8e4e471966
PR libgomp/68579 * task.c (gomp_task_run_post_handle_depend_hash): New forward decl. (gomp_create_target_task): Call it before freeing GOMP_TARGET_TASK_DATA tasks. From-SVN: r231023
1849 lines
55 KiB
C
1849 lines
55 KiB
C
/* Copyright (C) 2007-2015 Free Software Foundation, Inc.
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Contributed by Richard Henderson <rth@redhat.com>.
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This file is part of the GNU Offloading and Multi Processing Library
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(libgomp).
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Libgomp is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3, or (at your option)
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any later version.
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Libgomp is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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more details.
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Under Section 7 of GPL version 3, you are granted additional
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permissions described in the GCC Runtime Library Exception, version
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3.1, as published by the Free Software Foundation.
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You should have received a copy of the GNU General Public License and
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a copy of the GCC Runtime Library Exception along with this program;
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see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
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<http://www.gnu.org/licenses/>. */
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/* This file handles the maintainence of tasks in response to task
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creation and termination. */
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#include "libgomp.h"
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#include <stdlib.h>
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#include <string.h>
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#include "gomp-constants.h"
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typedef struct gomp_task_depend_entry *hash_entry_type;
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static inline void *
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htab_alloc (size_t size)
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{
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return gomp_malloc (size);
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}
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static inline void
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htab_free (void *ptr)
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{
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free (ptr);
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}
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#include "hashtab.h"
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static inline hashval_t
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htab_hash (hash_entry_type element)
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{
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return hash_pointer (element->addr);
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}
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static inline bool
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htab_eq (hash_entry_type x, hash_entry_type y)
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{
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return x->addr == y->addr;
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}
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/* Create a new task data structure. */
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void
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gomp_init_task (struct gomp_task *task, struct gomp_task *parent_task,
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struct gomp_task_icv *prev_icv)
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{
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/* It would seem that using memset here would be a win, but it turns
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out that partially filling gomp_task allows us to keep the
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overhead of task creation low. In the nqueens-1.c test, for a
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sufficiently large N, we drop the overhead from 5-6% to 1%.
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Note, the nqueens-1.c test in serial mode is a good test to
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benchmark the overhead of creating tasks as there are millions of
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tiny tasks created that all run undeferred. */
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task->parent = parent_task;
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task->icv = *prev_icv;
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task->kind = GOMP_TASK_IMPLICIT;
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task->taskwait = NULL;
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task->in_tied_task = false;
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task->final_task = false;
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task->copy_ctors_done = false;
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task->parent_depends_on = false;
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priority_queue_init (&task->children_queue);
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task->taskgroup = NULL;
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task->dependers = NULL;
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task->depend_hash = NULL;
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task->depend_count = 0;
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}
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/* Clean up a task, after completing it. */
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void
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gomp_end_task (void)
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{
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struct gomp_thread *thr = gomp_thread ();
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struct gomp_task *task = thr->task;
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gomp_finish_task (task);
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thr->task = task->parent;
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}
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/* Clear the parent field of every task in LIST. */
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static inline void
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gomp_clear_parent_in_list (struct priority_list *list)
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{
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struct priority_node *p = list->tasks;
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if (p)
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do
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{
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priority_node_to_task (PQ_CHILDREN, p)->parent = NULL;
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p = p->next;
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}
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while (p != list->tasks);
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}
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/* Splay tree version of gomp_clear_parent_in_list.
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Clear the parent field of every task in NODE within SP, and free
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the node when done. */
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static void
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gomp_clear_parent_in_tree (prio_splay_tree sp, prio_splay_tree_node node)
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{
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if (!node)
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return;
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prio_splay_tree_node left = node->left, right = node->right;
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gomp_clear_parent_in_list (&node->key.l);
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#if _LIBGOMP_CHECKING_
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memset (node, 0xaf, sizeof (*node));
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#endif
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/* No need to remove the node from the tree. We're nuking
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everything, so just free the nodes and our caller can clear the
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entire splay tree. */
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free (node);
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gomp_clear_parent_in_tree (sp, left);
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gomp_clear_parent_in_tree (sp, right);
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}
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/* Clear the parent field of every task in Q and remove every task
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from Q. */
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static inline void
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gomp_clear_parent (struct priority_queue *q)
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{
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if (priority_queue_multi_p (q))
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{
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gomp_clear_parent_in_tree (&q->t, q->t.root);
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/* All the nodes have been cleared in gomp_clear_parent_in_tree.
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No need to remove anything. We can just nuke everything. */
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q->t.root = NULL;
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}
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else
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gomp_clear_parent_in_list (&q->l);
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}
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/* Helper function for GOMP_task and gomp_create_target_task.
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For a TASK with in/out dependencies, fill in the various dependency
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queues. PARENT is the parent of said task. DEPEND is as in
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GOMP_task. */
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static void
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gomp_task_handle_depend (struct gomp_task *task, struct gomp_task *parent,
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void **depend)
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{
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size_t ndepend = (uintptr_t) depend[0];
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size_t nout = (uintptr_t) depend[1];
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size_t i;
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hash_entry_type ent;
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task->depend_count = ndepend;
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task->num_dependees = 0;
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if (parent->depend_hash == NULL)
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parent->depend_hash = htab_create (2 * ndepend > 12 ? 2 * ndepend : 12);
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for (i = 0; i < ndepend; i++)
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{
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task->depend[i].addr = depend[2 + i];
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task->depend[i].next = NULL;
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task->depend[i].prev = NULL;
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task->depend[i].task = task;
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task->depend[i].is_in = i >= nout;
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task->depend[i].redundant = false;
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task->depend[i].redundant_out = false;
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hash_entry_type *slot = htab_find_slot (&parent->depend_hash,
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&task->depend[i], INSERT);
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hash_entry_type out = NULL, last = NULL;
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if (*slot)
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{
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/* If multiple depends on the same task are the same, all but the
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first one are redundant. As inout/out come first, if any of them
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is inout/out, it will win, which is the right semantics. */
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if ((*slot)->task == task)
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{
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task->depend[i].redundant = true;
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continue;
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}
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for (ent = *slot; ent; ent = ent->next)
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{
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if (ent->redundant_out)
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break;
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last = ent;
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/* depend(in:...) doesn't depend on earlier depend(in:...). */
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if (i >= nout && ent->is_in)
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continue;
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if (!ent->is_in)
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out = ent;
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struct gomp_task *tsk = ent->task;
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if (tsk->dependers == NULL)
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{
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tsk->dependers
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= gomp_malloc (sizeof (struct gomp_dependers_vec)
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+ 6 * sizeof (struct gomp_task *));
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tsk->dependers->n_elem = 1;
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tsk->dependers->allocated = 6;
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tsk->dependers->elem[0] = task;
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task->num_dependees++;
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continue;
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}
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/* We already have some other dependency on tsk from earlier
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depend clause. */
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else if (tsk->dependers->n_elem
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&& (tsk->dependers->elem[tsk->dependers->n_elem - 1]
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== task))
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continue;
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else if (tsk->dependers->n_elem == tsk->dependers->allocated)
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{
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tsk->dependers->allocated
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= tsk->dependers->allocated * 2 + 2;
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tsk->dependers
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= gomp_realloc (tsk->dependers,
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sizeof (struct gomp_dependers_vec)
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+ (tsk->dependers->allocated
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* sizeof (struct gomp_task *)));
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}
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tsk->dependers->elem[tsk->dependers->n_elem++] = task;
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task->num_dependees++;
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}
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task->depend[i].next = *slot;
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(*slot)->prev = &task->depend[i];
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}
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*slot = &task->depend[i];
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/* There is no need to store more than one depend({,in}out:) task per
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address in the hash table chain for the purpose of creation of
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deferred tasks, because each out depends on all earlier outs, thus it
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is enough to record just the last depend({,in}out:). For depend(in:),
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we need to keep all of the previous ones not terminated yet, because
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a later depend({,in}out:) might need to depend on all of them. So, if
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the new task's clause is depend({,in}out:), we know there is at most
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one other depend({,in}out:) clause in the list (out). For
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non-deferred tasks we want to see all outs, so they are moved to the
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end of the chain, after first redundant_out entry all following
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entries should be redundant_out. */
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if (!task->depend[i].is_in && out)
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{
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if (out != last)
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{
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out->next->prev = out->prev;
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out->prev->next = out->next;
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out->next = last->next;
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out->prev = last;
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last->next = out;
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if (out->next)
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out->next->prev = out;
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}
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out->redundant_out = true;
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}
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}
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}
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/* Called when encountering an explicit task directive. If IF_CLAUSE is
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false, then we must not delay in executing the task. If UNTIED is true,
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then the task may be executed by any member of the team.
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DEPEND is an array containing:
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depend[0]: number of depend elements.
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depend[1]: number of depend elements of type "out".
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depend[2..N+1]: address of [1..N]th depend element. */
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void
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GOMP_task (void (*fn) (void *), void *data, void (*cpyfn) (void *, void *),
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long arg_size, long arg_align, bool if_clause, unsigned flags,
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void **depend, int priority)
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{
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struct gomp_thread *thr = gomp_thread ();
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struct gomp_team *team = thr->ts.team;
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#ifdef HAVE_BROKEN_POSIX_SEMAPHORES
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/* If pthread_mutex_* is used for omp_*lock*, then each task must be
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tied to one thread all the time. This means UNTIED tasks must be
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tied and if CPYFN is non-NULL IF(0) must be forced, as CPYFN
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might be running on different thread than FN. */
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if (cpyfn)
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if_clause = false;
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flags &= ~GOMP_TASK_FLAG_UNTIED;
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#endif
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/* If parallel or taskgroup has been cancelled, don't start new tasks. */
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if (team
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&& (gomp_team_barrier_cancelled (&team->barrier)
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|| (thr->task->taskgroup && thr->task->taskgroup->cancelled)))
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return;
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if ((flags & GOMP_TASK_FLAG_PRIORITY) == 0)
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priority = 0;
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else if (priority > gomp_max_task_priority_var)
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priority = gomp_max_task_priority_var;
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if (!if_clause || team == NULL
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|| (thr->task && thr->task->final_task)
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|| team->task_count > 64 * team->nthreads)
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{
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struct gomp_task task;
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/* If there are depend clauses and earlier deferred sibling tasks
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with depend clauses, check if there isn't a dependency. If there
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is, we need to wait for them. There is no need to handle
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depend clauses for non-deferred tasks other than this, because
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the parent task is suspended until the child task finishes and thus
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it can't start further child tasks. */
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if ((flags & GOMP_TASK_FLAG_DEPEND)
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&& thr->task && thr->task->depend_hash)
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gomp_task_maybe_wait_for_dependencies (depend);
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gomp_init_task (&task, thr->task, gomp_icv (false));
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task.kind = GOMP_TASK_UNDEFERRED;
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task.final_task = (thr->task && thr->task->final_task)
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|| (flags & GOMP_TASK_FLAG_FINAL);
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task.priority = priority;
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if (thr->task)
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{
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task.in_tied_task = thr->task->in_tied_task;
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task.taskgroup = thr->task->taskgroup;
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}
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thr->task = &task;
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if (__builtin_expect (cpyfn != NULL, 0))
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{
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char buf[arg_size + arg_align - 1];
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char *arg = (char *) (((uintptr_t) buf + arg_align - 1)
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& ~(uintptr_t) (arg_align - 1));
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cpyfn (arg, data);
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fn (arg);
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}
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else
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fn (data);
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/* Access to "children" is normally done inside a task_lock
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mutex region, but the only way this particular task.children
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can be set is if this thread's task work function (fn)
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creates children. So since the setter is *this* thread, we
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need no barriers here when testing for non-NULL. We can have
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task.children set by the current thread then changed by a
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child thread, but seeing a stale non-NULL value is not a
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problem. Once past the task_lock acquisition, this thread
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will see the real value of task.children. */
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if (!priority_queue_empty_p (&task.children_queue, MEMMODEL_RELAXED))
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{
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gomp_mutex_lock (&team->task_lock);
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gomp_clear_parent (&task.children_queue);
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gomp_mutex_unlock (&team->task_lock);
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}
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gomp_end_task ();
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}
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else
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{
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struct gomp_task *task;
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struct gomp_task *parent = thr->task;
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struct gomp_taskgroup *taskgroup = parent->taskgroup;
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char *arg;
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bool do_wake;
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size_t depend_size = 0;
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if (flags & GOMP_TASK_FLAG_DEPEND)
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depend_size = ((uintptr_t) depend[0]
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* sizeof (struct gomp_task_depend_entry));
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task = gomp_malloc (sizeof (*task) + depend_size
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+ arg_size + arg_align - 1);
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arg = (char *) (((uintptr_t) (task + 1) + depend_size + arg_align - 1)
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& ~(uintptr_t) (arg_align - 1));
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gomp_init_task (task, parent, gomp_icv (false));
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task->priority = priority;
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task->kind = GOMP_TASK_UNDEFERRED;
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task->in_tied_task = parent->in_tied_task;
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task->taskgroup = taskgroup;
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thr->task = task;
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if (cpyfn)
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{
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cpyfn (arg, data);
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task->copy_ctors_done = true;
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}
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else
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memcpy (arg, data, arg_size);
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thr->task = parent;
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task->kind = GOMP_TASK_WAITING;
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task->fn = fn;
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task->fn_data = arg;
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task->final_task = (flags & GOMP_TASK_FLAG_FINAL) >> 1;
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gomp_mutex_lock (&team->task_lock);
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/* If parallel or taskgroup has been cancelled, don't start new
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tasks. */
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if (__builtin_expect ((gomp_team_barrier_cancelled (&team->barrier)
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|| (taskgroup && taskgroup->cancelled))
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&& !task->copy_ctors_done, 0))
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{
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gomp_mutex_unlock (&team->task_lock);
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gomp_finish_task (task);
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free (task);
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return;
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}
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if (taskgroup)
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taskgroup->num_children++;
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if (depend_size)
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{
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gomp_task_handle_depend (task, parent, depend);
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if (task->num_dependees)
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{
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/* Tasks that depend on other tasks are not put into the
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various waiting queues, so we are done for now. Said
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tasks are instead put into the queues via
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gomp_task_run_post_handle_dependers() after their
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dependencies have been satisfied. After which, they
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can be picked up by the various scheduling
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points. */
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gomp_mutex_unlock (&team->task_lock);
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return;
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}
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}
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priority_queue_insert (PQ_CHILDREN, &parent->children_queue,
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task, priority,
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PRIORITY_INSERT_BEGIN,
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/*adjust_parent_depends_on=*/false,
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task->parent_depends_on);
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if (taskgroup)
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priority_queue_insert (PQ_TASKGROUP, &taskgroup->taskgroup_queue,
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task, priority,
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PRIORITY_INSERT_BEGIN,
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/*adjust_parent_depends_on=*/false,
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task->parent_depends_on);
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priority_queue_insert (PQ_TEAM, &team->task_queue,
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task, priority,
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PRIORITY_INSERT_END,
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/*adjust_parent_depends_on=*/false,
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task->parent_depends_on);
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++team->task_count;
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++team->task_queued_count;
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gomp_team_barrier_set_task_pending (&team->barrier);
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do_wake = team->task_running_count + !parent->in_tied_task
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< team->nthreads;
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gomp_mutex_unlock (&team->task_lock);
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if (do_wake)
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gomp_team_barrier_wake (&team->barrier, 1);
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}
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}
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ialias (GOMP_taskgroup_start)
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ialias (GOMP_taskgroup_end)
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|
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#define TYPE long
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#define UTYPE unsigned long
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#define TYPE_is_long 1
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#include "taskloop.c"
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#undef TYPE
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#undef UTYPE
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#undef TYPE_is_long
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#define TYPE unsigned long long
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#define UTYPE TYPE
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#define GOMP_taskloop GOMP_taskloop_ull
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#include "taskloop.c"
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#undef TYPE
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#undef UTYPE
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#undef GOMP_taskloop
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|
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static void inline
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priority_queue_move_task_first (enum priority_queue_type type,
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struct priority_queue *head,
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struct gomp_task *task)
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|
{
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|
#if _LIBGOMP_CHECKING_
|
|
if (!priority_queue_task_in_queue_p (type, head, task))
|
|
gomp_fatal ("Attempt to move first missing task %p", task);
|
|
#endif
|
|
struct priority_list *list;
|
|
if (priority_queue_multi_p (head))
|
|
{
|
|
list = priority_queue_lookup_priority (head, task->priority);
|
|
#if _LIBGOMP_CHECKING_
|
|
if (!list)
|
|
gomp_fatal ("Unable to find priority %d", task->priority);
|
|
#endif
|
|
}
|
|
else
|
|
list = &head->l;
|
|
priority_list_remove (list, task_to_priority_node (type, task), 0);
|
|
priority_list_insert (type, list, task, task->priority,
|
|
PRIORITY_INSERT_BEGIN, type == PQ_CHILDREN,
|
|
task->parent_depends_on);
|
|
}
|
|
|
|
/* Actual body of GOMP_PLUGIN_target_task_completion that is executed
|
|
with team->task_lock held, or is executed in the thread that called
|
|
gomp_target_task_fn if GOMP_PLUGIN_target_task_completion has been
|
|
run before it acquires team->task_lock. */
|
|
|
|
static void
|
|
gomp_target_task_completion (struct gomp_team *team, struct gomp_task *task)
|
|
{
|
|
struct gomp_task *parent = task->parent;
|
|
if (parent)
|
|
priority_queue_move_task_first (PQ_CHILDREN, &parent->children_queue,
|
|
task);
|
|
|
|
struct gomp_taskgroup *taskgroup = task->taskgroup;
|
|
if (taskgroup)
|
|
priority_queue_move_task_first (PQ_TASKGROUP, &taskgroup->taskgroup_queue,
|
|
task);
|
|
|
|
priority_queue_insert (PQ_TEAM, &team->task_queue, task, task->priority,
|
|
PRIORITY_INSERT_BEGIN, false,
|
|
task->parent_depends_on);
|
|
task->kind = GOMP_TASK_WAITING;
|
|
if (parent && parent->taskwait)
|
|
{
|
|
if (parent->taskwait->in_taskwait)
|
|
{
|
|
/* One more task has had its dependencies met.
|
|
Inform any waiters. */
|
|
parent->taskwait->in_taskwait = false;
|
|
gomp_sem_post (&parent->taskwait->taskwait_sem);
|
|
}
|
|
else if (parent->taskwait->in_depend_wait)
|
|
{
|
|
/* One more task has had its dependencies met.
|
|
Inform any waiters. */
|
|
parent->taskwait->in_depend_wait = false;
|
|
gomp_sem_post (&parent->taskwait->taskwait_sem);
|
|
}
|
|
}
|
|
if (taskgroup && taskgroup->in_taskgroup_wait)
|
|
{
|
|
/* One more task has had its dependencies met.
|
|
Inform any waiters. */
|
|
taskgroup->in_taskgroup_wait = false;
|
|
gomp_sem_post (&taskgroup->taskgroup_sem);
|
|
}
|
|
|
|
++team->task_queued_count;
|
|
gomp_team_barrier_set_task_pending (&team->barrier);
|
|
/* I'm afraid this can't be done after releasing team->task_lock,
|
|
as gomp_target_task_completion is run from unrelated thread and
|
|
therefore in between gomp_mutex_unlock and gomp_team_barrier_wake
|
|
the team could be gone already. */
|
|
if (team->nthreads > team->task_running_count)
|
|
gomp_team_barrier_wake (&team->barrier, 1);
|
|
}
|
|
|
|
/* Signal that a target task TTASK has completed the asynchronously
|
|
running phase and should be requeued as a task to handle the
|
|
variable unmapping. */
|
|
|
|
void
|
|
GOMP_PLUGIN_target_task_completion (void *data)
|
|
{
|
|
struct gomp_target_task *ttask = (struct gomp_target_task *) data;
|
|
struct gomp_task *task = ttask->task;
|
|
struct gomp_team *team = ttask->team;
|
|
|
|
gomp_mutex_lock (&team->task_lock);
|
|
if (ttask->state == GOMP_TARGET_TASK_READY_TO_RUN)
|
|
{
|
|
ttask->state = GOMP_TARGET_TASK_FINISHED;
|
|
gomp_mutex_unlock (&team->task_lock);
|
|
}
|
|
ttask->state = GOMP_TARGET_TASK_FINISHED;
|
|
gomp_target_task_completion (team, task);
|
|
gomp_mutex_unlock (&team->task_lock);
|
|
}
|
|
|
|
static void gomp_task_run_post_handle_depend_hash (struct gomp_task *);
|
|
|
|
/* Called for nowait target tasks. */
|
|
|
|
bool
|
|
gomp_create_target_task (struct gomp_device_descr *devicep,
|
|
void (*fn) (void *), size_t mapnum, void **hostaddrs,
|
|
size_t *sizes, unsigned short *kinds,
|
|
unsigned int flags, void **depend,
|
|
enum gomp_target_task_state state)
|
|
{
|
|
struct gomp_thread *thr = gomp_thread ();
|
|
struct gomp_team *team = thr->ts.team;
|
|
|
|
/* If parallel or taskgroup has been cancelled, don't start new tasks. */
|
|
if (team
|
|
&& (gomp_team_barrier_cancelled (&team->barrier)
|
|
|| (thr->task->taskgroup && thr->task->taskgroup->cancelled)))
|
|
return true;
|
|
|
|
struct gomp_target_task *ttask;
|
|
struct gomp_task *task;
|
|
struct gomp_task *parent = thr->task;
|
|
struct gomp_taskgroup *taskgroup = parent->taskgroup;
|
|
bool do_wake;
|
|
size_t depend_size = 0;
|
|
uintptr_t depend_cnt = 0;
|
|
size_t tgt_align = 0, tgt_size = 0;
|
|
|
|
if (depend != NULL)
|
|
{
|
|
depend_cnt = (uintptr_t) depend[0];
|
|
depend_size = depend_cnt * sizeof (struct gomp_task_depend_entry);
|
|
}
|
|
if (fn)
|
|
{
|
|
/* GOMP_MAP_FIRSTPRIVATE need to be copied first, as they are
|
|
firstprivate on the target task. */
|
|
size_t i;
|
|
for (i = 0; i < mapnum; i++)
|
|
if ((kinds[i] & 0xff) == GOMP_MAP_FIRSTPRIVATE)
|
|
{
|
|
size_t align = (size_t) 1 << (kinds[i] >> 8);
|
|
if (tgt_align < align)
|
|
tgt_align = align;
|
|
tgt_size = (tgt_size + align - 1) & ~(align - 1);
|
|
tgt_size += sizes[i];
|
|
}
|
|
if (tgt_align)
|
|
tgt_size += tgt_align - 1;
|
|
else
|
|
tgt_size = 0;
|
|
}
|
|
|
|
task = gomp_malloc (sizeof (*task) + depend_size
|
|
+ sizeof (*ttask)
|
|
+ mapnum * (sizeof (void *) + sizeof (size_t)
|
|
+ sizeof (unsigned short))
|
|
+ tgt_size);
|
|
gomp_init_task (task, parent, gomp_icv (false));
|
|
task->priority = 0;
|
|
task->kind = GOMP_TASK_WAITING;
|
|
task->in_tied_task = parent->in_tied_task;
|
|
task->taskgroup = taskgroup;
|
|
ttask = (struct gomp_target_task *) &task->depend[depend_cnt];
|
|
ttask->devicep = devicep;
|
|
ttask->fn = fn;
|
|
ttask->mapnum = mapnum;
|
|
memcpy (ttask->hostaddrs, hostaddrs, mapnum * sizeof (void *));
|
|
ttask->sizes = (size_t *) &ttask->hostaddrs[mapnum];
|
|
memcpy (ttask->sizes, sizes, mapnum * sizeof (size_t));
|
|
ttask->kinds = (unsigned short *) &ttask->sizes[mapnum];
|
|
memcpy (ttask->kinds, kinds, mapnum * sizeof (unsigned short));
|
|
if (tgt_align)
|
|
{
|
|
char *tgt = (char *) &ttask->kinds[mapnum];
|
|
size_t i;
|
|
uintptr_t al = (uintptr_t) tgt & (tgt_align - 1);
|
|
if (al)
|
|
tgt += tgt_align - al;
|
|
tgt_size = 0;
|
|
for (i = 0; i < mapnum; i++)
|
|
if ((kinds[i] & 0xff) == GOMP_MAP_FIRSTPRIVATE)
|
|
{
|
|
size_t align = (size_t) 1 << (kinds[i] >> 8);
|
|
tgt_size = (tgt_size + align - 1) & ~(align - 1);
|
|
memcpy (tgt + tgt_size, hostaddrs[i], sizes[i]);
|
|
ttask->hostaddrs[i] = tgt + tgt_size;
|
|
tgt_size = tgt_size + sizes[i];
|
|
}
|
|
}
|
|
ttask->flags = flags;
|
|
ttask->state = state;
|
|
ttask->task = task;
|
|
ttask->team = team;
|
|
task->fn = NULL;
|
|
task->fn_data = ttask;
|
|
task->final_task = 0;
|
|
gomp_mutex_lock (&team->task_lock);
|
|
/* If parallel or taskgroup has been cancelled, don't start new tasks. */
|
|
if (__builtin_expect (gomp_team_barrier_cancelled (&team->barrier)
|
|
|| (taskgroup && taskgroup->cancelled), 0))
|
|
{
|
|
gomp_mutex_unlock (&team->task_lock);
|
|
gomp_finish_task (task);
|
|
free (task);
|
|
return true;
|
|
}
|
|
if (depend_size)
|
|
{
|
|
gomp_task_handle_depend (task, parent, depend);
|
|
if (task->num_dependees)
|
|
{
|
|
if (taskgroup)
|
|
taskgroup->num_children++;
|
|
gomp_mutex_unlock (&team->task_lock);
|
|
return true;
|
|
}
|
|
}
|
|
if (state == GOMP_TARGET_TASK_DATA)
|
|
{
|
|
gomp_task_run_post_handle_depend_hash (task);
|
|
gomp_mutex_unlock (&team->task_lock);
|
|
gomp_finish_task (task);
|
|
free (task);
|
|
return false;
|
|
}
|
|
if (taskgroup)
|
|
taskgroup->num_children++;
|
|
/* For async offloading, if we don't need to wait for dependencies,
|
|
run the gomp_target_task_fn right away, essentially schedule the
|
|
mapping part of the task in the current thread. */
|
|
if (devicep != NULL
|
|
&& (devicep->capabilities & GOMP_OFFLOAD_CAP_OPENMP_400))
|
|
{
|
|
priority_queue_insert (PQ_CHILDREN, &parent->children_queue, task, 0,
|
|
PRIORITY_INSERT_END,
|
|
/*adjust_parent_depends_on=*/false,
|
|
task->parent_depends_on);
|
|
if (taskgroup)
|
|
priority_queue_insert (PQ_TASKGROUP, &taskgroup->taskgroup_queue,
|
|
task, 0, PRIORITY_INSERT_END,
|
|
/*adjust_parent_depends_on=*/false,
|
|
task->parent_depends_on);
|
|
task->pnode[PQ_TEAM].next = NULL;
|
|
task->pnode[PQ_TEAM].prev = NULL;
|
|
task->kind = GOMP_TASK_TIED;
|
|
++team->task_count;
|
|
gomp_mutex_unlock (&team->task_lock);
|
|
|
|
thr->task = task;
|
|
gomp_target_task_fn (task->fn_data);
|
|
thr->task = parent;
|
|
|
|
gomp_mutex_lock (&team->task_lock);
|
|
task->kind = GOMP_TASK_ASYNC_RUNNING;
|
|
/* If GOMP_PLUGIN_target_task_completion has run already
|
|
in between gomp_target_task_fn and the mutex lock,
|
|
perform the requeuing here. */
|
|
if (ttask->state == GOMP_TARGET_TASK_FINISHED)
|
|
gomp_target_task_completion (team, task);
|
|
else
|
|
ttask->state = GOMP_TARGET_TASK_RUNNING;
|
|
gomp_mutex_unlock (&team->task_lock);
|
|
return true;
|
|
}
|
|
priority_queue_insert (PQ_CHILDREN, &parent->children_queue, task, 0,
|
|
PRIORITY_INSERT_BEGIN,
|
|
/*adjust_parent_depends_on=*/false,
|
|
task->parent_depends_on);
|
|
if (taskgroup)
|
|
priority_queue_insert (PQ_TASKGROUP, &taskgroup->taskgroup_queue, task, 0,
|
|
PRIORITY_INSERT_BEGIN,
|
|
/*adjust_parent_depends_on=*/false,
|
|
task->parent_depends_on);
|
|
priority_queue_insert (PQ_TEAM, &team->task_queue, task, 0,
|
|
PRIORITY_INSERT_END,
|
|
/*adjust_parent_depends_on=*/false,
|
|
task->parent_depends_on);
|
|
++team->task_count;
|
|
++team->task_queued_count;
|
|
gomp_team_barrier_set_task_pending (&team->barrier);
|
|
do_wake = team->task_running_count + !parent->in_tied_task
|
|
< team->nthreads;
|
|
gomp_mutex_unlock (&team->task_lock);
|
|
if (do_wake)
|
|
gomp_team_barrier_wake (&team->barrier, 1);
|
|
return true;
|
|
}
|
|
|
|
/* Given a parent_depends_on task in LIST, move it to the front of its
|
|
priority so it is run as soon as possible.
|
|
|
|
Care is taken to update the list's LAST_PARENT_DEPENDS_ON field.
|
|
|
|
We rearrange the queue such that all parent_depends_on tasks are
|
|
first, and last_parent_depends_on points to the last such task we
|
|
rearranged. For example, given the following tasks in a queue
|
|
where PD[123] are the parent_depends_on tasks:
|
|
|
|
task->children
|
|
|
|
|
V
|
|
C1 -> C2 -> C3 -> PD1 -> PD2 -> PD3 -> C4
|
|
|
|
We rearrange such that:
|
|
|
|
task->children
|
|
| +--- last_parent_depends_on
|
|
| |
|
|
V V
|
|
PD1 -> PD2 -> PD3 -> C1 -> C2 -> C3 -> C4. */
|
|
|
|
static void inline
|
|
priority_list_upgrade_task (struct priority_list *list,
|
|
struct priority_node *node)
|
|
{
|
|
struct priority_node *last_parent_depends_on
|
|
= list->last_parent_depends_on;
|
|
if (last_parent_depends_on)
|
|
{
|
|
node->prev->next = node->next;
|
|
node->next->prev = node->prev;
|
|
node->prev = last_parent_depends_on;
|
|
node->next = last_parent_depends_on->next;
|
|
node->prev->next = node;
|
|
node->next->prev = node;
|
|
}
|
|
else if (node != list->tasks)
|
|
{
|
|
node->prev->next = node->next;
|
|
node->next->prev = node->prev;
|
|
node->prev = list->tasks->prev;
|
|
node->next = list->tasks;
|
|
list->tasks = node;
|
|
node->prev->next = node;
|
|
node->next->prev = node;
|
|
}
|
|
list->last_parent_depends_on = node;
|
|
}
|
|
|
|
/* Given a parent_depends_on TASK in its parent's children_queue, move
|
|
it to the front of its priority so it is run as soon as possible.
|
|
|
|
PARENT is passed as an optimization.
|
|
|
|
(This function could be defined in priority_queue.c, but we want it
|
|
inlined, and putting it in priority_queue.h is not an option, given
|
|
that gomp_task has not been properly defined at that point). */
|
|
|
|
static void inline
|
|
priority_queue_upgrade_task (struct gomp_task *task,
|
|
struct gomp_task *parent)
|
|
{
|
|
struct priority_queue *head = &parent->children_queue;
|
|
struct priority_node *node = &task->pnode[PQ_CHILDREN];
|
|
#if _LIBGOMP_CHECKING_
|
|
if (!task->parent_depends_on)
|
|
gomp_fatal ("priority_queue_upgrade_task: task must be a "
|
|
"parent_depends_on task");
|
|
if (!priority_queue_task_in_queue_p (PQ_CHILDREN, head, task))
|
|
gomp_fatal ("priority_queue_upgrade_task: cannot find task=%p", task);
|
|
#endif
|
|
if (priority_queue_multi_p (head))
|
|
{
|
|
struct priority_list *list
|
|
= priority_queue_lookup_priority (head, task->priority);
|
|
priority_list_upgrade_task (list, node);
|
|
}
|
|
else
|
|
priority_list_upgrade_task (&head->l, node);
|
|
}
|
|
|
|
/* Given a CHILD_TASK in LIST that is about to be executed, move it out of
|
|
the way in LIST so that other tasks can be considered for
|
|
execution. LIST contains tasks of type TYPE.
|
|
|
|
Care is taken to update the queue's LAST_PARENT_DEPENDS_ON field
|
|
if applicable. */
|
|
|
|
static void inline
|
|
priority_list_downgrade_task (enum priority_queue_type type,
|
|
struct priority_list *list,
|
|
struct gomp_task *child_task)
|
|
{
|
|
struct priority_node *node = task_to_priority_node (type, child_task);
|
|
if (list->tasks == node)
|
|
list->tasks = node->next;
|
|
else if (node->next != list->tasks)
|
|
{
|
|
/* The task in NODE is about to become TIED and TIED tasks
|
|
cannot come before WAITING tasks. If we're about to
|
|
leave the queue in such an indeterminate state, rewire
|
|
things appropriately. However, a TIED task at the end is
|
|
perfectly fine. */
|
|
struct gomp_task *next_task = priority_node_to_task (type, node->next);
|
|
if (next_task->kind == GOMP_TASK_WAITING)
|
|
{
|
|
/* Remove from list. */
|
|
node->prev->next = node->next;
|
|
node->next->prev = node->prev;
|
|
/* Rewire at the end. */
|
|
node->next = list->tasks;
|
|
node->prev = list->tasks->prev;
|
|
list->tasks->prev->next = node;
|
|
list->tasks->prev = node;
|
|
}
|
|
}
|
|
|
|
/* If the current task is the last_parent_depends_on for its
|
|
priority, adjust last_parent_depends_on appropriately. */
|
|
if (__builtin_expect (child_task->parent_depends_on, 0)
|
|
&& list->last_parent_depends_on == node)
|
|
{
|
|
struct gomp_task *prev_child = priority_node_to_task (type, node->prev);
|
|
if (node->prev != node
|
|
&& prev_child->kind == GOMP_TASK_WAITING
|
|
&& prev_child->parent_depends_on)
|
|
list->last_parent_depends_on = node->prev;
|
|
else
|
|
{
|
|
/* There are no more parent_depends_on entries waiting
|
|
to run, clear the list. */
|
|
list->last_parent_depends_on = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Given a TASK in HEAD that is about to be executed, move it out of
|
|
the way so that other tasks can be considered for execution. HEAD
|
|
contains tasks of type TYPE.
|
|
|
|
Care is taken to update the queue's LAST_PARENT_DEPENDS_ON field
|
|
if applicable.
|
|
|
|
(This function could be defined in priority_queue.c, but we want it
|
|
inlined, and putting it in priority_queue.h is not an option, given
|
|
that gomp_task has not been properly defined at that point). */
|
|
|
|
static void inline
|
|
priority_queue_downgrade_task (enum priority_queue_type type,
|
|
struct priority_queue *head,
|
|
struct gomp_task *task)
|
|
{
|
|
#if _LIBGOMP_CHECKING_
|
|
if (!priority_queue_task_in_queue_p (type, head, task))
|
|
gomp_fatal ("Attempt to downgrade missing task %p", task);
|
|
#endif
|
|
if (priority_queue_multi_p (head))
|
|
{
|
|
struct priority_list *list
|
|
= priority_queue_lookup_priority (head, task->priority);
|
|
priority_list_downgrade_task (type, list, task);
|
|
}
|
|
else
|
|
priority_list_downgrade_task (type, &head->l, task);
|
|
}
|
|
|
|
/* Setup CHILD_TASK to execute. This is done by setting the task to
|
|
TIED, and updating all relevant queues so that CHILD_TASK is no
|
|
longer chosen for scheduling. Also, remove CHILD_TASK from the
|
|
overall team task queue entirely.
|
|
|
|
Return TRUE if task or its containing taskgroup has been
|
|
cancelled. */
|
|
|
|
static inline bool
|
|
gomp_task_run_pre (struct gomp_task *child_task, struct gomp_task *parent,
|
|
struct gomp_team *team)
|
|
{
|
|
#if _LIBGOMP_CHECKING_
|
|
if (child_task->parent)
|
|
priority_queue_verify (PQ_CHILDREN,
|
|
&child_task->parent->children_queue, true);
|
|
if (child_task->taskgroup)
|
|
priority_queue_verify (PQ_TASKGROUP,
|
|
&child_task->taskgroup->taskgroup_queue, false);
|
|
priority_queue_verify (PQ_TEAM, &team->task_queue, false);
|
|
#endif
|
|
|
|
/* Task is about to go tied, move it out of the way. */
|
|
if (parent)
|
|
priority_queue_downgrade_task (PQ_CHILDREN, &parent->children_queue,
|
|
child_task);
|
|
|
|
/* Task is about to go tied, move it out of the way. */
|
|
struct gomp_taskgroup *taskgroup = child_task->taskgroup;
|
|
if (taskgroup)
|
|
priority_queue_downgrade_task (PQ_TASKGROUP, &taskgroup->taskgroup_queue,
|
|
child_task);
|
|
|
|
priority_queue_remove (PQ_TEAM, &team->task_queue, child_task,
|
|
MEMMODEL_RELAXED);
|
|
child_task->pnode[PQ_TEAM].next = NULL;
|
|
child_task->pnode[PQ_TEAM].prev = NULL;
|
|
child_task->kind = GOMP_TASK_TIED;
|
|
|
|
if (--team->task_queued_count == 0)
|
|
gomp_team_barrier_clear_task_pending (&team->barrier);
|
|
if ((gomp_team_barrier_cancelled (&team->barrier)
|
|
|| (taskgroup && taskgroup->cancelled))
|
|
&& !child_task->copy_ctors_done)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
static void
|
|
gomp_task_run_post_handle_depend_hash (struct gomp_task *child_task)
|
|
{
|
|
struct gomp_task *parent = child_task->parent;
|
|
size_t i;
|
|
|
|
for (i = 0; i < child_task->depend_count; i++)
|
|
if (!child_task->depend[i].redundant)
|
|
{
|
|
if (child_task->depend[i].next)
|
|
child_task->depend[i].next->prev = child_task->depend[i].prev;
|
|
if (child_task->depend[i].prev)
|
|
child_task->depend[i].prev->next = child_task->depend[i].next;
|
|
else
|
|
{
|
|
hash_entry_type *slot
|
|
= htab_find_slot (&parent->depend_hash, &child_task->depend[i],
|
|
NO_INSERT);
|
|
if (*slot != &child_task->depend[i])
|
|
abort ();
|
|
if (child_task->depend[i].next)
|
|
*slot = child_task->depend[i].next;
|
|
else
|
|
htab_clear_slot (parent->depend_hash, slot);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* After a CHILD_TASK has been run, adjust the dependency queue for
|
|
each task that depends on CHILD_TASK, to record the fact that there
|
|
is one less dependency to worry about. If a task that depended on
|
|
CHILD_TASK now has no dependencies, place it in the various queues
|
|
so it gets scheduled to run.
|
|
|
|
TEAM is the team to which CHILD_TASK belongs to. */
|
|
|
|
static size_t
|
|
gomp_task_run_post_handle_dependers (struct gomp_task *child_task,
|
|
struct gomp_team *team)
|
|
{
|
|
struct gomp_task *parent = child_task->parent;
|
|
size_t i, count = child_task->dependers->n_elem, ret = 0;
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
struct gomp_task *task = child_task->dependers->elem[i];
|
|
|
|
/* CHILD_TASK satisfies a dependency for TASK. Keep track of
|
|
TASK's remaining dependencies. Once TASK has no other
|
|
depenencies, put it into the various queues so it will get
|
|
scheduled for execution. */
|
|
if (--task->num_dependees != 0)
|
|
continue;
|
|
|
|
struct gomp_taskgroup *taskgroup = task->taskgroup;
|
|
if (parent)
|
|
{
|
|
priority_queue_insert (PQ_CHILDREN, &parent->children_queue,
|
|
task, task->priority,
|
|
PRIORITY_INSERT_BEGIN,
|
|
/*adjust_parent_depends_on=*/true,
|
|
task->parent_depends_on);
|
|
if (parent->taskwait)
|
|
{
|
|
if (parent->taskwait->in_taskwait)
|
|
{
|
|
/* One more task has had its dependencies met.
|
|
Inform any waiters. */
|
|
parent->taskwait->in_taskwait = false;
|
|
gomp_sem_post (&parent->taskwait->taskwait_sem);
|
|
}
|
|
else if (parent->taskwait->in_depend_wait)
|
|
{
|
|
/* One more task has had its dependencies met.
|
|
Inform any waiters. */
|
|
parent->taskwait->in_depend_wait = false;
|
|
gomp_sem_post (&parent->taskwait->taskwait_sem);
|
|
}
|
|
}
|
|
}
|
|
if (taskgroup)
|
|
{
|
|
priority_queue_insert (PQ_TASKGROUP, &taskgroup->taskgroup_queue,
|
|
task, task->priority,
|
|
PRIORITY_INSERT_BEGIN,
|
|
/*adjust_parent_depends_on=*/false,
|
|
task->parent_depends_on);
|
|
if (taskgroup->in_taskgroup_wait)
|
|
{
|
|
/* One more task has had its dependencies met.
|
|
Inform any waiters. */
|
|
taskgroup->in_taskgroup_wait = false;
|
|
gomp_sem_post (&taskgroup->taskgroup_sem);
|
|
}
|
|
}
|
|
priority_queue_insert (PQ_TEAM, &team->task_queue,
|
|
task, task->priority,
|
|
PRIORITY_INSERT_END,
|
|
/*adjust_parent_depends_on=*/false,
|
|
task->parent_depends_on);
|
|
++team->task_count;
|
|
++team->task_queued_count;
|
|
++ret;
|
|
}
|
|
free (child_task->dependers);
|
|
child_task->dependers = NULL;
|
|
if (ret > 1)
|
|
gomp_team_barrier_set_task_pending (&team->barrier);
|
|
return ret;
|
|
}
|
|
|
|
static inline size_t
|
|
gomp_task_run_post_handle_depend (struct gomp_task *child_task,
|
|
struct gomp_team *team)
|
|
{
|
|
if (child_task->depend_count == 0)
|
|
return 0;
|
|
|
|
/* If parent is gone already, the hash table is freed and nothing
|
|
will use the hash table anymore, no need to remove anything from it. */
|
|
if (child_task->parent != NULL)
|
|
gomp_task_run_post_handle_depend_hash (child_task);
|
|
|
|
if (child_task->dependers == NULL)
|
|
return 0;
|
|
|
|
return gomp_task_run_post_handle_dependers (child_task, team);
|
|
}
|
|
|
|
/* Remove CHILD_TASK from its parent. */
|
|
|
|
static inline void
|
|
gomp_task_run_post_remove_parent (struct gomp_task *child_task)
|
|
{
|
|
struct gomp_task *parent = child_task->parent;
|
|
if (parent == NULL)
|
|
return;
|
|
|
|
/* If this was the last task the parent was depending on,
|
|
synchronize with gomp_task_maybe_wait_for_dependencies so it can
|
|
clean up and return. */
|
|
if (__builtin_expect (child_task->parent_depends_on, 0)
|
|
&& --parent->taskwait->n_depend == 0
|
|
&& parent->taskwait->in_depend_wait)
|
|
{
|
|
parent->taskwait->in_depend_wait = false;
|
|
gomp_sem_post (&parent->taskwait->taskwait_sem);
|
|
}
|
|
|
|
if (priority_queue_remove (PQ_CHILDREN, &parent->children_queue,
|
|
child_task, MEMMODEL_RELEASE)
|
|
&& parent->taskwait && parent->taskwait->in_taskwait)
|
|
{
|
|
parent->taskwait->in_taskwait = false;
|
|
gomp_sem_post (&parent->taskwait->taskwait_sem);
|
|
}
|
|
child_task->pnode[PQ_CHILDREN].next = NULL;
|
|
child_task->pnode[PQ_CHILDREN].prev = NULL;
|
|
}
|
|
|
|
/* Remove CHILD_TASK from its taskgroup. */
|
|
|
|
static inline void
|
|
gomp_task_run_post_remove_taskgroup (struct gomp_task *child_task)
|
|
{
|
|
struct gomp_taskgroup *taskgroup = child_task->taskgroup;
|
|
if (taskgroup == NULL)
|
|
return;
|
|
bool empty = priority_queue_remove (PQ_TASKGROUP,
|
|
&taskgroup->taskgroup_queue,
|
|
child_task, MEMMODEL_RELAXED);
|
|
child_task->pnode[PQ_TASKGROUP].next = NULL;
|
|
child_task->pnode[PQ_TASKGROUP].prev = NULL;
|
|
if (taskgroup->num_children > 1)
|
|
--taskgroup->num_children;
|
|
else
|
|
{
|
|
/* We access taskgroup->num_children in GOMP_taskgroup_end
|
|
outside of the task lock mutex region, so
|
|
need a release barrier here to ensure memory
|
|
written by child_task->fn above is flushed
|
|
before the NULL is written. */
|
|
__atomic_store_n (&taskgroup->num_children, 0, MEMMODEL_RELEASE);
|
|
}
|
|
if (empty && taskgroup->in_taskgroup_wait)
|
|
{
|
|
taskgroup->in_taskgroup_wait = false;
|
|
gomp_sem_post (&taskgroup->taskgroup_sem);
|
|
}
|
|
}
|
|
|
|
void
|
|
gomp_barrier_handle_tasks (gomp_barrier_state_t state)
|
|
{
|
|
struct gomp_thread *thr = gomp_thread ();
|
|
struct gomp_team *team = thr->ts.team;
|
|
struct gomp_task *task = thr->task;
|
|
struct gomp_task *child_task = NULL;
|
|
struct gomp_task *to_free = NULL;
|
|
int do_wake = 0;
|
|
|
|
gomp_mutex_lock (&team->task_lock);
|
|
if (gomp_barrier_last_thread (state))
|
|
{
|
|
if (team->task_count == 0)
|
|
{
|
|
gomp_team_barrier_done (&team->barrier, state);
|
|
gomp_mutex_unlock (&team->task_lock);
|
|
gomp_team_barrier_wake (&team->barrier, 0);
|
|
return;
|
|
}
|
|
gomp_team_barrier_set_waiting_for_tasks (&team->barrier);
|
|
}
|
|
|
|
while (1)
|
|
{
|
|
bool cancelled = false;
|
|
if (!priority_queue_empty_p (&team->task_queue, MEMMODEL_RELAXED))
|
|
{
|
|
bool ignored;
|
|
child_task
|
|
= priority_queue_next_task (PQ_TEAM, &team->task_queue,
|
|
PQ_IGNORED, NULL,
|
|
&ignored);
|
|
cancelled = gomp_task_run_pre (child_task, child_task->parent,
|
|
team);
|
|
if (__builtin_expect (cancelled, 0))
|
|
{
|
|
if (to_free)
|
|
{
|
|
gomp_finish_task (to_free);
|
|
free (to_free);
|
|
to_free = NULL;
|
|
}
|
|
goto finish_cancelled;
|
|
}
|
|
team->task_running_count++;
|
|
child_task->in_tied_task = true;
|
|
}
|
|
gomp_mutex_unlock (&team->task_lock);
|
|
if (do_wake)
|
|
{
|
|
gomp_team_barrier_wake (&team->barrier, do_wake);
|
|
do_wake = 0;
|
|
}
|
|
if (to_free)
|
|
{
|
|
gomp_finish_task (to_free);
|
|
free (to_free);
|
|
to_free = NULL;
|
|
}
|
|
if (child_task)
|
|
{
|
|
thr->task = child_task;
|
|
if (__builtin_expect (child_task->fn == NULL, 0))
|
|
{
|
|
if (gomp_target_task_fn (child_task->fn_data))
|
|
{
|
|
thr->task = task;
|
|
gomp_mutex_lock (&team->task_lock);
|
|
child_task->kind = GOMP_TASK_ASYNC_RUNNING;
|
|
team->task_running_count--;
|
|
struct gomp_target_task *ttask
|
|
= (struct gomp_target_task *) child_task->fn_data;
|
|
/* If GOMP_PLUGIN_target_task_completion has run already
|
|
in between gomp_target_task_fn and the mutex lock,
|
|
perform the requeuing here. */
|
|
if (ttask->state == GOMP_TARGET_TASK_FINISHED)
|
|
gomp_target_task_completion (team, child_task);
|
|
else
|
|
ttask->state = GOMP_TARGET_TASK_RUNNING;
|
|
child_task = NULL;
|
|
continue;
|
|
}
|
|
}
|
|
else
|
|
child_task->fn (child_task->fn_data);
|
|
thr->task = task;
|
|
}
|
|
else
|
|
return;
|
|
gomp_mutex_lock (&team->task_lock);
|
|
if (child_task)
|
|
{
|
|
finish_cancelled:;
|
|
size_t new_tasks
|
|
= gomp_task_run_post_handle_depend (child_task, team);
|
|
gomp_task_run_post_remove_parent (child_task);
|
|
gomp_clear_parent (&child_task->children_queue);
|
|
gomp_task_run_post_remove_taskgroup (child_task);
|
|
to_free = child_task;
|
|
child_task = NULL;
|
|
if (!cancelled)
|
|
team->task_running_count--;
|
|
if (new_tasks > 1)
|
|
{
|
|
do_wake = team->nthreads - team->task_running_count;
|
|
if (do_wake > new_tasks)
|
|
do_wake = new_tasks;
|
|
}
|
|
if (--team->task_count == 0
|
|
&& gomp_team_barrier_waiting_for_tasks (&team->barrier))
|
|
{
|
|
gomp_team_barrier_done (&team->barrier, state);
|
|
gomp_mutex_unlock (&team->task_lock);
|
|
gomp_team_barrier_wake (&team->barrier, 0);
|
|
gomp_mutex_lock (&team->task_lock);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Called when encountering a taskwait directive.
|
|
|
|
Wait for all children of the current task. */
|
|
|
|
void
|
|
GOMP_taskwait (void)
|
|
{
|
|
struct gomp_thread *thr = gomp_thread ();
|
|
struct gomp_team *team = thr->ts.team;
|
|
struct gomp_task *task = thr->task;
|
|
struct gomp_task *child_task = NULL;
|
|
struct gomp_task *to_free = NULL;
|
|
struct gomp_taskwait taskwait;
|
|
int do_wake = 0;
|
|
|
|
/* The acquire barrier on load of task->children here synchronizes
|
|
with the write of a NULL in gomp_task_run_post_remove_parent. It is
|
|
not necessary that we synchronize with other non-NULL writes at
|
|
this point, but we must ensure that all writes to memory by a
|
|
child thread task work function are seen before we exit from
|
|
GOMP_taskwait. */
|
|
if (task == NULL
|
|
|| priority_queue_empty_p (&task->children_queue, MEMMODEL_ACQUIRE))
|
|
return;
|
|
|
|
memset (&taskwait, 0, sizeof (taskwait));
|
|
bool child_q = false;
|
|
gomp_mutex_lock (&team->task_lock);
|
|
while (1)
|
|
{
|
|
bool cancelled = false;
|
|
if (priority_queue_empty_p (&task->children_queue, MEMMODEL_RELAXED))
|
|
{
|
|
bool destroy_taskwait = task->taskwait != NULL;
|
|
task->taskwait = NULL;
|
|
gomp_mutex_unlock (&team->task_lock);
|
|
if (to_free)
|
|
{
|
|
gomp_finish_task (to_free);
|
|
free (to_free);
|
|
}
|
|
if (destroy_taskwait)
|
|
gomp_sem_destroy (&taskwait.taskwait_sem);
|
|
return;
|
|
}
|
|
struct gomp_task *next_task
|
|
= priority_queue_next_task (PQ_CHILDREN, &task->children_queue,
|
|
PQ_TEAM, &team->task_queue, &child_q);
|
|
if (next_task->kind == GOMP_TASK_WAITING)
|
|
{
|
|
child_task = next_task;
|
|
cancelled
|
|
= gomp_task_run_pre (child_task, task, team);
|
|
if (__builtin_expect (cancelled, 0))
|
|
{
|
|
if (to_free)
|
|
{
|
|
gomp_finish_task (to_free);
|
|
free (to_free);
|
|
to_free = NULL;
|
|
}
|
|
goto finish_cancelled;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* All tasks we are waiting for are either running in other
|
|
threads, or they are tasks that have not had their
|
|
dependencies met (so they're not even in the queue). Wait
|
|
for them. */
|
|
if (task->taskwait == NULL)
|
|
{
|
|
taskwait.in_depend_wait = false;
|
|
gomp_sem_init (&taskwait.taskwait_sem, 0);
|
|
task->taskwait = &taskwait;
|
|
}
|
|
taskwait.in_taskwait = true;
|
|
}
|
|
gomp_mutex_unlock (&team->task_lock);
|
|
if (do_wake)
|
|
{
|
|
gomp_team_barrier_wake (&team->barrier, do_wake);
|
|
do_wake = 0;
|
|
}
|
|
if (to_free)
|
|
{
|
|
gomp_finish_task (to_free);
|
|
free (to_free);
|
|
to_free = NULL;
|
|
}
|
|
if (child_task)
|
|
{
|
|
thr->task = child_task;
|
|
if (__builtin_expect (child_task->fn == NULL, 0))
|
|
{
|
|
if (gomp_target_task_fn (child_task->fn_data))
|
|
{
|
|
thr->task = task;
|
|
gomp_mutex_lock (&team->task_lock);
|
|
child_task->kind = GOMP_TASK_ASYNC_RUNNING;
|
|
struct gomp_target_task *ttask
|
|
= (struct gomp_target_task *) child_task->fn_data;
|
|
/* If GOMP_PLUGIN_target_task_completion has run already
|
|
in between gomp_target_task_fn and the mutex lock,
|
|
perform the requeuing here. */
|
|
if (ttask->state == GOMP_TARGET_TASK_FINISHED)
|
|
gomp_target_task_completion (team, child_task);
|
|
else
|
|
ttask->state = GOMP_TARGET_TASK_RUNNING;
|
|
child_task = NULL;
|
|
continue;
|
|
}
|
|
}
|
|
else
|
|
child_task->fn (child_task->fn_data);
|
|
thr->task = task;
|
|
}
|
|
else
|
|
gomp_sem_wait (&taskwait.taskwait_sem);
|
|
gomp_mutex_lock (&team->task_lock);
|
|
if (child_task)
|
|
{
|
|
finish_cancelled:;
|
|
size_t new_tasks
|
|
= gomp_task_run_post_handle_depend (child_task, team);
|
|
|
|
if (child_q)
|
|
{
|
|
priority_queue_remove (PQ_CHILDREN, &task->children_queue,
|
|
child_task, MEMMODEL_RELAXED);
|
|
child_task->pnode[PQ_CHILDREN].next = NULL;
|
|
child_task->pnode[PQ_CHILDREN].prev = NULL;
|
|
}
|
|
|
|
gomp_clear_parent (&child_task->children_queue);
|
|
|
|
gomp_task_run_post_remove_taskgroup (child_task);
|
|
|
|
to_free = child_task;
|
|
child_task = NULL;
|
|
team->task_count--;
|
|
if (new_tasks > 1)
|
|
{
|
|
do_wake = team->nthreads - team->task_running_count
|
|
- !task->in_tied_task;
|
|
if (do_wake > new_tasks)
|
|
do_wake = new_tasks;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* An undeferred task is about to run. Wait for all tasks that this
|
|
undeferred task depends on.
|
|
|
|
This is done by first putting all known ready dependencies
|
|
(dependencies that have their own dependencies met) at the top of
|
|
the scheduling queues. Then we iterate through these imminently
|
|
ready tasks (and possibly other high priority tasks), and run them.
|
|
If we run out of ready dependencies to execute, we either wait for
|
|
the reamining dependencies to finish, or wait for them to get
|
|
scheduled so we can run them.
|
|
|
|
DEPEND is as in GOMP_task. */
|
|
|
|
void
|
|
gomp_task_maybe_wait_for_dependencies (void **depend)
|
|
{
|
|
struct gomp_thread *thr = gomp_thread ();
|
|
struct gomp_task *task = thr->task;
|
|
struct gomp_team *team = thr->ts.team;
|
|
struct gomp_task_depend_entry elem, *ent = NULL;
|
|
struct gomp_taskwait taskwait;
|
|
size_t ndepend = (uintptr_t) depend[0];
|
|
size_t nout = (uintptr_t) depend[1];
|
|
size_t i;
|
|
size_t num_awaited = 0;
|
|
struct gomp_task *child_task = NULL;
|
|
struct gomp_task *to_free = NULL;
|
|
int do_wake = 0;
|
|
|
|
gomp_mutex_lock (&team->task_lock);
|
|
for (i = 0; i < ndepend; i++)
|
|
{
|
|
elem.addr = depend[i + 2];
|
|
ent = htab_find (task->depend_hash, &elem);
|
|
for (; ent; ent = ent->next)
|
|
if (i >= nout && ent->is_in)
|
|
continue;
|
|
else
|
|
{
|
|
struct gomp_task *tsk = ent->task;
|
|
if (!tsk->parent_depends_on)
|
|
{
|
|
tsk->parent_depends_on = true;
|
|
++num_awaited;
|
|
/* If depenency TSK itself has no dependencies and is
|
|
ready to run, move it up front so that we run it as
|
|
soon as possible. */
|
|
if (tsk->num_dependees == 0 && tsk->kind == GOMP_TASK_WAITING)
|
|
priority_queue_upgrade_task (tsk, task);
|
|
}
|
|
}
|
|
}
|
|
if (num_awaited == 0)
|
|
{
|
|
gomp_mutex_unlock (&team->task_lock);
|
|
return;
|
|
}
|
|
|
|
memset (&taskwait, 0, sizeof (taskwait));
|
|
taskwait.n_depend = num_awaited;
|
|
gomp_sem_init (&taskwait.taskwait_sem, 0);
|
|
task->taskwait = &taskwait;
|
|
|
|
while (1)
|
|
{
|
|
bool cancelled = false;
|
|
if (taskwait.n_depend == 0)
|
|
{
|
|
task->taskwait = NULL;
|
|
gomp_mutex_unlock (&team->task_lock);
|
|
if (to_free)
|
|
{
|
|
gomp_finish_task (to_free);
|
|
free (to_free);
|
|
}
|
|
gomp_sem_destroy (&taskwait.taskwait_sem);
|
|
return;
|
|
}
|
|
|
|
/* Theoretically when we have multiple priorities, we should
|
|
chose between the highest priority item in
|
|
task->children_queue and team->task_queue here, so we should
|
|
use priority_queue_next_task(). However, since we are
|
|
running an undeferred task, perhaps that makes all tasks it
|
|
depends on undeferred, thus a priority of INF? This would
|
|
make it unnecessary to take anything into account here,
|
|
but the dependencies.
|
|
|
|
On the other hand, if we want to use priority_queue_next_task(),
|
|
care should be taken to only use priority_queue_remove()
|
|
below if the task was actually removed from the children
|
|
queue. */
|
|
bool ignored;
|
|
struct gomp_task *next_task
|
|
= priority_queue_next_task (PQ_CHILDREN, &task->children_queue,
|
|
PQ_IGNORED, NULL, &ignored);
|
|
|
|
if (next_task->kind == GOMP_TASK_WAITING)
|
|
{
|
|
child_task = next_task;
|
|
cancelled
|
|
= gomp_task_run_pre (child_task, task, team);
|
|
if (__builtin_expect (cancelled, 0))
|
|
{
|
|
if (to_free)
|
|
{
|
|
gomp_finish_task (to_free);
|
|
free (to_free);
|
|
to_free = NULL;
|
|
}
|
|
goto finish_cancelled;
|
|
}
|
|
}
|
|
else
|
|
/* All tasks we are waiting for are either running in other
|
|
threads, or they are tasks that have not had their
|
|
dependencies met (so they're not even in the queue). Wait
|
|
for them. */
|
|
taskwait.in_depend_wait = true;
|
|
gomp_mutex_unlock (&team->task_lock);
|
|
if (do_wake)
|
|
{
|
|
gomp_team_barrier_wake (&team->barrier, do_wake);
|
|
do_wake = 0;
|
|
}
|
|
if (to_free)
|
|
{
|
|
gomp_finish_task (to_free);
|
|
free (to_free);
|
|
to_free = NULL;
|
|
}
|
|
if (child_task)
|
|
{
|
|
thr->task = child_task;
|
|
if (__builtin_expect (child_task->fn == NULL, 0))
|
|
{
|
|
if (gomp_target_task_fn (child_task->fn_data))
|
|
{
|
|
thr->task = task;
|
|
gomp_mutex_lock (&team->task_lock);
|
|
child_task->kind = GOMP_TASK_ASYNC_RUNNING;
|
|
struct gomp_target_task *ttask
|
|
= (struct gomp_target_task *) child_task->fn_data;
|
|
/* If GOMP_PLUGIN_target_task_completion has run already
|
|
in between gomp_target_task_fn and the mutex lock,
|
|
perform the requeuing here. */
|
|
if (ttask->state == GOMP_TARGET_TASK_FINISHED)
|
|
gomp_target_task_completion (team, child_task);
|
|
else
|
|
ttask->state = GOMP_TARGET_TASK_RUNNING;
|
|
child_task = NULL;
|
|
continue;
|
|
}
|
|
}
|
|
else
|
|
child_task->fn (child_task->fn_data);
|
|
thr->task = task;
|
|
}
|
|
else
|
|
gomp_sem_wait (&taskwait.taskwait_sem);
|
|
gomp_mutex_lock (&team->task_lock);
|
|
if (child_task)
|
|
{
|
|
finish_cancelled:;
|
|
size_t new_tasks
|
|
= gomp_task_run_post_handle_depend (child_task, team);
|
|
if (child_task->parent_depends_on)
|
|
--taskwait.n_depend;
|
|
|
|
priority_queue_remove (PQ_CHILDREN, &task->children_queue,
|
|
child_task, MEMMODEL_RELAXED);
|
|
child_task->pnode[PQ_CHILDREN].next = NULL;
|
|
child_task->pnode[PQ_CHILDREN].prev = NULL;
|
|
|
|
gomp_clear_parent (&child_task->children_queue);
|
|
gomp_task_run_post_remove_taskgroup (child_task);
|
|
to_free = child_task;
|
|
child_task = NULL;
|
|
team->task_count--;
|
|
if (new_tasks > 1)
|
|
{
|
|
do_wake = team->nthreads - team->task_running_count
|
|
- !task->in_tied_task;
|
|
if (do_wake > new_tasks)
|
|
do_wake = new_tasks;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Called when encountering a taskyield directive. */
|
|
|
|
void
|
|
GOMP_taskyield (void)
|
|
{
|
|
/* Nothing at the moment. */
|
|
}
|
|
|
|
void
|
|
GOMP_taskgroup_start (void)
|
|
{
|
|
struct gomp_thread *thr = gomp_thread ();
|
|
struct gomp_team *team = thr->ts.team;
|
|
struct gomp_task *task = thr->task;
|
|
struct gomp_taskgroup *taskgroup;
|
|
|
|
/* If team is NULL, all tasks are executed as
|
|
GOMP_TASK_UNDEFERRED tasks and thus all children tasks of
|
|
taskgroup and their descendant tasks will be finished
|
|
by the time GOMP_taskgroup_end is called. */
|
|
if (team == NULL)
|
|
return;
|
|
taskgroup = gomp_malloc (sizeof (struct gomp_taskgroup));
|
|
taskgroup->prev = task->taskgroup;
|
|
priority_queue_init (&taskgroup->taskgroup_queue);
|
|
taskgroup->in_taskgroup_wait = false;
|
|
taskgroup->cancelled = false;
|
|
taskgroup->num_children = 0;
|
|
gomp_sem_init (&taskgroup->taskgroup_sem, 0);
|
|
task->taskgroup = taskgroup;
|
|
}
|
|
|
|
void
|
|
GOMP_taskgroup_end (void)
|
|
{
|
|
struct gomp_thread *thr = gomp_thread ();
|
|
struct gomp_team *team = thr->ts.team;
|
|
struct gomp_task *task = thr->task;
|
|
struct gomp_taskgroup *taskgroup;
|
|
struct gomp_task *child_task = NULL;
|
|
struct gomp_task *to_free = NULL;
|
|
int do_wake = 0;
|
|
|
|
if (team == NULL)
|
|
return;
|
|
taskgroup = task->taskgroup;
|
|
if (__builtin_expect (taskgroup == NULL, 0)
|
|
&& thr->ts.level == 0)
|
|
{
|
|
/* This can happen if GOMP_taskgroup_start is called when
|
|
thr->ts.team == NULL, but inside of the taskgroup there
|
|
is #pragma omp target nowait that creates an implicit
|
|
team with a single thread. In this case, we want to wait
|
|
for all outstanding tasks in this team. */
|
|
gomp_team_barrier_wait (&team->barrier);
|
|
return;
|
|
}
|
|
|
|
/* The acquire barrier on load of taskgroup->num_children here
|
|
synchronizes with the write of 0 in gomp_task_run_post_remove_taskgroup.
|
|
It is not necessary that we synchronize with other non-0 writes at
|
|
this point, but we must ensure that all writes to memory by a
|
|
child thread task work function are seen before we exit from
|
|
GOMP_taskgroup_end. */
|
|
if (__atomic_load_n (&taskgroup->num_children, MEMMODEL_ACQUIRE) == 0)
|
|
goto finish;
|
|
|
|
bool unused;
|
|
gomp_mutex_lock (&team->task_lock);
|
|
while (1)
|
|
{
|
|
bool cancelled = false;
|
|
if (priority_queue_empty_p (&taskgroup->taskgroup_queue,
|
|
MEMMODEL_RELAXED))
|
|
{
|
|
if (taskgroup->num_children)
|
|
{
|
|
if (priority_queue_empty_p (&task->children_queue,
|
|
MEMMODEL_RELAXED))
|
|
goto do_wait;
|
|
child_task
|
|
= priority_queue_next_task (PQ_CHILDREN, &task->children_queue,
|
|
PQ_TEAM, &team->task_queue,
|
|
&unused);
|
|
}
|
|
else
|
|
{
|
|
gomp_mutex_unlock (&team->task_lock);
|
|
if (to_free)
|
|
{
|
|
gomp_finish_task (to_free);
|
|
free (to_free);
|
|
}
|
|
goto finish;
|
|
}
|
|
}
|
|
else
|
|
child_task
|
|
= priority_queue_next_task (PQ_TASKGROUP, &taskgroup->taskgroup_queue,
|
|
PQ_TEAM, &team->task_queue, &unused);
|
|
if (child_task->kind == GOMP_TASK_WAITING)
|
|
{
|
|
cancelled
|
|
= gomp_task_run_pre (child_task, child_task->parent, team);
|
|
if (__builtin_expect (cancelled, 0))
|
|
{
|
|
if (to_free)
|
|
{
|
|
gomp_finish_task (to_free);
|
|
free (to_free);
|
|
to_free = NULL;
|
|
}
|
|
goto finish_cancelled;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
child_task = NULL;
|
|
do_wait:
|
|
/* All tasks we are waiting for are either running in other
|
|
threads, or they are tasks that have not had their
|
|
dependencies met (so they're not even in the queue). Wait
|
|
for them. */
|
|
taskgroup->in_taskgroup_wait = true;
|
|
}
|
|
gomp_mutex_unlock (&team->task_lock);
|
|
if (do_wake)
|
|
{
|
|
gomp_team_barrier_wake (&team->barrier, do_wake);
|
|
do_wake = 0;
|
|
}
|
|
if (to_free)
|
|
{
|
|
gomp_finish_task (to_free);
|
|
free (to_free);
|
|
to_free = NULL;
|
|
}
|
|
if (child_task)
|
|
{
|
|
thr->task = child_task;
|
|
if (__builtin_expect (child_task->fn == NULL, 0))
|
|
{
|
|
if (gomp_target_task_fn (child_task->fn_data))
|
|
{
|
|
thr->task = task;
|
|
gomp_mutex_lock (&team->task_lock);
|
|
child_task->kind = GOMP_TASK_ASYNC_RUNNING;
|
|
struct gomp_target_task *ttask
|
|
= (struct gomp_target_task *) child_task->fn_data;
|
|
/* If GOMP_PLUGIN_target_task_completion has run already
|
|
in between gomp_target_task_fn and the mutex lock,
|
|
perform the requeuing here. */
|
|
if (ttask->state == GOMP_TARGET_TASK_FINISHED)
|
|
gomp_target_task_completion (team, child_task);
|
|
else
|
|
ttask->state = GOMP_TARGET_TASK_RUNNING;
|
|
child_task = NULL;
|
|
continue;
|
|
}
|
|
}
|
|
else
|
|
child_task->fn (child_task->fn_data);
|
|
thr->task = task;
|
|
}
|
|
else
|
|
gomp_sem_wait (&taskgroup->taskgroup_sem);
|
|
gomp_mutex_lock (&team->task_lock);
|
|
if (child_task)
|
|
{
|
|
finish_cancelled:;
|
|
size_t new_tasks
|
|
= gomp_task_run_post_handle_depend (child_task, team);
|
|
gomp_task_run_post_remove_parent (child_task);
|
|
gomp_clear_parent (&child_task->children_queue);
|
|
gomp_task_run_post_remove_taskgroup (child_task);
|
|
to_free = child_task;
|
|
child_task = NULL;
|
|
team->task_count--;
|
|
if (new_tasks > 1)
|
|
{
|
|
do_wake = team->nthreads - team->task_running_count
|
|
- !task->in_tied_task;
|
|
if (do_wake > new_tasks)
|
|
do_wake = new_tasks;
|
|
}
|
|
}
|
|
}
|
|
|
|
finish:
|
|
task->taskgroup = taskgroup->prev;
|
|
gomp_sem_destroy (&taskgroup->taskgroup_sem);
|
|
free (taskgroup);
|
|
}
|
|
|
|
int
|
|
omp_in_final (void)
|
|
{
|
|
struct gomp_thread *thr = gomp_thread ();
|
|
return thr->task && thr->task->final_task;
|
|
}
|
|
|
|
ialias (omp_in_final)
|