gcc/libjava/java/awt/EventQueue.java
Bryce McKinlay 1b0bd03b7f EventQueue.java (invokeAndWait): Call postEvent() within synchronized block.
* java/awt/EventQueue.java (invokeAndWait): Call postEvent() within
	synchronized block.
	* java/awt/event/InvocationEvent (dispatch): Synchronize on notifier
	before calling notifyAll().

From-SVN: r35042
2000-07-15 05:42:47 +01:00

259 lines
6.3 KiB
Java

/* Copyright (C) 2000 Free Software Foundation
This file is part of libgcj.
This software is copyrighted work licensed under the terms of the
Libgcj License. Please consult the file "LIBGCJ_LICENSE" for
details. */
package java.awt;
import java.awt.event.*;
import java.util.EmptyStackException;
import java.lang.reflect.InvocationTargetException;
/* Written using on-line Java 2 Platform Standard Edition v1.3 API
* Specification, as well as "The Java Class Libraries", 2nd edition
* (Addison-Wesley, 1998).
* Status: Believed complete, but untested. Check FIXME's.
*/
/** @author Bryce McKinlay */
public class EventQueue
{
private static final int INITIAL_QUEUE_DEPTH = 8;
private AWTEvent[] queue = new AWTEvent[INITIAL_QUEUE_DEPTH];
private int next_in = 0; // Index where next event will be added to queue
private int next_out = 0; // Index of next event to be removed from queue
private EventQueue next;
private EventQueue prev;
private EventDispatchThread dispatchThread = new EventDispatchThread(this);
public EventQueue()
{
}
public synchronized AWTEvent getNextEvent()
throws InterruptedException
{
if (next != null)
return next.getNextEvent();
while (next_in == next_out)
wait();
AWTEvent res = queue[next_out];
if (++next_out == queue.length)
next_out = 0;
return res;
}
/** @specnote Does not block. Returns null if there are no events on the
* queue.
*/
public synchronized AWTEvent peekEvent()
{
if (next != null)
return next.peekEvent();
if (next_in != next_out)
return queue[next_out];
else return null;
}
/** @specnote Does not block. Returns null if there are no matching events
* on the queue.
*/
public synchronized AWTEvent peekEvent(int id)
{
if (next != null)
return next.peekEvent(id);
int i = next_out;
while (i != next_in)
{
AWTEvent qevt = queue[i];
if (qevt.id == id)
return qevt;
}
return null;
}
public synchronized void postEvent(AWTEvent evt)
{
if (next != null)
{
next.postEvent(evt);
return;
}
// FIXME: Security checks?
/* Check for any events already on the queue with the same source
and ID. */
int i = next_out;
while (i != next_in)
{
AWTEvent qevt = queue[i];
Object src;
if (qevt.id == evt.id
&& (src = qevt.getSource()) == evt.getSource()
&& src instanceof Component)
{
/* If there are, call coalesceEvents on the source component
to see if they can be combined. */
Component srccmp = (Component) src;
AWTEvent coalesced_evt = srccmp.coalesceEvents(qevt, evt);
if (coalesced_evt != null)
{
/* Yes. Replace the existing event with the combined event. */
queue[i] = coalesced_evt;
return;
}
break;
}
if (++i == queue.length)
i = 0;
}
queue[next_in] = evt;
if (++next_in == queue.length)
next_in = 0;
if (next_in == next_out)
{
/* Queue is full. Extend it. */
AWTEvent[] oldQueue = queue;
queue = new AWTEvent[queue.length * 2];
int len = oldQueue.length - next_out;
System.arraycopy(oldQueue, next_out, queue, 0, len);
if (next_out != 0)
System.arraycopy(oldQueue, 0, queue, len, next_out);
next_out = 0;
next_in = oldQueue.length;
}
notify();
}
/** @since JDK1.2 */
public static void invokeAndWait(Runnable runnable)
throws InterruptedException, InvocationTargetException
{
// FIXME: Is this an appropriate way to access the event queue?
EventQueue eq = Toolkit.systemEventQueue;
Thread current = Thread.currentThread();
if (current == eq.dispatchThread)
throw new Error("Can't call invokeAndWait from event dispatch thread");
InvocationEvent ie =
new InvocationEvent(eq, runnable, current, true);
synchronized (current)
{
eq.postEvent(ie);
current.wait();
}
Exception exception;
if ((exception = ie.getException()) != null)
throw new InvocationTargetException(exception);
}
/** @since JDK1.2 */
static void invokeLater(Runnable runnable)
{
// FIXME: Is this an appropriate way to access the event queue?
EventQueue eq = Toolkit.systemEventQueue;
InvocationEvent ie =
new InvocationEvent(eq, runnable, null, false);
eq.postEvent(ie);
}
static boolean isDispatchThread()
{
// FIXME: Is this an appropriate way to access the event queue?
EventQueue eq = Toolkit.systemEventQueue;
return (Thread.currentThread() == eq.dispatchThread);
}
/** Allows a custom EventQueue implementation to replace this one.
* All pending events are transferred to the new queue. Calls to postEvent,
* getNextEvent, and peekEvent are forwarded to the pushed queue until it
* is removed with a pop().
*/
public synchronized void push(EventQueue newEventQueue)
{
int i = next_out;
while (i != next_in)
{
newEventQueue.postEvent(queue[i]);
next_out = i;
if (++i == queue.length)
i = 0;
}
next = newEventQueue;
newEventQueue.prev = this;
}
/** Transfer any pending events from this queue back to the parent queue that
* was previously push()ed. Event dispatch from this queue is suspended. */
protected void pop() throws EmptyStackException
{
if (prev == null)
throw new EmptyStackException();
// Don't synchronize both this and prev at the same time, or deadlock could
// occur.
synchronized (prev)
{
prev.next = null;
}
synchronized (this)
{
int i = next_out;
while (i != next_in)
{
prev.postEvent(queue[i]);
next_out = i;
if (++i == queue.length)
i = 0;
}
}
}
protected void dispatchEvent(AWTEvent evt)
{
if (evt instanceof ActiveEvent)
{
ActiveEvent active_evt = (ActiveEvent) evt;
active_evt.dispatch();
}
else
{
Object source = evt.getSource();
if (source instanceof Component)
{
Component srccmp = (Component) source;
srccmp.dispatchEvent(evt);
}
else if (source instanceof MenuComponent)
{
MenuComponent srccmp = (MenuComponent) source;
srccmp.dispatchEvent(evt);
}
}
}
}