239 lines
9.9 KiB
C++
239 lines
9.9 KiB
C++
/*
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Copyright (C) 2001, 2002, 2005 Free Software Foundation, Inc.
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See license.html for license.
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This just provides documentation for stuff that doesn't need to be in the
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source headers themselves. It is a ".cc" file for the sole cheesy reason
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that it triggers many different text editors into doing Nice Things when
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typing comments. However, it is mentioned nowhere except the *cfg.in files.
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Some actual code (declarations) is exposed here, but no compiler ever
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sees it. The decls must be visible to doxygen, and sometimes their real
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declarations are not visible, or not visible in a way we want.
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Pieces separated by '// //' lines will usually not be presented to the
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user on the same page.
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*/
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// // // // // // // // // // // // // // // // // // // // // // // //
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/** @namespace std
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* @brief Everything defined by the ISO C++ Standard is within
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* namespace <a class="el" href="namespacestd.html">std</a>.
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*/
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/** @namespace std::__detail
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* @brief Implementation details not part of the namespace <a class="el"
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* href="namespacestd.html">std</a> interface.
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*/
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/** @namespace std::tr1
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* @brief Everything defined by the ISO C++ TR1 is within namespace std::tr1.
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*/
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/** @namespace std::tr1::__detail
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* @brief Implementation details not part of the namespace std::tr1 interface.
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*/
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/** @namespace __gnu_cxx
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* @brief GNU extensions for public use.
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*/
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/** @namespace __gnu_cxx::__detail
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* @brief Implementation details not part of the namespace __gnu_cxx
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* interface.
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*/
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/** @namespace __gnu_cxx::typelist
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* @brief GNU typelist extensions for public compile-time use.
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*/
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/** @namespace __gnu_internal
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* @brief GNU implemenation details, not for public use or
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* export. Used only when anonymous namespaces cannot be substituted.
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*/
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/** @namespace __gnu_debug
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* @brief GNU debug classes for public use.
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*/
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// // // // // // // // // // // // // // // // // // // // // // // //
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/** @addtogroup SGIextensions STL extensions from SGI
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Because libstdc++ based its implementation of the STL subsections of
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the library on the SGI 3.3 implementation, we inherited their extensions
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as well.
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They are additionally documented in the
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<a href="http://gcc.gnu.org/onlinedocs/libstdc++/documentation.html">
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online documentation</a>, a copy of which is also shipped with the
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library source code (in .../docs/html/documentation.html). You can also
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read the documentation <a href="http://www.sgi.com/tech/stl/">on SGI's
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site</a>, which is still running even though the code is not maintained.
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<strong>NB</strong> that the following notes are pulled from various
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comments all over the place, so they may seem stilted.
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<hr>
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*/
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// // // // // // // // // // // // // // // // // // // // // // // //
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// This is standalone because, unlike the functor introduction, there is no
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// single header file which serves as a base "all containers must include
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// this header". We do some quoting of 14882 here.
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/** @addtogroup Containers Containers
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Containers are collections of objects.
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A container may hold any type which meets certain requirements, but the type
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of contained object is chosen at compile time, and all objects in a given
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container must be of the same type. (Polymorphism is possible by declaring a
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container of pointers to a base class and then populating it with pointers to
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instances of derived classes. Variant value types such as the @c any class
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from <a href="http://www.boost.org/">Boost</a> can also be used.
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All contained types must be @c Assignable and @c CopyConstructible.
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Specific containers may place additional requirements on the types of
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their contained objects.
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Containers manage memory allocation and deallocation themselves when
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storing your objects. The objects are destroyed when the container is
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itself destroyed. Note that if you are storing pointers in a container,
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@c delete is @e not automatically called on the pointers before destroying them.
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All containers must meet certain requirements, summarized in
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<a href="tables.html">tables</a>.
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The standard containers are further refined into
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@link Sequences Sequences@endlink and
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@link Assoc_containers Associative Containers@endlink.
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*/
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/** @addtogroup Sequences Sequences
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Sequences arrange a collection of objects into a strictly linear order.
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The differences between sequences are usually due to one or both of the
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following:
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- memory management
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- algorithmic complexity
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As an example of the first case, @c vector is required to use a contiguous
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memory layout, while other sequences such as @c deque are not.
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The prime reason for choosing one sequence over another should be based on
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the second category of differences, algorithmic complexity. For example, if
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you need to perform many inserts and removals from the middle of a sequence,
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@c list would be ideal. But if you need to perform constant-time access to
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random elements of the sequence, then @c list should not be used.
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All sequences must meet certain requirements, summarized in
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<a href="tables.html">tables</a>.
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*/
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/** @addtogroup Assoc_containers Associative Containers
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Associative containers allow fast retrieval of data based on keys.
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Each container type is parameterized on a @c Key type, and an ordering
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relation used to sort the elements of the container.
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There should be more text here.
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All associative containers must meet certain requirements, summarized in
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<a href="tables.html">tables</a>.
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*/
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// // // // // // // // // // // // // // // // // // // // // // // //
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/** @namespace abi
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* @brief The cross-vendor C++ Application Binary Interface. A
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* namespace alias to __cxxabiv1.
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*
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* A brief overview of an ABI is given in the libstdc++ FAQ, question
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* 5.8 (you may have a copy of the FAQ locally, or you can view the online
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* version at http://gcc.gnu.org/onlinedocs/libstdc++/faq/index.html#5_8).
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*
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* GCC subscribes to a relatively-new cross-vendor ABI for C++, sometimes
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* called the IA64 ABI because it happens to be the native ABI for that
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* platform. It is summarized at http://www.codesourcery.com/cxx-abi/
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* along with the current specification.
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*
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* For users of GCC greater than or equal to 3.x, entry points are
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* available in <cxxabi.h>, which notes, <em>"It is not normally
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* necessary for user programs to include this header, or use the
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* entry points directly. However, this header is available should
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* that be needed."</em>
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*/
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namespace abi {
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/**
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@brief New ABI-mandated entry point in the C++ runtime library for demangling.
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@param mangled_name A NUL-terminated character string containing the name
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to be demangled.
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@param output_buffer A region of memory, allocated with malloc, of
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@a *length bytes, into which the demangled name
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is stored. If @a output_buffer is not long enough,
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it is expanded using realloc. @a output_buffer may
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instead be NULL; in that case, the demangled name is
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placed in a region of memory allocated with malloc.
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@param length If @a length is non-NULL, the length of the buffer containing
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the demangled name is placed in @a *length.
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@param status @a *status is set to one of the following values:
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- 0: The demangling operation succeeded.
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- -1: A memory allocation failiure occurred.
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- -2: @a mangled_name is not a valid name under the C++ ABI
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mangling rules.
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- -3: One of the arguments is invalid.
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@return A pointer to the start of the NUL-terminated demangled name, or NULL
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if the demangling fails. The caller is responsible for deallocating
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this memory using @c free.
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The demangling is performed using the C++ ABI mangling rules, with
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GNU extensions. For example, this function is used
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in __gnu_cxx::__verbose_terminate_handler. See
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http://gcc.gnu.org/onlinedocs/libstdc++/18_support/howto.html#5 for other
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examples of use.
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@note The same demangling functionality is available via libiberty
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(@c <libiberty/demangle.h> and @c libiberty.a) in GCC 3.1 and later, but that
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requires explicit installation (@c --enable-install-libiberty) and uses a
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different API, although the ABI is unchanged.
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*/
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char* __cxa_demangle (const char* mangled_name, char* output_buffer,
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size_t* length, int* status);
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} // namespace abi
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// // // // // // // // // // // // // // // // // // // // // // // //
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/** @addtogroup binarysearch Binary search algorithms
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These algorithms are variations of a classic binary search. They all assume
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that the sequence being searched is already sorted.
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The number of comparisons will be logarithmic (and as few as possible).
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The number of steps through the sequence will be logarithmic for
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random-access iterators (e.g., pointers), and linear otherwise.
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The LWG has passed Defect Report 270, which notes: <em>The proposed
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resolution reinterprets binary search. Instead of thinking about searching
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for a value in a sorted range, we view that as an important special
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case of a more general algorithm: searching for the partition point in a
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partitioned range. We also add a guarantee that the old wording did not:
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we ensure that the upper bound is no earlier than the lower bound, that
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the pair returned by equal_range is a valid range, and that the first part
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of that pair is the lower bound.</em>
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The actual effect of the first sentence is that a comparison functor
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passed by the user doesn't necessarily need to induce a strict weak ordering
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relation. Rather, it partitions the range.
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*/
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// // // // // // // // // // // // // // // // // // // // // // // //
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/** @addtogroup setoperations Set operation algorithms
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These algorithms are common set operations performed on sequences that are
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already sorted.
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The number of comparisons will be linear.
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*/
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// // // // // // // // // // // // // // // // // // // // // // // //
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// // // // // // // // // // // // // // // // // // // // // // // //
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/* * @addtogroup groupname description of group
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placeholder text
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*/
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// // // // // // // // // // // // // // // // // // // // // // // //
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// vim:et:noai:
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