gcc/libgo/go/hash/crc32/crc32_s390x.go
Ian Lance Taylor c2047754c3 libgo: update to Go 1.8 release candidate 1
Compiler changes:
      * Change map assignment to use mapassign and assign value directly.
      * Change string iteration to use decoderune, faster for ASCII strings.
      * Change makeslice to take int, and use makeslice64 for larger values.
      * Add new noverflow field to hmap struct used for maps.
    
    Unresolved problems, to be fixed later:
      * Commented out test in go/types/sizes_test.go that doesn't compile.
      * Commented out reflect.TestStructOf test for padding after zero-sized field.
    
    Reviewed-on: https://go-review.googlesource.com/35231

gotools/:
	Updates for Go 1.8rc1.
	* Makefile.am (go_cmd_go_files): Add bug.go.
	(s-zdefaultcc): Write defaultPkgConfig.
	* Makefile.in: Rebuild.

From-SVN: r244456
2017-01-14 00:05:42 +00:00

92 lines
2.1 KiB
Go

// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build ignore
package crc32
const (
vxMinLen = 64
vxAlignMask = 15 // align to 16 bytes
)
// hasVectorFacility reports whether the machine has the z/Architecture
// vector facility installed and enabled.
func hasVectorFacility() bool
var hasVX = hasVectorFacility()
// vectorizedCastagnoli implements CRC32 using vector instructions.
// It is defined in crc32_s390x.s.
//go:noescape
func vectorizedCastagnoli(crc uint32, p []byte) uint32
// vectorizedIEEE implements CRC32 using vector instructions.
// It is defined in crc32_s390x.s.
//go:noescape
func vectorizedIEEE(crc uint32, p []byte) uint32
func archAvailableCastagnoli() bool {
return hasVX
}
var archCastagnoliTable8 *slicing8Table
func archInitCastagnoli() {
if !hasVX {
panic("not available")
}
// We still use slicing-by-8 for small buffers.
archCastagnoliTable8 = slicingMakeTable(Castagnoli)
}
// archUpdateCastagnoli calculates the checksum of p using
// vectorizedCastagnoli.
func archUpdateCastagnoli(crc uint32, p []byte) uint32 {
if !hasVX {
panic("not available")
}
// Use vectorized function if data length is above threshold.
if len(p) >= vxMinLen {
aligned := len(p) & ^vxAlignMask
crc = vectorizedCastagnoli(crc, p[:aligned])
p = p[aligned:]
}
if len(p) == 0 {
return crc
}
return slicingUpdate(crc, archCastagnoliTable8, p)
}
func archAvailableIEEE() bool {
return hasVX
}
var archIeeeTable8 *slicing8Table
func archInitIEEE() {
if !hasVX {
panic("not available")
}
// We still use slicing-by-8 for small buffers.
archIeeeTable8 = slicingMakeTable(IEEE)
}
// archUpdateIEEE calculates the checksum of p using vectorizedIEEE.
func archUpdateIEEE(crc uint32, p []byte) uint32 {
if !hasVX {
panic("not available")
}
// Use vectorized function if data length is above threshold.
if len(p) >= vxMinLen {
aligned := len(p) & ^vxAlignMask
crc = vectorizedIEEE(crc, p[:aligned])
p = p[aligned:]
}
if len(p) == 0 {
return crc
}
return slicingUpdate(crc, archIeeeTable8, p)
}