adb0401dac
From-SVN: r178910
761 lines
20 KiB
C
761 lines
20 KiB
C
/* go-select.c -- implement select.
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Copyright 2009 The Go Authors. All rights reserved.
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Use of this source code is governed by a BSD-style
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license that can be found in the LICENSE file. */
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#include <pthread.h>
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#include <stdarg.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include "config.h"
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#include "go-assert.h"
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#include "channel.h"
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/* __go_select builds an array of these structures. */
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struct select_channel
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{
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/* The channel being selected. */
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struct __go_channel* channel;
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/* If this channel is selected, the value to return. */
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uintptr_t retval;
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/* If this channel is a duplicate of one which appears earlier in
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the array, this is the array index of the earlier channel. This
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is -1UL if this is not a dup. */
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uintptr_t dup_index;
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/* An entry to put on the send or receive queue. */
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struct __go_channel_select queue_entry;
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/* True if selected for send. */
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_Bool is_send;
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/* True if channel is ready--it has data to receive or space to
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send. */
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_Bool is_ready;
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};
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/* This mutex controls access to __go_select_cond. This mutex may not
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be acquired if any channel locks are held. */
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static pthread_mutex_t __go_select_mutex = PTHREAD_MUTEX_INITIALIZER;
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/* When we have to wait for channels, we tell them to trigger this
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condition variable when they send or receive something. */
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static pthread_cond_t __go_select_cond = PTHREAD_COND_INITIALIZER;
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/* Sort the channels by address. This avoids deadlock when multiple
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selects are running on overlapping sets of channels. */
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static int
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channel_sort (const void *p1, const void *p2)
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{
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const struct select_channel *c1 = (const struct select_channel *) p1;
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const struct select_channel *c2 = (const struct select_channel *) p2;
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if ((uintptr_t) c1->channel < (uintptr_t) c2->channel)
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return -1;
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else if ((uintptr_t) c1->channel > (uintptr_t) c2->channel)
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return 1;
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else
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return 0;
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}
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/* Return whether there is an entry on QUEUE which can be used for a
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synchronous send or receive. */
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static _Bool
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is_queue_ready (struct __go_channel_select *queue)
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{
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int x;
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if (queue == NULL)
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return 0;
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x = pthread_mutex_lock (&__go_select_data_mutex);
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__go_assert (x == 0);
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while (queue != NULL)
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{
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if (*queue->selected == NULL)
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break;
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queue = queue->next;
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}
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x = pthread_mutex_unlock (&__go_select_data_mutex);
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__go_assert (x == 0);
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return queue != NULL;
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}
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/* Return whether CHAN is ready. If IS_SEND is true check whether it
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has space to send, otherwise check whether it has a value to
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receive. */
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static _Bool
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is_channel_ready (struct __go_channel* channel, _Bool is_send)
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{
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if (is_send)
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{
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if (channel->selected_for_send)
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return 0;
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if (channel->is_closed)
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return 1;
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if (channel->num_entries > 0)
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{
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/* An asynchronous channel is ready for sending if there is
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room in the buffer. */
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return ((channel->next_store + 1) % channel->num_entries
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!= channel->next_fetch);
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}
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else
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{
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if (channel->waiting_to_send)
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{
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/* Some other goroutine is waiting to send on this
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channel, so we can't. */
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return 0;
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}
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if (channel->waiting_to_receive)
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{
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/* Some other goroutine is waiting to receive a value,
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so we can send one. */
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return 1;
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}
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if (is_queue_ready (channel->select_receive_queue))
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{
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/* There is a select statement waiting to synchronize
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with this one. */
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return 1;
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}
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return 0;
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}
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}
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else
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{
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if (channel->selected_for_receive)
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return 0;
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if (channel->is_closed)
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return 1;
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if (channel->num_entries > 0)
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{
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/* An asynchronous channel is ready for receiving if there
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is a value in the buffer. */
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return channel->next_fetch != channel->next_store;
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}
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else
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{
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if (channel->waiting_to_receive)
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{
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/* Some other goroutine is waiting to receive from this
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channel, so it is not ready for us to receive. */
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return 0;
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}
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if (channel->next_store > 0)
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{
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/* There is data on the channel. */
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return 1;
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}
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if (is_queue_ready (channel->select_send_queue))
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{
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/* There is a select statement waiting to synchronize
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with this one. */
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return 1;
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}
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return 0;
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}
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}
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}
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/* Mark a channel as selected. The channel is locked. IS_SELECTED is
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true if the channel was selected for us by another goroutine. We
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set *NEEDS_BROADCAST if we need to broadcast on the select
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condition variable. Return true if we got it. */
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static _Bool
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mark_channel_selected (struct __go_channel *channel, _Bool is_send,
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_Bool is_selected, _Bool *needs_broadcast)
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{
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if (channel->num_entries == 0)
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{
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/* This is a synchronous channel. If there is no goroutine
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currently waiting, but there is another select waiting, then
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we need to tell that select to use this channel. That may
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fail--there may be no other goroutines currently waiting--as
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a third goroutine may already have claimed the select. */
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if (!is_selected
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&& !channel->is_closed
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&& (is_send
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? !channel->waiting_to_receive
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: channel->next_store == 0))
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{
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int x;
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struct __go_channel_select *queue;
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x = pthread_mutex_lock (&__go_select_data_mutex);
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__go_assert (x == 0);
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queue = (is_send
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? channel->select_receive_queue
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: channel->select_send_queue);
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__go_assert (queue != NULL);
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while (queue != NULL)
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{
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if (*queue->selected == NULL)
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{
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*queue->selected = channel;
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*queue->is_read = !is_send;
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break;
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}
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queue = queue->next;
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}
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x = pthread_mutex_unlock (&__go_select_data_mutex);
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__go_assert (x == 0);
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if (queue == NULL)
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return 0;
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if (is_send)
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channel->selected_for_receive = 1;
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else
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channel->selected_for_send = 1;
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/* We are going to have to tell the other select that there
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is something to do. */
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*needs_broadcast = 1;
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}
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}
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if (is_send)
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channel->selected_for_send = 1;
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else
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channel->selected_for_receive = 1;
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return 1;
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}
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/* Mark a channel to indicate that a select is waiting. The channel
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is locked. */
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static void
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mark_select_waiting (struct select_channel *sc,
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struct __go_channel **selected_pointer,
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_Bool *selected_for_read_pointer)
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{
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struct __go_channel *channel = sc->channel;
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_Bool is_send = sc->is_send;
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if (channel->num_entries == 0)
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{
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struct __go_channel_select **pp;
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pp = (is_send
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? &channel->select_send_queue
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: &channel->select_receive_queue);
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/* Add an entry to the queue of selects on this channel. */
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sc->queue_entry.next = *pp;
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sc->queue_entry.selected = selected_pointer;
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sc->queue_entry.is_read = selected_for_read_pointer;
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*pp = &sc->queue_entry;
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}
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channel->select_mutex = &__go_select_mutex;
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channel->select_cond = &__go_select_cond;
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/* We never actually clear the select_mutex and select_cond fields.
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In order to clear them safely, we would need to have some way of
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knowing when no select is waiting for the channel. Thus we
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introduce a bit of inefficiency for every channel that select
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needs to wait for. This is harmless other than the performance
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cost. */
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}
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/* Remove the entry for this select waiting on this channel. The
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channel is locked. We check both queues, because the channel may
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be selected for both reading and writing. */
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static void
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clear_select_waiting (struct select_channel *sc,
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struct __go_channel **selected_pointer)
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{
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struct __go_channel *channel = sc->channel;
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if (channel->num_entries == 0)
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{
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_Bool found;
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struct __go_channel_select **pp;
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found = 0;
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for (pp = &channel->select_send_queue; *pp != NULL; pp = &(*pp)->next)
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{
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if ((*pp)->selected == selected_pointer)
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{
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*pp = (*pp)->next;
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found = 1;
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break;
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}
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}
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for (pp = &channel->select_receive_queue; *pp != NULL; pp = &(*pp)->next)
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{
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if ((*pp)->selected == selected_pointer)
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{
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*pp = (*pp)->next;
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found = 1;
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break;
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}
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}
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__go_assert (found);
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}
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}
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/* Look through the list of channels to see which ones are ready.
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Lock each channels, and set the is_ready flag. Return the number
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of ready channels. */
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static uintptr_t
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lock_channels_find_ready (struct select_channel *channels, uintptr_t count)
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{
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uintptr_t ready_count;
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uintptr_t i;
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ready_count = 0;
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for (i = 0; i < count; ++i)
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{
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struct __go_channel *channel = channels[i].channel;
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_Bool is_send = channels[i].is_send;
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uintptr_t dup_index = channels[i].dup_index;
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int x;
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if (channel == NULL)
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continue;
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if (dup_index != (uintptr_t) -1UL)
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{
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if (channels[dup_index].is_ready)
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{
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channels[i].is_ready = 1;
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++ready_count;
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}
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continue;
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}
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x = pthread_mutex_lock (&channel->lock);
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__go_assert (x == 0);
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if (is_channel_ready (channel, is_send))
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{
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channels[i].is_ready = 1;
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++ready_count;
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}
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}
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return ready_count;
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}
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/* The channel we are going to select has been forced by some other
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goroutine. SELECTED_CHANNEL is the channel we will use,
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SELECTED_FOR_READ is whether the other goroutine wants to read from
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the channel. Note that the channel could be specified multiple
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times in this select, so we must mark each appropriate entry for
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this channel as ready. Every other channel is marked as not ready.
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All the channels are locked before this routine is called. This
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returns the number of ready channels. */
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uintptr_t
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force_selected_channel_ready (struct select_channel *channels, uintptr_t count,
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struct __go_channel *selected_channel,
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_Bool selected_for_read)
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{
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uintptr_t ready_count;
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uintptr_t i;
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ready_count = 0;
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for (i = 0; i < count; ++i)
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{
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struct __go_channel *channel = channels[i].channel;
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_Bool is_send = channels[i].is_send;
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if (channel == NULL)
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continue;
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if (channel != selected_channel
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|| (is_send ? !selected_for_read : selected_for_read))
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channels[i].is_ready = 0;
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else
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{
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channels[i].is_ready = 1;
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++ready_count;
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}
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}
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__go_assert (ready_count > 0);
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return ready_count;
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}
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/* Unlock all the channels. */
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static void
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unlock_channels (struct select_channel *channels, uintptr_t count)
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{
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uintptr_t i;
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int x;
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for (i = 0; i < count; ++i)
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{
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struct __go_channel *channel = channels[i].channel;
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if (channel == NULL)
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continue;
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if (channels[i].dup_index != (uintptr_t) -1UL)
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continue;
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x = pthread_mutex_unlock (&channel->lock);
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__go_assert (x == 0);
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}
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}
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/* At least one channel is ready. Randomly pick a channel to return.
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Unlock all the channels. IS_SELECTED is true if the channel was
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picked for us by some other goroutine. If SELECTED_POINTER is not
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NULL, remove it from the queue for all the channels. Return the
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retval field of the selected channel. This will return 0 if we
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can't use the selected channel, because it relied on synchronizing
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with some other select, and that select already synchronized with a
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different channel. */
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static uintptr_t
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unlock_channels_and_select (struct select_channel *channels,
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uintptr_t count, uintptr_t ready_count,
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_Bool is_selected,
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struct __go_channel **selected_pointer)
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{
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uintptr_t selected;
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uintptr_t ret;
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_Bool needs_broadcast;
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uintptr_t i;
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int x;
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/* Pick which channel we are going to return. */
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#if defined(HAVE_RANDOM)
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selected = (uintptr_t) random () % ready_count;
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#else
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selected = (uintptr_t) rand () % ready_count;
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#endif
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ret = 0;
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needs_broadcast = 0;
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/* Look at the channels in reverse order so that we don't unlock a
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duplicated channel until we have seen all its dups. */
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for (i = 0; i < count; ++i)
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{
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uintptr_t j = count - i - 1;
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struct __go_channel *channel = channels[j].channel;
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_Bool is_send = channels[j].is_send;
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if (channel == NULL)
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continue;
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if (channels[j].is_ready)
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{
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if (selected == 0)
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{
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if (mark_channel_selected (channel, is_send, is_selected,
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&needs_broadcast))
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ret = channels[j].retval;
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}
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--selected;
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}
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if (channels[j].dup_index == (uintptr_t) -1UL)
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{
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if (selected_pointer != NULL)
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clear_select_waiting (&channels[j], selected_pointer);
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x = pthread_mutex_unlock (&channel->lock);
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__go_assert (x == 0);
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}
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}
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/* The NEEDS_BROADCAST variable is set if we are synchronizing with
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some other select statement. We can't do the actual broadcast
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until we have unlocked all the channels. */
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if (needs_broadcast)
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{
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x = pthread_mutex_lock (&__go_select_mutex);
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__go_assert (x == 0);
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x = pthread_cond_broadcast (&__go_select_cond);
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__go_assert (x == 0);
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x = pthread_mutex_unlock (&__go_select_mutex);
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__go_assert (x == 0);
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}
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return ret;
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}
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/* Mark all channels to show that we are waiting for them. This is
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called with the select mutex held, but none of the channels are
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locked. This returns true if some channel was found to be
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ready. */
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static _Bool
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mark_all_channels_waiting (struct select_channel* channels, uintptr_t count,
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struct __go_channel **selected_pointer,
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_Bool *selected_for_read_pointer)
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{
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_Bool ret;
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int x;
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uintptr_t i;
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ret = 0;
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for (i = 0; i < count; ++i)
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{
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struct __go_channel *channel = channels[i].channel;
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_Bool is_send = channels[i].is_send;
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if (channel == NULL)
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continue;
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if (channels[i].dup_index != (uintptr_t) -1UL)
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{
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uintptr_t j;
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/* A channel may be selected for both read and write. */
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if (channels[channels[i].dup_index].is_send == is_send)
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continue;
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else
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{
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for (j = channels[i].dup_index + 1; j < i; ++j)
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{
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if (channels[j].channel == channel
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&& channels[j].is_send == is_send)
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break;
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}
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if (j < i)
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continue;
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}
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}
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x = pthread_mutex_lock (&channel->lock);
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__go_assert (x == 0);
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/* To avoid a race condition, we have to check again whether the
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channel is ready. It may have become ready since we did the
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first set of checks but before we acquired the select mutex.
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If we don't check here, we could sleep forever on the select
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condition variable. */
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if (is_channel_ready (channel, is_send))
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ret = 1;
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/* If SELECTED_POINTER is NULL, then we have already marked the
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channel as waiting. */
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if (selected_pointer != NULL)
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mark_select_waiting (&channels[i], selected_pointer,
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selected_for_read_pointer);
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x = pthread_mutex_unlock (&channel->lock);
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__go_assert (x == 0);
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}
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|
|
return ret;
|
|
}
|
|
|
|
/* Implement select. This is called by the compiler-generated code
|
|
with pairs of arguments: a pointer to a channel, and an int which
|
|
is non-zero for send, zero for receive. */
|
|
|
|
uintptr_t
|
|
__go_select (uintptr_t count, _Bool has_default,
|
|
struct __go_channel **channel_args, _Bool *is_send_args)
|
|
{
|
|
struct select_channel stack_buffer[16];
|
|
struct select_channel *allocated_buffer;
|
|
struct select_channel *channels;
|
|
uintptr_t i;
|
|
int x;
|
|
struct __go_channel *selected_channel;
|
|
_Bool selected_for_read;
|
|
_Bool is_queued;
|
|
|
|
if (count < sizeof stack_buffer / sizeof stack_buffer[0])
|
|
{
|
|
channels = &stack_buffer[0];
|
|
allocated_buffer = NULL;
|
|
}
|
|
else
|
|
{
|
|
allocated_buffer = ((struct select_channel *)
|
|
malloc (count * sizeof (struct select_channel)));
|
|
channels = allocated_buffer;
|
|
}
|
|
|
|
for (i = 0; i < count; ++i)
|
|
{
|
|
struct __go_channel *channel_arg = channel_args[i];
|
|
_Bool is_send = is_send_args[i];
|
|
|
|
channels[i].channel = (struct __go_channel*) channel_arg;
|
|
channels[i].retval = i + 1;
|
|
channels[i].dup_index = (uintptr_t) -1UL;
|
|
channels[i].queue_entry.next = NULL;
|
|
channels[i].queue_entry.selected = NULL;
|
|
channels[i].is_send = is_send;
|
|
channels[i].is_ready = 0;
|
|
}
|
|
|
|
qsort (channels, count, sizeof (struct select_channel), channel_sort);
|
|
|
|
for (i = 0; i < count; ++i)
|
|
{
|
|
uintptr_t j;
|
|
|
|
for (j = 0; j < i; ++j)
|
|
{
|
|
if (channels[j].channel == channels[i].channel)
|
|
{
|
|
channels[i].dup_index = j;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* SELECT_CHANNEL is used to select synchronized channels. If no
|
|
channels are ready, we store a pointer to this variable on the
|
|
select queue for each synchronized channel. Because the variable
|
|
may be set by channel operations running in other goroutines,
|
|
SELECT_CHANNEL may only be accessed when all the channels are
|
|
locked and/or when the select_data_mutex is locked. */
|
|
selected_channel = NULL;
|
|
|
|
/* SELECTED_FOR_READ is set to true if SELECTED_CHANNEL was set by a
|
|
goroutine which wants to read from the channel. The access
|
|
restrictions for this are like those for SELECTED_CHANNEL. */
|
|
selected_for_read = 0;
|
|
|
|
/* IS_QUEUED is true if we have queued up this select on the queues
|
|
for any associated synchronous channels. We only do this if no
|
|
channels are ready the first time around the loop. */
|
|
is_queued = 0;
|
|
|
|
while (1)
|
|
{
|
|
int ready_count;
|
|
_Bool is_selected;
|
|
|
|
/* Lock all channels, identify which ones are ready. */
|
|
ready_count = lock_channels_find_ready (channels, count);
|
|
|
|
/* All the channels are locked, so we can look at
|
|
SELECTED_CHANNEL. If it is not NULL, then our choice has
|
|
been forced by some other goroutine. This can only happen
|
|
after the first time through the loop. */
|
|
is_selected = selected_channel != NULL;
|
|
if (is_selected)
|
|
ready_count = force_selected_channel_ready (channels, count,
|
|
selected_channel,
|
|
selected_for_read);
|
|
|
|
if (ready_count > 0)
|
|
{
|
|
uintptr_t ret;
|
|
|
|
ret = unlock_channels_and_select (channels, count, ready_count,
|
|
is_selected,
|
|
(is_queued
|
|
? &selected_channel
|
|
: NULL));
|
|
|
|
/* If RET is zero, it means that the channel we picked
|
|
turned out not to be ready, because some other select
|
|
grabbed it during our traversal. Loop around and try
|
|
again. */
|
|
if (ret == 0)
|
|
{
|
|
is_queued = 0;
|
|
/* We are no longer on any channel queues, so it is safe
|
|
to touch SELECTED_CHANNEL here. It must be NULL,
|
|
because otherwise that would somebody has promised to
|
|
synch up with us and then failed to do so. */
|
|
__go_assert (selected_channel == NULL);
|
|
continue;
|
|
}
|
|
|
|
if (allocated_buffer != NULL)
|
|
free (allocated_buffer);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/* No channels were ready. */
|
|
|
|
unlock_channels (channels, count);
|
|
|
|
if (has_default)
|
|
{
|
|
/* Use the default clause. */
|
|
if (allocated_buffer != NULL)
|
|
free (allocated_buffer);
|
|
return 0;
|
|
}
|
|
|
|
/* This is a blocking select. Grab the select lock, tell all
|
|
the channels to notify us when something happens, and wait
|
|
for something to happen. */
|
|
|
|
x = pthread_mutex_lock (&__go_select_mutex);
|
|
__go_assert (x == 0);
|
|
|
|
/* Check whether CHANNEL_SELECTED was set while the channels
|
|
were unlocked. If it was set, then we can simply loop around
|
|
again. We need to check this while the select mutex is held.
|
|
It is possible that something will set CHANNEL_SELECTED while
|
|
we mark the channels as waiting. If this happens, that
|
|
goroutine is required to signal the select condition
|
|
variable, which means acquiring the select mutex. Since we
|
|
have the select mutex locked ourselves, we can not miss that
|
|
signal. */
|
|
|
|
x = pthread_mutex_lock (&__go_select_data_mutex);
|
|
__go_assert (x == 0);
|
|
|
|
is_selected = selected_channel != NULL;
|
|
|
|
x = pthread_mutex_unlock (&__go_select_data_mutex);
|
|
__go_assert (x == 0);
|
|
|
|
if (!is_selected)
|
|
{
|
|
/* Mark the channels as waiting, and check whether they have
|
|
become ready. */
|
|
if (!mark_all_channels_waiting (channels, count,
|
|
(is_queued
|
|
? NULL
|
|
: &selected_channel),
|
|
(is_queued
|
|
? NULL
|
|
: &selected_for_read)))
|
|
{
|
|
x = pthread_cond_wait (&__go_select_cond, &__go_select_mutex);
|
|
__go_assert (x == 0);
|
|
}
|
|
|
|
is_queued = 1;
|
|
}
|
|
|
|
x = pthread_mutex_unlock (&__go_select_mutex);
|
|
__go_assert (x == 0);
|
|
}
|
|
}
|