86187531d3
1997-11-06 00:06 Ulrich Drepper <drepper@cygnus.com> * argp/argp-help.c: Optimize a bit by using mempcpy. * elf/dl-load.c: Likewise. * elf/dl-lookup.c: Likewise. * inet/rcmd.c: Likewise. * io/ftw.c: Likewise. * libio/fileops.c: Likewise. * libio/genops.c: Likewise. * libio/obprintf.c: Likewise. * nss/nsswitch.c: Likewise. * posix/execvp.c: Likewise. * posix/getopt.c: Likewise. * posix/glob.c: Likewise. * posix/wordexp.c: Likewise. * stdio-common/vfprintf.c: Likewise. * stdlib/canonicalize.c: Likewise. * stdlib/msort.c: Likewise. * string/argz-replace.c: Likewise. * sysdeps/generic/putenv.c: Likewise. * sysdeps/generic/setenv.c: Likewise. * sysdeps/posix/getcwd.c: Likewise. * sysdeps/posix/ttyname.c: Likewise. * sysdeps/posix/writev.c: Likewise. * time/strftime.c: Likewise. * time/tzfile.c: Likewise. * login/utmp_daemon.c: Use memcpy instead of strcpy where possible. * sunrpc/svcauth_des.c: Likewise. * sysdeps/unix/sysv/linux/gethostname.c: Likewise. * misc/tsearch.c: Use memcpy return value if possible. * posix/regex.c: Likewise. * sysdeps/unix/readdir_r.c: Likewise. * wcsmbc/wcsdup.c: Likewise. * nss/digits_dots.c: Little optimization. * inet/ruserpass.c (ruserpass): Optimize by using stpcpy. (struct toktab): Make tokstr field a const char *. * elf/dl-profile.c: Fix typo. * inet/ether_ntoh.c: Don't use relative #include path. * inet/gethstbynm.c: Likewise. * resolv/inet_pton.c: Likewise. * shadow/sgetspent_r.c: Likewise. * libio/oldfileops.c (_IO_old_file_jumps): Use correct sync and write callbacks. Patch by NIIBE Yutaka <gniibe@mri.co.jp>. * posix/confstr.c: Correct string for _CS_LFS_CFLAGS. Handle _CS_XBS5_* constants. * posix/unistd.h: Add comment describing _XBS5_* constants. * sysdeps/generic/bits/confname.h: Add _CS_XBS5_* constants. * posix/regex.c: Indent preprocessor code. * posix/wordexp.c: Using _itoa_word instead of sprintf. * stdlib/canonicalize.c: Avoid unnecessary copying. Handle NULL and "" arguments correctly according to SUS. * stdlib/test-canon.c: Test "" and NULL argument handling. * sysdeps/posix/writev.c: Correct condition to leave the loop. 1997-11-05 18:13 Ulrich Drepper <drepper@cygnus.com> * nss/getXXbyYY.c: Set buffer to NULL if realloc fails so that possible next call starts with malloc again. Proposed by Joe Keane <jgk@jgk.org>. 1997-11-04 23:57 Ulrich Drepper <drepper@cygnus.com> * configure.in: Correct gcc -pipe test. Patch by Zack Weinberg <zack@rabi.phys.columbia.edu>. * posix/glob.c: Cleanups. Patch by H.J. Lu <hjl@lucon.org>. 1997-11-04 Andreas Jaeger <aj@arthur.rhein-neckar.de> * manual/creature.texi (Feature Test Macros): Add _POSIX_C_SOURCE definition.
657 lines
18 KiB
C
657 lines
18 KiB
C
/* Copyright (C) 1995, 1996, 1997 Free Software Foundation, Inc.
|
|
This file is part of the GNU C Library.
|
|
Contributed by Bernd Schmidt <crux@Pool.Informatik.RWTH-Aachen.DE>, 1997.
|
|
|
|
The GNU C Library is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU Library General Public License as
|
|
published by the Free Software Foundation; either version 2 of the
|
|
License, or (at your option) any later version.
|
|
|
|
The GNU C Library is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
Library General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Library General Public
|
|
License along with the GNU C Library; see the file COPYING.LIB. If not,
|
|
write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
Boston, MA 02111-1307, USA. */
|
|
|
|
/* Tree search for red/black trees.
|
|
The algorithm for adding nodes is taken from one of the many "Algorithms"
|
|
books by Robert Sedgewick, although the implementation differs.
|
|
The algorithm for deleting nodes can probably be found in a book named
|
|
"Introduction to Algorithms" by Cormen/Leiserson/Rivest. At least that's
|
|
the book that my professor took most algorithms from during the "Data
|
|
Structures" course...
|
|
|
|
Totally public domain. */
|
|
|
|
/* Red/black trees are binary trees in which the edges are colored either red
|
|
or black. They have the following properties:
|
|
1. The number of black edges on every path from the root to a leaf is
|
|
constant.
|
|
2. No two red edges are adjacent.
|
|
Therefore there is an upper bound on the length of every path, it's
|
|
O(log n) where n is the number of nodes in the tree. No path can be longer
|
|
than 1+2*P where P is the length of the shortest path in the tree.
|
|
Useful for the implementation:
|
|
3. If one of the children of a node is NULL, then the other one is red
|
|
(if it exists).
|
|
|
|
In the implementation, not the edges are colored, but the nodes. The color
|
|
interpreted as the color of the edge leading to this node. The color is
|
|
meaningless for the root node, but we color the root node black for
|
|
convenience. All added nodes are red initially.
|
|
|
|
Adding to a red/black tree is rather easy. The right place is searched
|
|
with a usual binary tree search. Additionally, whenever a node N is
|
|
reached that has two red successors, the successors are colored black and
|
|
the node itself colored red. This moves red edges up the tree where they
|
|
pose less of a problem once we get to really insert the new node. Changing
|
|
N's color to red may violate rule 2, however, so rotations may become
|
|
necessary to restore the invariants. Adding a new red leaf may violate
|
|
the same rule, so afterwards an additional check is run and the tree
|
|
possibly rotated.
|
|
|
|
Deleting is hairy. There are mainly two nodes involved: the node to be
|
|
deleted (n1), and another node that is to be unchained from the tree (n2).
|
|
If n1 has a successor (the node with a smallest key that is larger than
|
|
n1), then the successor becomes n2 and its contents are copied into n1,
|
|
otherwise n1 becomes n2.
|
|
Unchaining a node may violate rule 1: if n2 is black, one subtree is
|
|
missing one black edge afterwards. The algorithm must try to move this
|
|
error upwards towards the root, so that the subtree that does not have
|
|
enough black edges becomes the whole tree. Once that happens, the error
|
|
has disappeared. It may not be necessary to go all the way up, since it
|
|
is possible that rotations and recoloring can fix the error before that.
|
|
|
|
Although the deletion algorithm must walk upwards through the tree, we
|
|
do not store parent pointers in the nodes. Instead, delete allocates a
|
|
small array of parent pointers and fills it while descending the tree.
|
|
Since we know that the length of a path is O(log n), where n is the number
|
|
of nodes, this is likely to use less memory. */
|
|
|
|
/* Tree rotations look like this:
|
|
A C
|
|
/ \ / \
|
|
B C A G
|
|
/ \ / \ --> / \
|
|
D E F G B F
|
|
/ \
|
|
D E
|
|
|
|
In this case, A has been rotated left. This preserves the ordering of the
|
|
binary tree. */
|
|
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <search.h>
|
|
|
|
typedef struct node_t
|
|
{
|
|
/* Callers expect this to be the first element in the structure - do not
|
|
move! */
|
|
const void *key;
|
|
struct node_t *left;
|
|
struct node_t *right;
|
|
unsigned int red:1;
|
|
} *node;
|
|
|
|
#undef DEBUGGING
|
|
|
|
#ifdef DEBUGGING
|
|
|
|
/* Routines to check tree invariants. */
|
|
|
|
#include <assert.h>
|
|
|
|
#define CHECK_TREE(a) check_tree(a)
|
|
|
|
static void
|
|
check_tree_recurse (node p, int d_sofar, int d_total)
|
|
{
|
|
if (p == NULL)
|
|
{
|
|
assert (d_sofar == d_total);
|
|
return;
|
|
}
|
|
|
|
check_tree_recurse (p->left, d_sofar + (p->left && !p->left->red), d_total);
|
|
check_tree_recurse (p->right, d_sofar + (p->right && !p->right->red), d_total);
|
|
if (p->left)
|
|
assert (!(p->left->red && p->red));
|
|
if (p->right)
|
|
assert (!(p->right->red && p->red));
|
|
}
|
|
|
|
static void
|
|
check_tree (node root)
|
|
{
|
|
int cnt = 0;
|
|
node p;
|
|
if (root == NULL)
|
|
return;
|
|
root->red = 0;
|
|
for(p = root->left; p; p = p->left)
|
|
cnt += !p->red;
|
|
check_tree_recurse (root, 0, cnt);
|
|
}
|
|
|
|
|
|
#else
|
|
|
|
#define CHECK_TREE(a)
|
|
|
|
#endif
|
|
|
|
/* Possibly "split" a node with two red successors, and/or fix up two red
|
|
edges in a row. ROOTP is a pointer to the lowest node we visited, PARENTP
|
|
and GPARENTP pointers to its parent/grandparent. P_R and GP_R contain the
|
|
comparison values that determined which way was taken in the tree to reach
|
|
ROOTP. MODE is 1 if we need not do the split, but must check for two red
|
|
edges between GPARENTP and ROOTP. */
|
|
static void
|
|
maybe_split_for_insert (node *rootp, node *parentp, node *gparentp,
|
|
int p_r, int gp_r, int mode)
|
|
{
|
|
node root = *rootp;
|
|
node *rp, *lp;
|
|
rp = &(*rootp)->right;
|
|
lp = &(*rootp)->left;
|
|
|
|
/* See if we have to split this node (both successors red). */
|
|
if (mode == 1
|
|
|| ((*rp) != NULL && (*lp) != NULL && (*rp)->red && (*lp)->red))
|
|
{
|
|
/* This node becomes red, its successors black. */
|
|
root->red = 1;
|
|
if (*rp)
|
|
(*rp)->red = 0;
|
|
if (*lp)
|
|
(*lp)->red = 0;
|
|
|
|
/* If the parent of this node is also red, we have to do
|
|
rotations. */
|
|
if (parentp != NULL && (*parentp)->red)
|
|
{
|
|
node gp = *gparentp;
|
|
node p = *parentp;
|
|
/* There are two main cases:
|
|
1. The edge types (left or right) of the two red edges differ.
|
|
2. Both red edges are of the same type.
|
|
There exist two symmetries of each case, so there is a total of
|
|
4 cases. */
|
|
if ((p_r > 0) != (gp_r > 0))
|
|
{
|
|
/* Put the child at the top of the tree, with its parent
|
|
and grandparent as successors. */
|
|
p->red = 1;
|
|
gp->red = 1;
|
|
root->red = 0;
|
|
if (p_r < 0)
|
|
{
|
|
/* Child is left of parent. */
|
|
p->left = *rp;
|
|
*rp = p;
|
|
gp->right = *lp;
|
|
*lp = gp;
|
|
}
|
|
else
|
|
{
|
|
/* Child is right of parent. */
|
|
p->right = *lp;
|
|
*lp = p;
|
|
gp->left = *rp;
|
|
*rp = gp;
|
|
}
|
|
*gparentp = root;
|
|
}
|
|
else
|
|
{
|
|
*gparentp = *parentp;
|
|
/* Parent becomes the top of the tree, grandparent and
|
|
child are its successors. */
|
|
p->red = 0;
|
|
gp->red = 1;
|
|
if (p_r < 0)
|
|
{
|
|
/* Left edges. */
|
|
gp->left = p->right;
|
|
p->right = gp;
|
|
}
|
|
else
|
|
{
|
|
/* Right edges. */
|
|
gp->right = p->left;
|
|
p->left = gp;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Find or insert datum into search tree.
|
|
KEY is the key to be located, ROOTP is the address of tree root,
|
|
COMPAR the ordering function. */
|
|
void *
|
|
__tsearch (const void *key, void **vrootp, __compar_fn_t compar)
|
|
{
|
|
node q;
|
|
node *parentp = NULL, *gparentp = NULL;
|
|
node *rootp = (node *) vrootp;
|
|
node *nextp;
|
|
int r = 0, p_r = 0, gp_r = 0; /* No they might not, Mr Compiler. */
|
|
|
|
if (rootp == NULL)
|
|
return NULL;
|
|
|
|
/* This saves some additional tests below. */
|
|
if (*rootp != NULL)
|
|
(*rootp)->red = 0;
|
|
|
|
CHECK_TREE (*rootp);
|
|
|
|
nextp = rootp;
|
|
while (*nextp != NULL)
|
|
{
|
|
node root = *rootp;
|
|
r = (*compar) (key, root->key);
|
|
if (r == 0)
|
|
return root;
|
|
|
|
maybe_split_for_insert (rootp, parentp, gparentp, p_r, gp_r, 0);
|
|
/* If that did any rotations, parentp and gparentp are now garbage.
|
|
That doesn't matter, because the values they contain are never
|
|
used again in that case. */
|
|
|
|
nextp = r < 0 ? &root->left : &root->right;
|
|
if (*nextp == NULL)
|
|
break;
|
|
|
|
gparentp = parentp;
|
|
parentp = rootp;
|
|
rootp = nextp;
|
|
|
|
gp_r = p_r;
|
|
p_r = r;
|
|
}
|
|
|
|
q = (struct node_t *) malloc (sizeof (struct node_t));
|
|
if (q != NULL)
|
|
{
|
|
*nextp = q; /* link new node to old */
|
|
q->key = key; /* initialize new node */
|
|
q->red = 1;
|
|
q->left = q->right = NULL;
|
|
}
|
|
if (nextp != rootp)
|
|
/* There may be two red edges in a row now, which we must avoid by
|
|
rotating the tree. */
|
|
maybe_split_for_insert (nextp, rootp, parentp, r, p_r, 1);
|
|
|
|
return q;
|
|
}
|
|
weak_alias (__tsearch, tsearch)
|
|
|
|
|
|
/* Find datum in search tree.
|
|
KEY is the key to be located, ROOTP is the address of tree root,
|
|
COMPAR the ordering function. */
|
|
void *
|
|
__tfind (key, vrootp, compar)
|
|
const void *key;
|
|
void *const *vrootp;
|
|
__compar_fn_t compar;
|
|
{
|
|
node *rootp = (node *) vrootp;
|
|
|
|
if (rootp == NULL)
|
|
return NULL;
|
|
|
|
CHECK_TREE (*rootp);
|
|
|
|
while (*rootp != NULL)
|
|
{
|
|
node root = *rootp;
|
|
int r;
|
|
|
|
r = (*compar) (key, root->key);
|
|
if (r == 0)
|
|
return root;
|
|
|
|
rootp = r < 0 ? &root->left : &root->right;
|
|
}
|
|
return NULL;
|
|
}
|
|
weak_alias (__tfind, tfind)
|
|
|
|
|
|
/* Delete node with given key.
|
|
KEY is the key to be deleted, ROOTP is the address of the root of tree,
|
|
COMPAR the comparison function. */
|
|
void *
|
|
__tdelete (const void *key, void **vrootp, __compar_fn_t compar)
|
|
{
|
|
node p, q, r, retval;
|
|
int cmp;
|
|
node *rootp = (node *) vrootp;
|
|
node root, unchained;
|
|
/* Stack of nodes so we remember the parents without recursion. It's
|
|
_very_ unlikely that there are paths longer than 40 nodes. The tree
|
|
would need to have around 250.000 nodes. */
|
|
int stacksize = 40;
|
|
int sp = 0;
|
|
node **nodestack = alloca (sizeof (node *) * stacksize);
|
|
|
|
if (rootp == NULL)
|
|
return NULL;
|
|
p = *rootp;
|
|
if (p == NULL)
|
|
return NULL;
|
|
|
|
CHECK_TREE (p);
|
|
|
|
while ((cmp = (*compar) (key, (*rootp)->key)) != 0)
|
|
{
|
|
if (sp == stacksize)
|
|
{
|
|
node **newstack;
|
|
stacksize += 20;
|
|
newstack = alloca (sizeof (node *) * stacksize);
|
|
nodestack = memcpy (newstack, nodestack, sp * sizeof (node *));
|
|
}
|
|
|
|
nodestack[sp++] = rootp;
|
|
p = *rootp;
|
|
rootp = ((cmp < 0)
|
|
? &(*rootp)->left
|
|
: &(*rootp)->right);
|
|
if (*rootp == NULL)
|
|
return NULL;
|
|
}
|
|
|
|
/* This is bogus if the node to be deleted is the root... this routine
|
|
really should return an integer with 0 for success, -1 for failure
|
|
and errno = ESRCH or something. */
|
|
retval = p;
|
|
|
|
/* We don't unchain the node we want to delete. Instead, we overwrite
|
|
it with its successor and unchain the successor. If there is no
|
|
successor, we really unchain the node to be deleted. */
|
|
|
|
root = *rootp;
|
|
|
|
r = root->right;
|
|
q = root->left;
|
|
|
|
if (q == NULL || r == NULL)
|
|
unchained = root;
|
|
else
|
|
{
|
|
node *parent = rootp, *up = &root->right;
|
|
for (;;)
|
|
{
|
|
if (sp == stacksize)
|
|
{
|
|
node **newstack;
|
|
stacksize += 20;
|
|
newstack = alloca (sizeof (node *) * stacksize);
|
|
nodestack = memcpy (newstack, nodestack, sp * sizeof (node *));
|
|
}
|
|
nodestack[sp++] = parent;
|
|
parent = up;
|
|
if ((*up)->left == NULL)
|
|
break;
|
|
up = &(*up)->left;
|
|
}
|
|
unchained = *up;
|
|
}
|
|
|
|
/* We know that either the left or right successor of UNCHAINED is NULL.
|
|
R becomes the other one, it is chained into the parent of UNCHAINED. */
|
|
r = unchained->left;
|
|
if (r == NULL)
|
|
r = unchained->right;
|
|
if (sp == 0)
|
|
*rootp = r;
|
|
else
|
|
{
|
|
q = *nodestack[sp-1];
|
|
if (unchained == q->right)
|
|
q->right = r;
|
|
else
|
|
q->left = r;
|
|
}
|
|
|
|
if (unchained != root)
|
|
root->key = unchained->key;
|
|
if (!unchained->red)
|
|
{
|
|
/* Now we lost a black edge, which means that the number of black
|
|
edges on every path is no longer constant. We must balance the
|
|
tree. */
|
|
/* NODESTACK now contains all parents of R. R is likely to be NULL
|
|
in the first iteration. */
|
|
/* NULL nodes are considered black throughout - this is necessary for
|
|
correctness. */
|
|
while (sp > 0 && (r == NULL || !r->red))
|
|
{
|
|
node *pp = nodestack[sp - 1];
|
|
p = *pp;
|
|
/* Two symmetric cases. */
|
|
if (r == p->left)
|
|
{
|
|
/* Q is R's brother, P is R's parent. The subtree with root
|
|
R has one black edge less than the subtree with root Q. */
|
|
q = p->right;
|
|
if (q != NULL && q->red)
|
|
{
|
|
/* If Q is red, we know that P is black. We rotate P left
|
|
so that Q becomes the top node in the tree, with P below
|
|
it. P is colored red, Q is colored black.
|
|
This action does not change the black edge count for any
|
|
leaf in the tree, but we will be able to recognize one
|
|
of the following situations, which all require that Q
|
|
is black. */
|
|
q->red = 0;
|
|
p->red = 1;
|
|
/* Left rotate p. */
|
|
p->right = q->left;
|
|
q->left = p;
|
|
*pp = q;
|
|
/* Make sure pp is right if the case below tries to use
|
|
it. */
|
|
nodestack[sp++] = pp = &q->left;
|
|
q = p->right;
|
|
}
|
|
/* We know that Q can't be NULL here. We also know that Q is
|
|
black. */
|
|
if ((q->left == NULL || !q->left->red)
|
|
&& (q->right == NULL || !q->right->red))
|
|
{
|
|
/* Q has two black successors. We can simply color Q red.
|
|
The whole subtree with root P is now missing one black
|
|
edge. Note that this action can temporarily make the
|
|
tree invalid (if P is red). But we will exit the loop
|
|
in that case and set P black, which both makes the tree
|
|
valid and also makes the black edge count come out
|
|
right. If P is black, we are at least one step closer
|
|
to the root and we'll try again the next iteration. */
|
|
q->red = 1;
|
|
r = p;
|
|
}
|
|
else
|
|
{
|
|
/* Q is black, one of Q's successors is red. We can
|
|
repair the tree with one operation and will exit the
|
|
loop afterwards. */
|
|
if (q->right == NULL || !q->right->red)
|
|
{
|
|
/* The left one is red. We perform the same action as
|
|
in maybe_split_for_insert where two red edges are
|
|
adjacent but point in different directions:
|
|
Q's left successor (let's call it Q2) becomes the
|
|
top of the subtree we are looking at, its parent (Q)
|
|
and grandparent (P) become its successors. The former
|
|
successors of Q2 are placed below P and Q.
|
|
P becomes black, and Q2 gets the color that P had.
|
|
This changes the black edge count only for node R and
|
|
its successors. */
|
|
node q2 = q->left;
|
|
q2->red = p->red;
|
|
p->right = q2->left;
|
|
q->left = q2->right;
|
|
q2->right = q;
|
|
q2->left = p;
|
|
*pp = q2;
|
|
p->red = 0;
|
|
}
|
|
else
|
|
{
|
|
/* It's the right one. Rotate P left. P becomes black,
|
|
and Q gets the color that P had. Q's right successor
|
|
also becomes black. This changes the black edge
|
|
count only for node R and its successors. */
|
|
q->red = p->red;
|
|
p->red = 0;
|
|
|
|
q->right->red = 0;
|
|
|
|
/* left rotate p */
|
|
p->right = q->left;
|
|
q->left = p;
|
|
*pp = q;
|
|
}
|
|
|
|
/* We're done. */
|
|
sp = 1;
|
|
r = NULL;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Comments: see above. */
|
|
q = p->left;
|
|
if (q != NULL && q->red)
|
|
{
|
|
q->red = 0;
|
|
p->red = 1;
|
|
p->left = q->right;
|
|
q->right = p;
|
|
*pp = q;
|
|
nodestack[sp++] = pp = &q->right;
|
|
q = p->left;
|
|
}
|
|
if ((q->right == NULL || !q->right->red)
|
|
&& (q->left == NULL || !q->left->red))
|
|
{
|
|
q->red = 1;
|
|
r = p;
|
|
}
|
|
else
|
|
{
|
|
if (q->left == NULL || !q->left->red)
|
|
{
|
|
node q2 = q->right;
|
|
q2->red = p->red;
|
|
p->left = q2->right;
|
|
q->right = q2->left;
|
|
q2->left = q;
|
|
q2->right = p;
|
|
*pp = q2;
|
|
p->red = 0;
|
|
}
|
|
else
|
|
{
|
|
q->red = p->red;
|
|
p->red = 0;
|
|
q->left->red = 0;
|
|
p->left = q->right;
|
|
q->right = p;
|
|
*pp = q;
|
|
}
|
|
sp = 1;
|
|
r = NULL;
|
|
}
|
|
}
|
|
--sp;
|
|
}
|
|
if (r != NULL)
|
|
r->red = 0;
|
|
}
|
|
|
|
free (unchained);
|
|
return retval;
|
|
}
|
|
weak_alias (__tdelete, tdelete)
|
|
|
|
|
|
/* Walk the nodes of a tree.
|
|
ROOT is the root of the tree to be walked, ACTION the function to be
|
|
called at each node. LEVEL is the level of ROOT in the whole tree. */
|
|
static void
|
|
internal_function
|
|
trecurse (const void *vroot, __action_fn_t action, int level)
|
|
{
|
|
node root = (node ) vroot;
|
|
|
|
if (root->left == NULL && root->right == NULL)
|
|
(*action) (root, leaf, level);
|
|
else
|
|
{
|
|
(*action) (root, preorder, level);
|
|
if (root->left != NULL)
|
|
trecurse (root->left, action, level + 1);
|
|
(*action) (root, postorder, level);
|
|
if (root->right != NULL)
|
|
trecurse (root->right, action, level + 1);
|
|
(*action) (root, endorder, level);
|
|
}
|
|
}
|
|
|
|
|
|
/* Walk the nodes of a tree.
|
|
ROOT is the root of the tree to be walked, ACTION the function to be
|
|
called at each node. */
|
|
void
|
|
__twalk (const void *vroot, __action_fn_t action)
|
|
{
|
|
const node root = (node) vroot;
|
|
|
|
CHECK_TREE (root);
|
|
|
|
if (root != NULL && action != NULL)
|
|
trecurse (root, action, 0);
|
|
}
|
|
weak_alias (__twalk, twalk)
|
|
|
|
|
|
|
|
/* The standardized functions miss an important functionality: the
|
|
tree cannot be removed easily. We provide a function to do this. */
|
|
static void
|
|
internal_function
|
|
tdestroy_recurse (node root, __free_fn_t freefct)
|
|
{
|
|
if (root->left != NULL)
|
|
tdestroy_recurse (root->left, freefct);
|
|
if (root->right != NULL)
|
|
tdestroy_recurse (root->right, freefct);
|
|
(*freefct) ((void *) root->key);
|
|
/* Free the node itself. */
|
|
free (root);
|
|
}
|
|
|
|
void
|
|
__tdestroy (void *vroot, __free_fn_t freefct)
|
|
{
|
|
node root = (node) vroot;
|
|
|
|
CHECK_TREE (root);
|
|
|
|
if (root != NULL)
|
|
tdestroy_recurse (root, freefct);
|
|
}
|
|
weak_alias (__tdestroy, tdestroy)
|