0d3dd8fb65
Remove support for _cgo_allocate. It was removed from the gc toolchain in Go 1.5, so it is unlikely that anybody is trying to use it. Reviewed-on: https://go-review.googlesource.com/34557 From-SVN: r243805
338 lines
8.6 KiB
Go
338 lines
8.6 KiB
Go
// Copyright 2012 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// +build darwin dragonfly freebsd linux netbsd openbsd solaris
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package runtime
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import (
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_ "unsafe" // For go:linkname.
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)
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// Temporary for gccgo's C code to call:
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//go:linkname initsig runtime.initsig
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//go:linkname crash runtime.crash
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//go:linkname resetcpuprofiler runtime.resetcpuprofiler
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//extern setitimer
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func setitimer(which int32, new *_itimerval, old *_itimerval) int32
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type sigTabT struct {
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flags int32
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name string
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}
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const (
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_SIG_DFL uintptr = 0
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_SIG_IGN uintptr = 1
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)
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// Stores the signal handlers registered before Go installed its own.
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// These signal handlers will be invoked in cases where Go doesn't want to
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// handle a particular signal (e.g., signal occurred on a non-Go thread).
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// See sigfwdgo() for more information on when the signals are forwarded.
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//
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// Signal forwarding is currently available only on Darwin and Linux.
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var fwdSig [_NSIG]uintptr
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// sigmask represents a general signal mask compatible with the GOOS
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// specific sigset types: the signal numbered x is represented by bit x-1
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// to match the representation expected by sigprocmask.
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type sigmask [(_NSIG + 31) / 32]uint32
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// channels for synchronizing signal mask updates with the signal mask
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// thread
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var (
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disableSigChan chan uint32
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enableSigChan chan uint32
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maskUpdatedChan chan struct{}
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)
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func init() {
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// _NSIG is the number of signals on this operating system.
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// sigtable should describe what to do for all the possible signals.
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if len(sigtable) != _NSIG {
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print("runtime: len(sigtable)=", len(sigtable), " _NSIG=", _NSIG, "\n")
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throw("bad sigtable len")
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}
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}
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var signalsOK bool
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// Initialize signals.
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// Called by libpreinit so runtime may not be initialized.
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//go:nosplit
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//go:nowritebarrierrec
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func initsig(preinit bool) {
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if preinit {
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// preinit is only passed as true if isarchive should be true.
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isarchive = true
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}
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if !preinit {
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// It's now OK for signal handlers to run.
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signalsOK = true
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}
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// For c-archive/c-shared this is called by libpreinit with
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// preinit == true.
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if (isarchive || islibrary) && !preinit {
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return
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}
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for i := int32(0); i < _NSIG; i++ {
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t := &sigtable[i]
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if t.flags == 0 || t.flags&_SigDefault != 0 {
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continue
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}
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fwdSig[i] = getsig(i)
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if !sigInstallGoHandler(i) {
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// Even if we are not installing a signal handler,
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// set SA_ONSTACK if necessary.
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if fwdSig[i] != _SIG_DFL && fwdSig[i] != _SIG_IGN {
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setsigstack(i)
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}
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continue
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}
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t.flags |= _SigHandling
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setsig(i, getSigtramp(), true)
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}
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}
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//go:nosplit
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//go:nowritebarrierrec
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func sigInstallGoHandler(sig int32) bool {
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// For some signals, we respect an inherited SIG_IGN handler
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// rather than insist on installing our own default handler.
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// Even these signals can be fetched using the os/signal package.
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switch sig {
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case _SIGHUP, _SIGINT:
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if fwdSig[sig] == _SIG_IGN {
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return false
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}
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}
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t := &sigtable[sig]
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if t.flags&_SigSetStack != 0 {
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return false
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}
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// When built using c-archive or c-shared, only install signal
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// handlers for synchronous signals.
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if (isarchive || islibrary) && t.flags&_SigPanic == 0 {
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return false
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}
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return true
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}
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func sigenable(sig uint32) {
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if sig >= uint32(len(sigtable)) {
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return
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}
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t := &sigtable[sig]
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if t.flags&_SigNotify != 0 {
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ensureSigM()
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enableSigChan <- sig
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<-maskUpdatedChan
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if t.flags&_SigHandling == 0 {
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t.flags |= _SigHandling
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fwdSig[sig] = getsig(int32(sig))
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setsig(int32(sig), getSigtramp(), true)
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}
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}
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}
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func sigdisable(sig uint32) {
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if sig >= uint32(len(sigtable)) {
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return
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}
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t := &sigtable[sig]
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if t.flags&_SigNotify != 0 {
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ensureSigM()
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disableSigChan <- sig
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<-maskUpdatedChan
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// If initsig does not install a signal handler for a
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// signal, then to go back to the state before Notify
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// we should remove the one we installed.
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if !sigInstallGoHandler(int32(sig)) {
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t.flags &^= _SigHandling
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setsig(int32(sig), fwdSig[sig], true)
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}
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}
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}
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func sigignore(sig uint32) {
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if sig >= uint32(len(sigtable)) {
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return
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}
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t := &sigtable[sig]
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if t.flags&_SigNotify != 0 {
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t.flags &^= _SigHandling
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setsig(int32(sig), _SIG_IGN, true)
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}
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}
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func resetcpuprofiler(hz int32) {
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var it _itimerval
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if hz == 0 {
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setitimer(_ITIMER_PROF, &it, nil)
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} else {
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it.it_interval.tv_sec = 0
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it.it_interval.set_usec(1000000 / hz)
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it.it_value = it.it_interval
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setitimer(_ITIMER_PROF, &it, nil)
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}
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_g_ := getg()
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_g_.m.profilehz = hz
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}
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func sigpipe() {
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if sigsend(_SIGPIPE) {
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return
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}
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dieFromSignal(_SIGPIPE)
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}
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// dieFromSignal kills the program with a signal.
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// This provides the expected exit status for the shell.
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// This is only called with fatal signals expected to kill the process.
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//go:nosplit
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//go:nowritebarrierrec
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func dieFromSignal(sig int32) {
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setsig(sig, _SIG_DFL, false)
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updatesigmask(sigmask{})
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raise(sig)
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// That should have killed us. On some systems, though, raise
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// sends the signal to the whole process rather than to just
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// the current thread, which means that the signal may not yet
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// have been delivered. Give other threads a chance to run and
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// pick up the signal.
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osyield()
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osyield()
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osyield()
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// If we are still somehow running, just exit with the wrong status.
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exit(2)
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}
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// raisebadsignal is called when a signal is received on a non-Go
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// thread, and the Go program does not want to handle it (that is, the
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// program has not called os/signal.Notify for the signal).
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func raisebadsignal(sig int32, c *sigctxt) {
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if sig == _SIGPROF {
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// Ignore profiling signals that arrive on non-Go threads.
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return
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}
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var handler uintptr
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if sig >= _NSIG {
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handler = _SIG_DFL
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} else {
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handler = fwdSig[sig]
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}
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// Reset the signal handler and raise the signal.
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// We are currently running inside a signal handler, so the
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// signal is blocked. We need to unblock it before raising the
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// signal, or the signal we raise will be ignored until we return
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// from the signal handler. We know that the signal was unblocked
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// before entering the handler, or else we would not have received
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// it. That means that we don't have to worry about blocking it
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// again.
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unblocksig(sig)
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setsig(sig, handler, false)
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// If we're linked into a non-Go program we want to try to
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// avoid modifying the original context in which the signal
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// was raised. If the handler is the default, we know it
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// is non-recoverable, so we don't have to worry about
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// re-installing sighandler. At this point we can just
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// return and the signal will be re-raised and caught by
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// the default handler with the correct context.
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if (isarchive || islibrary) && handler == _SIG_DFL && c.sigcode() != _SI_USER {
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return
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}
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raise(sig)
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// If the signal didn't cause the program to exit, restore the
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// Go signal handler and carry on.
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//
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// We may receive another instance of the signal before we
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// restore the Go handler, but that is not so bad: we know
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// that the Go program has been ignoring the signal.
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setsig(sig, getSigtramp(), true)
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}
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func crash() {
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dieFromSignal(_SIGABRT)
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}
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// ensureSigM starts one global, sleeping thread to make sure at least one thread
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// is available to catch signals enabled for os/signal.
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func ensureSigM() {
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if maskUpdatedChan != nil {
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return
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}
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maskUpdatedChan = make(chan struct{})
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disableSigChan = make(chan uint32)
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enableSigChan = make(chan uint32)
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go func() {
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// Signal masks are per-thread, so make sure this goroutine stays on one
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// thread.
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LockOSThread()
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defer UnlockOSThread()
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// The sigBlocked mask contains the signals not active for os/signal,
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// initially all signals except the essential. When signal.Notify()/Stop is called,
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// sigenable/sigdisable in turn notify this thread to update its signal
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// mask accordingly.
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var sigBlocked sigmask
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for i := range sigBlocked {
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sigBlocked[i] = ^uint32(0)
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}
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for i := range sigtable {
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if sigtable[i].flags&_SigUnblock != 0 {
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sigBlocked[(i-1)/32] &^= 1 << ((uint32(i) - 1) & 31)
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}
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}
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updatesigmask(sigBlocked)
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for {
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select {
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case sig := <-enableSigChan:
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if b := sig - 1; sig > 0 {
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sigBlocked[b/32] &^= (1 << (b & 31))
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}
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case sig := <-disableSigChan:
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if b := sig - 1; sig > 0 {
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sigBlocked[b/32] |= (1 << (b & 31))
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}
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}
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updatesigmask(sigBlocked)
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maskUpdatedChan <- struct{}{}
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}
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}()
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}
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// This runs on a foreign stack, without an m or a g. No stack split.
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//go:nosplit
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//go:norace
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//go:nowritebarrierrec
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func badsignal(sig uintptr, c *sigctxt) {
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needm(0)
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if !sigsend(uint32(sig)) {
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// A foreign thread received the signal sig, and the
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// Go code does not want to handle it.
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raisebadsignal(int32(sig), c)
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}
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dropm()
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}
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