16d0b033ca
libstdc++-v3/ChangeLog: * doc/xml/book.txml: Remove trailing whitespace. * doc/xml/chapter.txml: Likewise. * doc/xml/class.txml: Likewise. * doc/xml/gnu/fdl-1.3.xml: Likewise. * doc/xml/gnu/gpl-3.0.xml: Likewise. * doc/xml/manual/abi.xml: Likewise. * doc/xml/manual/algorithms.xml: Likewise. * doc/xml/manual/allocator.xml: Likewise. * doc/xml/manual/appendix_contributing.xml: Likewise. * doc/xml/manual/appendix_free.xml: Likewise. * doc/xml/manual/appendix_porting.xml: Likewise. * doc/xml/manual/atomics.xml: Likewise. * doc/xml/manual/auto_ptr.xml: Likewise. * doc/xml/manual/backwards_compatibility.xml: Likewise. * doc/xml/manual/bitmap_allocator.xml: Likewise. * doc/xml/manual/build_hacking.xml: Likewise. * doc/xml/manual/codecvt.xml: Likewise. * doc/xml/manual/concurrency.xml: Likewise. * doc/xml/manual/concurrency_extensions.xml: Likewise. * doc/xml/manual/configure.xml: Likewise. * doc/xml/manual/containers.xml: Likewise. * doc/xml/manual/ctype.xml: Likewise. * doc/xml/manual/debug.xml: Likewise. * doc/xml/manual/debug_mode.xml: Likewise. * doc/xml/manual/diagnostics.xml: Likewise. * doc/xml/manual/documentation_hacking.xml: Likewise. * doc/xml/manual/evolution.xml: Likewise. * doc/xml/manual/internals.xml: Likewise. * doc/xml/manual/intro.xml: Likewise. * doc/xml/manual/io.xml: Likewise. * doc/xml/manual/iterators.xml: Likewise. * doc/xml/manual/locale.xml: Likewise. * doc/xml/manual/localization.xml: Likewise. * doc/xml/manual/messages.xml: Likewise. * doc/xml/manual/mt_allocator.xml: Likewise. * doc/xml/manual/numerics.xml: Likewise. * doc/xml/manual/parallel_mode.xml: Likewise. * doc/xml/manual/policy_data_structures.xml: Likewise. * doc/xml/manual/prerequisites.xml: Likewise. * doc/xml/manual/shared_ptr.xml: Likewise. * doc/xml/manual/spine.xml: Likewise. * doc/xml/manual/status_cxxtr1.xml: Likewise. * doc/xml/manual/status_cxxtr24733.xml: Likewise. * doc/xml/manual/strings.xml: Likewise. * doc/xml/manual/support.xml: Likewise. * doc/xml/manual/test.xml: Likewise. * doc/xml/manual/test_policy_data_structures.xml: Likewise. * doc/xml/manual/using.xml: Likewise. * doc/xml/manual/using_exceptions.xml: Likewise. * doc/xml/manual/utilities.xml: Likewise. * doc/html/*: Regenerate.
573 lines
20 KiB
XML
573 lines
20 KiB
XML
<chapter xmlns="http://docbook.org/ns/docbook" version="5.0"
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xml:id="std.support" xreflabel="Support">
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<?dbhtml filename="support.html"?>
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<info><title>
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Support
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<indexterm><primary>Support</primary></indexterm>
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</title>
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<keywordset>
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<keyword>ISO C++</keyword>
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<keyword>library</keyword>
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</keywordset>
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</info>
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<para>
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This part deals with the functions called and objects created
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automatically during the course of a program's existence.
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</para>
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<para>
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While we can't reproduce the contents of the Standard here (you
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need to get your own copy from your nation's member body; see our
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homepage for help), we can mention a couple of changes in what
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kind of support a C++ program gets from the Standard Library.
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</para>
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<section xml:id="std.support.types" xreflabel="Types"><info><title>Types</title></info>
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<?dbhtml filename="fundamental_types.html"?>
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<section xml:id="std.support.types.fundamental" xreflabel="Fundamental Types"><info><title>Fundamental Types</title></info>
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<para>
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C++ has the following builtin types:
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</para>
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<itemizedlist>
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<listitem><para>
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char
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</para></listitem>
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<listitem><para>
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signed char
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</para></listitem>
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<listitem><para>
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unsigned char
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</para></listitem>
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<listitem><para>
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signed short
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</para></listitem>
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<listitem><para>
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signed int
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</para></listitem>
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<listitem><para>
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signed long
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</para></listitem>
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<listitem><para>
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unsigned short
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</para></listitem>
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<listitem><para>
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unsigned int
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</para></listitem>
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<listitem><para>
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unsigned long
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</para></listitem>
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<listitem><para>
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bool
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</para></listitem>
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<listitem><para>
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wchar_t
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</para></listitem>
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<listitem><para>
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float
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</para></listitem>
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<listitem><para>
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double
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</para></listitem>
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<listitem><para>
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long double
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</para></listitem>
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</itemizedlist>
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<para>
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These fundamental types are always available, without having to
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include a header file. These types are exactly the same in
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either C++ or in C.
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</para>
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<para>
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Specializing parts of the library on these types is prohibited:
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instead, use a POD.
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</para>
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</section>
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<section xml:id="std.support.types.numeric_limits" xreflabel="Numeric Properties"><info><title>Numeric Properties</title></info>
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<para>
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The header <filename class="headerfile"><limits></filename> defines
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traits classes to give access to various implementation
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defined-aspects of the fundamental types. The traits classes --
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fourteen in total -- are all specializations of the class template
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<classname>numeric_limits</classname>
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and defined as follows:
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</para>
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<programlisting>
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template<typename T>
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struct class
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{
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static const bool is_specialized;
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static T max() throw();
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static T min() throw();
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static const int digits;
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static const int digits10;
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static const bool is_signed;
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static const bool is_integer;
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static const bool is_exact;
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static const int radix;
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static T epsilon() throw();
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static T round_error() throw();
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static const int min_exponent;
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static const int min_exponent10;
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static const int max_exponent;
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static const int max_exponent10;
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static const bool has_infinity;
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static const bool has_quiet_NaN;
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static const bool has_signaling_NaN;
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static const float_denorm_style has_denorm;
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static const bool has_denorm_loss;
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static T infinity() throw();
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static T quiet_NaN() throw();
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static T denorm_min() throw();
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static const bool is_iec559;
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static const bool is_bounded;
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static const bool is_modulo;
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static const bool traps;
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static const bool tinyness_before;
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static const float_round_style round_style;
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};
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</programlisting>
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</section>
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<section xml:id="std.support.types.null" xreflabel="NULL"><info><title>NULL</title></info>
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<para>
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The only change that might affect people is the type of
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<constant>NULL</constant>: while it is required to be a macro,
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the definition of that macro is <emphasis>not</emphasis> allowed
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to be an expression with pointer type such as
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<constant>(void*)0</constant>, which is often used in C.
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</para>
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<para>
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For <command>g++</command>, <constant>NULL</constant> is
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<code>#define</code>'d to be
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<constant>__null</constant>, a magic keyword extension of
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<command>g++</command> that is slightly safer than a plain integer.
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</para>
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<para>
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The biggest problem of #defining <constant>NULL</constant> to be
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something like <quote>0L</quote> is that the compiler will view
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that as a long integer before it views it as a pointer, so
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overloading won't do what you expect. It might not even have the
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same size as a pointer, so passing <constant>NULL</constant> to a
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varargs function where a pointer is expected might not even work
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correctly if <code>sizeof(NULL) < sizeof(void*)</code>.
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The G++ <constant>__null</constant> extension is defined so that
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<code>sizeof(__null) == sizeof(void*)</code> to avoid this problem.
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</para>
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<para>
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Scott Meyers explains this in more detail in his book
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<link xmlns:xlink="http://www.w3.org/1999/xlink"
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xlink:href="https://www.aristeia.com/books.html"><emphasis>Effective
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Modern C++</emphasis></link> and as a guideline to solve this problem
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recommends to not overload on pointer-vs-integer types to begin with.
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</para>
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<para>
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The C++ 2011 standard added the <constant>nullptr</constant> keyword,
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which is a null pointer constant of a special type,
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<classname>std::nullptr_t</classname>. Values of this type can be
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implicitly converted to <emphasis>any</emphasis> pointer type,
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and cannot convert to integer types or be deduced as an integer type.
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Unless you need to be compatible with C++98/C++03 or C you should prefer
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to use <constant>nullptr</constant> instead of <constant>NULL</constant>.
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</para>
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</section>
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</section>
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<section xml:id="std.support.memory" xreflabel="Dynamic Memory"><info><title>Dynamic Memory</title></info>
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<?dbhtml filename="dynamic_memory.html"?>
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<para>
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In C++98 there are six flavors each of <function>operator new</function>
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and <function>operator delete</function>, so make certain that you're
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using the right ones.
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Here are quickie descriptions of <function>operator new</function>:
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</para>
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<variablelist>
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<varlistentry>
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<term><code>void* operator new(std::size_t);</code></term>
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<listitem>
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Single object form.
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Throws <classname>std::bad_alloc</classname> on error.
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This is what most people are used to using.
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><code>void* operator new(std::size_t, std::nothrow_t) noexcept;</code></term>
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<listitem>
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Single object <quote>nothrow</quote> form.
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Calls <code>operator new(std::size_t)</code> but if that throws,
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returns a null pointer instead.
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><code>void* operator new[](std::size_t);</code></term>
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<listitem>
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Array <function>new</function>.
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Calls <code>operator new(std::size_t)</code> and so
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throws <classname>std::bad_alloc</classname> on error.
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><code>void* operator new[](std::size_t, std::nothrow_t) noexcept;</code></term>
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<listitem>
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Array <quote>nothrow</quote> <function>new</function>.
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Calls <code>operator new[](std::size_t)</code> but if that throws,
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returns a null pointer instead.
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><code>void* operator new(std::size_t, void*) noexcept;</code></term>
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<listitem>
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Non-allocating, <quote>placement</quote> single-object <function>new</function>,
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which does nothing except return its argument.
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This function cannot be replaced.
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><code>void* operator new[](std::size_t, void*) noexcept;</code></term>
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<listitem>
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Non-allocating, <quote>placement</quote> array <function>new</function>,
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which also does nothing except return its argument.
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This function cannot be replaced.
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</listitem>
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</varlistentry>
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</variablelist>
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<para>
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They are distinguished by the arguments that you pass to them, like
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any other overloaded function. The six flavors of
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<function>operator delete</function>
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are distinguished the same way, but none of them are allowed to throw
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an exception under any circumstances anyhow. (The overloads match up
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with the ones above, for completeness' sake.)
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</para>
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<para>
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The C++ 2014 revision of the standard added two additional overloads of
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<function>operator delete</function> for <quote>sized deallocation</quote>,
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allowing the compiler to provide the size of the storage being freed.
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</para>
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<para>
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The C++ 2017 standard added even more overloads of both
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<function>operator new</function> and <function>operator delete</function>
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for allocating and deallocating storage for overaligned types.
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These overloads correspond to each of the allocating forms of
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<function>operator new</function> and <function>operator delete</function>
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but with an additional parameter of type <type>std::align_val_t</type>.
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These new overloads are not interchangeable with the versions without
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an aligment parameter, so if memory was allocated by an overload of
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<function>operator new</function> taking an alignment parameter,
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then it must be decallocated by the corresponding overload of
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<function>operator delete</function> that takes an alignment parameter.
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</para>
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<para>
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Apart from the non-allocating forms, the default versions of the array
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and nothrow <function>operator new</function> functions will all result
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in a call to either <function>operator new(std::size_t)</function> or
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<function>operator new(std::size_t, std::align_val_t)</function>,
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and similarly the default versions of the array and nothrow
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<function>operator delete</function> functions will result in a call to
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either <function>operator delete(void*)</function> or
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<function>operator delete(void*, std::align_val_t)</function>
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(or the sized versions of those).
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</para>
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<para>
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Apart from the non-allocating forms, any of these functions can be
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replaced by defining a function with the same signature in your program.
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Replacement versions must preserve certain guarantees, such as memory
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obtained from a nothrow <function>operator new</function> being free-able
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by the normal (non-nothrow) <function>operator delete</function>,
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and the sized and unsized forms of <function>operator delete</function>
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being interchangeable (because it's unspecified whether
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the compiler calls the sized delete instead of the normal one).
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The simplest way to meet the guarantees is to only replace the ordinary
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<function>operator new(size_t)</function> and
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<function>operator delete(void*)</function> and
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<function>operator delete(void*, std::size_t)</function>
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functions, and the replaced versions will be used by all of
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<function>operator new(size_t, nothrow_t)</function>,
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<function>operator new[](size_t)</function> and
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<function>operator new[](size_t, nothrow_t)</function>
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and the corresponding <function>operator delete</function> functions.
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To support types with extended alignment you may also need to replace
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<function>operator new(size_t, align_val_t)</function> and
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<function>operator delete(void*, align_val_t)</function>
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<function>operator delete(void*, size_t, align_val_t)</function>
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(which will then be used by the nothrow and array forms for
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extended alignments).
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If you do need to replace other forms (e.g. to define the nothrow
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<function>operator new</function> to allocate memory directly, so it
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works with exceptions disabled) then make sure the memory it allocates
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can still be freed by the non-nothrow forms of
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<function>operator delete</function>.
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</para>
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<para>
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If the default versions of <function>operator new(std::size_t)</function>
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and <function>operator new(size_t, std::align_val_t)</function>
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can't allocate the memory requested, they usually throw an exception
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object of type <classname>std::bad_alloc</classname> (or some class
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derived from that). However, the program can influence that behavior
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by registering a <quote>new-handler</quote>, because what
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<function>operator new</function> actually does is something like:
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</para>
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<programlisting>
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while (true)
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{
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if (void* p = /* try to allocate memory */)
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return p;
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else if (std::new_handler h = std::get_new_handler ())
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h ();
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else
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throw bad_alloc{};
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}
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</programlisting>
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<para>
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This means you can influence what happens on allocation failure by
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writing your own new-handler and then registering it with
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<function>std::set_new_handler</function>:
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</para>
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<programlisting>
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typedef void (*PFV)();
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static char* safety;
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static PFV old_handler;
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void my_new_handler ()
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{
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delete[] safety;
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safety = nullptr;
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popup_window ("Dude, you are running low on heap memory. You"
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" should, like, close some windows, or something."
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" The next time you run out, we're gonna burn!");
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set_new_handler (old_handler);
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return;
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}
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int main ()
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{
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safety = new char[500000];
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old_handler = set_new_handler (&my_new_handler);
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...
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}
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</programlisting>
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<section xml:id="std.support.memory.notes" xreflabel="Dynamic Memory Notes"><info><title>Additional Notes</title></info>
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<para>
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Remember that it is perfectly okay to <function>delete</function> a
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null pointer! Nothing happens, by definition. That is not the
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same thing as deleting a pointer twice.
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</para>
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<para>
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<classname>std::bad_alloc</classname> is derived from the base
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<classname>std::exception</classname> class,
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see <xref linkend="std.diagnostics.exceptions"/>.
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</para>
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</section>
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</section>
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<section xml:id="std.support.termination" xreflabel="Termination"><info><title>Termination</title></info>
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<?dbhtml filename="termination.html"?>
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<section xml:id="support.termination.handlers" xreflabel="Termination Handlers"><info><title>Termination Handlers</title></info>
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<para>
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Not many changes here to
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<filename class="headerfile"><cstdlib></filename>.
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You should note that the
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<function>abort()</function> function does not call the
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destructors of automatic nor static objects, so if you're
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depending on those to do cleanup, it isn't going to happen.
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(The functions registered with <function>atexit()</function>
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don't get called either, so you can forget about that
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possibility, too.)
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</para>
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<para>
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The good old <function>exit()</function> function can be a bit
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funky, too, until you look closer. Basically, three points to
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remember are:
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</para>
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<orderedlist inheritnum="ignore" continuation="restarts">
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<listitem>
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<para>
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Static objects are destroyed in reverse order of their creation.
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</para>
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</listitem>
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<listitem>
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<para>
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Functions registered with <function>atexit()</function> are called in
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reverse order of registration, once per registration call.
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(This isn't actually new.)
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</para>
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</listitem>
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<listitem>
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<para>
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The previous two actions are <quote>interleaved,</quote> that is,
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given this pseudocode:
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</para>
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<programlisting>
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extern "C or C++" void f1 ();
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extern "C or C++" void f2 ();
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static Thing obj1;
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atexit(f1);
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static Thing obj2;
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atexit(f2);
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</programlisting>
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<para>
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then at a call of <function>exit()</function>,
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<varname>f2</varname> will be called, then
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<varname>obj2</varname> will be destroyed, then
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<varname>f1</varname> will be called, and finally
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<varname>obj1</varname> will be destroyed. If
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<varname>f1</varname> or <varname>f2</varname> allow an
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exception to propagate out of them, Bad Things happen.
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</para>
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</listitem>
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</orderedlist>
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<para>
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Note also that <function>atexit()</function> is only required to store 32
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functions, and the compiler/library might already be using some of
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|
those slots. If you think you may run out, we recommend using
|
|
the <function>xatexit</function>/<function>xexit</function> combination
|
|
from <literal>libiberty</literal>, which has no such limit.
|
|
</para>
|
|
</section>
|
|
|
|
<section xml:id="support.termination.verbose" xreflabel="Verbose Terminate Handler"><info><title>Verbose Terminate Handler</title></info>
|
|
<?dbhtml filename="verbose_termination.html"?>
|
|
|
|
<para>
|
|
If you are having difficulty with uncaught exceptions and want a
|
|
little bit of help debugging the causes of the core dumps, you can
|
|
make use of a GNU extension, the verbose terminate handler.
|
|
</para>
|
|
|
|
<para>
|
|
The verbose terminate handler is only available for hosted environments
|
|
(see <xref linkend="manual.intro.setup.configure"/>) and will be used
|
|
by default unless the library is built with
|
|
<option>--disable-libstdcxx-verbose</option>
|
|
or with exceptions disabled.
|
|
If you need to enable it explicitly you can do so by calling the
|
|
<function>std::set_terminate</function> function.
|
|
</para>
|
|
|
|
<programlisting>
|
|
#include <exception>
|
|
|
|
int main()
|
|
{
|
|
std::set_terminate(__gnu_cxx::__verbose_terminate_handler);
|
|
...
|
|
|
|
throw <replaceable>anything</replaceable>;
|
|
}
|
|
</programlisting>
|
|
|
|
<para>
|
|
The <function>__verbose_terminate_handler</function> function
|
|
obtains the name of the current exception, attempts to demangle
|
|
it, and prints it to <literal>stderr</literal>.
|
|
If the exception is derived from
|
|
<classname>std::exception</classname> then the output from
|
|
<function>what()</function> will be included.
|
|
</para>
|
|
|
|
<para>
|
|
Any replacement termination function is required to kill the
|
|
program without returning; this one calls <function>std::abort</function>.
|
|
</para>
|
|
|
|
<para>
|
|
For example:
|
|
</para>
|
|
|
|
<programlisting>
|
|
#include <exception>
|
|
#include <stdexcept>
|
|
|
|
struct argument_error : public std::runtime_error
|
|
{
|
|
argument_error(const std::string& s): std::runtime_error(s) { }
|
|
};
|
|
|
|
int main(int argc)
|
|
{
|
|
std::set_terminate(__gnu_cxx::__verbose_terminate_handler);
|
|
if (argc > 5)
|
|
throw argument_error("argc is greater than 5!");
|
|
else
|
|
throw argc;
|
|
}
|
|
</programlisting>
|
|
|
|
<para>
|
|
With the verbose terminate handler active, this gives:
|
|
</para>
|
|
|
|
<screen>
|
|
<computeroutput>
|
|
% ./a.out
|
|
terminate called after throwing a `int'
|
|
Aborted
|
|
% ./a.out f f f f f f f f f f f
|
|
terminate called after throwing an instance of `argument_error'
|
|
what(): argc is greater than 5!
|
|
Aborted
|
|
</computeroutput>
|
|
</screen>
|
|
|
|
<para>
|
|
The 'Aborted' line is printed by the shell after the process exits
|
|
by calling <function>abort()</function>.
|
|
</para>
|
|
|
|
<para>
|
|
As this is the default termination handler, nothing need be done to
|
|
use it. To go back to the previous <quote>silent death</quote>
|
|
method, simply include
|
|
<filename class="headerfile"><exception></filename> and
|
|
<filename class="headerfile"><cstdlib></filename>, and call
|
|
</para>
|
|
|
|
<programlisting>
|
|
std::set_terminate(std::abort);
|
|
</programlisting>
|
|
|
|
<para>
|
|
After this, all calls to <function>terminate</function> will use
|
|
<function>abort</function> as the terminate handler.
|
|
</para>
|
|
|
|
<para>
|
|
Note: the verbose terminate handler will attempt to write to
|
|
<literal>stderr</literal>. If your application closes
|
|
<literal>stderr</literal> or redirects it to an inappropriate location,
|
|
<function>__verbose_terminate_handler</function> will behave in
|
|
an unspecified manner.
|
|
</para>
|
|
|
|
</section>
|
|
</section>
|
|
|
|
</chapter>
|