5624e564d2
From-SVN: r219188
948 lines
27 KiB
C
948 lines
27 KiB
C
/* Copyright (C) 2005-2015 Free Software Foundation, Inc.
|
|
Contributed by Richard Henderson <rth@redhat.com>.
|
|
|
|
This file is part of the GNU OpenMP Library (libgomp).
|
|
|
|
Libgomp is free software; you can redistribute it and/or modify it
|
|
under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 3, or (at your option)
|
|
any later version.
|
|
|
|
Libgomp is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
|
FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
more details.
|
|
|
|
Under Section 7 of GPL version 3, you are granted additional
|
|
permissions described in the GCC Runtime Library Exception, version
|
|
3.1, as published by the Free Software Foundation.
|
|
|
|
You should have received a copy of the GNU General Public License and
|
|
a copy of the GCC Runtime Library Exception along with this program;
|
|
see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
|
|
<http://www.gnu.org/licenses/>. */
|
|
|
|
/* This file handles the maintainence of threads in response to team
|
|
creation and termination. */
|
|
|
|
#include "libgomp.h"
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
|
|
/* This attribute contains PTHREAD_CREATE_DETACHED. */
|
|
pthread_attr_t gomp_thread_attr;
|
|
|
|
/* This key is for the thread destructor. */
|
|
pthread_key_t gomp_thread_destructor;
|
|
|
|
|
|
/* This is the libgomp per-thread data structure. */
|
|
#if defined HAVE_TLS || defined USE_EMUTLS
|
|
__thread struct gomp_thread gomp_tls_data;
|
|
#else
|
|
pthread_key_t gomp_tls_key;
|
|
#endif
|
|
|
|
|
|
/* This structure is used to communicate across pthread_create. */
|
|
|
|
struct gomp_thread_start_data
|
|
{
|
|
void (*fn) (void *);
|
|
void *fn_data;
|
|
struct gomp_team_state ts;
|
|
struct gomp_task *task;
|
|
struct gomp_thread_pool *thread_pool;
|
|
unsigned int place;
|
|
bool nested;
|
|
};
|
|
|
|
|
|
/* This function is a pthread_create entry point. This contains the idle
|
|
loop in which a thread waits to be called up to become part of a team. */
|
|
|
|
static void *
|
|
gomp_thread_start (void *xdata)
|
|
{
|
|
struct gomp_thread_start_data *data = xdata;
|
|
struct gomp_thread *thr;
|
|
struct gomp_thread_pool *pool;
|
|
void (*local_fn) (void *);
|
|
void *local_data;
|
|
|
|
#if defined HAVE_TLS || defined USE_EMUTLS
|
|
thr = &gomp_tls_data;
|
|
#else
|
|
struct gomp_thread local_thr;
|
|
thr = &local_thr;
|
|
pthread_setspecific (gomp_tls_key, thr);
|
|
#endif
|
|
gomp_sem_init (&thr->release, 0);
|
|
|
|
/* Extract what we need from data. */
|
|
local_fn = data->fn;
|
|
local_data = data->fn_data;
|
|
thr->thread_pool = data->thread_pool;
|
|
thr->ts = data->ts;
|
|
thr->task = data->task;
|
|
thr->place = data->place;
|
|
|
|
thr->ts.team->ordered_release[thr->ts.team_id] = &thr->release;
|
|
|
|
/* Make thread pool local. */
|
|
pool = thr->thread_pool;
|
|
|
|
if (data->nested)
|
|
{
|
|
struct gomp_team *team = thr->ts.team;
|
|
struct gomp_task *task = thr->task;
|
|
|
|
gomp_barrier_wait (&team->barrier);
|
|
|
|
local_fn (local_data);
|
|
gomp_team_barrier_wait_final (&team->barrier);
|
|
gomp_finish_task (task);
|
|
gomp_barrier_wait_last (&team->barrier);
|
|
}
|
|
else
|
|
{
|
|
pool->threads[thr->ts.team_id] = thr;
|
|
|
|
gomp_barrier_wait (&pool->threads_dock);
|
|
do
|
|
{
|
|
struct gomp_team *team = thr->ts.team;
|
|
struct gomp_task *task = thr->task;
|
|
|
|
local_fn (local_data);
|
|
gomp_team_barrier_wait_final (&team->barrier);
|
|
gomp_finish_task (task);
|
|
|
|
gomp_barrier_wait (&pool->threads_dock);
|
|
|
|
local_fn = thr->fn;
|
|
local_data = thr->data;
|
|
thr->fn = NULL;
|
|
}
|
|
while (local_fn);
|
|
}
|
|
|
|
gomp_sem_destroy (&thr->release);
|
|
thr->thread_pool = NULL;
|
|
thr->task = NULL;
|
|
return NULL;
|
|
}
|
|
|
|
|
|
/* Create a new team data structure. */
|
|
|
|
struct gomp_team *
|
|
gomp_new_team (unsigned nthreads)
|
|
{
|
|
struct gomp_team *team;
|
|
size_t size;
|
|
int i;
|
|
|
|
size = sizeof (*team) + nthreads * (sizeof (team->ordered_release[0])
|
|
+ sizeof (team->implicit_task[0]));
|
|
team = gomp_malloc (size);
|
|
|
|
team->work_share_chunk = 8;
|
|
#ifdef HAVE_SYNC_BUILTINS
|
|
team->single_count = 0;
|
|
#else
|
|
gomp_mutex_init (&team->work_share_list_free_lock);
|
|
#endif
|
|
team->work_shares_to_free = &team->work_shares[0];
|
|
gomp_init_work_share (&team->work_shares[0], false, nthreads);
|
|
team->work_shares[0].next_alloc = NULL;
|
|
team->work_share_list_free = NULL;
|
|
team->work_share_list_alloc = &team->work_shares[1];
|
|
for (i = 1; i < 7; i++)
|
|
team->work_shares[i].next_free = &team->work_shares[i + 1];
|
|
team->work_shares[i].next_free = NULL;
|
|
|
|
team->nthreads = nthreads;
|
|
gomp_barrier_init (&team->barrier, nthreads);
|
|
|
|
gomp_sem_init (&team->master_release, 0);
|
|
team->ordered_release = (void *) &team->implicit_task[nthreads];
|
|
team->ordered_release[0] = &team->master_release;
|
|
|
|
gomp_mutex_init (&team->task_lock);
|
|
team->task_queue = NULL;
|
|
team->task_count = 0;
|
|
team->task_queued_count = 0;
|
|
team->task_running_count = 0;
|
|
team->work_share_cancelled = 0;
|
|
team->team_cancelled = 0;
|
|
|
|
return team;
|
|
}
|
|
|
|
|
|
/* Free a team data structure. */
|
|
|
|
static void
|
|
free_team (struct gomp_team *team)
|
|
{
|
|
gomp_barrier_destroy (&team->barrier);
|
|
gomp_mutex_destroy (&team->task_lock);
|
|
free (team);
|
|
}
|
|
|
|
/* Allocate and initialize a thread pool. */
|
|
|
|
static struct gomp_thread_pool *gomp_new_thread_pool (void)
|
|
{
|
|
struct gomp_thread_pool *pool
|
|
= gomp_malloc (sizeof(struct gomp_thread_pool));
|
|
pool->threads = NULL;
|
|
pool->threads_size = 0;
|
|
pool->threads_used = 0;
|
|
pool->last_team = NULL;
|
|
return pool;
|
|
}
|
|
|
|
static void
|
|
gomp_free_pool_helper (void *thread_pool)
|
|
{
|
|
struct gomp_thread *thr = gomp_thread ();
|
|
struct gomp_thread_pool *pool
|
|
= (struct gomp_thread_pool *) thread_pool;
|
|
gomp_barrier_wait_last (&pool->threads_dock);
|
|
gomp_sem_destroy (&thr->release);
|
|
thr->thread_pool = NULL;
|
|
thr->task = NULL;
|
|
pthread_exit (NULL);
|
|
}
|
|
|
|
/* Free a thread pool and release its threads. */
|
|
|
|
void
|
|
gomp_free_thread (void *arg __attribute__((unused)))
|
|
{
|
|
struct gomp_thread *thr = gomp_thread ();
|
|
struct gomp_thread_pool *pool = thr->thread_pool;
|
|
if (pool)
|
|
{
|
|
if (pool->threads_used > 0)
|
|
{
|
|
int i;
|
|
for (i = 1; i < pool->threads_used; i++)
|
|
{
|
|
struct gomp_thread *nthr = pool->threads[i];
|
|
nthr->fn = gomp_free_pool_helper;
|
|
nthr->data = pool;
|
|
}
|
|
/* This barrier undocks threads docked on pool->threads_dock. */
|
|
gomp_barrier_wait (&pool->threads_dock);
|
|
/* And this waits till all threads have called gomp_barrier_wait_last
|
|
in gomp_free_pool_helper. */
|
|
gomp_barrier_wait (&pool->threads_dock);
|
|
/* Now it is safe to destroy the barrier and free the pool. */
|
|
gomp_barrier_destroy (&pool->threads_dock);
|
|
|
|
#ifdef HAVE_SYNC_BUILTINS
|
|
__sync_fetch_and_add (&gomp_managed_threads,
|
|
1L - pool->threads_used);
|
|
#else
|
|
gomp_mutex_lock (&gomp_managed_threads_lock);
|
|
gomp_managed_threads -= pool->threads_used - 1L;
|
|
gomp_mutex_unlock (&gomp_managed_threads_lock);
|
|
#endif
|
|
}
|
|
free (pool->threads);
|
|
if (pool->last_team)
|
|
free_team (pool->last_team);
|
|
free (pool);
|
|
thr->thread_pool = NULL;
|
|
}
|
|
if (thr->task != NULL)
|
|
{
|
|
struct gomp_task *task = thr->task;
|
|
gomp_end_task ();
|
|
free (task);
|
|
}
|
|
}
|
|
|
|
/* Launch a team. */
|
|
|
|
void
|
|
gomp_team_start (void (*fn) (void *), void *data, unsigned nthreads,
|
|
unsigned flags, struct gomp_team *team)
|
|
{
|
|
struct gomp_thread_start_data *start_data;
|
|
struct gomp_thread *thr, *nthr;
|
|
struct gomp_task *task;
|
|
struct gomp_task_icv *icv;
|
|
bool nested;
|
|
struct gomp_thread_pool *pool;
|
|
unsigned i, n, old_threads_used = 0;
|
|
pthread_attr_t thread_attr, *attr;
|
|
unsigned long nthreads_var;
|
|
char bind, bind_var;
|
|
unsigned int s = 0, rest = 0, p = 0, k = 0;
|
|
unsigned int affinity_count = 0;
|
|
struct gomp_thread **affinity_thr = NULL;
|
|
|
|
thr = gomp_thread ();
|
|
nested = thr->ts.team != NULL;
|
|
if (__builtin_expect (thr->thread_pool == NULL, 0))
|
|
{
|
|
thr->thread_pool = gomp_new_thread_pool ();
|
|
thr->thread_pool->threads_busy = nthreads;
|
|
pthread_setspecific (gomp_thread_destructor, thr);
|
|
}
|
|
pool = thr->thread_pool;
|
|
task = thr->task;
|
|
icv = task ? &task->icv : &gomp_global_icv;
|
|
if (__builtin_expect (gomp_places_list != NULL, 0) && thr->place == 0)
|
|
gomp_init_affinity ();
|
|
|
|
/* Always save the previous state, even if this isn't a nested team.
|
|
In particular, we should save any work share state from an outer
|
|
orphaned work share construct. */
|
|
team->prev_ts = thr->ts;
|
|
|
|
thr->ts.team = team;
|
|
thr->ts.team_id = 0;
|
|
++thr->ts.level;
|
|
if (nthreads > 1)
|
|
++thr->ts.active_level;
|
|
thr->ts.work_share = &team->work_shares[0];
|
|
thr->ts.last_work_share = NULL;
|
|
#ifdef HAVE_SYNC_BUILTINS
|
|
thr->ts.single_count = 0;
|
|
#endif
|
|
thr->ts.static_trip = 0;
|
|
thr->task = &team->implicit_task[0];
|
|
nthreads_var = icv->nthreads_var;
|
|
if (__builtin_expect (gomp_nthreads_var_list != NULL, 0)
|
|
&& thr->ts.level < gomp_nthreads_var_list_len)
|
|
nthreads_var = gomp_nthreads_var_list[thr->ts.level];
|
|
bind_var = icv->bind_var;
|
|
if (bind_var != omp_proc_bind_false && (flags & 7) != omp_proc_bind_false)
|
|
bind_var = flags & 7;
|
|
bind = bind_var;
|
|
if (__builtin_expect (gomp_bind_var_list != NULL, 0)
|
|
&& thr->ts.level < gomp_bind_var_list_len)
|
|
bind_var = gomp_bind_var_list[thr->ts.level];
|
|
gomp_init_task (thr->task, task, icv);
|
|
team->implicit_task[0].icv.nthreads_var = nthreads_var;
|
|
team->implicit_task[0].icv.bind_var = bind_var;
|
|
|
|
if (nthreads == 1)
|
|
return;
|
|
|
|
i = 1;
|
|
|
|
if (__builtin_expect (gomp_places_list != NULL, 0))
|
|
{
|
|
/* Depending on chosen proc_bind model, set subpartition
|
|
for the master thread and initialize helper variables
|
|
P and optionally S, K and/or REST used by later place
|
|
computation for each additional thread. */
|
|
p = thr->place - 1;
|
|
switch (bind)
|
|
{
|
|
case omp_proc_bind_true:
|
|
case omp_proc_bind_close:
|
|
if (nthreads > thr->ts.place_partition_len)
|
|
{
|
|
/* T > P. S threads will be placed in each place,
|
|
and the final REM threads placed one by one
|
|
into the already occupied places. */
|
|
s = nthreads / thr->ts.place_partition_len;
|
|
rest = nthreads % thr->ts.place_partition_len;
|
|
}
|
|
else
|
|
s = 1;
|
|
k = 1;
|
|
break;
|
|
case omp_proc_bind_master:
|
|
/* Each thread will be bound to master's place. */
|
|
break;
|
|
case omp_proc_bind_spread:
|
|
if (nthreads <= thr->ts.place_partition_len)
|
|
{
|
|
/* T <= P. Each subpartition will have in between s
|
|
and s+1 places (subpartitions starting at or
|
|
after rest will have s places, earlier s+1 places),
|
|
each thread will be bound to the first place in
|
|
its subpartition (except for the master thread
|
|
that can be bound to another place in its
|
|
subpartition). */
|
|
s = thr->ts.place_partition_len / nthreads;
|
|
rest = thr->ts.place_partition_len % nthreads;
|
|
rest = (s + 1) * rest + thr->ts.place_partition_off;
|
|
if (p < rest)
|
|
{
|
|
p -= (p - thr->ts.place_partition_off) % (s + 1);
|
|
thr->ts.place_partition_len = s + 1;
|
|
}
|
|
else
|
|
{
|
|
p -= (p - rest) % s;
|
|
thr->ts.place_partition_len = s;
|
|
}
|
|
thr->ts.place_partition_off = p;
|
|
}
|
|
else
|
|
{
|
|
/* T > P. Each subpartition will have just a single
|
|
place and we'll place between s and s+1
|
|
threads into each subpartition. */
|
|
s = nthreads / thr->ts.place_partition_len;
|
|
rest = nthreads % thr->ts.place_partition_len;
|
|
thr->ts.place_partition_off = p;
|
|
thr->ts.place_partition_len = 1;
|
|
k = 1;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
bind = omp_proc_bind_false;
|
|
|
|
/* We only allow the reuse of idle threads for non-nested PARALLEL
|
|
regions. This appears to be implied by the semantics of
|
|
threadprivate variables, but perhaps that's reading too much into
|
|
things. Certainly it does prevent any locking problems, since
|
|
only the initial program thread will modify gomp_threads. */
|
|
if (!nested)
|
|
{
|
|
old_threads_used = pool->threads_used;
|
|
|
|
if (nthreads <= old_threads_used)
|
|
n = nthreads;
|
|
else if (old_threads_used == 0)
|
|
{
|
|
n = 0;
|
|
gomp_barrier_init (&pool->threads_dock, nthreads);
|
|
}
|
|
else
|
|
{
|
|
n = old_threads_used;
|
|
|
|
/* Increase the barrier threshold to make sure all new
|
|
threads arrive before the team is released. */
|
|
gomp_barrier_reinit (&pool->threads_dock, nthreads);
|
|
}
|
|
|
|
/* Not true yet, but soon will be. We're going to release all
|
|
threads from the dock, and those that aren't part of the
|
|
team will exit. */
|
|
pool->threads_used = nthreads;
|
|
|
|
/* If necessary, expand the size of the gomp_threads array. It is
|
|
expected that changes in the number of threads are rare, thus we
|
|
make no effort to expand gomp_threads_size geometrically. */
|
|
if (nthreads >= pool->threads_size)
|
|
{
|
|
pool->threads_size = nthreads + 1;
|
|
pool->threads
|
|
= gomp_realloc (pool->threads,
|
|
pool->threads_size
|
|
* sizeof (struct gomp_thread_data *));
|
|
}
|
|
|
|
/* Release existing idle threads. */
|
|
for (; i < n; ++i)
|
|
{
|
|
unsigned int place_partition_off = thr->ts.place_partition_off;
|
|
unsigned int place_partition_len = thr->ts.place_partition_len;
|
|
unsigned int place = 0;
|
|
if (__builtin_expect (gomp_places_list != NULL, 0))
|
|
{
|
|
switch (bind)
|
|
{
|
|
case omp_proc_bind_true:
|
|
case omp_proc_bind_close:
|
|
if (k == s)
|
|
{
|
|
++p;
|
|
if (p == (team->prev_ts.place_partition_off
|
|
+ team->prev_ts.place_partition_len))
|
|
p = team->prev_ts.place_partition_off;
|
|
k = 1;
|
|
if (i == nthreads - rest)
|
|
s = 1;
|
|
}
|
|
else
|
|
++k;
|
|
break;
|
|
case omp_proc_bind_master:
|
|
break;
|
|
case omp_proc_bind_spread:
|
|
if (k == 0)
|
|
{
|
|
/* T <= P. */
|
|
if (p < rest)
|
|
p += s + 1;
|
|
else
|
|
p += s;
|
|
if (p == (team->prev_ts.place_partition_off
|
|
+ team->prev_ts.place_partition_len))
|
|
p = team->prev_ts.place_partition_off;
|
|
place_partition_off = p;
|
|
if (p < rest)
|
|
place_partition_len = s + 1;
|
|
else
|
|
place_partition_len = s;
|
|
}
|
|
else
|
|
{
|
|
/* T > P. */
|
|
if (k == s)
|
|
{
|
|
++p;
|
|
if (p == (team->prev_ts.place_partition_off
|
|
+ team->prev_ts.place_partition_len))
|
|
p = team->prev_ts.place_partition_off;
|
|
k = 1;
|
|
if (i == nthreads - rest)
|
|
s = 1;
|
|
}
|
|
else
|
|
++k;
|
|
place_partition_off = p;
|
|
place_partition_len = 1;
|
|
}
|
|
break;
|
|
}
|
|
if (affinity_thr != NULL
|
|
|| (bind != omp_proc_bind_true
|
|
&& pool->threads[i]->place != p + 1)
|
|
|| pool->threads[i]->place <= place_partition_off
|
|
|| pool->threads[i]->place > (place_partition_off
|
|
+ place_partition_len))
|
|
{
|
|
unsigned int l;
|
|
if (affinity_thr == NULL)
|
|
{
|
|
unsigned int j;
|
|
|
|
if (team->prev_ts.place_partition_len > 64)
|
|
affinity_thr
|
|
= gomp_malloc (team->prev_ts.place_partition_len
|
|
* sizeof (struct gomp_thread *));
|
|
else
|
|
affinity_thr
|
|
= gomp_alloca (team->prev_ts.place_partition_len
|
|
* sizeof (struct gomp_thread *));
|
|
memset (affinity_thr, '\0',
|
|
team->prev_ts.place_partition_len
|
|
* sizeof (struct gomp_thread *));
|
|
for (j = i; j < old_threads_used; j++)
|
|
{
|
|
if (pool->threads[j]->place
|
|
> team->prev_ts.place_partition_off
|
|
&& (pool->threads[j]->place
|
|
<= (team->prev_ts.place_partition_off
|
|
+ team->prev_ts.place_partition_len)))
|
|
{
|
|
l = pool->threads[j]->place - 1
|
|
- team->prev_ts.place_partition_off;
|
|
pool->threads[j]->data = affinity_thr[l];
|
|
affinity_thr[l] = pool->threads[j];
|
|
}
|
|
pool->threads[j] = NULL;
|
|
}
|
|
if (nthreads > old_threads_used)
|
|
memset (&pool->threads[old_threads_used],
|
|
'\0', ((nthreads - old_threads_used)
|
|
* sizeof (struct gomp_thread *)));
|
|
n = nthreads;
|
|
affinity_count = old_threads_used - i;
|
|
}
|
|
if (affinity_count == 0)
|
|
break;
|
|
l = p;
|
|
if (affinity_thr[l - team->prev_ts.place_partition_off]
|
|
== NULL)
|
|
{
|
|
if (bind != omp_proc_bind_true)
|
|
continue;
|
|
for (l = place_partition_off;
|
|
l < place_partition_off + place_partition_len;
|
|
l++)
|
|
if (affinity_thr[l - team->prev_ts.place_partition_off]
|
|
!= NULL)
|
|
break;
|
|
if (l == place_partition_off + place_partition_len)
|
|
continue;
|
|
}
|
|
nthr = affinity_thr[l - team->prev_ts.place_partition_off];
|
|
affinity_thr[l - team->prev_ts.place_partition_off]
|
|
= (struct gomp_thread *) nthr->data;
|
|
affinity_count--;
|
|
pool->threads[i] = nthr;
|
|
}
|
|
else
|
|
nthr = pool->threads[i];
|
|
place = p + 1;
|
|
}
|
|
else
|
|
nthr = pool->threads[i];
|
|
nthr->ts.team = team;
|
|
nthr->ts.work_share = &team->work_shares[0];
|
|
nthr->ts.last_work_share = NULL;
|
|
nthr->ts.team_id = i;
|
|
nthr->ts.level = team->prev_ts.level + 1;
|
|
nthr->ts.active_level = thr->ts.active_level;
|
|
nthr->ts.place_partition_off = place_partition_off;
|
|
nthr->ts.place_partition_len = place_partition_len;
|
|
#ifdef HAVE_SYNC_BUILTINS
|
|
nthr->ts.single_count = 0;
|
|
#endif
|
|
nthr->ts.static_trip = 0;
|
|
nthr->task = &team->implicit_task[i];
|
|
nthr->place = place;
|
|
gomp_init_task (nthr->task, task, icv);
|
|
team->implicit_task[i].icv.nthreads_var = nthreads_var;
|
|
team->implicit_task[i].icv.bind_var = bind_var;
|
|
nthr->fn = fn;
|
|
nthr->data = data;
|
|
team->ordered_release[i] = &nthr->release;
|
|
}
|
|
|
|
if (__builtin_expect (affinity_thr != NULL, 0))
|
|
{
|
|
/* If AFFINITY_THR is non-NULL just because we had to
|
|
permute some threads in the pool, but we've managed
|
|
to find exactly as many old threads as we'd find
|
|
without affinity, we don't need to handle this
|
|
specially anymore. */
|
|
if (nthreads <= old_threads_used
|
|
? (affinity_count == old_threads_used - nthreads)
|
|
: (i == old_threads_used))
|
|
{
|
|
if (team->prev_ts.place_partition_len > 64)
|
|
free (affinity_thr);
|
|
affinity_thr = NULL;
|
|
affinity_count = 0;
|
|
}
|
|
else
|
|
{
|
|
i = 1;
|
|
/* We are going to compute the places/subpartitions
|
|
again from the beginning. So, we need to reinitialize
|
|
vars modified by the switch (bind) above inside
|
|
of the loop, to the state they had after the initial
|
|
switch (bind). */
|
|
switch (bind)
|
|
{
|
|
case omp_proc_bind_true:
|
|
case omp_proc_bind_close:
|
|
if (nthreads > thr->ts.place_partition_len)
|
|
/* T > P. S has been changed, so needs
|
|
to be recomputed. */
|
|
s = nthreads / thr->ts.place_partition_len;
|
|
k = 1;
|
|
p = thr->place - 1;
|
|
break;
|
|
case omp_proc_bind_master:
|
|
/* No vars have been changed. */
|
|
break;
|
|
case omp_proc_bind_spread:
|
|
p = thr->ts.place_partition_off;
|
|
if (k != 0)
|
|
{
|
|
/* T > P. */
|
|
s = nthreads / team->prev_ts.place_partition_len;
|
|
k = 1;
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Increase the barrier threshold to make sure all new
|
|
threads and all the threads we're going to let die
|
|
arrive before the team is released. */
|
|
if (affinity_count)
|
|
gomp_barrier_reinit (&pool->threads_dock,
|
|
nthreads + affinity_count);
|
|
}
|
|
}
|
|
|
|
if (i == nthreads)
|
|
goto do_release;
|
|
|
|
}
|
|
|
|
if (__builtin_expect (nthreads + affinity_count > old_threads_used, 0))
|
|
{
|
|
long diff = (long) (nthreads + affinity_count) - (long) old_threads_used;
|
|
|
|
if (old_threads_used == 0)
|
|
--diff;
|
|
|
|
#ifdef HAVE_SYNC_BUILTINS
|
|
__sync_fetch_and_add (&gomp_managed_threads, diff);
|
|
#else
|
|
gomp_mutex_lock (&gomp_managed_threads_lock);
|
|
gomp_managed_threads += diff;
|
|
gomp_mutex_unlock (&gomp_managed_threads_lock);
|
|
#endif
|
|
}
|
|
|
|
attr = &gomp_thread_attr;
|
|
if (__builtin_expect (gomp_places_list != NULL, 0))
|
|
{
|
|
size_t stacksize;
|
|
pthread_attr_init (&thread_attr);
|
|
pthread_attr_setdetachstate (&thread_attr, PTHREAD_CREATE_DETACHED);
|
|
if (! pthread_attr_getstacksize (&gomp_thread_attr, &stacksize))
|
|
pthread_attr_setstacksize (&thread_attr, stacksize);
|
|
attr = &thread_attr;
|
|
}
|
|
|
|
start_data = gomp_alloca (sizeof (struct gomp_thread_start_data)
|
|
* (nthreads-i));
|
|
|
|
/* Launch new threads. */
|
|
for (; i < nthreads; ++i)
|
|
{
|
|
pthread_t pt;
|
|
int err;
|
|
|
|
start_data->ts.place_partition_off = thr->ts.place_partition_off;
|
|
start_data->ts.place_partition_len = thr->ts.place_partition_len;
|
|
start_data->place = 0;
|
|
if (__builtin_expect (gomp_places_list != NULL, 0))
|
|
{
|
|
switch (bind)
|
|
{
|
|
case omp_proc_bind_true:
|
|
case omp_proc_bind_close:
|
|
if (k == s)
|
|
{
|
|
++p;
|
|
if (p == (team->prev_ts.place_partition_off
|
|
+ team->prev_ts.place_partition_len))
|
|
p = team->prev_ts.place_partition_off;
|
|
k = 1;
|
|
if (i == nthreads - rest)
|
|
s = 1;
|
|
}
|
|
else
|
|
++k;
|
|
break;
|
|
case omp_proc_bind_master:
|
|
break;
|
|
case omp_proc_bind_spread:
|
|
if (k == 0)
|
|
{
|
|
/* T <= P. */
|
|
if (p < rest)
|
|
p += s + 1;
|
|
else
|
|
p += s;
|
|
if (p == (team->prev_ts.place_partition_off
|
|
+ team->prev_ts.place_partition_len))
|
|
p = team->prev_ts.place_partition_off;
|
|
start_data->ts.place_partition_off = p;
|
|
if (p < rest)
|
|
start_data->ts.place_partition_len = s + 1;
|
|
else
|
|
start_data->ts.place_partition_len = s;
|
|
}
|
|
else
|
|
{
|
|
/* T > P. */
|
|
if (k == s)
|
|
{
|
|
++p;
|
|
if (p == (team->prev_ts.place_partition_off
|
|
+ team->prev_ts.place_partition_len))
|
|
p = team->prev_ts.place_partition_off;
|
|
k = 1;
|
|
if (i == nthreads - rest)
|
|
s = 1;
|
|
}
|
|
else
|
|
++k;
|
|
start_data->ts.place_partition_off = p;
|
|
start_data->ts.place_partition_len = 1;
|
|
}
|
|
break;
|
|
}
|
|
start_data->place = p + 1;
|
|
if (affinity_thr != NULL && pool->threads[i] != NULL)
|
|
continue;
|
|
gomp_init_thread_affinity (attr, p);
|
|
}
|
|
|
|
start_data->fn = fn;
|
|
start_data->fn_data = data;
|
|
start_data->ts.team = team;
|
|
start_data->ts.work_share = &team->work_shares[0];
|
|
start_data->ts.last_work_share = NULL;
|
|
start_data->ts.team_id = i;
|
|
start_data->ts.level = team->prev_ts.level + 1;
|
|
start_data->ts.active_level = thr->ts.active_level;
|
|
#ifdef HAVE_SYNC_BUILTINS
|
|
start_data->ts.single_count = 0;
|
|
#endif
|
|
start_data->ts.static_trip = 0;
|
|
start_data->task = &team->implicit_task[i];
|
|
gomp_init_task (start_data->task, task, icv);
|
|
team->implicit_task[i].icv.nthreads_var = nthreads_var;
|
|
team->implicit_task[i].icv.bind_var = bind_var;
|
|
start_data->thread_pool = pool;
|
|
start_data->nested = nested;
|
|
|
|
err = pthread_create (&pt, attr, gomp_thread_start, start_data++);
|
|
if (err != 0)
|
|
gomp_fatal ("Thread creation failed: %s", strerror (err));
|
|
}
|
|
|
|
if (__builtin_expect (gomp_places_list != NULL, 0))
|
|
pthread_attr_destroy (&thread_attr);
|
|
|
|
do_release:
|
|
gomp_barrier_wait (nested ? &team->barrier : &pool->threads_dock);
|
|
|
|
/* Decrease the barrier threshold to match the number of threads
|
|
that should arrive back at the end of this team. The extra
|
|
threads should be exiting. Note that we arrange for this test
|
|
to never be true for nested teams. If AFFINITY_COUNT is non-zero,
|
|
the barrier as well as gomp_managed_threads was temporarily
|
|
set to NTHREADS + AFFINITY_COUNT. For NTHREADS < OLD_THREADS_COUNT,
|
|
AFFINITY_COUNT if non-zero will be always at least
|
|
OLD_THREADS_COUNT - NTHREADS. */
|
|
if (__builtin_expect (nthreads < old_threads_used, 0)
|
|
|| __builtin_expect (affinity_count, 0))
|
|
{
|
|
long diff = (long) nthreads - (long) old_threads_used;
|
|
|
|
if (affinity_count)
|
|
diff = -affinity_count;
|
|
|
|
gomp_barrier_reinit (&pool->threads_dock, nthreads);
|
|
|
|
#ifdef HAVE_SYNC_BUILTINS
|
|
__sync_fetch_and_add (&gomp_managed_threads, diff);
|
|
#else
|
|
gomp_mutex_lock (&gomp_managed_threads_lock);
|
|
gomp_managed_threads += diff;
|
|
gomp_mutex_unlock (&gomp_managed_threads_lock);
|
|
#endif
|
|
}
|
|
if (__builtin_expect (affinity_thr != NULL, 0)
|
|
&& team->prev_ts.place_partition_len > 64)
|
|
free (affinity_thr);
|
|
}
|
|
|
|
|
|
/* Terminate the current team. This is only to be called by the master
|
|
thread. We assume that we must wait for the other threads. */
|
|
|
|
void
|
|
gomp_team_end (void)
|
|
{
|
|
struct gomp_thread *thr = gomp_thread ();
|
|
struct gomp_team *team = thr->ts.team;
|
|
|
|
/* This barrier handles all pending explicit threads.
|
|
As #pragma omp cancel parallel might get awaited count in
|
|
team->barrier in a inconsistent state, we need to use a different
|
|
counter here. */
|
|
gomp_team_barrier_wait_final (&team->barrier);
|
|
if (__builtin_expect (team->team_cancelled, 0))
|
|
{
|
|
struct gomp_work_share *ws = team->work_shares_to_free;
|
|
do
|
|
{
|
|
struct gomp_work_share *next_ws = gomp_ptrlock_get (&ws->next_ws);
|
|
if (next_ws == NULL)
|
|
gomp_ptrlock_set (&ws->next_ws, ws);
|
|
gomp_fini_work_share (ws);
|
|
ws = next_ws;
|
|
}
|
|
while (ws != NULL);
|
|
}
|
|
else
|
|
gomp_fini_work_share (thr->ts.work_share);
|
|
|
|
gomp_end_task ();
|
|
thr->ts = team->prev_ts;
|
|
|
|
if (__builtin_expect (thr->ts.team != NULL, 0))
|
|
{
|
|
#ifdef HAVE_SYNC_BUILTINS
|
|
__sync_fetch_and_add (&gomp_managed_threads, 1L - team->nthreads);
|
|
#else
|
|
gomp_mutex_lock (&gomp_managed_threads_lock);
|
|
gomp_managed_threads -= team->nthreads - 1L;
|
|
gomp_mutex_unlock (&gomp_managed_threads_lock);
|
|
#endif
|
|
/* This barrier has gomp_barrier_wait_last counterparts
|
|
and ensures the team can be safely destroyed. */
|
|
gomp_barrier_wait (&team->barrier);
|
|
}
|
|
|
|
if (__builtin_expect (team->work_shares[0].next_alloc != NULL, 0))
|
|
{
|
|
struct gomp_work_share *ws = team->work_shares[0].next_alloc;
|
|
do
|
|
{
|
|
struct gomp_work_share *next_ws = ws->next_alloc;
|
|
free (ws);
|
|
ws = next_ws;
|
|
}
|
|
while (ws != NULL);
|
|
}
|
|
gomp_sem_destroy (&team->master_release);
|
|
#ifndef HAVE_SYNC_BUILTINS
|
|
gomp_mutex_destroy (&team->work_share_list_free_lock);
|
|
#endif
|
|
|
|
if (__builtin_expect (thr->ts.team != NULL, 0)
|
|
|| __builtin_expect (team->nthreads == 1, 0))
|
|
free_team (team);
|
|
else
|
|
{
|
|
struct gomp_thread_pool *pool = thr->thread_pool;
|
|
if (pool->last_team)
|
|
free_team (pool->last_team);
|
|
pool->last_team = team;
|
|
}
|
|
}
|
|
|
|
|
|
/* Constructors for this file. */
|
|
|
|
static void __attribute__((constructor))
|
|
initialize_team (void)
|
|
{
|
|
#if !defined HAVE_TLS && !defined USE_EMUTLS
|
|
static struct gomp_thread initial_thread_tls_data;
|
|
|
|
pthread_key_create (&gomp_tls_key, NULL);
|
|
pthread_setspecific (gomp_tls_key, &initial_thread_tls_data);
|
|
#endif
|
|
|
|
if (pthread_key_create (&gomp_thread_destructor, gomp_free_thread) != 0)
|
|
gomp_fatal ("could not create thread pool destructor.");
|
|
}
|
|
|
|
static void __attribute__((destructor))
|
|
team_destructor (void)
|
|
{
|
|
/* Without this dlclose on libgomp could lead to subsequent
|
|
crashes. */
|
|
pthread_key_delete (gomp_thread_destructor);
|
|
}
|
|
|
|
struct gomp_task_icv *
|
|
gomp_new_icv (void)
|
|
{
|
|
struct gomp_thread *thr = gomp_thread ();
|
|
struct gomp_task *task = gomp_malloc (sizeof (struct gomp_task));
|
|
gomp_init_task (task, NULL, &gomp_global_icv);
|
|
thr->task = task;
|
|
pthread_setspecific (gomp_thread_destructor, thr);
|
|
return &task->icv;
|
|
}
|