b8fe19fa80
* stdlib/strtol.c [!QUAD] (ULONG_MAX, LONG_MAX): Define these macros if they are not available. (WEAKNAME): New macro to declare argument as weak. Define function with __ prefix and add normal name as weak alias. * sysdeps/posix/euidaccess.c (S_IROTH, S_IWOTH, S_IXOTH): Defines these macros if not already available based on R_OK, W_OK, and X_OK. Tue May 21 18:48:46 1996 Roland McGrath <roland@delasyd.gnu.ai.mit.edu> * misc/sys/syslog.h (__need___va_list): Define this instead of __need_va_list before including <stdarg.h>. * Makerules (o-iterator): Use $(object-suffixes-left) instead of $(object-suffixes) to produce repetitions; this is used for other lists than just that one. [versioned]: Use $(o-iterator) properly. * sysdeps/unix/sysv/linux/Implies: Include `gnu'. * sysdeps/mach/hurd/Implies: Likewise. Sat May 18 02:57:46 1996 Ulrich Drepper <drepper@cygnus.com> * login/Makefile: New file. This directory contains functions for user administration. * Makefile (subdirs): Add login. * misc/Makefile (headers): Remove utmp.h. Now in login/utmp.h. (extra-libs, libutil-routines): Ditto. * misc/login.c, misc/login_tty.c, misc/logout.c, misc/logwtmp.c, misc/utmp.h: Moved to misc/. * login/login.c, login/login_tty.c, login/logout.c, login/logwtmp.c, login/utmp.h: Moved to here from misc/. * login/utmp.h: Split file. Definitions of data structures and constants are now in the system dependent utmpbits.h file. * login/setutent_r.c, login/setutent.c, login/endutent_r.c, login/endutent.c, login/getutent_r.c, login/getutent.c, login/getutid_r.c, login/getutid.c, login/getutline_r.c, login/getutline.c, login/pututline_r.c, login/pututline.c: New files. Routines to handle utmp-style files. * sysdeps/gnu/utmpbits.h: New file. Contains GNU/Linux specific definitions of utmp data structures and constants. * sysdeps/unix/sysv/utmpbits.h: Renamed from sysdeps/unix/sysv/utmp.h. * sysdeps/generic/utmpbits.h: New file. Generic (BSDish) version of definitions of utmp data structures and constants. Fri May 17 00:01:31 1996 Ulrich Drepper <drepper@cygnus.com> * locale/C-monetary.c: Default value for mon_decimal_point should be '.'. * stdio-common/printf.h: Remove Linux libc compatibility stuff. Add `extra' flag. Currently used in __printf_fp. * stdio-common/printf_fp.c (__guess_grouping): Renamed from `guess_grouping' and extend visibility to extern. This function is now used in `strfmon'. (__printf_fp): Recognize new bit flag in info struct. This triggers to use the grouping information and decimal point from the LC_MONETARY category instead of the LC_NUMERIC category. * stdio-common/vfprintf.c (process_arg): Correct major bug. In `complicated' loop we must not use the varargs because the args are already available in the ARGS_VALUE array. * stdlib/Makefile (headers): Add monetary.h. (routines): Add strfmon. * stdlib/monetary.h: New file. Header for strfmon function. * stdlib/strfmon.c: New file. Implement strfmon function to print monetary amounts according to current locale's rules. * sysdeps/unix/sysv/linux/i386/sys/vm86.h: The kernel header is now (>= Linux-1.3.100) called <asm/vm86.h>.
626 lines
22 KiB
Plaintext
626 lines
22 KiB
Plaintext
@node Arithmetic, Date and Time, Mathematics, Top
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@chapter Low-Level Arithmetic Functions
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This chapter contains information about functions for doing basic
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arithmetic operations, such as splitting a float into its integer and
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fractional parts. These functions are declared in the header file
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@file{math.h}.
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@menu
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* Not a Number:: Making NaNs and testing for NaNs.
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* Predicates on Floats:: Testing for infinity and for NaNs.
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* Absolute Value:: Absolute value functions.
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* Normalization Functions:: Hacks for radix-2 representations.
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* Rounding and Remainders:: Determinining the integer and
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fractional parts of a float.
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* Integer Division:: Functions for performing integer
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division.
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* Parsing of Numbers:: Functions for ``reading'' numbers
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from strings.
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@end menu
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@node Not a Number
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@section ``Not a Number'' Values
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@cindex NaN
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@cindex not a number
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@cindex IEEE floating point
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The IEEE floating point format used by most modern computers supports
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values that are ``not a number''. These values are called @dfn{NaNs}.
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``Not a number'' values result from certain operations which have no
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meaningful numeric result, such as zero divided by zero or infinity
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divided by infinity.
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One noteworthy property of NaNs is that they are not equal to
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themselves. Thus, @code{x == x} can be 0 if the value of @code{x} is a
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NaN. You can use this to test whether a value is a NaN or not: if it is
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not equal to itself, then it is a NaN. But the recommended way to test
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for a NaN is with the @code{isnan} function (@pxref{Predicates on Floats}).
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Almost any arithmetic operation in which one argument is a NaN returns
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a NaN.
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@comment math.h
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@comment GNU
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@deftypevr Macro double NAN
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An expression representing a value which is ``not a number''. This
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macro is a GNU extension, available only on machines that support ``not
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a number'' values---that is to say, on all machines that support IEEE
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floating point.
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You can use @samp{#ifdef NAN} to test whether the machine supports
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NaNs. (Of course, you must arrange for GNU extensions to be visible,
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such as by defining @code{_GNU_SOURCE}, and then you must include
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@file{math.h}.)
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@end deftypevr
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@node Predicates on Floats
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@section Predicates on Floats
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@pindex math.h
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This section describes some miscellaneous test functions on doubles.
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Prototypes for these functions appear in @file{math.h}. These are BSD
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functions, and thus are available if you define @code{_BSD_SOURCE} or
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@code{_GNU_SOURCE}.
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@comment math.h
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@comment BSD
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@deftypefun int isinf (double @var{x})
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This function returns @code{-1} if @var{x} represents negative infinity,
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@code{1} if @var{x} represents positive infinity, and @code{0} otherwise.
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@end deftypefun
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@comment math.h
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@comment BSD
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@deftypefun int isnan (double @var{x})
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This function returns a nonzero value if @var{x} is a ``not a number''
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value, and zero otherwise. (You can just as well use @code{@var{x} !=
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@var{x}} to get the same result).
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@end deftypefun
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@comment math.h
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@comment BSD
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@deftypefun int finite (double @var{x})
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This function returns a nonzero value if @var{x} is finite or a ``not a
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number'' value, and zero otherwise.
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@end deftypefun
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@comment math.h
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@comment BSD
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@deftypefun double infnan (int @var{error})
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This function is provided for compatibility with BSD. The other
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mathematical functions use @code{infnan} to decide what to return on
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occasion of an error. Its argument is an error code, @code{EDOM} or
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@code{ERANGE}; @code{infnan} returns a suitable value to indicate this
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with. @code{-ERANGE} is also acceptable as an argument, and corresponds
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to @code{-HUGE_VAL} as a value.
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In the BSD library, on certain machines, @code{infnan} raises a fatal
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signal in all cases. The GNU library does not do likewise, because that
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does not fit the ANSI C specification.
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@end deftypefun
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@strong{Portability Note:} The functions listed in this section are BSD
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extensions.
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@node Absolute Value
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@section Absolute Value
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@cindex absolute value functions
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These functions are provided for obtaining the @dfn{absolute value} (or
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@dfn{magnitude}) of a number. The absolute value of a real number
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@var{x} is @var{x} is @var{x} is positive, @minus{}@var{x} if @var{x} is
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negative. For a complex number @var{z}, whose real part is @var{x} and
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whose imaginary part is @var{y}, the absolute value is @w{@code{sqrt
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(@var{x}*@var{x} + @var{y}*@var{y})}}.
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@pindex math.h
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@pindex stdlib.h
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Prototypes for @code{abs} and @code{labs} are in @file{stdlib.h};
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@code{fabs} and @code{cabs} are declared in @file{math.h}.
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@comment stdlib.h
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@comment ANSI
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@deftypefun int abs (int @var{number})
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This function returns the absolute value of @var{number}.
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Most computers use a two's complement integer representation, in which
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the absolute value of @code{INT_MIN} (the smallest possible @code{int})
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cannot be represented; thus, @w{@code{abs (INT_MIN)}} is not defined.
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@end deftypefun
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@comment stdlib.h
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@comment ANSI
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@deftypefun {long int} labs (long int @var{number})
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This is similar to @code{abs}, except that both the argument and result
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are of type @code{long int} rather than @code{int}.
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@end deftypefun
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@comment math.h
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@comment ANSI
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@deftypefun double fabs (double @var{number})
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This function returns the absolute value of the floating-point number
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@var{number}.
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@end deftypefun
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@comment math.h
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@comment BSD
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@deftypefun double cabs (struct @{ double real, imag; @} @var{z})
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The @code{cabs} function returns the absolute value of the complex
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number @var{z}, whose real part is @code{@var{z}.real} and whose
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imaginary part is @code{@var{z}.imag}. (See also the function
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@code{hypot} in @ref{Exponents and Logarithms}.) The value is:
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@smallexample
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sqrt (@var{z}.real*@var{z}.real + @var{z}.imag*@var{z}.imag)
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@end smallexample
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@end deftypefun
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@node Normalization Functions
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@section Normalization Functions
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@cindex normalization functions (floating-point)
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The functions described in this section are primarily provided as a way
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to efficiently perform certain low-level manipulations on floating point
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numbers that are represented internally using a binary radix;
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see @ref{Floating Point Concepts}. These functions are required to
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have equivalent behavior even if the representation does not use a radix
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of 2, but of course they are unlikely to be particularly efficient in
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those cases.
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@pindex math.h
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All these functions are declared in @file{math.h}.
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@comment math.h
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@comment ANSI
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@deftypefun double frexp (double @var{value}, int *@var{exponent})
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The @code{frexp} function is used to split the number @var{value}
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into a normalized fraction and an exponent.
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If the argument @var{value} is not zero, the return value is @var{value}
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times a power of two, and is always in the range 1/2 (inclusive) to 1
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(exclusive). The corresponding exponent is stored in
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@code{*@var{exponent}}; the return value multiplied by 2 raised to this
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exponent equals the original number @var{value}.
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For example, @code{frexp (12.8, &exponent)} returns @code{0.8} and
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stores @code{4} in @code{exponent}.
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If @var{value} is zero, then the return value is zero and
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zero is stored in @code{*@var{exponent}}.
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@end deftypefun
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@comment math.h
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@comment ANSI
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@deftypefun double ldexp (double @var{value}, int @var{exponent})
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This function returns the result of multiplying the floating-point
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number @var{value} by 2 raised to the power @var{exponent}. (It can
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be used to reassemble floating-point numbers that were taken apart
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by @code{frexp}.)
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For example, @code{ldexp (0.8, 4)} returns @code{12.8}.
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@end deftypefun
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The following functions which come from BSD provide facilities
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equivalent to those of @code{ldexp} and @code{frexp}:
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@comment math.h
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@comment BSD
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@deftypefun double scalb (double @var{value}, int @var{exponent})
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The @code{scalb} function is the BSD name for @code{ldexp}.
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@end deftypefun
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@comment math.h
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@comment BSD
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@deftypefun double logb (double @var{x})
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This BSD function returns the integer part of the base-2 logarithm of
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@var{x}, an integer value represented in type @code{double}. This is
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the highest integer power of @code{2} contained in @var{x}. The sign of
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@var{x} is ignored. For example, @code{logb (3.5)} is @code{1.0} and
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@code{logb (4.0)} is @code{2.0}.
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When @code{2} raised to this power is divided into @var{x}, it gives a
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quotient between @code{1} (inclusive) and @code{2} (exclusive).
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If @var{x} is zero, the value is minus infinity (if the machine supports
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such a value), or else a very small number. If @var{x} is infinity, the
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value is infinity.
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The value returned by @code{logb} is one less than the value that
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@code{frexp} would store into @code{*@var{exponent}}.
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@end deftypefun
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@comment math.h
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@comment BSD
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@deftypefun double copysign (double @var{value}, double @var{sign})
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The @code{copysign} function returns a value whose absolute value is the
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same as that of @var{value}, and whose sign matches that of @var{sign}.
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This is a BSD function.
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@end deftypefun
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@node Rounding and Remainders
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@section Rounding and Remainder Functions
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@cindex rounding functions
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@cindex remainder functions
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@cindex converting floats to integers
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@pindex math.h
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The functions listed here perform operations such as rounding,
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truncation, and remainder in division of floating point numbers. Some
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of these functions convert floating point numbers to integer values.
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They are all declared in @file{math.h}.
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You can also convert floating-point numbers to integers simply by
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casting them to @code{int}. This discards the fractional part,
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effectively rounding towards zero. However, this only works if the
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result can actually be represented as an @code{int}---for very large
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numbers, this is impossible. The functions listed here return the
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result as a @code{double} instead to get around this problem.
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@comment math.h
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@comment ANSI
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@deftypefun double ceil (double @var{x})
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The @code{ceil} function rounds @var{x} upwards to the nearest integer,
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returning that value as a @code{double}. Thus, @code{ceil (1.5)}
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is @code{2.0}.
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@end deftypefun
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@comment math.h
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@comment ANSI
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@deftypefun double floor (double @var{x})
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The @code{ceil} function rounds @var{x} downwards to the nearest
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integer, returning that value as a @code{double}. Thus, @code{floor
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(1.5)} is @code{1.0} and @code{floor (-1.5)} is @code{-2.0}.
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@end deftypefun
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@comment math.h
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@comment BSD
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@deftypefun double rint (double @var{x})
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This function rounds @var{x} to an integer value according to the
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current rounding mode. @xref{Floating Point Parameters}, for
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information about the various rounding modes. The default
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rounding mode is to round to the nearest integer; some machines
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support other modes, but round-to-nearest is always used unless
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you explicit select another.
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@end deftypefun
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@comment math.h
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@comment ANSI
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@deftypefun double modf (double @var{value}, double *@var{integer-part})
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This function breaks the argument @var{value} into an integer part and a
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fractional part (between @code{-1} and @code{1}, exclusive). Their sum
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equals @var{value}. Each of the parts has the same sign as @var{value},
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so the rounding of the integer part is towards zero.
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@code{modf} stores the integer part in @code{*@var{integer-part}}, and
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returns the fractional part. For example, @code{modf (2.5, &intpart)}
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returns @code{0.5} and stores @code{2.0} into @code{intpart}.
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@end deftypefun
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@comment math.h
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@comment ANSI
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@deftypefun double fmod (double @var{numerator}, double @var{denominator})
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This function computes the remainder from the division of
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@var{numerator} by @var{denominator}. Specifically, the return value is
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@code{@var{numerator} - @w{@var{n} * @var{denominator}}}, where @var{n}
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is the quotient of @var{numerator} divided by @var{denominator}, rounded
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towards zero to an integer. Thus, @w{@code{fmod (6.5, 2.3)}} returns
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@code{1.9}, which is @code{6.5} minus @code{4.6}.
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The result has the same sign as the @var{numerator} and has magnitude
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less than the magnitude of the @var{denominator}.
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If @var{denominator} is zero, @code{fmod} fails and sets @code{errno} to
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@code{EDOM}.
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@end deftypefun
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@comment math.h
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@comment BSD
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@deftypefun double drem (double @var{numerator}, double @var{denominator})
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The function @code{drem} is like @code{fmod} except that it rounds the
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internal quotient @var{n} to the nearest integer instead of towards zero
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to an integer. For example, @code{drem (6.5, 2.3)} returns @code{-0.4},
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which is @code{6.5} minus @code{6.9}.
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The absolute value of the result is less than or equal to half the
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absolute value of the @var{denominator}. The difference between
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@code{fmod (@var{numerator}, @var{denominator})} and @code{drem
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(@var{numerator}, @var{denominator})} is always either
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@var{denominator}, minus @var{denominator}, or zero.
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If @var{denominator} is zero, @code{drem} fails and sets @code{errno} to
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@code{EDOM}.
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@end deftypefun
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@node Integer Division
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@section Integer Division
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@cindex integer division functions
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This section describes functions for performing integer division. These
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functions are redundant in the GNU C library, since in GNU C the @samp{/}
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operator always rounds towards zero. But in other C implementations,
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@samp{/} may round differently with negative arguments. @code{div} and
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@code{ldiv} are useful because they specify how to round the quotient:
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towards zero. The remainder has the same sign as the numerator.
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These functions are specified to return a result @var{r} such that the value
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@code{@var{r}.quot*@var{denominator} + @var{r}.rem} equals
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@var{numerator}.
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@pindex stdlib.h
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To use these facilities, you should include the header file
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@file{stdlib.h} in your program.
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@comment stdlib.h
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@comment ANSI
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@deftp {Data Type} div_t
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This is a structure type used to hold the result returned by the @code{div}
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function. It has the following members:
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@table @code
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@item int quot
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The quotient from the division.
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@item int rem
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The remainder from the division.
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@end table
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@end deftp
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@comment stdlib.h
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@comment ANSI
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@deftypefun div_t div (int @var{numerator}, int @var{denominator})
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This function @code{div} computes the quotient and remainder from
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the division of @var{numerator} by @var{denominator}, returning the
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result in a structure of type @code{div_t}.
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If the result cannot be represented (as in a division by zero), the
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behavior is undefined.
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Here is an example, albeit not a very useful one.
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@smallexample
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div_t result;
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result = div (20, -6);
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@end smallexample
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@noindent
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Now @code{result.quot} is @code{-3} and @code{result.rem} is @code{2}.
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@end deftypefun
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@comment stdlib.h
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@comment ANSI
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@deftp {Data Type} ldiv_t
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|
This is a structure type used to hold the result returned by the @code{ldiv}
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function. It has the following members:
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@table @code
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@item long int quot
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The quotient from the division.
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@item long int rem
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The remainder from the division.
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@end table
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(This is identical to @code{div_t} except that the components are of
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type @code{long int} rather than @code{int}.)
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@end deftp
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@comment stdlib.h
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@comment ANSI
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@deftypefun ldiv_t ldiv (long int @var{numerator}, long int @var{denominator})
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The @code{ldiv} function is similar to @code{div}, except that the
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arguments are of type @code{long int} and the result is returned as a
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structure of type @code{ldiv}.
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@end deftypefun
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@node Parsing of Numbers
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@section Parsing of Numbers
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@cindex parsing numbers (in formatted input)
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@cindex converting strings to numbers
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@cindex number syntax, parsing
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@cindex syntax, for reading numbers
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This section describes functions for ``reading'' integer and
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floating-point numbers from a string. It may be more convenient in some
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cases to use @code{sscanf} or one of the related functions; see
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@ref{Formatted Input}. But often you can make a program more robust by
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finding the tokens in the string by hand, then converting the numbers
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one by one.
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@menu
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* Parsing of Integers:: Functions for conversion of integer values.
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* Parsing of Floats:: Functions for conversion of floating-point
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values.
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@end menu
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@node Parsing of Integers
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@subsection Parsing of Integers
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@pindex stdlib.h
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These functions are declared in @file{stdlib.h}.
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@comment stdlib.h
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@comment ANSI
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@deftypefun {long int} strtol (const char *@var{string}, char **@var{tailptr}, int @var{base})
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The @code{strtol} (``string-to-long'') function converts the initial
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part of @var{string} to a signed integer, which is returned as a value
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of type @code{long int}.
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This function attempts to decompose @var{string} as follows:
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@itemize @bullet
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@item
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A (possibly empty) sequence of whitespace characters. Which characters
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are whitespace is determined by the @code{isspace} function
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(@pxref{Classification of Characters}). These are discarded.
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@item
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An optional plus or minus sign (@samp{+} or @samp{-}).
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@item
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A nonempty sequence of digits in the radix specified by @var{base}.
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If @var{base} is zero, decimal radix is assumed unless the series of
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digits begins with @samp{0} (specifying octal radix), or @samp{0x} or
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@samp{0X} (specifying hexadecimal radix); in other words, the same
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syntax used for integer constants in C.
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Otherwise @var{base} must have a value between @code{2} and @code{35}.
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If @var{base} is @code{16}, the digits may optionally be preceded by
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@samp{0x} or @samp{0X}.
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@item
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Any remaining characters in the string. If @var{tailptr} is not a null
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pointer, @code{strtol} stores a pointer to this tail in
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@code{*@var{tailptr}}.
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@end itemize
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If the string is empty, contains only whitespace, or does not contain an
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initial substring that has the expected syntax for an integer in the
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specified @var{base}, no conversion is performed. In this case,
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@code{strtol} returns a value of zero and the value stored in
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@code{*@var{tailptr}} is the value of @var{string}.
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In a locale other than the standard @code{"C"} locale, this function
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may recognize additional implementation-dependent syntax.
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If the string has valid syntax for an integer but the value is not
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representable because of overflow, @code{strtol} returns either
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@code{LONG_MAX} or @code{LONG_MIN} (@pxref{Range of Type}), as
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appropriate for the sign of the value. It also sets @code{errno}
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to @code{ERANGE} to indicate there was overflow.
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There is an example at the end of this section.
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@end deftypefun
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@comment stdlib.h
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@comment ANSI
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@deftypefun {unsigned long int} strtoul (const char *@var{string}, char **@var{tailptr}, int @var{base})
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The @code{strtoul} (``string-to-unsigned-long'') function is like
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@code{strtol} except it deals with unsigned numbers, and returns its
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value with type @code{unsigned long int}. No @samp{+} or @samp{-} sign
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may appear before the number, but the syntax is otherwise the same as
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described above for @code{strtol}. The value returned in case of
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overflow is @code{ULONG_MAX} (@pxref{Range of Type}).
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@end deftypefun
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@comment stdlib.h
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@comment ANSI
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@deftypefun {long int} atol (const char *@var{string})
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This function is similar to the @code{strtol} function with a @var{base}
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argument of @code{10}, except that it need not detect overflow errors.
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The @code{atol} function is provided mostly for compatibility with
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existing code; using @code{strtol} is more robust.
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@end deftypefun
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@comment stdlib.h
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@comment ANSI
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@deftypefun int atoi (const char *@var{string})
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This function is like @code{atol}, except that it returns an @code{int}
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value rather than @code{long int}. The @code{atoi} function is also
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considered obsolete; use @code{strtol} instead.
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@end deftypefun
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Here is a function which parses a string as a sequence of integers and
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returns the sum of them:
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@smallexample
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int
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sum_ints_from_string (char *string)
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@{
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int sum = 0;
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while (1) @{
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char *tail;
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int next;
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/* @r{Skip whitespace by hand, to detect the end.} */
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while (isspace (*string)) string++;
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if (*string == 0)
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break;
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/* @r{There is more nonwhitespace,} */
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/* @r{so it ought to be another number.} */
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errno = 0;
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/* @r{Parse it.} */
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next = strtol (string, &tail, 0);
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/* @r{Add it in, if not overflow.} */
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if (errno)
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printf ("Overflow\n");
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else
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sum += next;
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/* @r{Advance past it.} */
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string = tail;
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@}
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|
return sum;
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@}
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@end smallexample
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@node Parsing of Floats
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@subsection Parsing of Floats
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@pindex stdlib.h
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|
These functions are declared in @file{stdlib.h}.
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|
@comment stdlib.h
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|
@comment ANSI
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|
@deftypefun double strtod (const char *@var{string}, char **@var{tailptr})
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The @code{strtod} (``string-to-double'') function converts the initial
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part of @var{string} to a floating-point number, which is returned as a
|
|
value of type @code{double}.
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|
This function attempts to decompose @var{string} as follows:
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|
@itemize @bullet
|
|
@item
|
|
A (possibly empty) sequence of whitespace characters. Which characters
|
|
are whitespace is determined by the @code{isspace} function
|
|
(@pxref{Classification of Characters}). These are discarded.
|
|
|
|
@item
|
|
An optional plus or minus sign (@samp{+} or @samp{-}).
|
|
|
|
@item
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|
A nonempty sequence of digits optionally containing a decimal-point
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|
character---normally @samp{.}, but it depends on the locale
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|
(@pxref{Numeric Formatting}).
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|
@item
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|
An optional exponent part, consisting of a character @samp{e} or
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|
@samp{E}, an optional sign, and a sequence of digits.
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|
|
@item
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|
Any remaining characters in the string. If @var{tailptr} is not a null
|
|
pointer, a pointer to this tail of the string is stored in
|
|
@code{*@var{tailptr}}.
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|
@end itemize
|
|
|
|
If the string is empty, contains only whitespace, or does not contain an
|
|
initial substring that has the expected syntax for a floating-point
|
|
number, no conversion is performed. In this case, @code{strtod} returns
|
|
a value of zero and the value returned in @code{*@var{tailptr}} is the
|
|
value of @var{string}.
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|
|
|
In a locale other than the standard @code{"C"} locale, this function may
|
|
recognize additional locale-dependent syntax.
|
|
|
|
If the string has valid syntax for a floating-point number but the value
|
|
is not representable because of overflow, @code{strtod} returns either
|
|
positive or negative @code{HUGE_VAL} (@pxref{Mathematics}), depending on
|
|
the sign of the value. Similarly, if the value is not representable
|
|
because of underflow, @code{strtod} returns zero. It also sets @code{errno}
|
|
to @code{ERANGE} if there was overflow or underflow.
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|
@end deftypefun
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|
|
|
@comment stdlib.h
|
|
@comment ANSI
|
|
@deftypefun double atof (const char *@var{string})
|
|
This function is similar to the @code{strtod} function, except that it
|
|
need not detect overflow and underflow errors. The @code{atof} function
|
|
is provided mostly for compatibility with existing code; using
|
|
@code{strtod} is more robust.
|
|
@end deftypefun
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