bc998d034f
Reviewed-on: https://go-review.googlesource.com/63753 From-SVN: r252767
90 lines
2.3 KiB
Go
90 lines
2.3 KiB
Go
// Copyright 2017 The Go Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style
|
|
// license that can be found in the LICENSE file.
|
|
|
|
// +build ignore
|
|
|
|
package crc32
|
|
|
|
import (
|
|
"unsafe"
|
|
)
|
|
|
|
const (
|
|
vecMinLen = 16
|
|
vecAlignMask = 15 // align to 16 bytes
|
|
crcIEEE = 1
|
|
crcCast = 2
|
|
)
|
|
|
|
//go:noescape
|
|
func ppc64SlicingUpdateBy8(crc uint32, table8 *slicing8Table, p []byte) uint32
|
|
|
|
// this function requires the buffer to be 16 byte aligned and > 16 bytes long
|
|
//go:noescape
|
|
func vectorCrc32(crc uint32, poly uint32, p []byte) uint32
|
|
|
|
var archCastagnoliTable8 *slicing8Table
|
|
|
|
func archInitCastagnoli() {
|
|
archCastagnoliTable8 = slicingMakeTable(Castagnoli)
|
|
}
|
|
|
|
func archUpdateCastagnoli(crc uint32, p []byte) uint32 {
|
|
if len(p) >= 4*vecMinLen {
|
|
// If not aligned then process the initial unaligned bytes
|
|
|
|
if uint64(uintptr(unsafe.Pointer(&p[0])))&uint64(vecAlignMask) != 0 {
|
|
align := uint64(uintptr(unsafe.Pointer(&p[0]))) & uint64(vecAlignMask)
|
|
newlen := vecMinLen - align
|
|
crc = ppc64SlicingUpdateBy8(crc, archCastagnoliTable8, p[:newlen])
|
|
p = p[newlen:]
|
|
}
|
|
// p should be aligned now
|
|
aligned := len(p) & ^vecAlignMask
|
|
crc = vectorCrc32(crc, crcCast, p[:aligned])
|
|
p = p[aligned:]
|
|
}
|
|
if len(p) == 0 {
|
|
return crc
|
|
}
|
|
return ppc64SlicingUpdateBy8(crc, archCastagnoliTable8, p)
|
|
}
|
|
|
|
func archAvailableIEEE() bool {
|
|
return true
|
|
}
|
|
func archAvailableCastagnoli() bool {
|
|
return true
|
|
}
|
|
|
|
var archIeeeTable8 *slicing8Table
|
|
|
|
func archInitIEEE() {
|
|
// We still use slicing-by-8 for small buffers.
|
|
archIeeeTable8 = slicingMakeTable(IEEE)
|
|
}
|
|
|
|
// archUpdateIEEE calculates the checksum of p using vectorizedIEEE.
|
|
func archUpdateIEEE(crc uint32, p []byte) uint32 {
|
|
|
|
// Check if vector code should be used. If not aligned, then handle those
|
|
// first up to the aligned bytes.
|
|
|
|
if len(p) >= 4*vecMinLen {
|
|
if uint64(uintptr(unsafe.Pointer(&p[0])))&uint64(vecAlignMask) != 0 {
|
|
align := uint64(uintptr(unsafe.Pointer(&p[0]))) & uint64(vecAlignMask)
|
|
newlen := vecMinLen - align
|
|
crc = ppc64SlicingUpdateBy8(crc, archIeeeTable8, p[:newlen])
|
|
p = p[newlen:]
|
|
}
|
|
aligned := len(p) & ^vecAlignMask
|
|
crc = vectorCrc32(crc, crcIEEE, p[:aligned])
|
|
p = p[aligned:]
|
|
}
|
|
if len(p) == 0 {
|
|
return crc
|
|
}
|
|
return ppc64SlicingUpdateBy8(crc, archIeeeTable8, p)
|
|
}
|