86289a4ff4
Merged revision: 82bc6a094e85014f1891ef9407496f44af8fe442 with the fix for PR sanitizer/102911
798 lines
26 KiB
C++
798 lines
26 KiB
C++
//===-- tsan_rtl.h ----------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file is a part of ThreadSanitizer (TSan), a race detector.
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//
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// Main internal TSan header file.
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//
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// Ground rules:
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// - C++ run-time should not be used (static CTORs, RTTI, exceptions, static
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// function-scope locals)
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// - All functions/classes/etc reside in namespace __tsan, except for those
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// declared in tsan_interface.h.
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// - Platform-specific files should be used instead of ifdefs (*).
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// - No system headers included in header files (*).
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// - Platform specific headres included only into platform-specific files (*).
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//
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// (*) Except when inlining is critical for performance.
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//===----------------------------------------------------------------------===//
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#ifndef TSAN_RTL_H
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#define TSAN_RTL_H
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#include "sanitizer_common/sanitizer_allocator.h"
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#include "sanitizer_common/sanitizer_allocator_internal.h"
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#include "sanitizer_common/sanitizer_asm.h"
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#include "sanitizer_common/sanitizer_common.h"
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#include "sanitizer_common/sanitizer_deadlock_detector_interface.h"
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#include "sanitizer_common/sanitizer_libignore.h"
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#include "sanitizer_common/sanitizer_suppressions.h"
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#include "sanitizer_common/sanitizer_thread_registry.h"
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#include "sanitizer_common/sanitizer_vector.h"
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#include "tsan_clock.h"
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#include "tsan_defs.h"
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#include "tsan_flags.h"
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#include "tsan_ignoreset.h"
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#include "tsan_mman.h"
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#include "tsan_mutexset.h"
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#include "tsan_platform.h"
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#include "tsan_report.h"
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#include "tsan_shadow.h"
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#include "tsan_stack_trace.h"
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#include "tsan_sync.h"
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#include "tsan_trace.h"
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#if SANITIZER_WORDSIZE != 64
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# error "ThreadSanitizer is supported only on 64-bit platforms"
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#endif
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namespace __tsan {
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#if !SANITIZER_GO
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struct MapUnmapCallback;
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#if defined(__mips64) || defined(__aarch64__) || defined(__powerpc__)
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struct AP32 {
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static const uptr kSpaceBeg = 0;
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static const u64 kSpaceSize = SANITIZER_MMAP_RANGE_SIZE;
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static const uptr kMetadataSize = 0;
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typedef __sanitizer::CompactSizeClassMap SizeClassMap;
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static const uptr kRegionSizeLog = 20;
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using AddressSpaceView = LocalAddressSpaceView;
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typedef __tsan::MapUnmapCallback MapUnmapCallback;
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static const uptr kFlags = 0;
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};
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typedef SizeClassAllocator32<AP32> PrimaryAllocator;
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#else
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struct AP64 { // Allocator64 parameters. Deliberately using a short name.
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# if defined(__s390x__)
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typedef MappingS390x Mapping;
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# else
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typedef Mapping48AddressSpace Mapping;
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# endif
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static const uptr kSpaceBeg = Mapping::kHeapMemBeg;
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static const uptr kSpaceSize = Mapping::kHeapMemEnd - Mapping::kHeapMemBeg;
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static const uptr kMetadataSize = 0;
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typedef DefaultSizeClassMap SizeClassMap;
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typedef __tsan::MapUnmapCallback MapUnmapCallback;
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static const uptr kFlags = 0;
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using AddressSpaceView = LocalAddressSpaceView;
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};
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typedef SizeClassAllocator64<AP64> PrimaryAllocator;
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#endif
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typedef CombinedAllocator<PrimaryAllocator> Allocator;
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typedef Allocator::AllocatorCache AllocatorCache;
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Allocator *allocator();
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#endif
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struct ThreadSignalContext;
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struct JmpBuf {
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uptr sp;
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int int_signal_send;
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bool in_blocking_func;
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uptr in_signal_handler;
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uptr *shadow_stack_pos;
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};
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// A Processor represents a physical thread, or a P for Go.
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// It is used to store internal resources like allocate cache, and does not
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// participate in race-detection logic (invisible to end user).
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// In C++ it is tied to an OS thread just like ThreadState, however ideally
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// it should be tied to a CPU (this way we will have fewer allocator caches).
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// In Go it is tied to a P, so there are significantly fewer Processor's than
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// ThreadState's (which are tied to Gs).
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// A ThreadState must be wired with a Processor to handle events.
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struct Processor {
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ThreadState *thr; // currently wired thread, or nullptr
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#if !SANITIZER_GO
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AllocatorCache alloc_cache;
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InternalAllocatorCache internal_alloc_cache;
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#endif
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DenseSlabAllocCache block_cache;
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DenseSlabAllocCache sync_cache;
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DenseSlabAllocCache clock_cache;
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DDPhysicalThread *dd_pt;
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};
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#if !SANITIZER_GO
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// ScopedGlobalProcessor temporary setups a global processor for the current
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// thread, if it does not have one. Intended for interceptors that can run
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// at the very thread end, when we already destroyed the thread processor.
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struct ScopedGlobalProcessor {
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ScopedGlobalProcessor();
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~ScopedGlobalProcessor();
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};
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#endif
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// This struct is stored in TLS.
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struct ThreadState {
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FastState fast_state;
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// Synch epoch represents the threads's epoch before the last synchronization
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// action. It allows to reduce number of shadow state updates.
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// For example, fast_synch_epoch=100, last write to addr X was at epoch=150,
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// if we are processing write to X from the same thread at epoch=200,
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// we do nothing, because both writes happen in the same 'synch epoch'.
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// That is, if another memory access does not race with the former write,
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// it does not race with the latter as well.
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// QUESTION: can we can squeeze this into ThreadState::Fast?
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// E.g. ThreadState::Fast is a 44-bit, 32 are taken by synch_epoch and 12 are
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// taken by epoch between synchs.
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// This way we can save one load from tls.
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u64 fast_synch_epoch;
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// Technically `current` should be a separate THREADLOCAL variable;
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// but it is placed here in order to share cache line with previous fields.
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ThreadState* current;
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// This is a slow path flag. On fast path, fast_state.GetIgnoreBit() is read.
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// We do not distinguish beteween ignoring reads and writes
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// for better performance.
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int ignore_reads_and_writes;
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atomic_sint32_t pending_signals;
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int ignore_sync;
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int suppress_reports;
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// Go does not support ignores.
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#if !SANITIZER_GO
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IgnoreSet mop_ignore_set;
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IgnoreSet sync_ignore_set;
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// C/C++ uses fixed size shadow stack.
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uptr shadow_stack[kShadowStackSize];
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#else
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// Go uses malloc-allocated shadow stack with dynamic size.
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uptr *shadow_stack;
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#endif
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uptr *shadow_stack_end;
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uptr *shadow_stack_pos;
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RawShadow *racy_shadow_addr;
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RawShadow racy_state[2];
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MutexSet mset;
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ThreadClock clock;
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#if !SANITIZER_GO
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Vector<JmpBuf> jmp_bufs;
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int ignore_interceptors;
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#endif
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const Tid tid;
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const int unique_id;
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bool in_symbolizer;
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bool in_ignored_lib;
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bool is_inited;
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bool is_dead;
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bool is_freeing;
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bool is_vptr_access;
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const uptr stk_addr;
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const uptr stk_size;
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const uptr tls_addr;
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const uptr tls_size;
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ThreadContext *tctx;
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DDLogicalThread *dd_lt;
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// Current wired Processor, or nullptr. Required to handle any events.
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Processor *proc1;
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#if !SANITIZER_GO
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Processor *proc() { return proc1; }
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#else
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Processor *proc();
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#endif
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atomic_uintptr_t in_signal_handler;
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ThreadSignalContext *signal_ctx;
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#if !SANITIZER_GO
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StackID last_sleep_stack_id;
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ThreadClock last_sleep_clock;
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#endif
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// Set in regions of runtime that must be signal-safe and fork-safe.
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// If set, malloc must not be called.
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int nomalloc;
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const ReportDesc *current_report;
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// Current position in tctx->trace.Back()->events (Event*).
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atomic_uintptr_t trace_pos;
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// PC of the last memory access, used to compute PC deltas in the trace.
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uptr trace_prev_pc;
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Sid sid;
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Epoch epoch;
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explicit ThreadState(Context *ctx, Tid tid, int unique_id, u64 epoch,
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unsigned reuse_count, uptr stk_addr, uptr stk_size,
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uptr tls_addr, uptr tls_size);
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} ALIGNED(SANITIZER_CACHE_LINE_SIZE);
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#if !SANITIZER_GO
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#if SANITIZER_MAC || SANITIZER_ANDROID
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ThreadState *cur_thread();
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void set_cur_thread(ThreadState *thr);
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void cur_thread_finalize();
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inline ThreadState *cur_thread_init() { return cur_thread(); }
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# else
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__attribute__((tls_model("initial-exec")))
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extern THREADLOCAL char cur_thread_placeholder[];
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inline ThreadState *cur_thread() {
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return reinterpret_cast<ThreadState *>(cur_thread_placeholder)->current;
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}
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inline ThreadState *cur_thread_init() {
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ThreadState *thr = reinterpret_cast<ThreadState *>(cur_thread_placeholder);
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if (UNLIKELY(!thr->current))
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thr->current = thr;
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return thr->current;
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}
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inline void set_cur_thread(ThreadState *thr) {
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reinterpret_cast<ThreadState *>(cur_thread_placeholder)->current = thr;
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}
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inline void cur_thread_finalize() { }
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# endif // SANITIZER_MAC || SANITIZER_ANDROID
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#endif // SANITIZER_GO
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class ThreadContext final : public ThreadContextBase {
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public:
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explicit ThreadContext(Tid tid);
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~ThreadContext();
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ThreadState *thr;
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StackID creation_stack_id;
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SyncClock sync;
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// Epoch at which the thread had started.
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// If we see an event from the thread stamped by an older epoch,
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// the event is from a dead thread that shared tid with this thread.
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u64 epoch0;
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u64 epoch1;
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v3::Trace trace;
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// Override superclass callbacks.
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void OnDead() override;
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void OnJoined(void *arg) override;
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void OnFinished() override;
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void OnStarted(void *arg) override;
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void OnCreated(void *arg) override;
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void OnReset() override;
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void OnDetached(void *arg) override;
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};
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struct RacyStacks {
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MD5Hash hash[2];
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bool operator==(const RacyStacks &other) const;
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};
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struct RacyAddress {
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uptr addr_min;
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uptr addr_max;
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};
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struct FiredSuppression {
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ReportType type;
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uptr pc_or_addr;
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Suppression *supp;
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};
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struct Context {
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Context();
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bool initialized;
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#if !SANITIZER_GO
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bool after_multithreaded_fork;
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#endif
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MetaMap metamap;
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Mutex report_mtx;
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int nreported;
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atomic_uint64_t last_symbolize_time_ns;
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void *background_thread;
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atomic_uint32_t stop_background_thread;
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ThreadRegistry thread_registry;
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Mutex racy_mtx;
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Vector<RacyStacks> racy_stacks;
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Vector<RacyAddress> racy_addresses;
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// Number of fired suppressions may be large enough.
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Mutex fired_suppressions_mtx;
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InternalMmapVector<FiredSuppression> fired_suppressions;
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DDetector *dd;
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ClockAlloc clock_alloc;
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Flags flags;
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fd_t memprof_fd;
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Mutex slot_mtx;
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};
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extern Context *ctx; // The one and the only global runtime context.
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ALWAYS_INLINE Flags *flags() {
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return &ctx->flags;
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}
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struct ScopedIgnoreInterceptors {
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ScopedIgnoreInterceptors() {
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#if !SANITIZER_GO
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cur_thread()->ignore_interceptors++;
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#endif
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}
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~ScopedIgnoreInterceptors() {
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#if !SANITIZER_GO
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cur_thread()->ignore_interceptors--;
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#endif
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}
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};
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const char *GetObjectTypeFromTag(uptr tag);
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const char *GetReportHeaderFromTag(uptr tag);
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uptr TagFromShadowStackFrame(uptr pc);
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class ScopedReportBase {
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public:
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void AddMemoryAccess(uptr addr, uptr external_tag, Shadow s, StackTrace stack,
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const MutexSet *mset);
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void AddStack(StackTrace stack, bool suppressable = false);
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void AddThread(const ThreadContext *tctx, bool suppressable = false);
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void AddThread(Tid unique_tid, bool suppressable = false);
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void AddUniqueTid(Tid unique_tid);
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void AddMutex(const SyncVar *s);
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u64 AddMutex(u64 id);
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void AddLocation(uptr addr, uptr size);
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void AddSleep(StackID stack_id);
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void SetCount(int count);
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const ReportDesc *GetReport() const;
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protected:
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ScopedReportBase(ReportType typ, uptr tag);
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~ScopedReportBase();
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private:
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ReportDesc *rep_;
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// Symbolizer makes lots of intercepted calls. If we try to process them,
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// at best it will cause deadlocks on internal mutexes.
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ScopedIgnoreInterceptors ignore_interceptors_;
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void AddDeadMutex(u64 id);
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ScopedReportBase(const ScopedReportBase &) = delete;
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void operator=(const ScopedReportBase &) = delete;
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};
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class ScopedReport : public ScopedReportBase {
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public:
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explicit ScopedReport(ReportType typ, uptr tag = kExternalTagNone);
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~ScopedReport();
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private:
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ScopedErrorReportLock lock_;
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};
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bool ShouldReport(ThreadState *thr, ReportType typ);
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ThreadContext *IsThreadStackOrTls(uptr addr, bool *is_stack);
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void RestoreStack(Tid tid, const u64 epoch, VarSizeStackTrace *stk,
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MutexSet *mset, uptr *tag = nullptr);
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// The stack could look like:
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// <start> | <main> | <foo> | tag | <bar>
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// This will extract the tag and keep:
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// <start> | <main> | <foo> | <bar>
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template<typename StackTraceTy>
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void ExtractTagFromStack(StackTraceTy *stack, uptr *tag = nullptr) {
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if (stack->size < 2) return;
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uptr possible_tag_pc = stack->trace[stack->size - 2];
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uptr possible_tag = TagFromShadowStackFrame(possible_tag_pc);
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if (possible_tag == kExternalTagNone) return;
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stack->trace_buffer[stack->size - 2] = stack->trace_buffer[stack->size - 1];
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stack->size -= 1;
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if (tag) *tag = possible_tag;
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}
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template<typename StackTraceTy>
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void ObtainCurrentStack(ThreadState *thr, uptr toppc, StackTraceTy *stack,
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uptr *tag = nullptr) {
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uptr size = thr->shadow_stack_pos - thr->shadow_stack;
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uptr start = 0;
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if (size + !!toppc > kStackTraceMax) {
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start = size + !!toppc - kStackTraceMax;
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size = kStackTraceMax - !!toppc;
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}
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stack->Init(&thr->shadow_stack[start], size, toppc);
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ExtractTagFromStack(stack, tag);
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}
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#define GET_STACK_TRACE_FATAL(thr, pc) \
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VarSizeStackTrace stack; \
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ObtainCurrentStack(thr, pc, &stack); \
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stack.ReverseOrder();
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void MapShadow(uptr addr, uptr size);
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void MapThreadTrace(uptr addr, uptr size, const char *name);
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void DontNeedShadowFor(uptr addr, uptr size);
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void UnmapShadow(ThreadState *thr, uptr addr, uptr size);
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void InitializeShadowMemory();
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void InitializeInterceptors();
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void InitializeLibIgnore();
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void InitializeDynamicAnnotations();
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void ForkBefore(ThreadState *thr, uptr pc);
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void ForkParentAfter(ThreadState *thr, uptr pc);
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void ForkChildAfter(ThreadState *thr, uptr pc, bool start_thread);
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void ReportRace(ThreadState *thr);
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bool OutputReport(ThreadState *thr, const ScopedReport &srep);
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bool IsFiredSuppression(Context *ctx, ReportType type, StackTrace trace);
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bool IsExpectedReport(uptr addr, uptr size);
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#if defined(TSAN_DEBUG_OUTPUT) && TSAN_DEBUG_OUTPUT >= 1
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# define DPrintf Printf
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#else
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# define DPrintf(...)
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#endif
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#if defined(TSAN_DEBUG_OUTPUT) && TSAN_DEBUG_OUTPUT >= 2
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# define DPrintf2 Printf
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#else
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# define DPrintf2(...)
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#endif
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StackID CurrentStackId(ThreadState *thr, uptr pc);
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ReportStack *SymbolizeStackId(StackID stack_id);
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void PrintCurrentStack(ThreadState *thr, uptr pc);
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void PrintCurrentStackSlow(uptr pc); // uses libunwind
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MBlock *JavaHeapBlock(uptr addr, uptr *start);
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void Initialize(ThreadState *thr);
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void MaybeSpawnBackgroundThread();
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int Finalize(ThreadState *thr);
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void OnUserAlloc(ThreadState *thr, uptr pc, uptr p, uptr sz, bool write);
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void OnUserFree(ThreadState *thr, uptr pc, uptr p, bool write);
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void MemoryAccess(ThreadState *thr, uptr pc, uptr addr,
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int kAccessSizeLog, bool kAccessIsWrite, bool kIsAtomic);
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void MemoryAccessImpl(ThreadState *thr, uptr addr,
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int kAccessSizeLog, bool kAccessIsWrite, bool kIsAtomic,
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u64 *shadow_mem, Shadow cur);
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void MemoryAccessRange(ThreadState *thr, uptr pc, uptr addr,
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uptr size, bool is_write);
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void UnalignedMemoryAccess(ThreadState *thr, uptr pc, uptr addr, uptr size,
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AccessType typ);
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const int kSizeLog1 = 0;
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const int kSizeLog2 = 1;
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const int kSizeLog4 = 2;
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const int kSizeLog8 = 3;
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ALWAYS_INLINE
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void MemoryAccess(ThreadState *thr, uptr pc, uptr addr, uptr size,
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AccessType typ) {
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int size_log;
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switch (size) {
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|
case 1:
|
|
size_log = kSizeLog1;
|
|
break;
|
|
case 2:
|
|
size_log = kSizeLog2;
|
|
break;
|
|
case 4:
|
|
size_log = kSizeLog4;
|
|
break;
|
|
default:
|
|
DCHECK_EQ(size, 8);
|
|
size_log = kSizeLog8;
|
|
break;
|
|
}
|
|
bool is_write = !(typ & kAccessRead);
|
|
bool is_atomic = typ & kAccessAtomic;
|
|
if (typ & kAccessVptr)
|
|
thr->is_vptr_access = true;
|
|
if (typ & kAccessFree)
|
|
thr->is_freeing = true;
|
|
MemoryAccess(thr, pc, addr, size_log, is_write, is_atomic);
|
|
if (typ & kAccessVptr)
|
|
thr->is_vptr_access = false;
|
|
if (typ & kAccessFree)
|
|
thr->is_freeing = false;
|
|
}
|
|
|
|
void MemoryResetRange(ThreadState *thr, uptr pc, uptr addr, uptr size);
|
|
void MemoryRangeFreed(ThreadState *thr, uptr pc, uptr addr, uptr size);
|
|
void MemoryRangeImitateWrite(ThreadState *thr, uptr pc, uptr addr, uptr size);
|
|
void MemoryRangeImitateWriteOrResetRange(ThreadState *thr, uptr pc, uptr addr,
|
|
uptr size);
|
|
|
|
void ThreadIgnoreBegin(ThreadState *thr, uptr pc);
|
|
void ThreadIgnoreEnd(ThreadState *thr);
|
|
void ThreadIgnoreSyncBegin(ThreadState *thr, uptr pc);
|
|
void ThreadIgnoreSyncEnd(ThreadState *thr);
|
|
|
|
void FuncEntry(ThreadState *thr, uptr pc);
|
|
void FuncExit(ThreadState *thr);
|
|
|
|
Tid ThreadCreate(ThreadState *thr, uptr pc, uptr uid, bool detached);
|
|
void ThreadStart(ThreadState *thr, Tid tid, tid_t os_id,
|
|
ThreadType thread_type);
|
|
void ThreadFinish(ThreadState *thr);
|
|
Tid ThreadConsumeTid(ThreadState *thr, uptr pc, uptr uid);
|
|
void ThreadJoin(ThreadState *thr, uptr pc, Tid tid);
|
|
void ThreadDetach(ThreadState *thr, uptr pc, Tid tid);
|
|
void ThreadFinalize(ThreadState *thr);
|
|
void ThreadSetName(ThreadState *thr, const char *name);
|
|
int ThreadCount(ThreadState *thr);
|
|
void ProcessPendingSignalsImpl(ThreadState *thr);
|
|
void ThreadNotJoined(ThreadState *thr, uptr pc, Tid tid, uptr uid);
|
|
|
|
Processor *ProcCreate();
|
|
void ProcDestroy(Processor *proc);
|
|
void ProcWire(Processor *proc, ThreadState *thr);
|
|
void ProcUnwire(Processor *proc, ThreadState *thr);
|
|
|
|
// Note: the parameter is called flagz, because flags is already taken
|
|
// by the global function that returns flags.
|
|
void MutexCreate(ThreadState *thr, uptr pc, uptr addr, u32 flagz = 0);
|
|
void MutexDestroy(ThreadState *thr, uptr pc, uptr addr, u32 flagz = 0);
|
|
void MutexPreLock(ThreadState *thr, uptr pc, uptr addr, u32 flagz = 0);
|
|
void MutexPostLock(ThreadState *thr, uptr pc, uptr addr, u32 flagz = 0,
|
|
int rec = 1);
|
|
int MutexUnlock(ThreadState *thr, uptr pc, uptr addr, u32 flagz = 0);
|
|
void MutexPreReadLock(ThreadState *thr, uptr pc, uptr addr, u32 flagz = 0);
|
|
void MutexPostReadLock(ThreadState *thr, uptr pc, uptr addr, u32 flagz = 0);
|
|
void MutexReadUnlock(ThreadState *thr, uptr pc, uptr addr);
|
|
void MutexReadOrWriteUnlock(ThreadState *thr, uptr pc, uptr addr);
|
|
void MutexRepair(ThreadState *thr, uptr pc, uptr addr); // call on EOWNERDEAD
|
|
void MutexInvalidAccess(ThreadState *thr, uptr pc, uptr addr);
|
|
|
|
void Acquire(ThreadState *thr, uptr pc, uptr addr);
|
|
// AcquireGlobal synchronizes the current thread with all other threads.
|
|
// In terms of happens-before relation, it draws a HB edge from all threads
|
|
// (where they happen to execute right now) to the current thread. We use it to
|
|
// handle Go finalizers. Namely, finalizer goroutine executes AcquireGlobal
|
|
// right before executing finalizers. This provides a coarse, but simple
|
|
// approximation of the actual required synchronization.
|
|
void AcquireGlobal(ThreadState *thr);
|
|
void Release(ThreadState *thr, uptr pc, uptr addr);
|
|
void ReleaseStoreAcquire(ThreadState *thr, uptr pc, uptr addr);
|
|
void ReleaseStore(ThreadState *thr, uptr pc, uptr addr);
|
|
void AfterSleep(ThreadState *thr, uptr pc);
|
|
void AcquireImpl(ThreadState *thr, uptr pc, SyncClock *c);
|
|
void ReleaseImpl(ThreadState *thr, uptr pc, SyncClock *c);
|
|
void ReleaseStoreAcquireImpl(ThreadState *thr, uptr pc, SyncClock *c);
|
|
void ReleaseStoreImpl(ThreadState *thr, uptr pc, SyncClock *c);
|
|
void AcquireReleaseImpl(ThreadState *thr, uptr pc, SyncClock *c);
|
|
|
|
// The hacky call uses custom calling convention and an assembly thunk.
|
|
// It is considerably faster that a normal call for the caller
|
|
// if it is not executed (it is intended for slow paths from hot functions).
|
|
// The trick is that the call preserves all registers and the compiler
|
|
// does not treat it as a call.
|
|
// If it does not work for you, use normal call.
|
|
#if !SANITIZER_DEBUG && defined(__x86_64__) && !SANITIZER_MAC
|
|
// The caller may not create the stack frame for itself at all,
|
|
// so we create a reserve stack frame for it (1024b must be enough).
|
|
#define HACKY_CALL(f) \
|
|
__asm__ __volatile__("sub $1024, %%rsp;" \
|
|
CFI_INL_ADJUST_CFA_OFFSET(1024) \
|
|
".hidden " #f "_thunk;" \
|
|
"call " #f "_thunk;" \
|
|
"add $1024, %%rsp;" \
|
|
CFI_INL_ADJUST_CFA_OFFSET(-1024) \
|
|
::: "memory", "cc");
|
|
#else
|
|
#define HACKY_CALL(f) f()
|
|
#endif
|
|
|
|
void TraceSwitch(ThreadState *thr);
|
|
uptr TraceTopPC(ThreadState *thr);
|
|
uptr TraceSize();
|
|
uptr TraceParts();
|
|
Trace *ThreadTrace(Tid tid);
|
|
|
|
extern "C" void __tsan_trace_switch();
|
|
void ALWAYS_INLINE TraceAddEvent(ThreadState *thr, FastState fs,
|
|
EventType typ, u64 addr) {
|
|
if (!kCollectHistory)
|
|
return;
|
|
DCHECK_GE((int)typ, 0);
|
|
DCHECK_LE((int)typ, 7);
|
|
DCHECK_EQ(GetLsb(addr, kEventPCBits), addr);
|
|
u64 pos = fs.GetTracePos();
|
|
if (UNLIKELY((pos % kTracePartSize) == 0)) {
|
|
#if !SANITIZER_GO
|
|
HACKY_CALL(__tsan_trace_switch);
|
|
#else
|
|
TraceSwitch(thr);
|
|
#endif
|
|
}
|
|
Event *trace = (Event*)GetThreadTrace(fs.tid());
|
|
Event *evp = &trace[pos];
|
|
Event ev = (u64)addr | ((u64)typ << kEventPCBits);
|
|
*evp = ev;
|
|
}
|
|
|
|
#if !SANITIZER_GO
|
|
uptr ALWAYS_INLINE HeapEnd() {
|
|
return HeapMemEnd() + PrimaryAllocator::AdditionalSize();
|
|
}
|
|
#endif
|
|
|
|
ThreadState *FiberCreate(ThreadState *thr, uptr pc, unsigned flags);
|
|
void FiberDestroy(ThreadState *thr, uptr pc, ThreadState *fiber);
|
|
void FiberSwitch(ThreadState *thr, uptr pc, ThreadState *fiber, unsigned flags);
|
|
|
|
// These need to match __tsan_switch_to_fiber_* flags defined in
|
|
// tsan_interface.h. See documentation there as well.
|
|
enum FiberSwitchFlags {
|
|
FiberSwitchFlagNoSync = 1 << 0, // __tsan_switch_to_fiber_no_sync
|
|
};
|
|
|
|
ALWAYS_INLINE void ProcessPendingSignals(ThreadState *thr) {
|
|
if (UNLIKELY(atomic_load_relaxed(&thr->pending_signals)))
|
|
ProcessPendingSignalsImpl(thr);
|
|
}
|
|
|
|
extern bool is_initialized;
|
|
|
|
ALWAYS_INLINE
|
|
void LazyInitialize(ThreadState *thr) {
|
|
// If we can use .preinit_array, assume that __tsan_init
|
|
// called from .preinit_array initializes runtime before
|
|
// any instrumented code.
|
|
#if !SANITIZER_CAN_USE_PREINIT_ARRAY
|
|
if (UNLIKELY(!is_initialized))
|
|
Initialize(thr);
|
|
#endif
|
|
}
|
|
|
|
namespace v3 {
|
|
|
|
void TraceSwitchPart(ThreadState *thr);
|
|
bool RestoreStack(Tid tid, EventType type, Sid sid, Epoch epoch, uptr addr,
|
|
uptr size, AccessType typ, VarSizeStackTrace *pstk,
|
|
MutexSet *pmset, uptr *ptag);
|
|
|
|
template <typename EventT>
|
|
ALWAYS_INLINE WARN_UNUSED_RESULT bool TraceAcquire(ThreadState *thr,
|
|
EventT **ev) {
|
|
Event *pos = reinterpret_cast<Event *>(atomic_load_relaxed(&thr->trace_pos));
|
|
#if SANITIZER_DEBUG
|
|
// TraceSwitch acquires these mutexes,
|
|
// so we lock them here to detect deadlocks more reliably.
|
|
{ Lock lock(&ctx->slot_mtx); }
|
|
{ Lock lock(&thr->tctx->trace.mtx); }
|
|
TracePart *current = thr->tctx->trace.parts.Back();
|
|
if (current) {
|
|
DCHECK_GE(pos, ¤t->events[0]);
|
|
DCHECK_LE(pos, ¤t->events[TracePart::kSize]);
|
|
} else {
|
|
DCHECK_EQ(pos, nullptr);
|
|
}
|
|
#endif
|
|
// TracePart is allocated with mmap and is at least 4K aligned.
|
|
// So the following check is a faster way to check for part end.
|
|
// It may have false positives in the middle of the trace,
|
|
// they are filtered out in TraceSwitch.
|
|
if (UNLIKELY(((uptr)(pos + 1) & TracePart::kAlignment) == 0))
|
|
return false;
|
|
*ev = reinterpret_cast<EventT *>(pos);
|
|
return true;
|
|
}
|
|
|
|
template <typename EventT>
|
|
ALWAYS_INLINE void TraceRelease(ThreadState *thr, EventT *evp) {
|
|
DCHECK_LE(evp + 1, &thr->tctx->trace.parts.Back()->events[TracePart::kSize]);
|
|
atomic_store_relaxed(&thr->trace_pos, (uptr)(evp + 1));
|
|
}
|
|
|
|
template <typename EventT>
|
|
void TraceEvent(ThreadState *thr, EventT ev) {
|
|
EventT *evp;
|
|
if (!TraceAcquire(thr, &evp)) {
|
|
TraceSwitchPart(thr);
|
|
UNUSED bool res = TraceAcquire(thr, &evp);
|
|
DCHECK(res);
|
|
}
|
|
*evp = ev;
|
|
TraceRelease(thr, evp);
|
|
}
|
|
|
|
ALWAYS_INLINE WARN_UNUSED_RESULT bool TryTraceFunc(ThreadState *thr,
|
|
uptr pc = 0) {
|
|
if (!kCollectHistory)
|
|
return true;
|
|
EventFunc *ev;
|
|
if (UNLIKELY(!TraceAcquire(thr, &ev)))
|
|
return false;
|
|
ev->is_access = 0;
|
|
ev->is_func = 1;
|
|
ev->pc = pc;
|
|
TraceRelease(thr, ev);
|
|
return true;
|
|
}
|
|
|
|
WARN_UNUSED_RESULT
|
|
bool TryTraceMemoryAccess(ThreadState *thr, uptr pc, uptr addr, uptr size,
|
|
AccessType typ);
|
|
WARN_UNUSED_RESULT
|
|
bool TryTraceMemoryAccessRange(ThreadState *thr, uptr pc, uptr addr, uptr size,
|
|
AccessType typ);
|
|
void TraceMemoryAccessRange(ThreadState *thr, uptr pc, uptr addr, uptr size,
|
|
AccessType typ);
|
|
void TraceFunc(ThreadState *thr, uptr pc = 0);
|
|
void TraceMutexLock(ThreadState *thr, EventType type, uptr pc, uptr addr,
|
|
StackID stk);
|
|
void TraceMutexUnlock(ThreadState *thr, uptr addr);
|
|
void TraceTime(ThreadState *thr);
|
|
|
|
} // namespace v3
|
|
|
|
void GrowShadowStack(ThreadState *thr);
|
|
|
|
ALWAYS_INLINE
|
|
void FuncEntry(ThreadState *thr, uptr pc) {
|
|
DPrintf2("#%d: FuncEntry %p\n", (int)thr->fast_state.tid(), (void *)pc);
|
|
if (kCollectHistory) {
|
|
thr->fast_state.IncrementEpoch();
|
|
TraceAddEvent(thr, thr->fast_state, EventTypeFuncEnter, pc);
|
|
}
|
|
|
|
// Shadow stack maintenance can be replaced with
|
|
// stack unwinding during trace switch (which presumably must be faster).
|
|
DCHECK_GE(thr->shadow_stack_pos, thr->shadow_stack);
|
|
#if !SANITIZER_GO
|
|
DCHECK_LT(thr->shadow_stack_pos, thr->shadow_stack_end);
|
|
#else
|
|
if (thr->shadow_stack_pos == thr->shadow_stack_end)
|
|
GrowShadowStack(thr);
|
|
#endif
|
|
thr->shadow_stack_pos[0] = pc;
|
|
thr->shadow_stack_pos++;
|
|
}
|
|
|
|
ALWAYS_INLINE
|
|
void FuncExit(ThreadState *thr) {
|
|
DPrintf2("#%d: FuncExit\n", (int)thr->fast_state.tid());
|
|
if (kCollectHistory) {
|
|
thr->fast_state.IncrementEpoch();
|
|
TraceAddEvent(thr, thr->fast_state, EventTypeFuncExit, 0);
|
|
}
|
|
|
|
DCHECK_GT(thr->shadow_stack_pos, thr->shadow_stack);
|
|
#if !SANITIZER_GO
|
|
DCHECK_LT(thr->shadow_stack_pos, thr->shadow_stack_end);
|
|
#endif
|
|
thr->shadow_stack_pos--;
|
|
}
|
|
|
|
#if !SANITIZER_GO
|
|
extern void (*on_initialize)(void);
|
|
extern int (*on_finalize)(int);
|
|
#endif
|
|
|
|
} // namespace __tsan
|
|
|
|
#endif // TSAN_RTL_H
|