c2047754c3
Compiler changes: * Change map assignment to use mapassign and assign value directly. * Change string iteration to use decoderune, faster for ASCII strings. * Change makeslice to take int, and use makeslice64 for larger values. * Add new noverflow field to hmap struct used for maps. Unresolved problems, to be fixed later: * Commented out test in go/types/sizes_test.go that doesn't compile. * Commented out reflect.TestStructOf test for padding after zero-sized field. Reviewed-on: https://go-review.googlesource.com/35231 gotools/: Updates for Go 1.8rc1. * Makefile.am (go_cmd_go_files): Add bug.go. (s-zdefaultcc): Write defaultPkgConfig. * Makefile.in: Rebuild. From-SVN: r244456
301 lines
14 KiB
Go
301 lines
14 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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/*
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Package runtime contains operations that interact with Go's runtime system,
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such as functions to control goroutines. It also includes the low-level type information
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used by the reflect package; see reflect's documentation for the programmable
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interface to the run-time type system.
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Environment Variables
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The following environment variables ($name or %name%, depending on the host
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operating system) control the run-time behavior of Go programs. The meanings
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and use may change from release to release.
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The GOGC variable sets the initial garbage collection target percentage.
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A collection is triggered when the ratio of freshly allocated data to live data
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remaining after the previous collection reaches this percentage. The default
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is GOGC=100. Setting GOGC=off disables the garbage collector entirely.
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The runtime/debug package's SetGCPercent function allows changing this
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percentage at run time. See https://golang.org/pkg/runtime/debug/#SetGCPercent.
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The GODEBUG variable controls debugging variables within the runtime.
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It is a comma-separated list of name=val pairs setting these named variables:
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allocfreetrace: setting allocfreetrace=1 causes every allocation to be
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profiled and a stack trace printed on each object's allocation and free.
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cgocheck: setting cgocheck=0 disables all checks for packages
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using cgo to incorrectly pass Go pointers to non-Go code.
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Setting cgocheck=1 (the default) enables relatively cheap
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checks that may miss some errors. Setting cgocheck=2 enables
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expensive checks that should not miss any errors, but will
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cause your program to run slower.
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efence: setting efence=1 causes the allocator to run in a mode
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where each object is allocated on a unique page and addresses are
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never recycled.
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gccheckmark: setting gccheckmark=1 enables verification of the
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garbage collector's concurrent mark phase by performing a
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second mark pass while the world is stopped. If the second
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pass finds a reachable object that was not found by concurrent
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mark, the garbage collector will panic.
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gcpacertrace: setting gcpacertrace=1 causes the garbage collector to
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print information about the internal state of the concurrent pacer.
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gcshrinkstackoff: setting gcshrinkstackoff=1 disables moving goroutines
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onto smaller stacks. In this mode, a goroutine's stack can only grow.
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gcstackbarrieroff: setting gcstackbarrieroff=1 disables the use of stack barriers
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that allow the garbage collector to avoid repeating a stack scan during the
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mark termination phase.
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gcstackbarrierall: setting gcstackbarrierall=1 installs stack barriers
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in every stack frame, rather than in exponentially-spaced frames.
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gcrescanstacks: setting gcrescanstacks=1 enables stack
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re-scanning during the STW mark termination phase. This is
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helpful for debugging if objects are being prematurely
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garbage collected.
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gcstoptheworld: setting gcstoptheworld=1 disables concurrent garbage collection,
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making every garbage collection a stop-the-world event. Setting gcstoptheworld=2
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also disables concurrent sweeping after the garbage collection finishes.
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gctrace: setting gctrace=1 causes the garbage collector to emit a single line to standard
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error at each collection, summarizing the amount of memory collected and the
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length of the pause. Setting gctrace=2 emits the same summary but also
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repeats each collection. The format of this line is subject to change.
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Currently, it is:
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gc # @#s #%: #+#+# ms clock, #+#/#/#+# ms cpu, #->#-># MB, # MB goal, # P
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where the fields are as follows:
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gc # the GC number, incremented at each GC
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@#s time in seconds since program start
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#% percentage of time spent in GC since program start
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#+...+# wall-clock/CPU times for the phases of the GC
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#->#-># MB heap size at GC start, at GC end, and live heap
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# MB goal goal heap size
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# P number of processors used
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The phases are stop-the-world (STW) sweep termination, concurrent
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mark and scan, and STW mark termination. The CPU times
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for mark/scan are broken down in to assist time (GC performed in
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line with allocation), background GC time, and idle GC time.
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If the line ends with "(forced)", this GC was forced by a
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runtime.GC() call and all phases are STW.
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Setting gctrace to any value > 0 also causes the garbage collector
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to emit a summary when memory is released back to the system.
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This process of returning memory to the system is called scavenging.
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The format of this summary is subject to change.
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Currently it is:
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scvg#: # MB released printed only if non-zero
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scvg#: inuse: # idle: # sys: # released: # consumed: # (MB)
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where the fields are as follows:
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scvg# the scavenge cycle number, incremented at each scavenge
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inuse: # MB used or partially used spans
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idle: # MB spans pending scavenging
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sys: # MB mapped from the system
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released: # MB released to the system
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consumed: # MB allocated from the system
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memprofilerate: setting memprofilerate=X will update the value of runtime.MemProfileRate.
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When set to 0 memory profiling is disabled. Refer to the description of
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MemProfileRate for the default value.
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memprofilerate: setting memprofilerate=X changes the setting for
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runtime.MemProfileRate. Refer to the description of this variable for how
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it is used and its default value.
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sbrk: setting sbrk=1 replaces the memory allocator and garbage collector
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with a trivial allocator that obtains memory from the operating system and
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never reclaims any memory.
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scavenge: scavenge=1 enables debugging mode of heap scavenger.
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scheddetail: setting schedtrace=X and scheddetail=1 causes the scheduler to emit
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detailed multiline info every X milliseconds, describing state of the scheduler,
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processors, threads and goroutines.
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schedtrace: setting schedtrace=X causes the scheduler to emit a single line to standard
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error every X milliseconds, summarizing the scheduler state.
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The net and net/http packages also refer to debugging variables in GODEBUG.
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See the documentation for those packages for details.
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The GOMAXPROCS variable limits the number of operating system threads that
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can execute user-level Go code simultaneously. There is no limit to the number of threads
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that can be blocked in system calls on behalf of Go code; those do not count against
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the GOMAXPROCS limit. This package's GOMAXPROCS function queries and changes
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the limit.
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The GOTRACEBACK variable controls the amount of output generated when a Go
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program fails due to an unrecovered panic or an unexpected runtime condition.
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By default, a failure prints a stack trace for the current goroutine,
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eliding functions internal to the run-time system, and then exits with exit code 2.
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The failure prints stack traces for all goroutines if there is no current goroutine
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or the failure is internal to the run-time.
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GOTRACEBACK=none omits the goroutine stack traces entirely.
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GOTRACEBACK=single (the default) behaves as described above.
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GOTRACEBACK=all adds stack traces for all user-created goroutines.
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GOTRACEBACK=system is like ``all'' but adds stack frames for run-time functions
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and shows goroutines created internally by the run-time.
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GOTRACEBACK=crash is like ``system'' but crashes in an operating system-specific
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manner instead of exiting. For example, on Unix systems, the crash raises
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SIGABRT to trigger a core dump.
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For historical reasons, the GOTRACEBACK settings 0, 1, and 2 are synonyms for
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none, all, and system, respectively.
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The runtime/debug package's SetTraceback function allows increasing the
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amount of output at run time, but it cannot reduce the amount below that
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specified by the environment variable.
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See https://golang.org/pkg/runtime/debug/#SetTraceback.
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The GOARCH, GOOS, GOPATH, and GOROOT environment variables complete
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the set of Go environment variables. They influence the building of Go programs
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(see https://golang.org/cmd/go and https://golang.org/pkg/go/build).
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GOARCH, GOOS, and GOROOT are recorded at compile time and made available by
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constants or functions in this package, but they do not influence the execution
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of the run-time system.
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*/
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package runtime
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import "runtime/internal/sys"
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// Gosched yields the processor, allowing other goroutines to run. It does not
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// suspend the current goroutine, so execution resumes automatically.
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func Gosched()
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// Caller reports file and line number information about function invocations on
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// the calling goroutine's stack. The argument skip is the number of stack frames
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// to ascend, with 0 identifying the caller of Caller. (For historical reasons the
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// meaning of skip differs between Caller and Callers.) The return values report the
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// program counter, file name, and line number within the file of the corresponding
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// call. The boolean ok is false if it was not possible to recover the information.
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func Caller(skip int) (pc uintptr, file string, line int, ok bool)
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// Callers fills the slice pc with the return program counters of function invocations
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// on the calling goroutine's stack. The argument skip is the number of stack frames
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// to skip before recording in pc, with 0 identifying the frame for Callers itself and
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// 1 identifying the caller of Callers.
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// It returns the number of entries written to pc.
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func Callers(skip int, pc []uintptr) int
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// SetFinalizer sets the finalizer associated with obj to the provided
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// finalizer function. When the garbage collector finds an unreachable block
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// with an associated finalizer, it clears the association and runs
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// finalizer(obj) in a separate goroutine. This makes obj reachable again,
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// but now without an associated finalizer. Assuming that SetFinalizer
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// is not called again, the next time the garbage collector sees
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// that obj is unreachable, it will free obj.
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//
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// SetFinalizer(obj, nil) clears any finalizer associated with obj.
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//
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// The argument obj must be a pointer to an object allocated by
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// calling new or by taking the address of a composite literal.
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// The argument finalizer must be a function that takes a single argument
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// to which obj's type can be assigned, and can have arbitrary ignored return
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// values. If either of these is not true, SetFinalizer aborts the
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// program.
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//
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// Finalizers are run in dependency order: if A points at B, both have
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// finalizers, and they are otherwise unreachable, only the finalizer
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// for A runs; once A is freed, the finalizer for B can run.
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// If a cyclic structure includes a block with a finalizer, that
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// cycle is not guaranteed to be garbage collected and the finalizer
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// is not guaranteed to run, because there is no ordering that
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// respects the dependencies.
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//
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// The finalizer for obj is scheduled to run at some arbitrary time after
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// obj becomes unreachable.
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// There is no guarantee that finalizers will run before a program exits,
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// so typically they are useful only for releasing non-memory resources
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// associated with an object during a long-running program.
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// For example, an os.File object could use a finalizer to close the
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// associated operating system file descriptor when a program discards
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// an os.File without calling Close, but it would be a mistake
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// to depend on a finalizer to flush an in-memory I/O buffer such as a
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// bufio.Writer, because the buffer would not be flushed at program exit.
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//
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// It is not guaranteed that a finalizer will run if the size of *obj is
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// zero bytes.
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//
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// It is not guaranteed that a finalizer will run for objects allocated
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// in initializers for package-level variables. Such objects may be
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// linker-allocated, not heap-allocated.
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//
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// A finalizer may run as soon as an object becomes unreachable.
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// In order to use finalizers correctly, the program must ensure that
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// the object is reachable until it is no longer required.
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// Objects stored in global variables, or that can be found by tracing
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// pointers from a global variable, are reachable. For other objects,
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// pass the object to a call of the KeepAlive function to mark the
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// last point in the function where the object must be reachable.
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//
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// For example, if p points to a struct that contains a file descriptor d,
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// and p has a finalizer that closes that file descriptor, and if the last
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// use of p in a function is a call to syscall.Write(p.d, buf, size), then
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// p may be unreachable as soon as the program enters syscall.Write. The
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// finalizer may run at that moment, closing p.d, causing syscall.Write
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// to fail because it is writing to a closed file descriptor (or, worse,
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// to an entirely different file descriptor opened by a different goroutine).
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// To avoid this problem, call runtime.KeepAlive(p) after the call to
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// syscall.Write.
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//
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// A single goroutine runs all finalizers for a program, sequentially.
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// If a finalizer must run for a long time, it should do so by starting
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// a new goroutine.
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func SetFinalizer(obj interface{}, finalizer interface{})
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// KeepAlive marks its argument as currently reachable.
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// This ensures that the object is not freed, and its finalizer is not run,
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// before the point in the program where KeepAlive is called.
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//
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// A very simplified example showing where KeepAlive is required:
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// type File struct { d int }
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// d, err := syscall.Open("/file/path", syscall.O_RDONLY, 0)
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// // ... do something if err != nil ...
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// p := &File{d}
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// runtime.SetFinalizer(p, func(p *File) { syscall.Close(p.d) })
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// var buf [10]byte
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// n, err := syscall.Read(p.d, buf[:])
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// // Ensure p is not finalized until Read returns.
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// runtime.KeepAlive(p)
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// // No more uses of p after this point.
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//
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// Without the KeepAlive call, the finalizer could run at the start of
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// syscall.Read, closing the file descriptor before syscall.Read makes
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// the actual system call.
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func KeepAlive(interface{})
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// GOROOT returns the root of the Go tree.
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// It uses the GOROOT environment variable, if set,
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// or else the root used during the Go build.
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func GOROOT() string {
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s := gogetenv("GOROOT")
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if s != "" {
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return s
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}
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return sys.DefaultGoroot
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}
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// Version returns the Go tree's version string.
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// It is either the commit hash and date at the time of the build or,
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// when possible, a release tag like "go1.3".
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func Version() string {
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return sys.TheVersion
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}
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// GOOS is the running program's operating system target:
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// one of darwin, freebsd, linux, and so on.
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const GOOS string = sys.GOOS
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// GOARCH is the running program's architecture target:
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// 386, amd64, arm, or s390x.
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const GOARCH string = sys.GOARCH
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// GCCGOTOOLDIR is the Tool Dir for the gccgo build
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const GCCGOTOOLDIR string = sys.GccgoToolDir
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