Manual typos: Sockets

2016-05-06  Rical Jasan  <ricaljasan@pacific.net>

	* manual/socket.texi: Fix typos in the manual.
This commit is contained in:
Rical Jasan 2016-10-06 12:05:11 +05:30 committed by Siddhesh Poyarekar
parent 4ffa3672e1
commit b57dd24684
2 changed files with 16 additions and 14 deletions

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@ -1,5 +1,7 @@
2016-10-06 Rical Jasan <ricaljasan@pacific.net>
* manual/socket.texi: Fix typos in the manual.
* manual/filesys.texi: Fix typos in the manual.
* manual/llio.texi: Fix typos in the manual.

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@ -254,7 +254,7 @@ address. Other processes can find it for communication only if you
give it an address. We call this @dfn{binding} the address to the
socket, and the way to do it is with the @code{bind} function.
You need be concerned with the address of a socket if other processes
You need only be concerned with the address of a socket if other processes
are to find it and start communicating with it. You can specify an
address for other sockets, but this is usually pointless; the first time
you send data from a socket, or use it to initiate a connection, the
@ -662,8 +662,8 @@ To create a socket in the local namespace, use the constant
@comment POSIX
@deftypevr Macro int PF_LOCAL
This designates the local namespace, in which socket addresses are local
names, and its associated family of protocols. @code{PF_Local} is the
macro used by Posix.1g.
names, and its associated family of protocols. @code{PF_LOCAL} is the
macro used by POSIX.1g.
@end deftypevr
@comment sys/socket.h
@ -713,7 +713,7 @@ the file name string. This can be done using the macro @code{SUN_LEN}:
@comment BSD
@deftypefn {Macro} int SUN_LEN (@emph{struct sockaddr_un *} @var{ptr})
@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
The macro computes the length of socket address in the local namespace.
This macro computes the length of the socket address in the local namespace.
@end deftypefn
@node Local Socket Example
@ -1148,7 +1148,7 @@ a pointer into a statically-allocated buffer. Subsequent calls will
overwrite the same buffer, so you should copy the string if you need
to save it.
In multi-threaded programs each thread has an own statically-allocated
In multi-threaded programs each thread has its own statically-allocated
buffer. But still subsequent calls of @code{inet_ntoa} in the same
thread will overwrite the result of the last call.
@ -1464,7 +1464,7 @@ The host database contains an entry for the name, but it doesn't have an
associated Internet address.
@end table
The lookup functions above all have one in common: they are not
The lookup functions above all have one thing in common: they are not
reentrant and therefore unusable in multi-threaded applications.
Therefore provides @theglibc{} a new set of functions which can be
used in this context.
@ -1545,7 +1545,7 @@ used in this context.
The @code{gethostbyname_r} function returns information about the host
named @var{name}. The caller must pass a pointer to an object of type
@code{struct hostent} in the @var{result_buf} parameter. In addition
the function may need extra buffer space and the caller must pass an
the function may need extra buffer space and the caller must pass a
pointer and the size of the buffer in the @var{buf} and @var{buflen}
parameters.
@ -2527,7 +2527,7 @@ connection in progress (see @code{EINPROGRESS} above).
This function is defined as a cancellation point in multi-threaded
programs, so one has to be prepared for this and make sure that
allocated resources (like memory, files descriptors, semaphores or
allocated resources (like memory, file descriptors, semaphores or
whatever) are freed even if the thread is canceled.
@c @xref{pthread_cleanup_push}, for a method how to do this.
@end deftypefun
@ -2663,7 +2663,7 @@ connections immediately available.
This function is defined as a cancellation point in multi-threaded
programs, so one has to be prepared for this and make sure that
allocated resources (like memory, files descriptors, semaphores or
allocated resources (like memory, file descriptors, semaphores or
whatever) are freed even if the thread is canceled.
@c @xref{pthread_cleanup_push}, for a method how to do this.
@end deftypefun
@ -2797,7 +2797,7 @@ signal is ignored or blocked, or if its handler returns, then
This function is defined as a cancellation point in multi-threaded
programs, so one has to be prepared for this and make sure that
allocated resources (like memory, files descriptors, semaphores or
allocated resources (like memory, file descriptors, semaphores or
whatever) are freed even if the thread is canceled.
@c @xref{pthread_cleanup_push}, for a method how to do this.
@end deftypefun
@ -2848,7 +2848,7 @@ You never connected this socket.
This function is defined as a cancellation point in multi-threaded
programs, so one has to be prepared for this and make sure that
allocated resources (like memory, files descriptors, semaphores or
allocated resources (like memory, file descriptors, semaphores or
whatever) are freed even if the thread is canceled.
@c @xref{pthread_cleanup_push}, for a method how to do this.
@end deftypefun
@ -3163,7 +3163,7 @@ owing to a problem related to a previous call.
This function is defined as a cancellation point in multi-threaded
programs, so one has to be prepared for this and make sure that
allocated resources (like memory, files descriptors, semaphores or
allocated resources (like memory, file descriptors, semaphores or
whatever) are freed even if the thread is canceled.
@c @xref{pthread_cleanup_push}, for a method how to do this.
@end deftypefun
@ -3202,7 +3202,7 @@ are also the same as for @code{recv}.
This function is defined as a cancellation point in multi-threaded
programs, so one has to be prepared for this and make sure that
allocated resources (like memory, files descriptors, semaphores or
allocated resources (like memory, file descriptors, semaphores or
whatever) are freed even if the thread is canceled.
@c @xref{pthread_cleanup_push}, for a method how to do this.
@end deftypefun
@ -3431,7 +3431,7 @@ They are declared in @file{sys/socket.h}.
The @code{getsockopt} function gets information about the value of
option @var{optname} at level @var{level} for socket @var{socket}.
The option value is stored in a buffer that @var{optval} points to.
The option value is stored in the buffer that @var{optval} points to.
Before the call, you should supply in @code{*@var{optlen-ptr}} the
size of this buffer; on return, it contains the number of bytes of
information actually stored in the buffer.