375 lines
13 KiB
C
375 lines
13 KiB
C
/* Run time dynamic linker.
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Copyright (C) 1995, 1996 Free Software Foundation, Inc.
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This file is part of the GNU C Library.
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The GNU C Library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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The GNU C Library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with the GNU C Library; see the file COPYING.LIB. If
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not, write to the Free Software Foundation, Inc., 675 Mass Ave,
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Cambridge, MA 02139, USA. */
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#include <link.h>
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#include "dynamic-link.h"
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#include <stddef.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include "../stdio-common/_itoa.h"
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#ifdef RTLD_START
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RTLD_START
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#else
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#error "sysdeps/MACHINE/dl-machine.h fails to define RTLD_START"
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#endif
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/* System-specific function to do initial startup for the dynamic linker.
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After this, file access calls and getenv must work. This is responsible
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for setting _dl_secure if we need to be secure (e.g. setuid),
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and for setting _dl_argc and _dl_argv, and then calling _dl_main. */
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extern Elf32_Addr _dl_sysdep_start (void **start_argptr,
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void (*dl_main) (const Elf32_Phdr *phdr,
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Elf32_Word phent,
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Elf32_Addr *user_entry));
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extern void _dl_sysdep_start_cleanup (void);
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int _dl_secure;
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int _dl_argc;
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char **_dl_argv;
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const char *_dl_rpath;
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struct r_debug dl_r_debug;
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static void dl_main (const Elf32_Phdr *phdr,
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Elf32_Word phent,
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Elf32_Addr *user_entry);
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struct link_map _dl_rtld_map;
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Elf32_Addr
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_dl_start (void *arg)
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{
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struct link_map bootstrap_map;
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/* Figure out the run-time load address of the dynamic linker itself. */
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bootstrap_map.l_addr = elf_machine_load_address ();
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/* Read our own dynamic section and fill in the info array.
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Conveniently, the first element of the GOT contains the
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offset of _DYNAMIC relative to the run-time load address. */
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bootstrap_map.l_ld = (void *) bootstrap_map.l_addr + *elf_machine_got ();
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elf_get_dynamic_info (bootstrap_map.l_ld, bootstrap_map.l_info);
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#ifdef ELF_MACHINE_BEFORE_RTLD_RELOC
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ELF_MACHINE_BEFORE_RTLD_RELOC (bootstrap_map.l_info);
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#endif
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/* Relocate ourselves so we can do normal function calls and
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data access using the global offset table. */
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/* We must initialize `l_type' to make sure it is not `lt_interpreter'.
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That is the type to describe us, but not during bootstrapping--it
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indicates to elf_machine_rel{,a} that we were already relocated during
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bootstrapping, so it must anti-perform each bootstrapping relocation
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before applying the final relocation when ld.so is linked in as
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normal a shared library. */
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bootstrap_map.l_type = lt_library;
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ELF_DYNAMIC_RELOCATE (&bootstrap_map, 0, NULL);
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/* Now life is sane; we can call functions and access global data.
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Set up to use the operating system facilities, and find out from
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the operating system's program loader where to find the program
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header table in core. */
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/* Transfer data about ourselves to the permanent link_map structure. */
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_dl_rtld_map.l_addr = bootstrap_map.l_addr;
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_dl_rtld_map.l_ld = bootstrap_map.l_ld;
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memcpy (_dl_rtld_map.l_info, bootstrap_map.l_info,
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sizeof _dl_rtld_map.l_info);
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_dl_setup_hash (&_dl_rtld_map);
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/* Cache the DT_RPATH stored in ld.so itself; this will be
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the default search path. */
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_dl_rpath = (void *) (_dl_rtld_map.l_addr +
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_dl_rtld_map.l_info[DT_STRTAB]->d_un.d_ptr +
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_dl_rtld_map.l_info[DT_RPATH]->d_un.d_val);
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/* Call the OS-dependent function to set up life so we can do things like
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file access. It will call `dl_main' (below) to do all the real work
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of the dynamic linker, and then unwind our frame and run the user
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entry point on the same stack we entered on. */
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return _dl_sysdep_start (&arg, &dl_main);
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}
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/* Now life is peachy; we can do all normal operations.
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On to the real work. */
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void _start (void);
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unsigned int _dl_skip_args; /* Nonzero if we were run directly. */
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static void
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dl_main (const Elf32_Phdr *phdr,
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Elf32_Word phent,
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Elf32_Addr *user_entry)
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{
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const Elf32_Phdr *ph;
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struct link_map *l;
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const char *interpreter_name;
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int lazy;
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int list_only = 0;
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if (*user_entry == (Elf32_Addr) &_start)
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{
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/* Ho ho. We are not the program interpreter! We are the program
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itself! This means someone ran ld.so as a command. Well, that
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might be convenient to do sometimes. We support it by
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interpreting the args like this:
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ld.so PROGRAM ARGS...
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The first argument is the name of a file containing an ELF
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executable we will load and run with the following arguments.
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To simplify life here, PROGRAM is searched for using the
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normal rules for shared objects, rather than $PATH or anything
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like that. We just load it and use its entry point; we don't
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pay attention to its PT_INTERP command (we are the interpreter
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ourselves). This is an easy way to test a new ld.so before
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installing it. */
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if (_dl_argc < 2)
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_dl_sysdep_fatal ("\
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Usage: ld.so [--list] EXECUTABLE-FILE [ARGS-FOR-PROGRAM...]\n\
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You have invoked `ld.so', the helper program for shared library executables.\n\
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This program usually lives in the file `/lib/ld.so', and special directives\n\
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in executable files using ELF shared libraries tell the system's program\n\
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loader to load the helper program from this file. This helper program loads\n\
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the shared libraries needed by the program executable, prepares the program\n\
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to run, and runs it. You may invoke this helper program directly from the\n\
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command line to load and run an ELF executable file; this is like executing\n\
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that file itself, but always uses this helper program from the file you\n\
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specified, instead of the helper program file specified in the executable\n\
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file you run. This is mostly of use for maintainers to test new versions\n\
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of this helper program; chances are you did not intend to run this program.\n",
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NULL);
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interpreter_name = _dl_argv[0];
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if (! strcmp (_dl_argv[1], "--list"))
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{
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list_only = 1;
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++_dl_skip_args;
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--_dl_argc;
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++_dl_argv;
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}
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++_dl_skip_args;
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--_dl_argc;
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++_dl_argv;
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l = _dl_map_object (NULL, _dl_argv[0]);
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phdr = l->l_phdr;
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phent = l->l_phnum;
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l->l_name = (char *) "";
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*user_entry = l->l_entry;
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}
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else
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{
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/* Create a link_map for the executable itself.
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This will be what dlopen on "" returns. */
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l = _dl_new_object ((char *) "", "", lt_executable);
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l->l_phdr = phdr;
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l->l_phnum = phent;
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interpreter_name = 0;
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l->l_entry = *user_entry;
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}
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if (l != _dl_loaded)
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{
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/* GDB assumes that the first element on the chain is the
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link_map for the executable itself, and always skips it.
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Make sure the first one is indeed that one. */
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l->l_prev->l_next = l->l_next;
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if (l->l_next)
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l->l_next->l_prev = l->l_prev;
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l->l_prev = NULL;
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l->l_next = _dl_loaded;
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_dl_loaded->l_prev = l;
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_dl_loaded = l;
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}
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/* Scan the program header table for the dynamic section. */
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for (ph = phdr; ph < &phdr[phent]; ++ph)
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switch (ph->p_type)
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{
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case PT_DYNAMIC:
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/* This tells us where to find the dynamic section,
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which tells us everything we need to do. */
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l->l_ld = (void *) l->l_addr + ph->p_vaddr;
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break;
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case PT_INTERP:
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/* This "interpreter segment" was used by the program loader to
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find the program interpreter, which is this program itself, the
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dynamic linker. We note what name finds us, so that a future
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dlopen call or DT_NEEDED entry, for something that wants to link
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against the dynamic linker as a shared library, will know that
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the shared object is already loaded. */
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interpreter_name = (void *) l->l_addr + ph->p_vaddr;
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break;
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}
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assert (interpreter_name); /* How else did we get here? */
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/* Extract the contents of the dynamic section for easy access. */
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elf_get_dynamic_info (l->l_ld, l->l_info);
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if (l->l_info[DT_HASH])
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/* Set up our cache of pointers into the hash table. */
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_dl_setup_hash (l);
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if (l->l_info[DT_DEBUG])
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/* There is a DT_DEBUG entry in the dynamic section. Fill it in
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with the run-time address of the r_debug structure, which we
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will set up later to communicate with the debugger. */
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l->l_info[DT_DEBUG]->d_un.d_ptr = (Elf32_Addr) &dl_r_debug;
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/* Put the link_map for ourselves on the chain so it can be found by
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name. */
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_dl_rtld_map.l_name = (char *) _dl_rtld_map.l_libname = interpreter_name;
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_dl_rtld_map.l_type = lt_interpreter;
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while (l->l_next)
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l = l->l_next;
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l->l_next = &_dl_rtld_map;
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_dl_rtld_map.l_prev = l;
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/* Load all the libraries specified by DT_NEEDED entries. */
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_dl_map_object_deps (l);
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/* XXX if kept, move it so l_next list is in dep order because
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it will determine gdb's search order.
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Perhaps do this always, so later dlopen by name finds it?
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XXX But then gdb always considers it present. */
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if (_dl_rtld_map.l_opencount == 0)
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{
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/* No DT_NEEDED entry referred to the interpreter object itself,
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so remove it from the list of visible objects. */
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_dl_rtld_map.l_prev->l_next = _dl_rtld_map.l_next;
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_dl_rtld_map.l_next->l_prev = _dl_rtld_map.l_prev;
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}
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if (list_only)
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{
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/* We were run just to list the shared libraries. It is
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important that we do this before real relocation, because the
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functions we call below for output may no longer work properly
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after relocation. */
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int i;
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if (! _dl_loaded->l_info[DT_NEEDED])
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_dl_sysdep_message ("\t", "statically linked\n", NULL);
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else
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for (l = _dl_loaded->l_next; l; l = l->l_next)
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{
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char buf[20], *bp;
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buf[sizeof buf - 1] = '\0';
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bp = _itoa (l->l_addr, &buf[sizeof buf - 1], 16, 0);
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while (&buf[sizeof buf - 1] - bp < sizeof l->l_addr * 2)
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*--bp = '0';
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_dl_sysdep_message ("\t", l->l_libname, " => ", l->l_name,
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" (0x", bp, ")\n", NULL);
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}
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for (i = 1; i < _dl_argc; ++i)
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{
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const Elf32_Sym *ref = NULL;
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struct link_map *scope[2] ={ _dl_loaded, NULL };
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Elf32_Addr loadbase
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= _dl_lookup_symbol (_dl_argv[i], &ref, scope, "argument", 0, 0);
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char buf[20], *bp;
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buf[sizeof buf - 1] = '\0';
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bp = _itoa (ref->st_value, &buf[sizeof buf - 1], 16, 0);
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while (&buf[sizeof buf - 1] - bp < sizeof loadbase * 2)
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*--bp = '0';
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_dl_sysdep_message (_dl_argv[i], " found at 0x", bp, NULL);
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buf[sizeof buf - 1] = '\0';
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bp = _itoa (loadbase, &buf[sizeof buf - 1], 16, 0);
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while (&buf[sizeof buf - 1] - bp < sizeof loadbase * 2)
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*--bp = '0';
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_dl_sysdep_message (" in object at 0x", bp, "\n", NULL);
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}
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_exit (0);
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}
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lazy = !_dl_secure && *(getenv ("LD_BIND_NOW") ?: "") == '\0';
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/* Now we have all the objects loaded. Relocate them all except for
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the dynamic linker itself. We do this in reverse order so that
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copy relocs of earlier objects overwrite the data written by later
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objects. We do not re-relocate the dynamic linker itself in this
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loop because that could result in the GOT entries for functions we
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call being changed, and that would break us. It is safe to
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relocate the dynamic linker out of order because it has no copy
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relocs (we know that because it is self-contained). */
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l = _dl_loaded;
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while (l->l_next)
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l = l->l_next;
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do
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{
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if (l != &_dl_rtld_map)
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_dl_relocate_object (l, lazy);
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l = l->l_prev;
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} while (l);
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/* Do any necessary cleanups for the startup OS interface code.
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We do these now so that no calls are made after rtld re-relocation
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which might be resolved to different functions than we expect.
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We cannot do this before relocating the other objects because
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_dl_relocate_object might need to call `mprotect' for DT_TEXTREL. */
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_dl_sysdep_start_cleanup ();
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if (_dl_rtld_map.l_opencount > 0)
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/* There was an explicit ref to the dynamic linker as a shared lib.
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Re-relocate ourselves with user-controlled symbol definitions. */
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_dl_relocate_object (&_dl_rtld_map, lazy);
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/* Tell the debugger where to find the map of loaded objects. */
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dl_r_debug.r_version = 1 /* R_DEBUG_VERSION XXX */;
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dl_r_debug.r_ldbase = _dl_rtld_map.l_addr; /* Record our load address. */
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dl_r_debug.r_map = _dl_loaded;
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dl_r_debug.r_brk = (Elf32_Addr) &_dl_r_debug_state;
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if (_dl_rtld_map.l_info[DT_INIT])
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{
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/* Call the initializer for the compatibility version of the
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dynamic linker. There is no additional initialization
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required for the ABI-compliant dynamic linker. */
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(*(void (*) (void)) (_dl_rtld_map.l_addr +
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_dl_rtld_map.l_info[DT_INIT]->d_un.d_ptr)) ();
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/* Clear the field so a future dlopen won't run it again. */
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_dl_rtld_map.l_info[DT_INIT] = NULL;
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}
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/* Once we return, _dl_sysdep_start will invoke
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the DT_INIT functions and then *USER_ENTRY. */
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}
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/* This function exists solely to have a breakpoint set on it by the
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debugger. */
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void
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_dl_r_debug_state (void)
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{
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}
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