c2047754c3
Compiler changes: * Change map assignment to use mapassign and assign value directly. * Change string iteration to use decoderune, faster for ASCII strings. * Change makeslice to take int, and use makeslice64 for larger values. * Add new noverflow field to hmap struct used for maps. Unresolved problems, to be fixed later: * Commented out test in go/types/sizes_test.go that doesn't compile. * Commented out reflect.TestStructOf test for padding after zero-sized field. Reviewed-on: https://go-review.googlesource.com/35231 gotools/: Updates for Go 1.8rc1. * Makefile.am (go_cmd_go_files): Add bug.go. (s-zdefaultcc): Write defaultPkgConfig. * Makefile.in: Rebuild. From-SVN: r244456
246 lines
4.9 KiB
Go
246 lines
4.9 KiB
Go
// Copyright 2010 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Export guts for testing.
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package runtime
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import (
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"runtime/internal/atomic"
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"runtime/internal/sys"
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"unsafe"
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)
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//var Fadd64 = fadd64
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//var Fsub64 = fsub64
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//var Fmul64 = fmul64
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//var Fdiv64 = fdiv64
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//var F64to32 = f64to32
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//var F32to64 = f32to64
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//var Fcmp64 = fcmp64
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//var Fintto64 = fintto64
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//var F64toint = f64toint
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//var Sqrt = sqrt
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var Entersyscall = entersyscall
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var Exitsyscall = exitsyscall
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var LockedOSThread = lockedOSThread
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// var Xadduintptr = xadduintptr
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// var FuncPC = funcPC
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var Atoi = atoi
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var Atoi32 = atoi32
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type LFNode struct {
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Next uint64
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Pushcnt uintptr
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}
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func LFStackPush(head *uint64, node *LFNode) {
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lfstackpush(head, (*lfnode)(unsafe.Pointer(node)))
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}
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func LFStackPop(head *uint64) *LFNode {
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return (*LFNode)(unsafe.Pointer(lfstackpop(head)))
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}
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func GCMask(x interface{}) (ret []byte) {
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return nil
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}
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func RunSchedLocalQueueTest() {
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_p_ := new(p)
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gs := make([]g, len(_p_.runq))
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for i := 0; i < len(_p_.runq); i++ {
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if g, _ := runqget(_p_); g != nil {
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throw("runq is not empty initially")
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}
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for j := 0; j < i; j++ {
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runqput(_p_, &gs[i], false)
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}
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for j := 0; j < i; j++ {
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if g, _ := runqget(_p_); g != &gs[i] {
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print("bad element at iter ", i, "/", j, "\n")
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throw("bad element")
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}
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}
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if g, _ := runqget(_p_); g != nil {
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throw("runq is not empty afterwards")
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}
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}
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}
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func RunSchedLocalQueueStealTest() {
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p1 := new(p)
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p2 := new(p)
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gs := make([]g, len(p1.runq))
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for i := 0; i < len(p1.runq); i++ {
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for j := 0; j < i; j++ {
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gs[j].sig = 0
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runqput(p1, &gs[j], false)
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}
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gp := runqsteal(p2, p1, true)
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s := 0
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if gp != nil {
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s++
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gp.sig++
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}
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for {
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gp, _ = runqget(p2)
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if gp == nil {
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break
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}
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s++
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gp.sig++
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}
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for {
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gp, _ = runqget(p1)
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if gp == nil {
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break
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}
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gp.sig++
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}
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for j := 0; j < i; j++ {
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if gs[j].sig != 1 {
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print("bad element ", j, "(", gs[j].sig, ") at iter ", i, "\n")
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throw("bad element")
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}
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}
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if s != i/2 && s != i/2+1 {
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print("bad steal ", s, ", want ", i/2, " or ", i/2+1, ", iter ", i, "\n")
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throw("bad steal")
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}
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}
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}
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func RunSchedLocalQueueEmptyTest(iters int) {
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// Test that runq is not spuriously reported as empty.
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// Runq emptiness affects scheduling decisions and spurious emptiness
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// can lead to underutilization (both runnable Gs and idle Ps coexist
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// for arbitrary long time).
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done := make(chan bool, 1)
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p := new(p)
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gs := make([]g, 2)
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ready := new(uint32)
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for i := 0; i < iters; i++ {
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*ready = 0
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next0 := (i & 1) == 0
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next1 := (i & 2) == 0
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runqput(p, &gs[0], next0)
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go func() {
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for atomic.Xadd(ready, 1); atomic.Load(ready) != 2; {
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}
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if runqempty(p) {
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println("next:", next0, next1)
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throw("queue is empty")
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}
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done <- true
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}()
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for atomic.Xadd(ready, 1); atomic.Load(ready) != 2; {
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}
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runqput(p, &gs[1], next1)
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runqget(p)
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<-done
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runqget(p)
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}
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}
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//var StringHash = stringHash
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//var BytesHash = bytesHash
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//var Int32Hash = int32Hash
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//var Int64Hash = int64Hash
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//var EfaceHash = efaceHash
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//var IfaceHash = ifaceHash
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func MemclrBytes(b []byte) {
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s := (*slice)(unsafe.Pointer(&b))
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memclrNoHeapPointers(s.array, uintptr(s.len))
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}
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var HashLoad = &hashLoad
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// entry point for testing
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//func GostringW(w []uint16) (s string) {
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// s = gostringw(&w[0])
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// return
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//}
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type Uintreg sys.Uintreg
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var Open = open
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var Close = closefd
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var Read = read
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var Write = write
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func Envs() []string { return envs }
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func SetEnvs(e []string) { envs = e }
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//var BigEndian = sys.BigEndian
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// For benchmarking.
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/*
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func BenchSetType(n int, x interface{}) {
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e := *efaceOf(&x)
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t := e._type
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var size uintptr
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var p unsafe.Pointer
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switch t.kind & kindMask {
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case kindPtr:
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t = (*ptrtype)(unsafe.Pointer(t)).elem
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size = t.size
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p = e.data
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case kindSlice:
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slice := *(*struct {
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ptr unsafe.Pointer
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len, cap uintptr
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})(e.data)
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t = (*slicetype)(unsafe.Pointer(t)).elem
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size = t.size * slice.len
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p = slice.ptr
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}
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allocSize := roundupsize(size)
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systemstack(func() {
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for i := 0; i < n; i++ {
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heapBitsSetType(uintptr(p), allocSize, size, t)
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}
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})
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}
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const PtrSize = sys.PtrSize
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var ForceGCPeriod = &forcegcperiod
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*/
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// SetTracebackEnv is like runtime/debug.SetTraceback, but it raises
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// the "environment" traceback level, so later calls to
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// debug.SetTraceback (e.g., from testing timeouts) can't lower it.
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func SetTracebackEnv(level string) {
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setTraceback(level)
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traceback_env = traceback_cache
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}
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/*
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var ReadUnaligned32 = readUnaligned32
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var ReadUnaligned64 = readUnaligned64
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func CountPagesInUse() (pagesInUse, counted uintptr) {
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stopTheWorld("CountPagesInUse")
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pagesInUse = uintptr(mheap_.pagesInUse)
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for _, s := range mheap_.allspans {
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if s.state == mSpanInUse {
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counted += s.npages
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}
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}
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startTheWorld()
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return
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}
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*/
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