af146490bb
It is not needed due to the removal of the ctx field. Reviewed-on: https://go-review.googlesource.com/16525 From-SVN: r229616
141 lines
2.8 KiB
Go
141 lines
2.8 KiB
Go
// Copyright 2012 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package runtime_test
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import (
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"math/rand"
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. "runtime"
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"testing"
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"unsafe"
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)
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type MyNode struct {
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LFNode
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data int
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}
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func fromMyNode(node *MyNode) *LFNode {
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return (*LFNode)(unsafe.Pointer(node))
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}
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func toMyNode(node *LFNode) *MyNode {
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return (*MyNode)(unsafe.Pointer(node))
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}
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var global interface{}
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func TestLFStack(t *testing.T) {
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stack := new(uint64)
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global = stack // force heap allocation
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// Need to keep additional references to nodes, the stack is not all that type-safe.
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var nodes []*MyNode
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// Check the stack is initially empty.
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if LFStackPop(stack) != nil {
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t.Fatalf("stack is not empty")
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}
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// Push one element.
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node := &MyNode{data: 42}
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nodes = append(nodes, node)
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LFStackPush(stack, fromMyNode(node))
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// Push another.
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node = &MyNode{data: 43}
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nodes = append(nodes, node)
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LFStackPush(stack, fromMyNode(node))
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// Pop one element.
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node = toMyNode(LFStackPop(stack))
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if node == nil {
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t.Fatalf("stack is empty")
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}
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if node.data != 43 {
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t.Fatalf("no lifo")
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}
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// Pop another.
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node = toMyNode(LFStackPop(stack))
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if node == nil {
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t.Fatalf("stack is empty")
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}
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if node.data != 42 {
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t.Fatalf("no lifo")
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}
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// Check the stack is empty again.
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if LFStackPop(stack) != nil {
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t.Fatalf("stack is not empty")
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}
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if *stack != 0 {
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t.Fatalf("stack is not empty")
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}
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}
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var stress []*MyNode
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func TestLFStackStress(t *testing.T) {
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const K = 100
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P := 4 * GOMAXPROCS(-1)
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N := 100000
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if testing.Short() {
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N /= 10
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}
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// Create 2 stacks.
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stacks := [2]*uint64{new(uint64), new(uint64)}
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// Need to keep additional references to nodes,
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// the lock-free stack is not type-safe.
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stress = nil
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// Push K elements randomly onto the stacks.
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sum := 0
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for i := 0; i < K; i++ {
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sum += i
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node := &MyNode{data: i}
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stress = append(stress, node)
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LFStackPush(stacks[i%2], fromMyNode(node))
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}
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c := make(chan bool, P)
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for p := 0; p < P; p++ {
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go func() {
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r := rand.New(rand.NewSource(rand.Int63()))
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// Pop a node from a random stack, then push it onto a random stack.
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for i := 0; i < N; i++ {
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node := toMyNode(LFStackPop(stacks[r.Intn(2)]))
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if node != nil {
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LFStackPush(stacks[r.Intn(2)], fromMyNode(node))
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}
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}
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c <- true
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}()
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}
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for i := 0; i < P; i++ {
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<-c
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}
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// Pop all elements from both stacks, and verify that nothing lost.
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sum2 := 0
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cnt := 0
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for i := 0; i < 2; i++ {
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for {
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node := toMyNode(LFStackPop(stacks[i]))
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if node == nil {
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break
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}
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cnt++
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sum2 += node.data
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node.Next = 0
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}
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}
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if cnt != K {
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t.Fatalf("Wrong number of nodes %d/%d", cnt, K)
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}
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if sum2 != sum {
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t.Fatalf("Wrong sum %d/%d", sum2, sum)
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}
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// Let nodes be collected now.
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stress = nil
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}
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