Update.
1999-05-18 Richard Henderson <rth@twiddle.net> * sysdeps/alpha/memchr.S: Zap high byte of length. Reschedule.
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@ -1,3 +1,7 @@
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1999-05-18 Richard Henderson <rth@twiddle.net>
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* sysdeps/alpha/memchr.S: Zap high byte of length. Reschedule.
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1999-05-04 Zack Weinberg <zack@rabi.phys.columbia.edu>
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* argp/argp.h, assert/assert.h, misc/sys/cdefs.h,
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@ -17,8 +17,7 @@
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write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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Boston, MA 02111-1307, USA. */
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/* Finds characters in a memory area. Optimized for the Alpha
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architecture:
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/* Finds characters in a memory area. Optimized for the Alpha:
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- memory accessed as aligned quadwords only
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- uses cmpbge to compare 8 bytes in parallel
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@ -48,119 +47,124 @@ ENTRY(memchr)
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.prologue 0
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#endif
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beq a2, $not_found
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ldq_u t0, 0(a0) # load first quadword (a0 may be misaligned)
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addq a0, a2, t4
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and a1, 0xff, a1 # a1 = 00000000000000ch
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sll a1, 8, t1 # t1 = 000000000000ch00
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cmpult a2, 9, t3
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or t1, a1, a1 # a1 = 000000000000chch
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sll a1, 16, t1 # t1 = 00000000chch0000
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lda t2, -1(zero)
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or t1, a1, a1 # a1 = 00000000chchchch
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sll a1, 32, t1 # t1 = chchchch00000000
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extql t0, a0, t6
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or t1, a1, a1 # a1 = chchchchchchchch
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# Hack -- if someone passes in (size_t)-1, hoping to just
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# search til the end of the address space, we will overflow
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# below when we find the address of the last byte. Given
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# that we will never have a 56-bit address space, cropping
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# the length is the easiest way to avoid trouble.
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zap a2, 0x80, t4 #-e0 :
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beq t3, $first_quad
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beq a2, $not_found # .. e1 :
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ldq_u t0, 0(a0) # e1 : load first quadword
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insbl a1, 1, t1 # .. e0 : t1 = 000000000000ch00
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and a1, 0xff, a1 #-e0 : a1 = 00000000000000ch
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cmpult a2, 9, t3 # .. e1 :
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or t1, a1, a1 # e0 : a1 = 000000000000chch
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lda t2, -1(zero) # .. e1 :
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sll a1, 16, t1 #-e0 : t1 = 00000000chch0000
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addq a0, t4, t4 # .. e1 :
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or t1, a1, a1 # e1 : a1 = 00000000chchchch
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unop # :
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sll a1, 32, t1 #-e0 : t1 = chchchch00000000
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or t1, a1, a1 # e1 : a1 = chchchchchchchch
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extql t0, a0, t6 # e0 :
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beq t3, $first_quad # .. e1 :
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ldq_u t5, -1(t4)
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extqh t5, a0, t5
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mov a0, v0
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or t6, t5, t0 # t0 = quadword starting at a0
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ldq_u t5, -1(t4) #-e1 : eight or less bytes to search
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extqh t5, a0, t5 # .. e0 :
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mov a0, v0 # e0 :
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or t6, t5, t0 # .. e1 : t0 = quadword starting at a0
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#
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# Deal with the case where at most 8 bytes remain to be searched
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# in t0. E.g.:
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# a2 = 6
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# t0 = ????c6c5c4c3c2c1
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$last_quad:
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negq a2, t5
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srl t2, t5, t5 # t5 = mask of a2 bits set
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xor a1, t0, t0
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cmpbge zero, t0, t1
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and t1, t5, t1
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beq t1, $not_found
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negq a2, t5 #-e0 :
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xor a1, t0, t0 # .. e1 :
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srl t2, t5, t5 # e0 : t5 = mask of a2 bits set
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cmpbge zero, t0, t1 # .. e1 :
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and t1, t5, t1 #-e0 :
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beq t1, $not_found # .. e1 :
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$found_it:
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# now, determine which byte matched:
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negq t1, t2
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and t1, t2, t1
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# Now, determine which byte matched:
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negq t1, t2 # e0 :
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and t1, t2, t1 # e1 :
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and t1, 0x0f, t0
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addq v0, 4, t2
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cmoveq t0, t2, v0
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and t1, 0x0f, t0 #-e0 :
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addq v0, 4, t2 # .. e1 :
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cmoveq t0, t2, v0 # e0 :
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and t1, 0x33, t0
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addq v0, 2, t2
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cmoveq t0, t2, v0
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addq v0, 2, t2 # .. e1 :
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and t1, 0x33, t0 #-e0 :
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cmoveq t0, t2, v0 # .. e1 :
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and t1, 0x55, t0
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addq v0, 1, t2
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cmoveq t0, t2, v0
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and t1, 0x55, t0 # e0 :
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addq v0, 1, t2 # .. e1 :
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cmoveq t0, t2, v0 #-e0 :
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$done: ret
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$done: ret # .. e1 :
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#
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# Deal with the case where a2 > 8 bytes remain to be
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# searched. a0 may not be aligned.
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#
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.align 4
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$first_quad:
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andnot a0, 0x7, v0
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insqh t2, a0, t1 # t1 = 0000ffffffffffff (a0<0:2> ff bytes)
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xor t0, a1, t0
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or t0, t1, t0 # t0 = ====ffffffffffff
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cmpbge zero, t0, t1
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bne t1, $found_it
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andnot a0, 0x7, v0 #-e1 :
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insqh t2, a0, t1 # .. e0 : t1 = 0000ffffffffffff (a0<0:2> ff)
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xor t0, a1, t0 # e0 :
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or t0, t1, t0 # e1 : t0 = ====ffffffffffff
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cmpbge zero, t0, t1 #-e0 :
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bne t1, $found_it # .. e1 :
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/* at least one byte left to process */
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# At least one byte left to process.
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ldq t0, 8(v0)
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addq v0, 8, v0
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/*
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* Make a2 point to last quad to be accessed (the
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* last quad may or may not be partial).
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*/
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subq t4, 1, a2
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andnot a2, 0x7, a2
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cmpult v0, a2, t1
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beq t1, $final
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ldq t0, 8(v0) # e0 :
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subq t4, 1, a2 # .. e1 :
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addq v0, 8, v0 #-e0 :
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/* at least two quads remain to be accessed */
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# Make a2 point to last quad to be accessed (the
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# last quad may or may not be partial).
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subq a2, v0, t3 # t3 <- number of quads to be processed in loop
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and t3, 8, t3 # odd number of quads?
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bne t3, $odd_quad_count
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andnot a2, 0x7, a2 # .. e1 :
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cmpult v0, a2, t1 # e0 :
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beq t1, $final # .. e1 :
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/* at least three quads remain to be accessed */
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# At least two quads remain to be accessed.
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mov t0, t3 # move prefetched value into correct register
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subq a2, v0, t3 #-e0 : t3 <- nr quads to be processed
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and t3, 8, t3 # e1 : odd number of quads?
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bne t3, $odd_quad_count # e1 :
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.align 3
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# At least three quads remain to be accessed
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mov t0, t3 # e0 : move prefetched value to correct reg
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.align 4
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$unrolled_loop:
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ldq t0, 8(v0) # prefetch t0
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xor a1, t3, t1
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cmpbge zero, t1, t1
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bne t1, $found_it
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ldq t0, 8(v0) #-e0 : prefetch t0
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xor a1, t3, t1 # .. e1 :
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cmpbge zero, t1, t1 # e0 :
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bne t1, $found_it # .. e1 :
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addq v0, 8, v0
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addq v0, 8, v0 #-e0 :
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$odd_quad_count:
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xor a1, t0, t1
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ldq t3, 8(v0) # prefetch t3
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cmpbge zero, t1, t1
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bne t1, $found_it
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xor a1, t0, t1 # .. e1 :
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ldq t3, 8(v0) # e0 : prefetch t3
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cmpbge zero, t1, t1 # .. e1 :
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addq v0, 8, t5 #-e0 :
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bne t1, $found_it # .. e1 :
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addq v0, 8, v0
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cmpult v0, a2, t5
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bne t5, $unrolled_loop
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cmpult t5, a2, t5 # e0 :
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addq v0, 8, v0 # .. e1 :
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bne t5, $unrolled_loop #-e1 :
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mov t3, t0 # move prefetched value into t0
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$final: subq t4, v0, a2 # a2 <- number of bytes left to do
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bne a2, $last_quad
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mov t3, t0 # e0 : move prefetched value into t0
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$final: subq t4, v0, a2 # .. e1 : a2 <- number of bytes left to do
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bne a2, $last_quad # e1 :
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$not_found:
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mov zero, v0
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ret
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mov zero, v0 #-e0 :
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ret # .. e1 :
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END(memchr)
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