c3aac51278
* fdl.texi: New file. * c-tree.texi: Use the GFDL. * gcc.texi: Likewise. * porting.texi: Use the GFDL. * objc-features.texi: Use the GFDL. * gxxint.texi: Remove. * Make-lang.in: Remove all traces of gxxint.texi. From-SVN: r41700
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\input texinfo
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@c ---------------------------------------------------------------------
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@c Prologue
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@c ---------------------------------------------------------------------
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@setfilename porting.info
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@settitle Porting libstdc++-v3
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@setchapternewpage odd
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@ifinfo
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This file explains how to port libstdc++-v3 (the GNU C++ library) to
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a new target.
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Copyright (c) 2000, 2001 Free Software Foundation, Inc.
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@end ifinfo
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@c ---------------------------------------------------------------------
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@c Titlepage
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@c ---------------------------------------------------------------------
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@titlepage
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@title Porting libstdc++-v3
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@author Mark Mitchell
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@page
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@vskip 0pt plus 1filll
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Copyright @copyright{} 2000, 2001 Free Software Foundation, Inc.
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Permission is granted to copy, distribute and/or modify this document
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under the terms of the GNU Free Documentation License, Version 1.1 or
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any later version published by the Free Software Foundation; with the
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Invariant Sections being ``GNU General Public License'', the Front-Cover
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texts being (a) (see below), and with the Back-Cover Texts being (b)
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(see below). A copy of the license is included in the section entitled
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``GNU Free Documentation License''.
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(a) The FSF's Front-Cover Text is:
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A GNU Manual
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(b) The FSF's Back-Cover Text is:
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You have freedom to copy and modify this GNU Manual, like GNU
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software. Copies published by the Free Software Foundation raise
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funds for GNU development.
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@end titlepage
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@c ---------------------------------------------------------------------
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@c Top
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@c ---------------------------------------------------------------------
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@node Top
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@top Porting libstdc++-v3
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This document explains how to port libstdc++-v3 (the GNU C++ library) to
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a new target.
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In order to make the GNU C++ library (libstdc++-v3) work with a new
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target, you must edit some configuration files and provide some new
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header files.
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Before you get started, make sure that you have a working C library on
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your target. The C library need not precisely comply with any
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particular standard, but should generally conform to the requirements
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imposed by the ANSI/ISO standard.
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In addition, you should try to verify that the C++ compiler generally
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works. It is difficult to test the C++ compiler without a working
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library, but you should at least try some minimal test cases.
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Here are the primary steps required to port the library:
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@menu
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* Operating system:: Configuring for your operating system.
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* Character types:: Implementing character classification.
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* Thread safety:: Implementing atomic operations.
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* Libtool:: Using libtool.
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* GNU Free Documentation License:: How you can copy and share this manual.
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@end menu
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@c ---------------------------------------------------------------------
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@c Operating system
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@c ---------------------------------------------------------------------
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@node Operating system
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@chapter Operating system
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If you are porting to a new operating-system (as opposed to a new chip
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using an existing operating system), you will need to create a new
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directory in the @file{config/os} hierarchy. For example, the IRIX
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configuration files are all in @file{config/os/irix}. There is no set
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way to organize the OS configuration directory. For example,
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@file{config/os/solaris/solaris-2.6} and
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@file{config/os/solaris/solaris-2.7} are used as configuration
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directories for these two versions of Solaris. On the other hand, both
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Solaris 2.7 and Solaris 2.8 use the @file{config/os/solaris/solaris-2.7}
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directory. The important information is that there needs to be a
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directory under @file{config/os} to store the files for your operating
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system.
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You'll have to change the @file{configure.target} file to ensure that
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your new directory is activated. Look for the switch statement that
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sets @code{os_include_dir}, and add a pattern to handle your operating
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system. The switch statement switches on only the OS portion of the
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standard target triplet; e.g., the @code{solaris2.8} in
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@code{sparc-sun-solaris2.8}.
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The first file to create in this directory, should be called
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@file{bits/os_defines.h}. This file contains basic macro definitions
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that are required to allow the C++ library to work with your C library.
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This file should provide macro definitions for @code{__off_t},
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@code{__off64_t}, and @code{__ssize_t}. Typically, this just looks
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like:
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@example
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#define __off_t off_t
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#define __off64_t off64_t
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#define __ssize_t ssize_t
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@end example
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@noindent
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You don't have to provide these definitions if your system library
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already defines these types -- but the only library known to provide
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these types is the GNU C Library, so you will almost certainly have to
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provide these macros. Note that this file does not have to include a
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header file that defines @code{off_t}, or the other types; you simply
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have to provide the macros.
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In addition, several libstdc++-v3 source files unconditionally define the macro
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@code{_POSIX_SOURCE}. On many systems, defining this macro causes large
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portions of the C library header files to be eliminated at preprocessing
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time. Therefore, you may have to @code{#undef} this macro, or define
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other macros (like @code{_LARGEFILE_SOURCE} or @code{__EXTENSIONS__}).
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You won't know what macros to define or undefine at this point; you'll
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have to try compiling the library and seeing what goes wrong. If you
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see errors about calling functions that have not been declared, look in
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your C library headers to see if the functions are declared there, and
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then figure out what macros you should but in @file{bits/os_defines.h}
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to make these declarations available.
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Finally, you should bracket the entire file in an include-guard, like
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this:
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@example
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#ifndef _GLIBCPP_OS_DEFINES
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#define _GLIBCPP_OS_DEFINES
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...
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#endif
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@end example
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We recommend copying an existing @file{bits/os_defines.h} to use as a
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starting point.
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@c ---------------------------------------------------------------------
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@c Character types
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@c ---------------------------------------------------------------------
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@node Character types
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@chapter Character types
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The library requires that you provide three header files to implement
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character classification, analagous to that provided by the C libraries
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@file{<ctype.h>} header. You can model these on the files provided in
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@file{config/os/generic/bits}. However, these files will almost
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certainly need some modification.
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The first file to write is @file{bits/ctype_base.h}. This file provides
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some very basic information about character classification. The libstdc++-v3
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library assumes that your C library implements @file{<ctype.h>} by using
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a table (indexed by character code) containing integers, where each of
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these integers is a bit-mask indicating whether the charcter is
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upper-case, lower-case, alphabetic, etc. The @file{bits/ctype_base.h}
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file gives the type of the integer, and the values of the various bit
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masks. You will have to peer at your own @file{<ctype.h>} to figure out
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how to define the values required by this file.
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The @file{bits/ctype_base.h} header file does not need include guards.
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It should contain a single @code{struct} definition called
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@code{ctype_base}. This @code{struct} should contain two type
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declarations, and one enumeration declaration, like this example, taken
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from the IRIX configuration:
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@example
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struct ctype_base
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@{
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typedef unsigned int mask;
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typedef int* __to_type;
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enum
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@{
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space = _ISspace,
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print = _ISprint,
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cntrl = _IScntrl,
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upper = _ISupper,
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lower = _ISlower,
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alpha = _ISalpha,
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digit = _ISdigit,
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punct = _ISpunct,
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xdigit = _ISxdigit,
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alnum = _ISalnum,
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graph = _ISgraph
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@};
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@};
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@end example
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@noindent
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The @code{mask} type is the type of the elements in the table. If your
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C library uses a table to map lower-case numbers to upper-case numbers,
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and vice versa, you should define @code{__to_type} to be the type of the
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elements in that table. If you don't mind taking a minor performance
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penalty, or if your library doesn't implement @code{toupper} and
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@code{tolower} in this way, you can pick any pointer-to-integer type,
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but you must still define the type.
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The enumeration should give definitions for all the values in the above
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example, using the values from your native @file{<ctype.h>}. They can
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be given symbolically (as above), or numerically, if you prefer. You do
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not have to include @file{<ctype.h>} in this header; it will always be
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included before @file{bits/ctype_base.h} is included.
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The next file to write is @file{bits/ctype_noninline.h}, which also does
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not require include guards. This file defines a few member functions
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that will be included in @file{include/bits/locale_facets.h}. The first
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function that must be written is the @code{ctype<char>::ctype}
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constructor. Here is the IRIX example:
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@example
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ctype<char>::ctype(const mask* __table = 0, bool __del = false,
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size_t __refs = 0)
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: _Ctype_nois<char>(__refs), _M_del(__table != 0 && __del),
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_M_toupper(NULL),
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_M_tolower(NULL),
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_M_ctable(NULL),
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_M_table(!__table
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? (const mask*) (__libc_attr._ctype_tbl->_class + 1)
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: __table)
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@{ @}
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@end example
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@noindent
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There are two parts of this that you might choose to alter. The first,
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and most important, is the line involving @code{__libc_attr}. That is
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IRIX system-dependent code that gets the base of the table mapping
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character codes to attributes. You need to substitute code that obtains
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the address of this table on your system. If you want to use your
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operating system's tables to map upper-case letters to lower-case, and
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vice versa, you should initialize @code{_M_toupper} and
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@code{_M_tolower} with those tables, in similar fashion.
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Now, you have to write two functions to convert from upper-case to
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lower-case, and vice versa. Here are the IRIX versions:
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@example
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char
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ctype<char>::do_toupper(char __c) const
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@{ return _toupper(__c); @}
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char
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ctype<char>::do_tolower(char __c) const
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@{ return _tolower(__c); @}
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@end example
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@noindent
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Your C library provides equivalents to IRIX's @code{_toupper} and
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@code{_tolower}. If you initialized @code{_M_toupper} and
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@code{_M_tolower} above, then you could use those tables instead.
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Finally, you have to provide two utility functions that convert strings
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of characters. The versions provided here will always work -- but you
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could use specialized routines for greater performance if you have
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machinery to do that on your system:
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@example
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const char*
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ctype<char>::do_toupper(char* __low, const char* __high) const
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@{
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while (__low < __high)
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@{
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*__low = do_toupper(*__low);
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++__low;
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@}
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return __high;
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@}
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const char*
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ctype<char>::do_tolower(char* __low, const char* __high) const
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@{
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while (__low < __high)
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@{
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*__low = do_tolower(*__low);
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++__low;
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@}
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return __high;
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@}
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@end example
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You must also provide the @file{bits/ctype_inline.h} file, which
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contains a few more functions. On most systems, you can just copy
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@file{config/os/generic/ctype_inline.h} and use it on your system.
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In detail, the functions provided test characters for particular
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properties; they are analagous to the functions like @code{isalpha} and
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@code{islower} provided by the C library.
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The first function is implemented like this on IRIX:
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@example
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bool
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ctype<char>::
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is(mask __m, char __c) const throw()
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@{ return (_M_table)[(unsigned char)(__c)] & __m; @}
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@end example
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@noindent
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The @code{_M_table} is the table passed in above, in the constructor.
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This is the table that contains the bitmasks for each character. The
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implementation here should work on all systems.
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The next function is:
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@example
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const char*
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ctype<char>::
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is(const char* __low, const char* __high, mask* __vec) const throw()
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@{
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while (__low < __high)
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*__vec++ = (_M_table)[(unsigned char)(*__low++)];
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return __high;
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@}
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@end example
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@noindent
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This function is similar; it copies the masks for all the characters
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from @code{__low} up until @code{__high} into the vector given by
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@code{__vec}.
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The last two functions again are entirely generic:
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@example
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const char*
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ctype<char>::
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scan_is(mask __m, const char* __low, const char* __high) const throw()
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@{
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while (__low < __high && !this->is(__m, *__low))
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++__low;
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return __low;
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@}
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const char*
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ctype<char>::
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scan_not(mask __m, const char* __low, const char* __high) const throw()
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@{
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while (__low < __high && this->is(__m, *__low))
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++__low;
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return __low;
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@}
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@end example
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@c ---------------------------------------------------------------------
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@c Thread safety
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@c ---------------------------------------------------------------------
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@node Thread safety
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@chapter Thread safety
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The C++ library string functionality requires a couple of atomic
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operations to provide thread-safety. If you don't take any special
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action, the library will use stub versions of these functions that are
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not thread-safe. They will work fine, unless your applications are
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multi-threaded.
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If you want to provide custom, safe, versions of these functions, there
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are two distinct approaches. One is to provide a version for your CPU,
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using assembly language constructs. The other is to use the
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thread-safety primitives in your operating system. In either case, you
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make a file called @file{bits/atomicity.h}.
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If you are using the assembly-language approach, put this code in
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@file{config/cpu/<chip>/bits/atomicity.h}, where chip is the name of
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your processor. In that case, edit the switch statement in
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@file{configure.target} to set the @code{cpu_include_dir}. In either
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case, set the switch statement that sets @code{ATOMICITYH} to be the
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directory containing @file{bits/atomicity.h}.
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With those bits out of the way, you have to actually write
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@file{bits/atomicity.h} itself. This file should be wrapped in an
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include guard named @code{_BITS_ATOMICITY_H}. It should define one
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type, and two functions.
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The type is @code{_Atomic_word}. Here is the version used on IRIX:
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@example
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typedef long _Atomic_word;
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@end example
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@noindent
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This type must be a signed integral type supporting atomic operations.
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If you're using the OS approach, use the same type used by your system's
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primitives. Otherwise, use the type for which your CPU provides atomic
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primitives.
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Then, you must provide two functions. The bodies of these functions
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must be equivalent to those provided here, but using atomic operations:
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@example
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static inline _Atomic_word
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__attribute__ ((__unused__))
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__exchange_and_add (_Atomic_word* __mem, int __val)
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@{
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_Atomic_word __result = *__mem;
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*__mem += __val;
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return __result;
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@}
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static inline void
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__attribute__ ((__unused__))
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__atomic_add (_Atomic_word* __mem, int __val)
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@{
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*__mem += __val;
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@}
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@end example
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@c ---------------------------------------------------------------------
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@c Libtool
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@c ---------------------------------------------------------------------
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|
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@node Libtool
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@chapter Libtool
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|
|
The C++ library is compiled, archived and linked with libtool.
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Explaining the full workings of libtool is beyond the scope of this
|
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document, but there are a few, particular bits that are necessary for
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porting.
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Some parts of the libstdc++-v3 library are compiled with the libtool
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@code{--tags CXX} option (the C++ definitions for libtool). Therefore,
|
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@file{ltcf-cxx.sh} in the top-level directory needs to have the correct
|
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logic to compile and archive objects equivalent to the C version of libtool,
|
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@file{ltcf-c.sh}. Some libtool targets have definitions for C but not
|
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for C++, or C++ definitions which have not been kept up to date.
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|
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The C++ run-time library contains initialization code that needs to be
|
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run as the library is loaded. Often, that requires linking in special
|
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object files when the C++ library is built as a shared library, or
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taking other system-specific actions.
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|
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The libstdc++-v3 library is linked with the C version of libtool, even though it
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is a C++ library. Therefore, the C version of libtool needs to ensure
|
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that the run-time library initializers are run. The usual way to do
|
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this is to build the library using @code{gcc -shared}.
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If you need to change how the library is linked, look at
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@file{ltcf-c.sh} in the top-level directory. Find the switch statement
|
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that sets @code{archive_cmds}. Here, adjust the setting for your
|
|
operating system.
|
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|
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@c ---------------------------------------------------------------------
|
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@c GFDL
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@c ---------------------------------------------------------------------
|
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|
|
@include fdl.texi
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|
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@c ---------------------------------------------------------------------
|
|
@c Epilogue
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|
@c ---------------------------------------------------------------------
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@contents
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@bye
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