gcc/libgo/runtime/go-callers.c
Ian Lance Taylor c533ffe04d libgo: delay applying profile stack-frame skip until fixup
When the runtime collects a stack trace to associate it with some
    profiling event (mem alloc, mutex, etc) there is a skip count passed
    to runtime.Callers (or equivalent) to skip some known count of frames
    in order to get to the "interesting" frame corresponding to the
    profile event. Now that the profiling mechanism uses lazy fixup (when
    removing compiler artifacts like thunks, morestack calls etc), we also
    need to move the frame skipping logic after the fixup, so as to insure
    that the skip count isn't thrown off by these artifacts.
    
    Fixes golang/go#32290.
    
    Reviewed-on: https://go-review.googlesource.com/c/gofrontend/+/179740

From-SVN: r271892
2019-06-03 23:07:54 +00:00

318 lines
9.0 KiB
C

/* go-callers.c -- get callers for Go.
Copyright 2012 The Go Authors. All rights reserved.
Use of this source code is governed by a BSD-style
license that can be found in the LICENSE file. */
#include "config.h"
#include "backtrace.h"
#include "runtime.h"
#include "array.h"
/* This is set to non-zero when calling backtrace_full. This is used
to avoid getting hanging on a recursive lock in dl_iterate_phdr on
older versions of glibc when a SIGPROF signal arrives while
collecting a backtrace. */
uint32 __go_runtime_in_callers;
/* Argument passed to callback function. */
struct callers_data
{
Location *locbuf;
int skip;
int index;
int max;
int keep_thunks;
};
/* Callback function for backtrace_full. Just collect the locations.
Return zero to continue, non-zero to stop. */
static int
callback (void *data, uintptr_t pc, const char *filename, int lineno,
const char *function)
{
struct callers_data *arg = (struct callers_data *) data;
Location *loc;
/* Skip split stack functions. */
if (function != NULL)
{
const char *p;
p = function;
if (__builtin_strncmp (p, "___", 3) == 0)
++p;
if (__builtin_strncmp (p, "__morestack_", 12) == 0)
return 0;
}
else if (filename != NULL)
{
const char *p;
p = strrchr (filename, '/');
if (p == NULL)
p = filename;
if (__builtin_strncmp (p, "/morestack.S", 12) == 0)
return 0;
}
/* Skip thunks and recover functions. There is no equivalent to
these functions in the gc toolchain, so returning them here means
significantly different results for runtime.Caller(N). See also
similar code in runtime/mprof.go that strips out such functions
for block/mutex/memory profiles. */
if (function != NULL && !arg->keep_thunks)
{
const char *p;
p = function + __builtin_strlen (function);
while (p > function && p[-1] >= '0' && p[-1] <= '9')
--p;
if (p - function > 7 && __builtin_strncmp (p - 7, "..thunk", 7) == 0)
return 0;
if (p - function > 3 && __builtin_strcmp (p - 3, "..r") == 0)
return 0;
if (p - function > 6 && __builtin_strncmp (p - 6, "..stub", 6) == 0)
return 0;
}
if (arg->skip > 0)
{
--arg->skip;
return 0;
}
loc = &arg->locbuf[arg->index];
/* On the call to backtrace_full the pc value was most likely
decremented if there was a normal call, since the pc referred to
the instruction where the call returned and not the call itself.
This was done so that the line number referred to the call
instruction. To make sure the actual pc from the call stack is
used, it is incremented here.
In the case of a signal, the pc was not decremented by
backtrace_full but still incremented here. That doesn't really
hurt anything since the line number is right and the pc refers to
the same instruction. */
loc->pc = pc + 1;
/* The libbacktrace library says that these strings might disappear,
but with the current implementation they won't. We can't easily
allocate memory here, so for now assume that we can save a
pointer to the strings. */
loc->filename = runtime_gostringnocopy ((const byte *) filename);
loc->function = runtime_gostringnocopy ((const byte *) function);
loc->lineno = lineno;
++arg->index;
/* There is no point to tracing past certain runtime functions.
Stopping the backtrace here can avoid problems on systems that
don't provide proper unwind information for makecontext, such as
Solaris (http://gcc.gnu.org/PR52583 comment #21). */
if (function != NULL)
{
if (__builtin_strcmp (function, "makecontext") == 0)
return 1;
if (filename != NULL)
{
const char *p;
p = strrchr (filename, '/');
if (p == NULL)
p = filename;
if (__builtin_strcmp (p, "/proc.c") == 0)
{
if (__builtin_strcmp (function, "runtime_mstart") == 0)
return 1;
}
else if (__builtin_strcmp (p, "/proc.go") == 0)
{
if (__builtin_strcmp (function, "runtime.kickoff") == 0
|| __builtin_strcmp (function, "runtime.main") == 0)
return 1;
}
}
}
return arg->index >= arg->max;
}
/* Syminfo callback. */
void
__go_syminfo_fnname_callback (void *data,
uintptr_t pc __attribute__ ((unused)),
const char *symname,
uintptr_t address __attribute__ ((unused)),
uintptr_t size __attribute__ ((unused)))
{
String* strptr = (String*) data;
if (symname != NULL)
*strptr = runtime_gostringnocopy ((const byte *) symname);
}
/* Error callback. */
static void
error_callback (void *data __attribute__ ((unused)),
const char *msg, int errnum)
{
if (errnum == -1)
{
/* No debug info available. Carry on as best we can. */
return;
}
if (errnum != 0)
runtime_printf ("%s errno %d\n", msg, errnum);
runtime_throw (msg);
}
/* Return whether we are already collecting a stack trace. This is
called from the signal handler. */
bool alreadyInCallers(void)
__attribute__ ((no_split_stack));
bool alreadyInCallers(void)
__asm__ (GOSYM_PREFIX "runtime.alreadyInCallers");
bool
alreadyInCallers()
{
return runtime_atomicload(&__go_runtime_in_callers) > 0;
}
/* Gather caller PC's. */
int32
runtime_callers (int32 skip, Location *locbuf, int32 m, bool keep_thunks)
{
struct callers_data data;
struct backtrace_state* state;
int32 i;
data.locbuf = locbuf;
data.skip = skip + 1;
data.index = 0;
data.max = m;
data.keep_thunks = keep_thunks;
runtime_xadd (&__go_runtime_in_callers, 1);
state = __go_get_backtrace_state ();
backtrace_full (state, 0, callback, error_callback, &data);
runtime_xadd (&__go_runtime_in_callers, -1);
/* For some reason GCC sometimes loses the name of a thunk function
at the top of the stack. If we are skipping thunks, skip that
one too. */
if (!keep_thunks
&& data.index > 2
&& locbuf[data.index - 2].function.len == 0
&& locbuf[data.index - 1].function.str != NULL
&& __builtin_strcmp ((const char *) locbuf[data.index - 1].function.str,
"runtime.kickoff") == 0)
{
locbuf[data.index - 2] = locbuf[data.index - 1];
--data.index;
}
/* Try to use backtrace_syminfo to fill in any missing function
names. This can happen when tracing through an object which has
no debug info; backtrace_syminfo will look at the symbol table to
get the name. This should only happen when tracing through code
that is not written in Go and is not part of libgo. */
for (i = 0; i < data.index; ++i)
{
if (locbuf[i].function.len == 0 && locbuf[i].pc != 0)
backtrace_syminfo (state, locbuf[i].pc, __go_syminfo_fnname_callback,
error_callback, &locbuf[i].function);
}
return data.index;
}
intgo Callers (intgo, struct __go_open_array)
__asm__ (GOSYM_PREFIX "runtime.Callers");
intgo
Callers (intgo skip, struct __go_open_array pc)
{
Location *locbuf;
int ret;
int i;
/* Note that calling mallocgc here assumes that we are not going to
store any allocated Go pointers in the slice. */
locbuf = (Location *) runtime_mallocgc (pc.__count * sizeof (Location),
nil, false);
/* In the Go 1 release runtime.Callers has an off-by-one error,
which we can not correct because it would break backward
compatibility. Normally we would add 1 to SKIP here, but we
don't so that we are compatible. */
ret = runtime_callers (skip, locbuf, pc.__count, false);
for (i = 0; i < ret; i++)
((uintptr *) pc.__values)[i] = locbuf[i].pc;
return ret;
}
struct callersRaw_data
{
uintptr* pcbuf;
int index;
int max;
};
// Callback function for backtrace_simple. Just collect pc's.
// Return zero to continue, non-zero to stop.
static int callback_raw (void *data, uintptr_t pc)
{
struct callersRaw_data *arg = (struct callersRaw_data *) data;
/* On the call to backtrace_simple the pc value was most likely
decremented if there was a normal call, since the pc referred to
the instruction where the call returned and not the call itself.
This was done so that the line number referred to the call
instruction. To make sure the actual pc from the call stack is
used, it is incremented here.
In the case of a signal, the pc was not decremented by
backtrace_full but still incremented here. That doesn't really
hurt anything since the line number is right and the pc refers to
the same instruction. */
arg->pcbuf[arg->index] = pc + 1;
arg->index++;
return arg->index >= arg->max;
}
/* runtime_callersRaw is similar to runtime_callers() above, but
it returns raw PC values as opposed to file/func/line locations. */
int32
runtime_callersRaw (uintptr *pcbuf, int32 m)
{
struct callersRaw_data data;
struct backtrace_state* state;
data.pcbuf = pcbuf;
data.index = 0;
data.max = m;
runtime_xadd (&__go_runtime_in_callers, 1);
state = __go_get_backtrace_state ();
backtrace_simple (state, 0, callback_raw, error_callback, &data);
runtime_xadd (&__go_runtime_in_callers, -1);
return data.index;
}