can be reused
// for other purposes.
// SysUsed notifies the operating system that the contents
// of the memory region are needed again.
//
// SysFree returns it unconditionally; this is only used if
// an out-of-memory error has been detected midway through
// an allocation. It is okay if SysFree is a no-op.
//
// SysReserve reserves address space without allocating memory.
// If the pointer passed to it is non-nil, the caller wants the
// reservation there, but SysReserve can still choose another
// location if that one is unavailable. On some systems and in some
// cases SysReserve will simply check that the address space is
// available and not actually reserve it. If SysReserve returns
// non-nil, it sets *reserved to true if the address space is
// reserved, false if it has merely been checked.
// NOTE: SysReserve returns OS-aligned memory, but the heap allocator
// may use larger alignment, so the caller must be careful to realign the
// memory obtained by SysAlloc.
//
// SysMap maps previously reserved address space for use.
// The reserved argument is true if the address space was really
// reserved, not merely checked.
//
// SysFault marks a (already SysAlloc'd) region to fault
// if accessed. Used only for debugging the runtime.
void* runtime_SysAlloc(uintptr nbytes, uint64 *stat);
void runtime_SysFree(void *v, uintptr nbytes, uint64 *stat);
void runtime_SysUnused(void *v, uintptr nbytes);
void runtime_SysUsed(void *v, uintptr nbytes);
void runtime_SysMap(void *v, uintptr nbytes, bool reserved, uint64 *stat);
void* runtime_SysReserve(void *v, uintptr nbytes, bool *reserved);
void runtime_SysFault(void *v, uintptr nbytes);
// FixAlloc is a simple free-list allocator for fixed size objects.
// Malloc uses a FixAlloc wrapped around SysAlloc to manages its
// MCache and MSpan objects.
//
// Memory returned by FixAlloc_Alloc is not zeroed.
// The caller is responsible for locking around FixAlloc calls.
// Callers can keep state in the object but the first word is
// smashed by freeing and reallocating.
struct FixAlloc
{
uintptr size;
void (*first)(void *arg, byte *p); // called first time p is returned
void* arg;
MLink* list;
byte* chunk;
uint32 nchunk;
uintptr inuse; // in-use bytes now
uint64* stat;
};
void runtime_FixAlloc_Init(FixAlloc *f, uintptr size, void (*first)(void*, byte*), void *arg, uint64 *stat);
void* runtime_FixAlloc_Alloc(FixAlloc *f);
void runtime_FixAlloc_Free(FixAlloc *f, void *p);
// Statistics.
// Shared with Go: if you edit this structure, also edit type MemStats in mem.go.
struct MStats
{
// General statistics.
uint64 alloc; // bytes allocated and still in use
uint64 total_alloc; // bytes allocated (even if freed)
uint64 sys; // bytes obtained from system (should be sum of xxx_sys below, no locking, approximate)
uint64 nlookup; // number of pointer lookups
uint64 nmalloc; // number of mallocs
uint64 nfree; // number of frees
// Statistics about malloc heap.
// protected by mheap.Lock
uint64 heap_alloc; // bytes allocated and still in use
uint64 heap_sys; // bytes obtained from system
uint64 heap_idle; // bytes in idle spans
uint64 heap_inuse; // bytes in non-idle spans
uint64 heap_released; // bytes released to the OS
uint64 heap_objects; // total number of allocated objects
// Statistics about allocation of low-level fixed-size structures.
// Protected by FixAlloc locks.
uint64 stacks_inuse; // bootstrap stacks
uint64 stacks_sys;
uint64 mspan_inuse; // MSpan structures
uint64 mspan_sys;
uint64 mcache_inuse; // MCache structures
uint64 mcache_sys;
uint64 buckhash_sys; // profiling bucket hash table
uint64 gc_sys;
uint64 other_sys;
// Statistics about garbage collector.
// Protected by mheap or stopping the world during GC.
uint64 next_gc; // next GC (in heap_alloc time)
uint64 last_gc; // last GC (in absolute time)
uint64 pause_total_ns;
uint64 pause_ns[256];
uint64 pause_end[256];
uint32 numgc;
float64 gc_cpu_fraction;
bool enablegc;
bool debuggc;
// Statistics about allocation size classes.
struct {
uint32 size;
uint64 nmalloc;
uint64 nfree;
} by_size[_NumSizeClasses];
};
extern MStats mstats
__asm__ (GOSYM_PREFIX "runtime.memStats");
void runtime_updatememstats(GCStats *stats);
// Size classes. Computed and initialized by InitSizes.
//
// SizeToClass(0 <= n <= MaxSmallSize) returns the size class,
// 1 <= sizeclass < _NumSizeClasses, for n.
// Size class 0 is reserved to mean "not small".
//
// class_to_size[i] = largest size in class i
// class_to_allocnpages[i] = number of pages to allocate when
// making new objects in class i
int32 runtime_SizeToClass(int32);
uintptr runtime_roundupsize(uintptr);
extern int32 runtime_class_to_size[_NumSizeClasses];
extern int32 runtime_class_to_allocnpages[_NumSizeClasses];
extern int8 runtime_size_to_class8[1024/8 + 1];
extern int8 runtime_size_to_class128[(MaxSmallSize-1024)/128 + 1];
extern void runtime_InitSizes(void);
typedef struct mcachelist MCacheList;
MSpan* runtime_MCache_Refill(MCache *c, int32 sizeclass);
void runtime_MCache_Free(MCache *c, MLink *p, int32 sizeclass, uintptr size);
void runtime_MCache_ReleaseAll(MCache *c);
// MTypes describes the types of blocks allocated within a span.
// The compression field describes the layout of the data.
//
// MTypes_Empty:
// All blocks are free, or no type information is available for
// allocated blocks.
// The data field has no meaning.
// MTypes_Single:
// The span contains just one block.
// The data field holds the type information.
// The sysalloc field has no meaning.
// MTypes_Words:
// The span contains multiple blocks.
// The data field points to an array of type [NumBlocks]uintptr,
// and each element of the array holds the type of the corresponding
// block.
// MTypes_Bytes:
// The span contains at most seven different types of blocks.
// The data field points to the following structure:
// struct {
// type [8]uintptr // type[0] is always 0
// index [NumBlocks]byte
// }
// The type of the i-th block is: data.type[data.index[i]]
enum
{
MTypes_Empty = 0,
MTypes_Single = 1,
MTypes_Words = 2,
MTypes_Bytes = 3,
};
enum
{
KindSpecialFinalizer = 1,
KindSpecialProfile = 2,
// Note: The finalizer special must be first because if we're freeing
// an object, a finalizer special will cause the freeing operation
// to abort, and we want to keep the other special records around
// if that happens.
};
typedef struct special Special;
// The described object has a finalizer set for it.
typedef struct SpecialFinalizer SpecialFinalizer;
struct SpecialFinalizer
{
Special;
FuncVal* fn;
const FuncType* ft;
const PtrType* ot;
};
// The described object is being heap profiled.
typedef struct Bucket Bucket; // from mprof.goc
typedef struct SpecialProfile SpecialProfile;
struct SpecialProfile
{
Special;
Bucket* b;
};
// An MSpan is a run of pages.
enum
{
MSpanInUse = 0,
MSpanFree,
MSpanListHead,
MSpanDead,
};
void runtime_MSpan_Init(MSpan *span, PageID start, uintptr npages);
void runtime_MSpan_EnsureSwept(MSpan *span);
bool runtime_MSpan_Sweep(MSpan *span);
// Every MSpan is in one doubly-linked list,
// either one of the MHeap's free lists or one of the
// MCentral's span lists. We use empty MSpan structures as list heads.
void runtime_MSpanList_Init(MSpan *list);
bool runtime_MSpanList_IsEmpty(MSpan *list);
void runtime_MSpanList_Insert(MSpan *list, MSpan *span);
void runtime_MSpanList_InsertBack(MSpan *list, MSpan *span);
void runtime_MSpanList_Remove(MSpan *span); // from whatever list it is in
// Central list of free objects of a given size.
struct MCentral
{
Lock;
int32 sizeclass;
MSpan nonempty; // list of spans with a free object
MSpan empty; // list of spans with no free objects (or cached in an MCache)
int32 nfree; // # of objects available in nonempty spans
};
void runtime_MCentral_Init(MCentral *c, int32 sizeclass);
MSpan* runtime_MCentral_CacheSpan(MCentral *c);
void runtime_MCentral_UncacheSpan(MCentral *c, MSpan *s);
bool runtime_MCentral_FreeSpan(MCentral *c, MSpan *s, int32 n, MLink *start, MLink *end);
void runtime_MCentral_FreeList(MCentral *c, MLink *start); // TODO: need this?
// Main malloc heap.
// The heap itself is the "free[]" and "large" arrays,
// but all the other global data is here too.
struct MHeap
{
Lock;
MSpan free[MaxMHeapList]; // free lists of given length
MSpan freelarge; // free lists length >= MaxMHeapList
MSpan busy[MaxMHeapList]; // busy lists of large objects of given length
MSpan busylarge; // busy lists of large objects length >= MaxMHeapList
MSpan **allspans; // all spans out there
MSpan **sweepspans; // copy of allspans referenced by sweeper
uint32 nspan;
uint32 nspancap;
uint32 sweepgen; // sweep generation, see comment in MSpan
uint32 sweepdone; // all spans are swept
// span lookup
MSpan** spans;
uintptr spans_mapped;
// range of addresses we might see in the heap
byte *bitmap;
uintptr bitmap_mapped;
byte *arena_start;
byte *arena_used;
byte *arena_end;
bool arena_reserved;
// central free lists for small size classes.
// the padding makes sure that the MCentrals are
// spaced CacheLineSize bytes apart, so that each MCentral.Lock
// gets its own cache line.
struct {
MCentral;
byte pad[64];
} central[_NumSizeClasses];
FixAlloc spanalloc; // allocator for Span*
FixAlloc cachealloc; // allocator for MCache*
FixAlloc specialfinalizeralloc; // allocator for SpecialFinalizer*
FixAlloc specialprofilealloc; // allocator for SpecialProfile*
Lock speciallock; // lock for sepcial record allocators.
// Malloc stats.
uint64 largefree; // bytes freed for large objects (>MaxSmallSize)
uint64 nlargefree; // number of frees for large objects (>MaxSmallSize)
uint64 nsmallfree[_NumSizeClasses]; // number of frees for small objects (<=MaxSmallSize)
};
extern MHeap runtime_mheap;
void runtime_MHeap_Init(MHeap *h);
MSpan* runtime_MHeap_Alloc(MHeap *h, uintptr npage, int32 sizeclass, bool large, bool needzero);
void runtime_MHeap_Free(MHeap *h, MSpan *s, int32 acct);
MSpan* runtime_MHeap_Lookup(MHeap *h, void *v);
MSpan* runtime_MHeap_LookupMaybe(MHeap *h, void *v);
void runtime_MGetSizeClassInfo(int32 sizeclass, uintptr *size, int32 *npages, int32 *nobj);
void* runtime_MHeap_SysAlloc(MHeap *h, uintptr n);
void runtime_MHeap_MapBits(MHeap *h);
void runtime_MHeap_MapSpans(MHeap *h);
void runtime_MHeap_Scavenger(void*);
void runtime_MHeap_SplitSpan(MHeap *h, MSpan *s);
void* runtime_mallocgc(uintptr size, uintptr typ, uint32 flag);
void* runtime_persistentalloc(uintptr size, uintptr align, uint64 *stat);
int32 runtime_mlookup(void *v, byte **base, uintptr *size, MSpan **s);
void runtime_gc(int32 force);
uintptr runtime_sweepone(void);
void runtime_markscan(void *v);
void runtime_marknogc(void *v);
void runtime_checkallocated(void *v, uintptr n);
void runtime_markfreed(void *v);
void runtime_checkfreed(void *v, uintptr n);
extern int32 runtime_checking;
void runtime_markspan(void *v, uintptr size, uintptr n, bool leftover);
void runtime_unmarkspan(void *v, uintptr size);
void runtime_purgecachedstats(MCache*);
void* runtime_cnew(const Type*);
void* runtime_cnewarray(const Type*, intgo);
void runtime_tracealloc(void*, uintptr, uintptr);
void runtime_tracefree(void*, uintptr);
void runtime_tracegc(void);
uintptr runtime_gettype(void*);
enum
{
// flags to malloc
FlagNoScan = 1<<0, // GC doesn't have to scan object
FlagNoProfiling = 1<<1, // must not profile
FlagNoGC = 1<<2, // must not free or scan for pointers
FlagNoZero = 1<<3, // don't zero memory
FlagNoInvokeGC = 1<<4, // don't invoke GC
};
typedef struct Obj Obj;
struct Obj
{
byte *p; // data pointer
uintptr n; // size of data in bytes
uintptr ti; // type info
};
void runtime_MProf_Malloc(void*, uintptr);
void runtime_MProf_Free(Bucket*, uintptr, bool);
void runtime_MProf_GC(void);
void runtime_iterate_memprof(void (*callback)(Bucket*, uintptr, Location*, uintptr, uintptr, uintptr));
int32 runtime_gcprocs(void);
void runtime_helpgc(int32 nproc);
void runtime_gchelper(void);
void runtime_createfing(void);
G* runtime_wakefing(void);
extern bool runtime_fingwait;
extern bool runtime_fingwake;
void runtime_setprofilebucket(void *p, Bucket *b);
struct __go_func_type;
struct __go_ptr_type;
bool runtime_addfinalizer(void *p, FuncVal *fn, const struct __go_func_type*, const struct __go_ptr_type*);
void runtime_removefinalizer(void*);
void runtime_queuefinalizer(void *p, FuncVal *fn, const struct __go_func_type *ft, const struct __go_ptr_type *ot);
void runtime_freeallspecials(MSpan *span, void *p, uintptr size);
bool runtime_freespecial(Special *s, void *p, uintptr size, bool freed);
enum
{
TypeInfo_SingleObject = 0,
TypeInfo_Array = 1,
TypeInfo_Chan = 2,
// Enables type information at the end of blocks allocated from heap
DebugTypeAtBlockEnd = 0,
};
// Information from the compiler about the layout of stack frames.
typedef struct BitVector BitVector;
struct BitVector
{
int32 n; // # of bits
uint32 *data;
};
typedef struct StackMap StackMap;
struct StackMap
{
int32 n; // number of bitmaps
int32 nbit; // number of bits in each bitmap
uint32 data[];
};
enum {
// Pointer map
BitsPerPointer = 2,
BitsDead = 0,
BitsScalar = 1,
BitsPointer = 2,
BitsMultiWord = 3,
// BitsMultiWord will be set for the first word of a multi-word item.
// When it is set, one of the following will be set for the second word.
BitsString = 0,
BitsSlice = 1,
BitsIface = 2,
BitsEface = 3,
};
// Returns pointer map data for the given stackmap index
// (the index is encoded in PCDATA_StackMapIndex).
BitVector runtime_stackmapdata(StackMap *stackmap, int32 n);
// defined in mgc0.go
void runtime_gc_m_ptr(Eface*);
void runtime_gc_g_ptr(Eface*);
void runtime_gc_itab_ptr(Eface*);
void runtime_memorydump(void);
int32 runtime_setgcpercent(int32);
// Value we use to mark dead pointers when GODEBUG=gcdead=1.
#define PoisonGC ((uintptr)0xf969696969696969ULL)
#define PoisonStack ((uintptr)0x6868686868686868ULL)
struct Workbuf;
void runtime_MProf_Mark(struct Workbuf**, void (*)(struct Workbuf**, Obj));
void runtime_proc_scan(struct Workbuf**, void (*)(struct Workbuf**, Obj));
void runtime_time_scan(struct Workbuf**, void (*)(struct Workbuf**, Obj));
void runtime_netpoll_scan(struct Workbuf**, void (*)(struct Workbuf**, Obj));