456fba2651
From-SVN: r186023
363 lines
8.9 KiB
Go
363 lines
8.9 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// +build darwin freebsd linux netbsd openbsd windows
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// UDP sockets
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package net
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import (
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"errors"
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"os"
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"syscall"
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"time"
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)
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var ErrWriteToConnected = errors.New("use of WriteTo with pre-connected UDP")
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func sockaddrToUDP(sa syscall.Sockaddr) Addr {
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switch sa := sa.(type) {
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case *syscall.SockaddrInet4:
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return &UDPAddr{sa.Addr[0:], sa.Port}
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case *syscall.SockaddrInet6:
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return &UDPAddr{sa.Addr[0:], sa.Port}
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}
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return nil
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}
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func (a *UDPAddr) family() int {
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if a == nil || len(a.IP) <= IPv4len {
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return syscall.AF_INET
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}
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if a.IP.To4() != nil {
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return syscall.AF_INET
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}
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return syscall.AF_INET6
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}
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func (a *UDPAddr) isWildcard() bool {
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if a == nil || a.IP == nil {
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return true
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}
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return a.IP.IsUnspecified()
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}
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func (a *UDPAddr) sockaddr(family int) (syscall.Sockaddr, error) {
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return ipToSockaddr(family, a.IP, a.Port)
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}
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func (a *UDPAddr) toAddr() sockaddr {
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if a == nil { // nil *UDPAddr
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return nil // nil interface
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}
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return a
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}
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// UDPConn is the implementation of the Conn and PacketConn
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// interfaces for UDP network connections.
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type UDPConn struct {
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fd *netFD
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}
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func newUDPConn(fd *netFD) *UDPConn { return &UDPConn{fd} }
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func (c *UDPConn) ok() bool { return c != nil && c.fd != nil }
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// Implementation of the Conn interface - see Conn for documentation.
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// Read implements the Conn Read method.
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func (c *UDPConn) Read(b []byte) (int, error) {
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if !c.ok() {
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return 0, syscall.EINVAL
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}
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return c.fd.Read(b)
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}
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// Write implements the Conn Write method.
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func (c *UDPConn) Write(b []byte) (int, error) {
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if !c.ok() {
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return 0, syscall.EINVAL
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}
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return c.fd.Write(b)
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}
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// Close closes the UDP connection.
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func (c *UDPConn) Close() error {
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if !c.ok() {
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return syscall.EINVAL
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}
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err := c.fd.Close()
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c.fd = nil
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return err
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}
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// LocalAddr returns the local network address.
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func (c *UDPConn) LocalAddr() Addr {
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if !c.ok() {
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return nil
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}
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return c.fd.laddr
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}
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// RemoteAddr returns the remote network address, a *UDPAddr.
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func (c *UDPConn) RemoteAddr() Addr {
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if !c.ok() {
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return nil
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}
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return c.fd.raddr
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}
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// SetDeadline implements the Conn SetDeadline method.
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func (c *UDPConn) SetDeadline(t time.Time) error {
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if !c.ok() {
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return syscall.EINVAL
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}
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return setDeadline(c.fd, t)
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}
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// SetReadDeadline implements the Conn SetReadDeadline method.
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func (c *UDPConn) SetReadDeadline(t time.Time) error {
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if !c.ok() {
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return syscall.EINVAL
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}
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return setReadDeadline(c.fd, t)
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}
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// SetWriteDeadline implements the Conn SetWriteDeadline method.
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func (c *UDPConn) SetWriteDeadline(t time.Time) error {
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if !c.ok() {
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return syscall.EINVAL
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}
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return setWriteDeadline(c.fd, t)
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}
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// SetReadBuffer sets the size of the operating system's
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// receive buffer associated with the connection.
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func (c *UDPConn) SetReadBuffer(bytes int) error {
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if !c.ok() {
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return syscall.EINVAL
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}
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return setReadBuffer(c.fd, bytes)
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}
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// SetWriteBuffer sets the size of the operating system's
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// transmit buffer associated with the connection.
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func (c *UDPConn) SetWriteBuffer(bytes int) error {
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if !c.ok() {
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return syscall.EINVAL
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}
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return setWriteBuffer(c.fd, bytes)
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}
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// UDP-specific methods.
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// ReadFromUDP reads a UDP packet from c, copying the payload into b.
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// It returns the number of bytes copied into b and the return address
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// that was on the packet.
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//
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// ReadFromUDP can be made to time out and return an error with Timeout() == true
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// after a fixed time limit; see SetDeadline and SetReadDeadline.
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func (c *UDPConn) ReadFromUDP(b []byte) (n int, addr *UDPAddr, err error) {
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if !c.ok() {
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return 0, nil, syscall.EINVAL
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}
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n, sa, err := c.fd.ReadFrom(b)
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switch sa := sa.(type) {
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case *syscall.SockaddrInet4:
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addr = &UDPAddr{sa.Addr[0:], sa.Port}
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case *syscall.SockaddrInet6:
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addr = &UDPAddr{sa.Addr[0:], sa.Port}
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}
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return
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}
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// ReadFrom implements the PacketConn ReadFrom method.
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func (c *UDPConn) ReadFrom(b []byte) (int, Addr, error) {
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if !c.ok() {
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return 0, nil, syscall.EINVAL
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}
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n, uaddr, err := c.ReadFromUDP(b)
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return n, uaddr.toAddr(), err
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}
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// WriteToUDP writes a UDP packet to addr via c, copying the payload from b.
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//
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// WriteToUDP can be made to time out and return
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// an error with Timeout() == true after a fixed time limit;
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// see SetDeadline and SetWriteDeadline.
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// On packet-oriented connections, write timeouts are rare.
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func (c *UDPConn) WriteToUDP(b []byte, addr *UDPAddr) (int, error) {
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if !c.ok() {
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return 0, syscall.EINVAL
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}
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if c.fd.isConnected {
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return 0, &OpError{"write", c.fd.net, addr, ErrWriteToConnected}
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}
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sa, err := addr.sockaddr(c.fd.family)
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if err != nil {
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return 0, &OpError{"write", c.fd.net, addr, err}
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}
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return c.fd.WriteTo(b, sa)
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}
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// WriteTo implements the PacketConn WriteTo method.
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func (c *UDPConn) WriteTo(b []byte, addr Addr) (int, error) {
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if !c.ok() {
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return 0, syscall.EINVAL
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}
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a, ok := addr.(*UDPAddr)
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if !ok {
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return 0, &OpError{"write", c.fd.net, addr, syscall.EINVAL}
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}
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return c.WriteToUDP(b, a)
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}
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// File returns a copy of the underlying os.File, set to blocking mode.
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// It is the caller's responsibility to close f when finished.
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// Closing c does not affect f, and closing f does not affect c.
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func (c *UDPConn) File() (f *os.File, err error) { return c.fd.dup() }
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// DialUDP connects to the remote address raddr on the network net,
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// which must be "udp", "udp4", or "udp6". If laddr is not nil, it is used
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// as the local address for the connection.
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func DialUDP(net string, laddr, raddr *UDPAddr) (*UDPConn, error) {
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switch net {
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case "udp", "udp4", "udp6":
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default:
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return nil, UnknownNetworkError(net)
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}
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if raddr == nil {
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return nil, &OpError{"dial", net, nil, errMissingAddress}
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}
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fd, err := internetSocket(net, laddr.toAddr(), raddr.toAddr(), syscall.SOCK_DGRAM, 0, "dial", sockaddrToUDP)
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if err != nil {
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return nil, err
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}
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return newUDPConn(fd), nil
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}
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// ListenUDP listens for incoming UDP packets addressed to the
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// local address laddr. The returned connection c's ReadFrom
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// and WriteTo methods can be used to receive and send UDP
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// packets with per-packet addressing.
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func ListenUDP(net string, laddr *UDPAddr) (*UDPConn, error) {
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switch net {
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case "udp", "udp4", "udp6":
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default:
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return nil, UnknownNetworkError(net)
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}
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if laddr == nil {
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return nil, &OpError{"listen", net, nil, errMissingAddress}
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}
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fd, err := internetSocket(net, laddr.toAddr(), nil, syscall.SOCK_DGRAM, 0, "listen", sockaddrToUDP)
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if err != nil {
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return nil, err
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}
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return newUDPConn(fd), nil
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}
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// ListenMulticastUDP listens for incoming multicast UDP packets
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// addressed to the group address gaddr on ifi, which specifies
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// the interface to join. ListenMulticastUDP uses default
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// multicast interface if ifi is nil.
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func ListenMulticastUDP(net string, ifi *Interface, gaddr *UDPAddr) (*UDPConn, error) {
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switch net {
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case "udp", "udp4", "udp6":
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default:
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return nil, UnknownNetworkError(net)
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}
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if gaddr == nil || gaddr.IP == nil {
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return nil, &OpError{"listenmulticast", net, nil, errMissingAddress}
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}
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fd, err := internetSocket(net, gaddr.toAddr(), nil, syscall.SOCK_DGRAM, 0, "listen", sockaddrToUDP)
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if err != nil {
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return nil, err
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}
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c := newUDPConn(fd)
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ip4 := gaddr.IP.To4()
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if ip4 != nil {
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err := listenIPv4MulticastUDP(c, ifi, ip4)
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if err != nil {
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c.Close()
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return nil, err
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}
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} else {
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err := listenIPv6MulticastUDP(c, ifi, gaddr.IP)
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if err != nil {
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c.Close()
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return nil, err
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}
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}
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return c, nil
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}
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func listenIPv4MulticastUDP(c *UDPConn, ifi *Interface, ip IP) error {
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if ifi != nil {
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err := setIPv4MulticastInterface(c.fd, ifi)
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if err != nil {
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return err
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}
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}
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err := setIPv4MulticastLoopback(c.fd, false)
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if err != nil {
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return err
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}
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err = joinIPv4GroupUDP(c, ifi, ip)
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if err != nil {
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return err
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}
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return nil
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}
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func listenIPv6MulticastUDP(c *UDPConn, ifi *Interface, ip IP) error {
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if ifi != nil {
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err := setIPv6MulticastInterface(c.fd, ifi)
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if err != nil {
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return err
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}
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}
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err := setIPv6MulticastLoopback(c.fd, false)
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if err != nil {
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return err
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}
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err = joinIPv6GroupUDP(c, ifi, ip)
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if err != nil {
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return err
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}
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return nil
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}
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func joinIPv4GroupUDP(c *UDPConn, ifi *Interface, ip IP) error {
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err := joinIPv4Group(c.fd, ifi, ip)
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if err != nil {
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return &OpError{"joinipv4group", c.fd.net, &IPAddr{ip}, err}
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}
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return nil
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}
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func leaveIPv4GroupUDP(c *UDPConn, ifi *Interface, ip IP) error {
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err := leaveIPv4Group(c.fd, ifi, ip)
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if err != nil {
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return &OpError{"leaveipv4group", c.fd.net, &IPAddr{ip}, err}
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}
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return nil
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}
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func joinIPv6GroupUDP(c *UDPConn, ifi *Interface, ip IP) error {
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err := joinIPv6Group(c.fd, ifi, ip)
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if err != nil {
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return &OpError{"joinipv6group", c.fd.net, &IPAddr{ip}, err}
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}
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return nil
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}
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func leaveIPv6GroupUDP(c *UDPConn, ifi *Interface, ip IP) error {
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err := leaveIPv6Group(c.fd, ifi, ip)
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if err != nil {
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return &OpError{"leaveipv6group", c.fd.net, &IPAddr{ip}, err}
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}
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return nil
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}
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