91c771ec8a
As the testcase shows, the special treatment of && and || reduction combiners where we expand them as omp_out = (omp_out != 0) && (omp_in != 0) (or with ||) is not needed just for &&/|| on floating point or complex types, but for all &&/|| reductions - when expanded as omp_out = omp_out && omp_in (not in C but GENERIC) it is actually gimplified into NOP_EXPRs to bool from both operands, which turns non-zero values multiple of 2 into 0 rather than 1. This patch just treats all &&/|| the same and furthermore uses bool type instead of int for the comparisons. 2021-07-01 Jakub Jelinek <jakub@redhat.com> PR middle-end/94366 gcc/ * omp-low.c (lower_rec_input_clauses): Rename is_fp_and_or to is_truth_op, set it for TRUTH_*IF_EXPR regardless of new_var's type, use boolean_type_node instead of integer_type_node as NE_EXPR type. (lower_reduction_clauses): Likewise. libgomp/ * testsuite/libgomp.c-c++-common/pr94366.c: New test. |
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.. | ||
config | ||
plugin | ||
testsuite | ||
.gitattributes | ||
acc_prof.h | ||
acinclude.m4 | ||
aclocal.m4 | ||
affinity-fmt.c | ||
affinity.c | ||
alloc.c | ||
allocator.c | ||
atomic.c | ||
barrier.c | ||
ChangeLog | ||
ChangeLog.graphite | ||
config.h.in | ||
configure | ||
configure.ac | ||
configure.tgt | ||
critical.c | ||
env.c | ||
error.c | ||
fortran.c | ||
hashtab.h | ||
icv-device.c | ||
icv.c | ||
iter_ull.c | ||
iter.c | ||
libgomp_f.h.in | ||
libgomp_g.h | ||
libgomp-plugin.c | ||
libgomp-plugin.h | ||
libgomp.h | ||
libgomp.map | ||
libgomp.spec.in | ||
libgomp.texi | ||
lock.c | ||
loop_ull.c | ||
loop.c | ||
Makefile.am | ||
Makefile.in | ||
oacc-async.c | ||
oacc-cuda.c | ||
oacc-host.c | ||
oacc-init.c | ||
oacc-int.h | ||
oacc-mem.c | ||
oacc-parallel.c | ||
oacc-plugin.c | ||
oacc-plugin.h | ||
oacc-profiling.c | ||
oacc-target.c | ||
omp_lib.f90.in | ||
omp_lib.h.in | ||
omp.h.in | ||
openacc_lib.h | ||
openacc.f90 | ||
openacc.h | ||
ordered.c | ||
parallel.c | ||
priority_queue.c | ||
priority_queue.h | ||
sections.c | ||
secure_getenv.h | ||
single.c | ||
splay-tree.c | ||
splay-tree.h | ||
target.c | ||
task.c | ||
taskloop.c | ||
team.c | ||
teams.c | ||
work.c |