22b955cca5
Reviewed-on: https://go-review.googlesource.com/25150 From-SVN: r238662
156 lines
4.4 KiB
Go
156 lines
4.4 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style
|
|
// license that can be found in the LICENSE file.
|
|
|
|
package time
|
|
|
|
// Sleep pauses the current goroutine for at least the duration d.
|
|
// A negative or zero duration causes Sleep to return immediately.
|
|
func Sleep(d Duration)
|
|
|
|
// runtimeNano returns the current value of the runtime clock in nanoseconds.
|
|
func runtimeNano() int64
|
|
|
|
// Interface to timers implemented in package runtime.
|
|
// Must be in sync with ../runtime/runtime.h:/^struct.Timer$
|
|
type runtimeTimer struct {
|
|
i int
|
|
when int64
|
|
period int64
|
|
f func(interface{}, uintptr) // NOTE: must not be closure
|
|
arg interface{}
|
|
seq uintptr
|
|
}
|
|
|
|
// when is a helper function for setting the 'when' field of a runtimeTimer.
|
|
// It returns what the time will be, in nanoseconds, Duration d in the future.
|
|
// If d is negative, it is ignored. If the returned value would be less than
|
|
// zero because of an overflow, MaxInt64 is returned.
|
|
func when(d Duration) int64 {
|
|
if d <= 0 {
|
|
return runtimeNano()
|
|
}
|
|
t := runtimeNano() + int64(d)
|
|
if t < 0 {
|
|
t = 1<<63 - 1 // math.MaxInt64
|
|
}
|
|
return t
|
|
}
|
|
|
|
func startTimer(*runtimeTimer)
|
|
func stopTimer(*runtimeTimer) bool
|
|
|
|
// The Timer type represents a single event.
|
|
// When the Timer expires, the current time will be sent on C,
|
|
// unless the Timer was created by AfterFunc.
|
|
// A Timer must be created with NewTimer or AfterFunc.
|
|
type Timer struct {
|
|
C <-chan Time
|
|
r runtimeTimer
|
|
}
|
|
|
|
// Stop prevents the Timer from firing.
|
|
// It returns true if the call stops the timer, false if the timer has already
|
|
// expired or been stopped.
|
|
// Stop does not close the channel, to prevent a read from the channel succeeding
|
|
// incorrectly.
|
|
//
|
|
// To prevent the timer firing after a call to Stop,
|
|
// check the return value and drain the channel. For example:
|
|
// if !t.Stop() {
|
|
// <-t.C
|
|
// }
|
|
// This cannot be done concurrent to other receives from the Timer's
|
|
// channel.
|
|
func (t *Timer) Stop() bool {
|
|
if t.r.f == nil {
|
|
panic("time: Stop called on uninitialized Timer")
|
|
}
|
|
return stopTimer(&t.r)
|
|
}
|
|
|
|
// NewTimer creates a new Timer that will send
|
|
// the current time on its channel after at least duration d.
|
|
func NewTimer(d Duration) *Timer {
|
|
c := make(chan Time, 1)
|
|
t := &Timer{
|
|
C: c,
|
|
r: runtimeTimer{
|
|
when: when(d),
|
|
f: sendTime,
|
|
arg: c,
|
|
},
|
|
}
|
|
startTimer(&t.r)
|
|
return t
|
|
}
|
|
|
|
// Reset changes the timer to expire after duration d.
|
|
// It returns true if the timer had been active, false if the timer had
|
|
// expired or been stopped.
|
|
//
|
|
// To reuse an active timer, always call its Stop method first and—if it had
|
|
// expired—drain the value from its channel. For example:
|
|
// if !t.Stop() {
|
|
// <-t.C
|
|
// }
|
|
// t.Reset(d)
|
|
// This should not be done concurrent to other receives from the Timer's
|
|
// channel.
|
|
//
|
|
// Note that it is not possible to use Reset's return value correctly, as there
|
|
// is a race condition between draining the channel and the new timer expiring.
|
|
// Reset should always be used in concert with Stop, as described above.
|
|
// The return value exists to preserve compatibility with existing programs.
|
|
func (t *Timer) Reset(d Duration) bool {
|
|
if t.r.f == nil {
|
|
panic("time: Reset called on uninitialized Timer")
|
|
}
|
|
w := when(d)
|
|
active := stopTimer(&t.r)
|
|
t.r.when = w
|
|
startTimer(&t.r)
|
|
return active
|
|
}
|
|
|
|
func sendTime(c interface{}, seq uintptr) {
|
|
// Non-blocking send of time on c.
|
|
// Used in NewTimer, it cannot block anyway (buffer).
|
|
// Used in NewTicker, dropping sends on the floor is
|
|
// the desired behavior when the reader gets behind,
|
|
// because the sends are periodic.
|
|
select {
|
|
case c.(chan Time) <- Now():
|
|
default:
|
|
}
|
|
}
|
|
|
|
// After waits for the duration to elapse and then sends the current time
|
|
// on the returned channel.
|
|
// It is equivalent to NewTimer(d).C.
|
|
// The underlying Timer is not recovered by the garbage collector
|
|
// until the timer fires. If efficiency is a concern, use NewTimer
|
|
// instead and call Timer.Stop if the timer is no longer needed.
|
|
func After(d Duration) <-chan Time {
|
|
return NewTimer(d).C
|
|
}
|
|
|
|
// AfterFunc waits for the duration to elapse and then calls f
|
|
// in its own goroutine. It returns a Timer that can
|
|
// be used to cancel the call using its Stop method.
|
|
func AfterFunc(d Duration, f func()) *Timer {
|
|
t := &Timer{
|
|
r: runtimeTimer{
|
|
when: when(d),
|
|
f: goFunc,
|
|
arg: f,
|
|
},
|
|
}
|
|
startTimer(&t.r)
|
|
return t
|
|
}
|
|
|
|
func goFunc(arg interface{}, seq uintptr) {
|
|
go arg.(func())()
|
|
}
|