Update.
* elf/dl-load.c: Fix typo in comment. Add a few more __builtin_expect.
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@ -1,5 +1,7 @@
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2002-08-25 Ulrich Drepper <drepper@redhat.com>
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* elf/dl-load.c: Fix typo in comment. Add a few more __builtin_expect.
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* sysdeps/generic/dl-cache.h (_dl_cache_libcmp): Define as static
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inline to avoid defining it in every file which includes this header.
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@ -902,12 +902,14 @@ _dl_map_object_from_fd (const char *name, int fd, struct filebuf *fbp,
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case PT_LOAD:
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/* A load command tells us to map in part of the file.
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We record the load commands and process them all later. */
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if ((ph->p_align & (GL(dl_pagesize) - 1)) != 0)
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if (__builtin_expect ((ph->p_align & (GL(dl_pagesize) - 1)) != 0,
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0))
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{
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errstring = N_("ELF load command alignment not page-aligned");
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goto call_lose;
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}
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if (((ph->p_vaddr - ph->p_offset) & (ph->p_align - 1)) != 0)
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if (__builtin_expect (((ph->p_vaddr - ph->p_offset)
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& (ph->p_align - 1)) != 0, 0))
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{
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errstring
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= N_("ELF load command address/offset not properly aligned");
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@ -988,7 +990,7 @@ _dl_map_object_from_fd (const char *name, int fd, struct filebuf *fbp,
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l->l_map_start = (ElfW(Addr)) __mmap ((void *) mappref, maplength,
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c->prot, MAP_COPY | MAP_FILE,
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fd, c->mapoff);
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if ((void *) l->l_map_start == MAP_FAILED)
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if (__builtin_expect ((void *) l->l_map_start == MAP_FAILED, 0))
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{
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map_error:
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errstring = N_("failed to map segment from shared object");
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@ -1068,8 +1070,13 @@ _dl_map_object_from_fd (const char *name, int fd, struct filebuf *fbp,
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if ((c->prot & PROT_WRITE) == 0)
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{
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/* Dag nab it. */
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if (__mprotect ((caddr_t) (zero & ~(GL(dl_pagesize) - 1)),
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GL(dl_pagesize), c->prot|PROT_WRITE) < 0)
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if (__builtin_expect (__mprotect ((caddr_t)
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(zero
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& ~(GL(dl_pagesize)
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- 1)),
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GL(dl_pagesize),
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c->prot|PROT_WRITE) < 0,
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0))
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{
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errstring = N_("cannot change memory protections");
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goto call_lose_errno;
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@ -1088,7 +1095,7 @@ _dl_map_object_from_fd (const char *name, int fd, struct filebuf *fbp,
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mapat = __mmap ((caddr_t) zeropage, zeroend - zeropage,
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c->prot, MAP_ANON|MAP_PRIVATE|MAP_FIXED,
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ANONFD, 0);
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if (mapat == MAP_FAILED)
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if (__builtin_expect (mapat == MAP_FAILED, 0))
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{
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errstring = N_("cannot map zero-fill pages");
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goto call_lose_errno;
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@ -1137,7 +1144,7 @@ _dl_map_object_from_fd (const char *name, int fd, struct filebuf *fbp,
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if (l->l_ld == 0)
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{
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if (type == ET_DYN)
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if (__builtin_expect (type == ET_DYN, 0))
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{
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errstring = N_("object file has no dynamic section");
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goto call_lose;
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@ -1811,7 +1818,7 @@ _dl_map_object (struct link_map *loader, const char *name, int preloaded,
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fd = open_path (name, namelen, preloaded, &rtld_search_dirs,
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&realname, &fb);
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/* Add another newline when we a tracing the library loading. */
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/* Add another newline when we are tracing the library loading. */
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if (__builtin_expect (GL(dl_debug_mask) & DL_DEBUG_LIBS, 0))
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INTUSE(_dl_debug_printf) ("\n");
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}
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@ -1,5 +1,9 @@
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2002-08-25 Ulrich Drepper <drepper@redhat.com>
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* sysdeps/pthread/timer_routines.c (thread_func): Make the
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compiler happy by adding a return statement which will never be
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reached.
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* tst-context.c (main): Cast to long before casting to pointer.
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* Examples/ex17.c (main): Use correct format string.
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@ -450,6 +450,8 @@ thread_func (void *arg)
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forever - but we have to add it for proper nesting. */
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pthread_cleanup_pop (1);
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/* NOTREACHED */
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return NULL;
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}
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@ -93,7 +93,7 @@ The @code{assert_perror} macro makes this easy.
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@deftypefn Macro void assert_perror (int @var{errnum})
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Similar to @code{assert}, but verifies that @var{errnum} is zero.
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If @code{NDEBUG} is defined, @code{assert_perror} tests the value of
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If @code{NDEBUG} is not defined, @code{assert_perror} tests the value of
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@var{errnum}. If it is nonzero, @code{assert_perror} aborts the program
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after printing a message of the form:
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@ -121,12 +121,12 @@ reporting invalid input or improper usage by the @emph{user} of the
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program.
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The information in the diagnostic messages printed by the @code{assert}
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and @code{assert_perror} macro is intended to help you, the programmer,
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track down the cause of a bug, but is not really useful for telling a user
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of your program why his or her input was invalid or why a command could not
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be carried out. What's more, your program should not abort when given
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invalid input, as @code{assert} would do---it should exit with nonzero
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status (@pxref{Exit Status}) after printing its error messages, or perhaps
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and @code{assert_perror} macro is intended to help you, the programmer,
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track down the cause of a bug, but is not really useful for telling a user
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of your program why his or her input was invalid or why a command could not
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be carried out. What's more, your program should not abort when given
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invalid input, as @code{assert} would do---it should exit with nonzero
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status (@pxref{Exit Status}) after printing its error messages, or perhaps
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read another command or move on to the next input file.
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@xref{Error Messages}, for information on printing error messages for
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@ -253,8 +253,8 @@ func (const char *a, int b, @dots{})
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@end smallexample
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@noindent
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defines a function @code{func} which returns an @code{int} and takes two
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required arguments, a @code{const char *} and an @code{int}. These are
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defines a function @code{func} which returns an @code{int} and takes two
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required arguments, a @code{const char *} and an @code{int}. These are
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followed by any number of anonymous arguments.
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@strong{Portability note:} For some C compilers, the last required
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@ -299,9 +299,9 @@ values if you try to access too many arguments.
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You indicate that you are finished with the argument pointer variable by
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calling @code{va_end}.
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(In practice, with most C compilers, calling @code{va_end} does nothing.
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This is always true in the GNU C compiler. But you might as well call
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@code{va_end} just in case your program is someday compiled with a peculiar
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(In practice, with most C compilers, calling @code{va_end} does nothing.
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This is always true in the GNU C compiler. But you might as well call
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@code{va_end} just in case your program is someday compiled with a peculiar
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compiler.)
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@end enumerate
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@ -338,8 +338,8 @@ regardless.
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There is no general way for a function to determine the number and type
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of the optional arguments it was called with. So whoever designs the
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function typically designs a convention for the caller to specify the number
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and type of arguments. It is up to you to define an appropriate calling
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function typically designs a convention for the caller to specify the number
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and type of arguments. It is up to you to define an appropriate calling
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convention for each variadic function, and write all calls accordingly.
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One kind of calling convention is to pass the number of optional
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@ -463,7 +463,7 @@ Sometimes it is necessary to parse the list of parameters more than once
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or one wants to remember a certain position in the parameter list. To
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do this, one will have to make a copy of the current value of the
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argument. But @code{va_list} is an opaque type and one cannot necessarily
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assign the value of one variable of type @code{va_list} to another variable
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assign the value of one variable of type @code{va_list} to another variable
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of the same type.
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@comment stdarg.h
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@ -479,7 +479,7 @@ the next update of the ISO C standard.
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@end deftypefn
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If you want to use @code{__va_copy} you should always be prepared for the
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possibility that this macro will not be available. On architectures where a
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possibility that this macro will not be available. On architectures where a
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simple assignment is invalid, hopefully @code{__va_copy} @emph{will} be available,
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so one should always write something like this:
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@ -952,10 +952,10 @@ low-level aspects of the representation.
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@end itemize
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The mantissa of a floating point number represents an implicit fraction
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whose denominator is the base raised to the power of the precision. Since
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the largest representable mantissa is one less than this denominator, the
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value of the fraction is always strictly less than @code{1}. The
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mathematical value of a floating point number is then the product of this
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whose denominator is the base raised to the power of the precision. Since
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the largest representable mantissa is one less than this denominator, the
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value of the fraction is always strictly less than @code{1}. The
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mathematical value of a floating point number is then the product of this
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fraction, the sign, and the base raised to the exponent.
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@cindex normalized floating point number
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