gcc/libobjc/selector.c

572 lines
15 KiB
C

/* GNU Objective C Runtime selector related functions
Copyright (C) 1993, 1995, 1996, 1997, 2002, 2004, 2009 Free Software Foundation, Inc.
Contributed by Kresten Krab Thorup
This file is part of GCC.
GCC is free software; you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
Foundation; either version 3, or (at your option) any later version.
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
Under Section 7 of GPL version 3, you are granted additional
permissions described in the GCC Runtime Library Exception, version
3.1, as published by the Free Software Foundation.
You should have received a copy of the GNU General Public License and
a copy of the GCC Runtime Library Exception along with this program;
see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
<http://www.gnu.org/licenses/>. */
#include "objc-private/common.h"
#include "objc/runtime.h"
#include "objc/thr.h"
#include "objc-private/hash.h"
#include "objc-private/objc-list.h"
#include "objc-private/module-abi-8.h"
#include "objc-private/runtime.h"
#include "objc-private/sarray.h"
#include "objc-private/selector.h"
/* Initial selector hash table size. Value doesn't matter much. */
#define SELECTOR_HASH_SIZE 128
/* Tables mapping selector names to uid and opposite. */
static struct sarray *__objc_selector_array = 0; /* uid -> sel !T:MUTEX */
static struct sarray *__objc_selector_names = 0; /* uid -> name !T:MUTEX */
static cache_ptr __objc_selector_hash = 0; /* name -> uid !T:MUTEX */
/* Number of selectors stored in each of the above tables. */
unsigned int __objc_selector_max_index = 0; /* !T:MUTEX */
void __objc_init_selector_tables (void)
{
__objc_selector_array = sarray_new (SELECTOR_HASH_SIZE, 0);
__objc_selector_names = sarray_new (SELECTOR_HASH_SIZE, 0);
__objc_selector_hash
= objc_hash_new (SELECTOR_HASH_SIZE,
(hash_func_type) objc_hash_string,
(compare_func_type) objc_compare_strings);
}
/* This routine is given a class and records all of the methods in its
class structure in the record table. */
void
__objc_register_selectors_from_class (Class class)
{
struct objc_method_list * method_list;
method_list = class->methods;
while (method_list)
{
__objc_register_selectors_from_list (method_list);
method_list = method_list->method_next;
}
}
/* This routine is given a list of methods and records each of the
methods in the record table. This is the routine that does the
actual recording work.
The name and type pointers in the method list must be permanent and
immutable. */
void
__objc_register_selectors_from_list (struct objc_method_list *method_list)
{
int i = 0;
objc_mutex_lock (__objc_runtime_mutex);
while (i < method_list->method_count)
{
Method method = &method_list->method_list[i];
if (method->method_name)
{
method->method_name
= __sel_register_typed_name ((const char *) method->method_name,
method->method_types, 0, YES);
}
i += 1;
}
objc_mutex_unlock (__objc_runtime_mutex);
}
/* The same as __objc_register_selectors_from_list, but works on a
struct objc_method_description_list* instead of a struct
objc_method_list*. This is only used for protocols, which have
lists of method descriptions, not methods. */
void
__objc_register_selectors_from_description_list
(struct objc_method_description_list *method_list)
{
int i = 0;
objc_mutex_lock (__objc_runtime_mutex);
while (i < method_list->count)
{
struct objc_method_description *method = &method_list->list[i];
if (method->name)
{
method->name
= __sel_register_typed_name ((const char *) method->name,
method->types, 0, YES);
}
i += 1;
}
objc_mutex_unlock (__objc_runtime_mutex);
}
/* Register instance methods as class methods for root classes. */
void __objc_register_instance_methods_to_class (Class class)
{
struct objc_method_list *method_list;
struct objc_method_list *class_method_list;
int max_methods_no = 16;
struct objc_method_list *new_list;
Method curr_method;
/* Only if a root class. */
if (class->super_class)
return;
/* Allocate a method list to hold the new class methods. */
new_list = objc_calloc (sizeof (struct objc_method_list)
+ sizeof (struct objc_method[max_methods_no]), 1);
method_list = class->methods;
class_method_list = class->class_pointer->methods;
curr_method = &new_list->method_list[0];
/* Iterate through the method lists for the class. */
while (method_list)
{
int i;
/* Iterate through the methods from this method list. */
for (i = 0; i < method_list->method_count; i++)
{
Method mth = &method_list->method_list[i];
if (mth->method_name
&& ! search_for_method_in_list (class_method_list,
mth->method_name))
{
/* This instance method isn't a class method. Add it
into the new_list. */
*curr_method = *mth;
/* Reallocate the method list if necessary. */
if (++new_list->method_count == max_methods_no)
new_list =
objc_realloc (new_list, sizeof (struct objc_method_list)
+ sizeof (struct
objc_method[max_methods_no += 16]));
curr_method = &new_list->method_list[new_list->method_count];
}
}
method_list = method_list->method_next;
}
/* If we created any new class methods then attach the method list
to the class. */
if (new_list->method_count)
{
new_list =
objc_realloc (new_list, sizeof (struct objc_method_list)
+ sizeof (struct objc_method[new_list->method_count]));
new_list->method_next = class->class_pointer->methods;
class->class_pointer->methods = new_list;
}
else
objc_free(new_list);
__objc_update_dispatch_table_for_class (class->class_pointer);
}
BOOL
sel_isEqual (SEL s1, SEL s2)
{
if (s1 == 0 || s2 == 0)
return s1 == s2;
else
return s1->sel_id == s2->sel_id;
}
/* Return YES iff t1 and t2 have same method types. Ignore the
argframe layout. */
BOOL
sel_types_match (const char *t1, const char *t2)
{
if (! t1 || ! t2)
return NO;
while (*t1 && *t2)
{
if (*t1 == '+') t1++;
if (*t2 == '+') t2++;
while (isdigit ((unsigned char) *t1)) t1++;
while (isdigit ((unsigned char) *t2)) t2++;
/* xxx Remove these next two lines when qualifiers are put in
all selectors, not just Protocol selectors. */
t1 = objc_skip_type_qualifiers (t1);
t2 = objc_skip_type_qualifiers (t2);
if (! *t1 && ! *t2)
return YES;
if (*t1 != *t2)
return NO;
t1++;
t2++;
}
return NO;
}
/* Return selector representing name. */
SEL
sel_get_typed_uid (const char *name, const char *types)
{
struct objc_list *l;
sidx i;
objc_mutex_lock (__objc_runtime_mutex);
i = (sidx) objc_hash_value_for_key (__objc_selector_hash, name);
if (i == 0)
{
objc_mutex_unlock (__objc_runtime_mutex);
return 0;
}
for (l = (struct objc_list *) sarray_get_safe (__objc_selector_array, i);
l; l = l->tail)
{
SEL s = (SEL) l->head;
if (types == 0 || s->sel_types == 0)
{
if (s->sel_types == types)
{
objc_mutex_unlock (__objc_runtime_mutex);
return s;
}
}
else if (sel_types_match (s->sel_types, types))
{
objc_mutex_unlock (__objc_runtime_mutex);
return s;
}
}
objc_mutex_unlock (__objc_runtime_mutex);
return 0;
}
/* Return selector representing name; prefer a selector with non-NULL
type. */
SEL
sel_get_any_typed_uid (const char *name)
{
struct objc_list *l;
sidx i;
SEL s = NULL;
objc_mutex_lock (__objc_runtime_mutex);
i = (sidx) objc_hash_value_for_key (__objc_selector_hash, name);
if (i == 0)
{
objc_mutex_unlock (__objc_runtime_mutex);
return 0;
}
for (l = (struct objc_list *) sarray_get_safe (__objc_selector_array, i);
l; l = l->tail)
{
s = (SEL) l->head;
if (s->sel_types)
{
objc_mutex_unlock (__objc_runtime_mutex);
return s;
}
}
objc_mutex_unlock (__objc_runtime_mutex);
return s;
}
/* Return selector representing name. */
SEL
sel_get_any_uid (const char *name)
{
struct objc_list *l;
sidx i;
objc_mutex_lock (__objc_runtime_mutex);
i = (sidx) objc_hash_value_for_key (__objc_selector_hash, name);
if (soffset_decode (i) == 0)
{
objc_mutex_unlock (__objc_runtime_mutex);
return 0;
}
l = (struct objc_list *) sarray_get_safe (__objc_selector_array, i);
objc_mutex_unlock (__objc_runtime_mutex);
if (l == 0)
return 0;
return (SEL) l->head;
}
/* Get the name of a selector. If the selector is unknown, the empty
string "" is returned. */
const char *sel_getName (SEL selector)
{
const char *ret;
if (selector == NULL)
return "<null selector>";
objc_mutex_lock (__objc_runtime_mutex);
if ((soffset_decode ((sidx)selector->sel_id) > 0)
&& (soffset_decode ((sidx)selector->sel_id) <= __objc_selector_max_index))
ret = sarray_get_safe (__objc_selector_names, (sidx) selector->sel_id);
else
ret = 0;
objc_mutex_unlock (__objc_runtime_mutex);
return ret;
}
/* Traditional GNU Objective-C Runtime API. */
const char *sel_get_name (SEL selector)
{
if (selector == NULL)
return 0;
return sel_getName (selector);
}
BOOL
sel_is_mapped (SEL selector)
{
unsigned int idx = soffset_decode ((sidx)selector->sel_id);
return ((idx > 0) && (idx <= __objc_selector_max_index));
}
const char *sel_getType (SEL selector)
{
if (selector)
return selector->sel_types;
else
return 0;
}
/* Traditional GNU Objective-C Runtime API. */
const char *sel_get_type (SEL selector)
{
return sel_getType (selector);
}
/* The uninstalled dispatch table. */
extern struct sarray *__objc_uninstalled_dtable;
/* __sel_register_typed_name allocates lots of struct objc_selector:s
of 8 (16, if pointers are 64 bits) bytes at startup. To reduce the
number of malloc calls and memory lost to malloc overhead, we
allocate objc_selector:s in blocks here. This is only called from
__sel_register_typed_name, and __sel_register_typed_name may only
be called when __objc_runtime_mutex is locked.
Note that the objc_selector:s allocated from
__sel_register_typed_name are never freed.
62 because 62 * sizeof (struct objc_selector) = 496 (992). This
should let malloc add some overhead and use a nice, round 512
(1024) byte chunk. */
#define SELECTOR_POOL_SIZE 62
static struct objc_selector *selector_pool;
static int selector_pool_left;
static struct objc_selector *
pool_alloc_selector(void)
{
if (!selector_pool_left)
{
selector_pool = objc_malloc (sizeof (struct objc_selector)
* SELECTOR_POOL_SIZE);
selector_pool_left = SELECTOR_POOL_SIZE;
}
return &selector_pool[--selector_pool_left];
}
/* Store the passed selector name in the selector record and return
its selector value (value returned by sel_get_uid). Assume that
the calling function has locked down __objc_runtime_mutex. The
is_const parameter tells us if the name and types parameters are
really constant or not. If YES then they are constant and we can
just store the pointers. If NO then we need to copy name and types
because the pointers may disappear later on. */
SEL
__sel_register_typed_name (const char *name, const char *types,
struct objc_selector *orig, BOOL is_const)
{
struct objc_selector *j;
sidx i;
struct objc_list *l;
i = (sidx) objc_hash_value_for_key (__objc_selector_hash, name);
if (soffset_decode (i) != 0)
{
for (l = (struct objc_list *) sarray_get_safe (__objc_selector_array, i);
l; l = l->tail)
{
SEL s = (SEL) l->head;
if (types == 0 || s->sel_types == 0)
{
if (s->sel_types == types)
{
if (orig)
{
orig->sel_id = (void *) i;
return orig;
}
else
return s;
}
}
else if (! strcmp (s->sel_types, types))
{
if (orig)
{
orig->sel_id = (void *) i;
return orig;
}
else
return s;
}
}
if (orig)
j = orig;
else
j = pool_alloc_selector ();
j->sel_id = (void *) i;
/* Can we use the pointer or must copy types? Don't copy if
NULL. */
if ((is_const) || (types == 0))
j->sel_types = (const char *) types;
else
{
j->sel_types = (char *) objc_malloc (strlen (types) + 1);
strcpy ((char *) j->sel_types, types);
}
l = (struct objc_list *) sarray_get_safe (__objc_selector_array, i);
}
else
{
__objc_selector_max_index += 1;
i = soffset_encode (__objc_selector_max_index);
if (orig)
j = orig;
else
j = pool_alloc_selector ();
j->sel_id = (void *) i;
/* Can we use the pointer or must copy types? Don't copy if
NULL. */
if ((is_const) || (types == 0))
j->sel_types = (const char *) types;
else
{
j->sel_types = (char *) objc_malloc (strlen (types) + 1);
strcpy ((char *) j->sel_types, types);
}
l = 0;
}
DEBUG_PRINTF ("Record selector %s[%s] as: %ld\n", name, types,
(long) soffset_decode (i));
{
int is_new = (l == 0);
const char *new_name;
/* Can we use the pointer or must copy name? Don't copy if
NULL. */
if ((is_const) || (name == 0))
new_name = name;
else
{
new_name = (char *) objc_malloc (strlen (name) + 1);
strcpy ((char *) new_name, name);
}
l = list_cons ((void *) j, l);
sarray_at_put_safe (__objc_selector_names, i, (void *) new_name);
sarray_at_put_safe (__objc_selector_array, i, (void *) l);
if (is_new)
objc_hash_add (&__objc_selector_hash, (void *) new_name, (void *) i);
}
sarray_realloc (__objc_uninstalled_dtable, __objc_selector_max_index + 1);
return (SEL) j;
}
SEL
sel_registerName (const char *name)
{
SEL ret;
objc_mutex_lock (__objc_runtime_mutex);
/* Assume that name is not constant static memory and needs to be
copied before put into a runtime structure. is_const == NO. */
ret = __sel_register_typed_name (name, 0, 0, NO);
objc_mutex_unlock (__objc_runtime_mutex);
return ret;
}
/* Traditional GNU Objective-C Runtime API. */
SEL
sel_register_name (const char *name)
{
return sel_registerName (name);
}
SEL
sel_registerTypedName (const char *name, const char *type)
{
SEL ret;
objc_mutex_lock (__objc_runtime_mutex);
/* Assume that name and type are not constant static memory and need
to be copied before put into a runtime structure. is_const ==
NO. */
ret = __sel_register_typed_name (name, type, 0, NO);
objc_mutex_unlock (__objc_runtime_mutex);
return ret;
}
SEL
sel_register_typed_name (const char *name, const char *type)
{
return sel_registerTypedName (name, type);
}
/* Return the selector representing name. */
SEL
sel_getUid (const char *name)
{
return sel_registerTypedName (name, 0);
}
/* Traditional GNU Objective-C Runtime API. */
SEL
sel_get_uid (const char *name)
{
return sel_getUid (name);
}