1615 lines
64 KiB
Plaintext
1615 lines
64 KiB
Plaintext
@node String and Array Utilities, Extended Characters, Character Handling, Top
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@chapter String and Array Utilities
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Operations on strings (or arrays of characters) are an important part of
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many programs. The GNU C library provides an extensive set of string
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utility functions, including functions for copying, concatenating,
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comparing, and searching strings. Many of these functions can also
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operate on arbitrary regions of storage; for example, the @code{memcpy}
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function can be used to copy the contents of any kind of array.
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It's fairly common for beginning C programmers to ``reinvent the wheel''
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by duplicating this functionality in their own code, but it pays to
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become familiar with the library functions and to make use of them,
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since this offers benefits in maintenance, efficiency, and portability.
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For instance, you could easily compare one string to another in two
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lines of C code, but if you use the built-in @code{strcmp} function,
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you're less likely to make a mistake. And, since these library
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functions are typically highly optimized, your program may run faster
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too.
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@menu
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* Representation of Strings:: Introduction to basic concepts.
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* String/Array Conventions:: Whether to use a string function or an
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arbitrary array function.
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* String Length:: Determining the length of a string.
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* Copying and Concatenation:: Functions to copy the contents of strings
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and arrays.
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* String/Array Comparison:: Functions for byte-wise and character-wise
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comparison.
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* Collation Functions:: Functions for collating strings.
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* Search Functions:: Searching for a specific element or substring.
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* Finding Tokens in a String:: Splitting a string into tokens by looking
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for delimiters.
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* Encode Binary Data:: Encoding and Decoding of Binary Data.
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* Argz and Envz Vectors:: Null-separated string vectors.
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@end menu
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@node Representation of Strings
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@section Representation of Strings
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@cindex string, representation of
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This section is a quick summary of string concepts for beginning C
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programmers. It describes how character strings are represented in C
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and some common pitfalls. If you are already familiar with this
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material, you can skip this section.
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@cindex string
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@cindex null character
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A @dfn{string} is an array of @code{char} objects. But string-valued
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variables are usually declared to be pointers of type @code{char *}.
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Such variables do not include space for the text of a string; that has
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to be stored somewhere else---in an array variable, a string constant,
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or dynamically allocated memory (@pxref{Memory Allocation}). It's up to
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you to store the address of the chosen memory space into the pointer
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variable. Alternatively you can store a @dfn{null pointer} in the
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pointer variable. The null pointer does not point anywhere, so
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attempting to reference the string it points to gets an error.
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By convention, a @dfn{null character}, @code{'\0'}, marks the end of a
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string. For example, in testing to see whether the @code{char *}
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variable @var{p} points to a null character marking the end of a string,
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you can write @code{!*@var{p}} or @code{*@var{p} == '\0'}.
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A null character is quite different conceptually from a null pointer,
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although both are represented by the integer @code{0}.
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@cindex string literal
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@dfn{String literals} appear in C program source as strings of
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characters between double-quote characters (@samp{"}). In @w{ISO C},
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string literals can also be formed by @dfn{string concatenation}:
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@code{"a" "b"} is the same as @code{"ab"}. Modification of string
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literals is not allowed by the GNU C compiler, because literals
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are placed in read-only storage.
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Character arrays that are declared @code{const} cannot be modified
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either. It's generally good style to declare non-modifiable string
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pointers to be of type @code{const char *}, since this often allows the
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C compiler to detect accidental modifications as well as providing some
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amount of documentation about what your program intends to do with the
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string.
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The amount of memory allocated for the character array may extend past
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the null character that normally marks the end of the string. In this
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document, the term @dfn{allocated size} is always used to refer to the
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total amount of memory allocated for the string, while the term
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@dfn{length} refers to the number of characters up to (but not
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including) the terminating null character.
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@cindex length of string
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@cindex allocation size of string
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@cindex size of string
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@cindex string length
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@cindex string allocation
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A notorious source of program bugs is trying to put more characters in a
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string than fit in its allocated size. When writing code that extends
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strings or moves characters into a pre-allocated array, you should be
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very careful to keep track of the length of the text and make explicit
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checks for overflowing the array. Many of the library functions
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@emph{do not} do this for you! Remember also that you need to allocate
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an extra byte to hold the null character that marks the end of the
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string.
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@node String/Array Conventions
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@section String and Array Conventions
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This chapter describes both functions that work on arbitrary arrays or
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blocks of memory, and functions that are specific to null-terminated
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arrays of characters.
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Functions that operate on arbitrary blocks of memory have names
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beginning with @samp{mem} (such as @code{memcpy}) and invariably take an
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argument which specifies the size (in bytes) of the block of memory to
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operate on. The array arguments and return values for these functions
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have type @code{void *}, and as a matter of style, the elements of these
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arrays are referred to as ``bytes''. You can pass any kind of pointer
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to these functions, and the @code{sizeof} operator is useful in
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computing the value for the size argument.
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In contrast, functions that operate specifically on strings have names
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beginning with @samp{str} (such as @code{strcpy}) and look for a null
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character to terminate the string instead of requiring an explicit size
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argument to be passed. (Some of these functions accept a specified
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maximum length, but they also check for premature termination with a
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null character.) The array arguments and return values for these
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functions have type @code{char *}, and the array elements are referred
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to as ``characters''.
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In many cases, there are both @samp{mem} and @samp{str} versions of a
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function. The one that is more appropriate to use depends on the exact
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situation. When your program is manipulating arbitrary arrays or blocks of
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storage, then you should always use the @samp{mem} functions. On the
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other hand, when you are manipulating null-terminated strings it is
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usually more convenient to use the @samp{str} functions, unless you
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already know the length of the string in advance.
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@node String Length
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@section String Length
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You can get the length of a string using the @code{strlen} function.
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This function is declared in the header file @file{string.h}.
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@pindex string.h
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@comment string.h
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@comment ISO
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@deftypefun size_t strlen (const char *@var{s})
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The @code{strlen} function returns the length of the null-terminated
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string @var{s}. (In other words, it returns the offset of the terminating
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null character within the array.)
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For example,
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@smallexample
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strlen ("hello, world")
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@result{} 12
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@end smallexample
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When applied to a character array, the @code{strlen} function returns
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the length of the string stored there, not its allocated size. You can
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get the allocated size of the character array that holds a string using
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the @code{sizeof} operator:
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@smallexample
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char string[32] = "hello, world";
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sizeof (string)
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@result{} 32
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strlen (string)
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@result{} 12
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@end smallexample
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But beware, this will not work unless @var{string} is the character
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array itself, not a pointer to it. For example:
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@smallexample
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char string[32] = "hello, world";
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char *ptr = string;
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sizeof (string)
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@result{} 32
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sizeof (ptr)
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@result{} 4 /* @r{(on a machine with 4 byte pointers)} */
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@end smallexample
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This is an easy mistake to make when you are working with functions that
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take string arguments; those arguments are always pointers, not arrays.
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@end deftypefun
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@comment string.h
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@comment GNU
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@deftypefun size_t strnlen (const char *@var{s}, size_t @var{maxlen})
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The @code{strnlen} function returns the length of the null-terminated
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string @var{s} is this length is smaller than @var{maxlen}. Otherwise
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it returns @var{maxlen}. Therefore this function is equivalent to
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@code{(strlen (@var{s}) < n ? strlen (@var{s}) : @var{maxlen})} but it
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is more efficient.
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@smallexample
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char string[32] = "hello, world";
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strnlen (string, 32)
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@result{} 12
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strnlen (string, 5)
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@result{} 5
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@end smallexample
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This function is a GNU extension.
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@end deftypefun
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@node Copying and Concatenation
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@section Copying and Concatenation
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You can use the functions described in this section to copy the contents
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of strings and arrays, or to append the contents of one string to
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another. These functions are declared in the header file
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@file{string.h}.
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@pindex string.h
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@cindex copying strings and arrays
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@cindex string copy functions
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@cindex array copy functions
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@cindex concatenating strings
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@cindex string concatenation functions
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A helpful way to remember the ordering of the arguments to the functions
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in this section is that it corresponds to an assignment expression, with
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the destination array specified to the left of the source array. All
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of these functions return the address of the destination array.
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Most of these functions do not work properly if the source and
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destination arrays overlap. For example, if the beginning of the
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destination array overlaps the end of the source array, the original
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contents of that part of the source array may get overwritten before it
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is copied. Even worse, in the case of the string functions, the null
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character marking the end of the string may be lost, and the copy
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function might get stuck in a loop trashing all the memory allocated to
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your program.
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All functions that have problems copying between overlapping arrays are
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explicitly identified in this manual. In addition to functions in this
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section, there are a few others like @code{sprintf} (@pxref{Formatted
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Output Functions}) and @code{scanf} (@pxref{Formatted Input
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Functions}).
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@comment string.h
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@comment ISO
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@deftypefun {void *} memcpy (void *@var{to}, const void *@var{from}, size_t @var{size})
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The @code{memcpy} function copies @var{size} bytes from the object
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beginning at @var{from} into the object beginning at @var{to}. The
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behavior of this function is undefined if the two arrays @var{to} and
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@var{from} overlap; use @code{memmove} instead if overlapping is possible.
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The value returned by @code{memcpy} is the value of @var{to}.
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Here is an example of how you might use @code{memcpy} to copy the
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contents of an array:
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@smallexample
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struct foo *oldarray, *newarray;
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int arraysize;
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@dots{}
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memcpy (new, old, arraysize * sizeof (struct foo));
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@end smallexample
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@end deftypefun
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@comment string.h
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@comment GNU
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@deftypefun {void *} mempcpy (void *@var{to}, const void *@var{from}, size_t @var{size})
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The @code{mempcpy} function is nearly identical to the @code{memcpy}
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function. It copies @var{size} bytes from the object beginning at
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@code{from} into the object pointed to by @var{to}. But instead of
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returning the value of @code{to} it returns a pointer to the byte
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following the last written byte in the object beginning at @var{to}.
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I.e., the value is @code{((void *) ((char *) @var{to} + @var{size}))}.
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This function is useful in situations where a number of objects shall be
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copied to consecutive memory positions.
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@smallexample
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void *
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combine (void *o1, size_t s1, void *o2, size_t s2)
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@{
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void *result = malloc (s1 + s2);
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if (result != NULL)
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mempcpy (mempcpy (result, o1, s1), o2, s2);
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return result;
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@}
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@end smallexample
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This function is a GNU extension.
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@end deftypefun
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@comment string.h
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@comment ISO
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@deftypefun {void *} memmove (void *@var{to}, const void *@var{from}, size_t @var{size})
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@code{memmove} copies the @var{size} bytes at @var{from} into the
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@var{size} bytes at @var{to}, even if those two blocks of space
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overlap. In the case of overlap, @code{memmove} is careful to copy the
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original values of the bytes in the block at @var{from}, including those
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bytes which also belong to the block at @var{to}.
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@end deftypefun
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@comment string.h
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@comment SVID
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@deftypefun {void *} memccpy (void *@var{to}, const void *@var{from}, int @var{c}, size_t @var{size})
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This function copies no more than @var{size} bytes from @var{from} to
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@var{to}, stopping if a byte matching @var{c} is found. The return
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value is a pointer into @var{to} one byte past where @var{c} was copied,
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or a null pointer if no byte matching @var{c} appeared in the first
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@var{size} bytes of @var{from}.
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@end deftypefun
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@comment string.h
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@comment ISO
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@deftypefun {void *} memset (void *@var{block}, int @var{c}, size_t @var{size})
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This function copies the value of @var{c} (converted to an
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@code{unsigned char}) into each of the first @var{size} bytes of the
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object beginning at @var{block}. It returns the value of @var{block}.
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@end deftypefun
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@comment string.h
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@comment ISO
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@deftypefun {char *} strcpy (char *@var{to}, const char *@var{from})
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This copies characters from the string @var{from} (up to and including
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the terminating null character) into the string @var{to}. Like
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@code{memcpy}, this function has undefined results if the strings
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overlap. The return value is the value of @var{to}.
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@end deftypefun
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@comment string.h
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@comment ISO
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@deftypefun {char *} strncpy (char *@var{to}, const char *@var{from}, size_t @var{size})
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This function is similar to @code{strcpy} but always copies exactly
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@var{size} characters into @var{to}.
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If the length of @var{from} is more than @var{size}, then @code{strncpy}
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copies just the first @var{size} characters. Note that in this case
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there is no null terminator written into @var{to}.
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If the length of @var{from} is less than @var{size}, then @code{strncpy}
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copies all of @var{from}, followed by enough null characters to add up
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to @var{size} characters in all. This behavior is rarely useful, but it
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is specified by the @w{ISO C} standard.
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The behavior of @code{strncpy} is undefined if the strings overlap.
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Using @code{strncpy} as opposed to @code{strcpy} is a way to avoid bugs
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relating to writing past the end of the allocated space for @var{to}.
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However, it can also make your program much slower in one common case:
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copying a string which is probably small into a potentially large buffer.
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In this case, @var{size} may be large, and when it is, @code{strncpy} will
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waste a considerable amount of time copying null characters.
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@end deftypefun
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@comment string.h
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@comment SVID
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@deftypefun {char *} strdup (const char *@var{s})
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This function copies the null-terminated string @var{s} into a newly
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allocated string. The string is allocated using @code{malloc}; see
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@ref{Unconstrained Allocation}. If @code{malloc} cannot allocate space
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for the new string, @code{strdup} returns a null pointer. Otherwise it
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returns a pointer to the new string.
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@end deftypefun
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@comment string.h
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@comment GNU
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@deftypefun {char *} strndup (const char *@var{s}, size_t @var{size})
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This function is similar to @code{strdup} but always copies at most
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@var{size} characters into the newly allocated string.
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If the length of @var{s} is more than @var{size}, then @code{strndup}
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copies just the first @var{size} characters and adds a closing null
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terminator. Otherwise all characters are copied and the string is
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terminated.
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This function is different to @code{strncpy} in that it always
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terminates the destination string.
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@end deftypefun
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@comment string.h
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@comment Unknown origin
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@deftypefun {char *} stpcpy (char *@var{to}, const char *@var{from})
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This function is like @code{strcpy}, except that it returns a pointer to
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the end of the string @var{to} (that is, the address of the terminating
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null character) rather than the beginning.
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For example, this program uses @code{stpcpy} to concatenate @samp{foo}
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and @samp{bar} to produce @samp{foobar}, which it then prints.
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@smallexample
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@include stpcpy.c.texi
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@end smallexample
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This function is not part of the ISO or POSIX standards, and is not
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customary on Unix systems, but we did not invent it either. Perhaps it
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comes from MS-DOG.
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Its behavior is undefined if the strings overlap.
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@end deftypefun
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@comment string.h
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@comment GNU
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@deftypefun {char *} stpncpy (char *@var{to}, const char *@var{from}, size_t @var{size})
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This function is similar to @code{stpcpy} but copies always exactly
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@var{size} characters into @var{to}.
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If the length of @var{from} is more then @var{size}, then @code{stpncpy}
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copies just the first @var{size} characters and returns a pointer to the
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character directly following the one which was copied last. Note that in
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this case there is no null terminator written into @var{to}.
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If the length of @var{from} is less than @var{size}, then @code{stpncpy}
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copies all of @var{from}, followed by enough null characters to add up
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to @var{size} characters in all. This behaviour is rarely useful, but it
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is implemented to be useful in contexts where this behaviour of the
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@code{strncpy} is used. @code{stpncpy} returns a pointer to the
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@emph{first} written null character.
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This function is not part of ISO or POSIX but was found useful while
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developing the GNU C Library itself.
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Its behaviour is undefined if the strings overlap.
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@end deftypefun
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@comment string.h
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@comment GNU
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@deftypefn {Macro} {char *} strdupa (const char *@var{s})
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This function is similar to @code{strdup} but allocates the new string
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using @code{alloca} instead of @code{malloc} (@pxref{Variable Size
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Automatic}). This means of course the returned string has the same
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limitations as any block of memory allocated using @code{alloca}.
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For obvious reasons @code{strdupa} is implemented only as a macro;
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you cannot get the address of this function. Despite this limitation
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it is a useful function. The following code shows a situation where
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using @code{malloc} would be a lot more expensive.
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@smallexample
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@include strdupa.c.texi
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@end smallexample
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Please note that calling @code{strtok} using @var{path} directly is
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invalid.
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This function is only available if GNU CC is used.
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@end deftypefn
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@comment string.h
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@comment GNU
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@deftypefn {Macro} {char *} strndupa (const char *@var{s}, size_t @var{size})
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This function is similar to @code{strndup} but like @code{strdupa} it
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allocates the new string using @code{alloca}
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@pxref{Variable Size Automatic}. The same advantages and limitations
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of @code{strdupa} are valid for @code{strndupa}, too.
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This function is implemented only as a macro, just like @code{strdupa}.
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@code{strndupa} is only available if GNU CC is used.
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@end deftypefn
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|
|
|
@comment string.h
|
|
@comment ISO
|
|
@deftypefun {char *} strcat (char *@var{to}, const char *@var{from})
|
|
The @code{strcat} function is similar to @code{strcpy}, except that the
|
|
characters from @var{from} are concatenated or appended to the end of
|
|
@var{to}, instead of overwriting it. That is, the first character from
|
|
@var{from} overwrites the null character marking the end of @var{to}.
|
|
|
|
An equivalent definition for @code{strcat} would be:
|
|
|
|
@smallexample
|
|
char *
|
|
strcat (char *to, const char *from)
|
|
@{
|
|
strcpy (to + strlen (to), from);
|
|
return to;
|
|
@}
|
|
@end smallexample
|
|
|
|
This function has undefined results if the strings overlap.
|
|
@end deftypefun
|
|
|
|
@comment string.h
|
|
@comment ISO
|
|
@deftypefun {char *} strncat (char *@var{to}, const char *@var{from}, size_t @var{size})
|
|
This function is like @code{strcat} except that not more than @var{size}
|
|
characters from @var{from} are appended to the end of @var{to}. A
|
|
single null character is also always appended to @var{to}, so the total
|
|
allocated size of @var{to} must be at least @code{@var{size} + 1} bytes
|
|
longer than its initial length.
|
|
|
|
The @code{strncat} function could be implemented like this:
|
|
|
|
@smallexample
|
|
@group
|
|
char *
|
|
strncat (char *to, const char *from, size_t size)
|
|
@{
|
|
strncpy (to + strlen (to), from, size);
|
|
return to;
|
|
@}
|
|
@end group
|
|
@end smallexample
|
|
|
|
The behavior of @code{strncat} is undefined if the strings overlap.
|
|
@end deftypefun
|
|
|
|
Here is an example showing the use of @code{strncpy} and @code{strncat}.
|
|
Notice how, in the call to @code{strncat}, the @var{size} parameter
|
|
is computed to avoid overflowing the character array @code{buffer}.
|
|
|
|
@smallexample
|
|
@include strncat.c.texi
|
|
@end smallexample
|
|
|
|
@noindent
|
|
The output produced by this program looks like:
|
|
|
|
@smallexample
|
|
hello
|
|
hello, wo
|
|
@end smallexample
|
|
|
|
@comment string.h
|
|
@comment BSD
|
|
@deftypefun void bcopy (const void *@var{from}, void *@var{to}, size_t @var{size})
|
|
This is a partially obsolete alternative for @code{memmove}, derived from
|
|
BSD. Note that it is not quite equivalent to @code{memmove}, because the
|
|
arguments are not in the same order and there is no return value.
|
|
@end deftypefun
|
|
|
|
@comment string.h
|
|
@comment BSD
|
|
@deftypefun void bzero (void *@var{block}, size_t @var{size})
|
|
This is a partially obsolete alternative for @code{memset}, derived from
|
|
BSD. Note that it is not as general as @code{memset}, because the only
|
|
value it can store is zero.
|
|
@end deftypefun
|
|
|
|
@node String/Array Comparison
|
|
@section String/Array Comparison
|
|
@cindex comparing strings and arrays
|
|
@cindex string comparison functions
|
|
@cindex array comparison functions
|
|
@cindex predicates on strings
|
|
@cindex predicates on arrays
|
|
|
|
You can use the functions in this section to perform comparisons on the
|
|
contents of strings and arrays. As well as checking for equality, these
|
|
functions can also be used as the ordering functions for sorting
|
|
operations. @xref{Searching and Sorting}, for an example of this.
|
|
|
|
Unlike most comparison operations in C, the string comparison functions
|
|
return a nonzero value if the strings are @emph{not} equivalent rather
|
|
than if they are. The sign of the value indicates the relative ordering
|
|
of the first characters in the strings that are not equivalent: a
|
|
negative value indicates that the first string is ``less'' than the
|
|
second, while a positive value indicates that the first string is
|
|
``greater''.
|
|
|
|
The most common use of these functions is to check only for equality.
|
|
This is canonically done with an expression like @w{@samp{! strcmp (s1, s2)}}.
|
|
|
|
All of these functions are declared in the header file @file{string.h}.
|
|
@pindex string.h
|
|
|
|
@comment string.h
|
|
@comment ISO
|
|
@deftypefun int memcmp (const void *@var{a1}, const void *@var{a2}, size_t @var{size})
|
|
The function @code{memcmp} compares the @var{size} bytes of memory
|
|
beginning at @var{a1} against the @var{size} bytes of memory beginning
|
|
at @var{a2}. The value returned has the same sign as the difference
|
|
between the first differing pair of bytes (interpreted as @code{unsigned
|
|
char} objects, then promoted to @code{int}).
|
|
|
|
If the contents of the two blocks are equal, @code{memcmp} returns
|
|
@code{0}.
|
|
@end deftypefun
|
|
|
|
On arbitrary arrays, the @code{memcmp} function is mostly useful for
|
|
testing equality. It usually isn't meaningful to do byte-wise ordering
|
|
comparisons on arrays of things other than bytes. For example, a
|
|
byte-wise comparison on the bytes that make up floating-point numbers
|
|
isn't likely to tell you anything about the relationship between the
|
|
values of the floating-point numbers.
|
|
|
|
You should also be careful about using @code{memcmp} to compare objects
|
|
that can contain ``holes'', such as the padding inserted into structure
|
|
objects to enforce alignment requirements, extra space at the end of
|
|
unions, and extra characters at the ends of strings whose length is less
|
|
than their allocated size. The contents of these ``holes'' are
|
|
indeterminate and may cause strange behavior when performing byte-wise
|
|
comparisons. For more predictable results, perform an explicit
|
|
component-wise comparison.
|
|
|
|
For example, given a structure type definition like:
|
|
|
|
@smallexample
|
|
struct foo
|
|
@{
|
|
unsigned char tag;
|
|
union
|
|
@{
|
|
double f;
|
|
long i;
|
|
char *p;
|
|
@} value;
|
|
@};
|
|
@end smallexample
|
|
|
|
@noindent
|
|
you are better off writing a specialized comparison function to compare
|
|
@code{struct foo} objects instead of comparing them with @code{memcmp}.
|
|
|
|
@comment string.h
|
|
@comment ISO
|
|
@deftypefun int strcmp (const char *@var{s1}, const char *@var{s2})
|
|
The @code{strcmp} function compares the string @var{s1} against
|
|
@var{s2}, returning a value that has the same sign as the difference
|
|
between the first differing pair of characters (interpreted as
|
|
@code{unsigned char} objects, then promoted to @code{int}).
|
|
|
|
If the two strings are equal, @code{strcmp} returns @code{0}.
|
|
|
|
A consequence of the ordering used by @code{strcmp} is that if @var{s1}
|
|
is an initial substring of @var{s2}, then @var{s1} is considered to be
|
|
``less than'' @var{s2}.
|
|
@end deftypefun
|
|
|
|
@comment string.h
|
|
@comment BSD
|
|
@deftypefun int strcasecmp (const char *@var{s1}, const char *@var{s2})
|
|
This function is like @code{strcmp}, except that differences in case are
|
|
ignored. How uppercase and lowercase characters are related is
|
|
determined by the currently selected locale. In the standard @code{"C"}
|
|
locale the characters @"A and @"a do not match but in a locale which
|
|
regards these characters as parts of the alphabet they do match.
|
|
|
|
@code{strcasecmp} is derived from BSD.
|
|
@end deftypefun
|
|
|
|
@comment string.h
|
|
@comment BSD
|
|
@deftypefun int strncasecmp (const char *@var{s1}, const char *@var{s2}, size_t @var{n})
|
|
This function is like @code{strncmp}, except that differences in case
|
|
are ignored. Like @code{strcasecmp}, it is locale dependent how
|
|
uppercase and lowercase characters are related.
|
|
|
|
@code{strncasecmp} is a GNU extension.
|
|
@end deftypefun
|
|
|
|
@comment string.h
|
|
@comment ISO
|
|
@deftypefun int strncmp (const char *@var{s1}, const char *@var{s2}, size_t @var{size})
|
|
This function is the similar to @code{strcmp}, except that no more than
|
|
@var{size} characters are compared. In other words, if the two strings are
|
|
the same in their first @var{size} characters, the return value is zero.
|
|
@end deftypefun
|
|
|
|
Here are some examples showing the use of @code{strcmp} and @code{strncmp}.
|
|
These examples assume the use of the ASCII character set. (If some
|
|
other character set---say, EBCDIC---is used instead, then the glyphs
|
|
are associated with different numeric codes, and the return values
|
|
and ordering may differ.)
|
|
|
|
@smallexample
|
|
strcmp ("hello", "hello")
|
|
@result{} 0 /* @r{These two strings are the same.} */
|
|
strcmp ("hello", "Hello")
|
|
@result{} 32 /* @r{Comparisons are case-sensitive.} */
|
|
strcmp ("hello", "world")
|
|
@result{} -15 /* @r{The character @code{'h'} comes before @code{'w'}.} */
|
|
strcmp ("hello", "hello, world")
|
|
@result{} -44 /* @r{Comparing a null character against a comma.} */
|
|
strncmp ("hello", "hello, world", 5)
|
|
@result{} 0 /* @r{The initial 5 characters are the same.} */
|
|
strncmp ("hello, world", "hello, stupid world!!!", 5)
|
|
@result{} 0 /* @r{The initial 5 characters are the same.} */
|
|
@end smallexample
|
|
|
|
@comment string.h
|
|
@comment GNU
|
|
@deftypefun int strverscmp (const char *@var{s1}, const char *@var{s2})
|
|
The @code{strverscmp} function compares the string @var{s1} against
|
|
@var{s2}, considering them as holding indices/version numbers. Return
|
|
value follows the same conventions as found in the @code{strverscmp}
|
|
function. In fact, if @var{s1} and @var{s2} contain no digits,
|
|
@code{strverscmp} behaves like @code{strcmp}.
|
|
|
|
Basically, we compare strings normally (character by character), until
|
|
we find a digit in each string - then we enter a special comparison
|
|
mode, where each sequence of digits is taken as a whole. If we reach the
|
|
end of these two parts without noticing a difference, we return to the
|
|
standard comparison mode. There are two types of numeric parts:
|
|
"integral" and "fractional" (those begin with a '0'). The types
|
|
of the numeric parts affect the way we sort them:
|
|
|
|
@itemize @bullet
|
|
@item
|
|
integral/integral: we compare values as you would expect.
|
|
|
|
@item
|
|
fractional/integral: the fractional part is less than the integral one.
|
|
Again, no surprise.
|
|
|
|
@item
|
|
fractional/fractional: the things become a bit more complex.
|
|
If the common prefix contains only leading zeroes, the longest part is less
|
|
than the other one; else the comparison behaves normally.
|
|
@end itemize
|
|
|
|
@smallexample
|
|
strverscmp ("no digit", "no digit")
|
|
@result{} 0 /* @r{same behaviour as strcmp.} */
|
|
strverscmp ("item#99", "item#100")
|
|
@result{} <0 /* @r{same prefix, but 99 < 100.} */
|
|
strverscmp ("alpha1", "alpha001")
|
|
@result{} >0 /* @r{fractional part inferior to integral one.} */
|
|
strverscmp ("part1_f012", "part1_f01")
|
|
@result{} >0 /* @r{two fractional parts.} */
|
|
strverscmp ("foo.009", "foo.0")
|
|
@result{} <0 /* @r{idem, but with leading zeroes only.} */
|
|
@end smallexample
|
|
|
|
This function is especially useful when dealing with filename sorting,
|
|
because filenames frequently hold indices/version numbers.
|
|
|
|
@code{strverscmp} is a GNU extension.
|
|
@end deftypefun
|
|
|
|
@comment string.h
|
|
@comment BSD
|
|
@deftypefun int bcmp (const void *@var{a1}, const void *@var{a2}, size_t @var{size})
|
|
This is an obsolete alias for @code{memcmp}, derived from BSD.
|
|
@end deftypefun
|
|
|
|
@node Collation Functions
|
|
@section Collation Functions
|
|
|
|
@cindex collating strings
|
|
@cindex string collation functions
|
|
|
|
In some locales, the conventions for lexicographic ordering differ from
|
|
the strict numeric ordering of character codes. For example, in Spanish
|
|
most glyphs with diacritical marks such as accents are not considered
|
|
distinct letters for the purposes of collation. On the other hand, the
|
|
two-character sequence @samp{ll} is treated as a single letter that is
|
|
collated immediately after @samp{l}.
|
|
|
|
You can use the functions @code{strcoll} and @code{strxfrm} (declared in
|
|
the header file @file{string.h}) to compare strings using a collation
|
|
ordering appropriate for the current locale. The locale used by these
|
|
functions in particular can be specified by setting the locale for the
|
|
@code{LC_COLLATE} category; see @ref{Locales}.
|
|
@pindex string.h
|
|
|
|
In the standard C locale, the collation sequence for @code{strcoll} is
|
|
the same as that for @code{strcmp}.
|
|
|
|
Effectively, the way these functions work is by applying a mapping to
|
|
transform the characters in a string to a byte sequence that represents
|
|
the string's position in the collating sequence of the current locale.
|
|
Comparing two such byte sequences in a simple fashion is equivalent to
|
|
comparing the strings with the locale's collating sequence.
|
|
|
|
The function @code{strcoll} performs this translation implicitly, in
|
|
order to do one comparison. By contrast, @code{strxfrm} performs the
|
|
mapping explicitly. If you are making multiple comparisons using the
|
|
same string or set of strings, it is likely to be more efficient to use
|
|
@code{strxfrm} to transform all the strings just once, and subsequently
|
|
compare the transformed strings with @code{strcmp}.
|
|
|
|
@comment string.h
|
|
@comment ISO
|
|
@deftypefun int strcoll (const char *@var{s1}, const char *@var{s2})
|
|
The @code{strcoll} function is similar to @code{strcmp} but uses the
|
|
collating sequence of the current locale for collation (the
|
|
@code{LC_COLLATE} locale).
|
|
@end deftypefun
|
|
|
|
Here is an example of sorting an array of strings, using @code{strcoll}
|
|
to compare them. The actual sort algorithm is not written here; it
|
|
comes from @code{qsort} (@pxref{Array Sort Function}). The job of the
|
|
code shown here is to say how to compare the strings while sorting them.
|
|
(Later on in this section, we will show a way to do this more
|
|
efficiently using @code{strxfrm}.)
|
|
|
|
@smallexample
|
|
/* @r{This is the comparison function used with @code{qsort}.} */
|
|
|
|
int
|
|
compare_elements (char **p1, char **p2)
|
|
@{
|
|
return strcoll (*p1, *p2);
|
|
@}
|
|
|
|
/* @r{This is the entry point---the function to sort}
|
|
@r{strings using the locale's collating sequence.} */
|
|
|
|
void
|
|
sort_strings (char **array, int nstrings)
|
|
@{
|
|
/* @r{Sort @code{temp_array} by comparing the strings.} */
|
|
qsort (array, sizeof (char *),
|
|
nstrings, compare_elements);
|
|
@}
|
|
@end smallexample
|
|
|
|
@cindex converting string to collation order
|
|
@comment string.h
|
|
@comment ISO
|
|
@deftypefun size_t strxfrm (char *@var{to}, const char *@var{from}, size_t @var{size})
|
|
The function @code{strxfrm} transforms @var{string} using the collation
|
|
transformation determined by the locale currently selected for
|
|
collation, and stores the transformed string in the array @var{to}. Up
|
|
to @var{size} characters (including a terminating null character) are
|
|
stored.
|
|
|
|
The behavior is undefined if the strings @var{to} and @var{from}
|
|
overlap; see @ref{Copying and Concatenation}.
|
|
|
|
The return value is the length of the entire transformed string. This
|
|
value is not affected by the value of @var{size}, but if it is greater
|
|
or equal than @var{size}, it means that the transformed string did not
|
|
entirely fit in the array @var{to}. In this case, only as much of the
|
|
string as actually fits was stored. To get the whole transformed
|
|
string, call @code{strxfrm} again with a bigger output array.
|
|
|
|
The transformed string may be longer than the original string, and it
|
|
may also be shorter.
|
|
|
|
If @var{size} is zero, no characters are stored in @var{to}. In this
|
|
case, @code{strxfrm} simply returns the number of characters that would
|
|
be the length of the transformed string. This is useful for determining
|
|
what size string to allocate. It does not matter what @var{to} is if
|
|
@var{size} is zero; @var{to} may even be a null pointer.
|
|
@end deftypefun
|
|
|
|
Here is an example of how you can use @code{strxfrm} when
|
|
you plan to do many comparisons. It does the same thing as the previous
|
|
example, but much faster, because it has to transform each string only
|
|
once, no matter how many times it is compared with other strings. Even
|
|
the time needed to allocate and free storage is much less than the time
|
|
we save, when there are many strings.
|
|
|
|
@smallexample
|
|
struct sorter @{ char *input; char *transformed; @};
|
|
|
|
/* @r{This is the comparison function used with @code{qsort}}
|
|
@r{to sort an array of @code{struct sorter}.} */
|
|
|
|
int
|
|
compare_elements (struct sorter *p1, struct sorter *p2)
|
|
@{
|
|
return strcmp (p1->transformed, p2->transformed);
|
|
@}
|
|
|
|
/* @r{This is the entry point---the function to sort}
|
|
@r{strings using the locale's collating sequence.} */
|
|
|
|
void
|
|
sort_strings_fast (char **array, int nstrings)
|
|
@{
|
|
struct sorter temp_array[nstrings];
|
|
int i;
|
|
|
|
/* @r{Set up @code{temp_array}. Each element contains}
|
|
@r{one input string and its transformed string.} */
|
|
for (i = 0; i < nstrings; i++)
|
|
@{
|
|
size_t length = strlen (array[i]) * 2;
|
|
char *transformed;
|
|
size_t transformed_length;
|
|
|
|
temp_array[i].input = array[i];
|
|
|
|
/* @r{First try a buffer perhaps big enough.} */
|
|
transformed = (char *) xmalloc (length);
|
|
|
|
/* @r{Transform @code{array[i]}.} */
|
|
transformed_length = strxfrm (transformed, array[i], length);
|
|
|
|
/* @r{If the buffer was not large enough, resize it}
|
|
@r{and try again.} */
|
|
if (transformed_length >= length)
|
|
@{
|
|
/* @r{Allocate the needed space. +1 for terminating}
|
|
@r{@code{NUL} character.} */
|
|
transformed = (char *) xrealloc (transformed,
|
|
transformed_length + 1);
|
|
|
|
/* @r{The return value is not interesting because we know}
|
|
@r{how long the transformed string is.} */
|
|
(void) strxfrm (transformed, array[i],
|
|
transformed_length + 1);
|
|
@}
|
|
|
|
temp_array[i].transformed = transformed;
|
|
@}
|
|
|
|
/* @r{Sort @code{temp_array} by comparing transformed strings.} */
|
|
qsort (temp_array, sizeof (struct sorter),
|
|
nstrings, compare_elements);
|
|
|
|
/* @r{Put the elements back in the permanent array}
|
|
@r{in their sorted order.} */
|
|
for (i = 0; i < nstrings; i++)
|
|
array[i] = temp_array[i].input;
|
|
|
|
/* @r{Free the strings we allocated.} */
|
|
for (i = 0; i < nstrings; i++)
|
|
free (temp_array[i].transformed);
|
|
@}
|
|
@end smallexample
|
|
|
|
@strong{Compatibility Note:} The string collation functions are a new
|
|
feature of @w{ISO C 89}. Older C dialects have no equivalent feature.
|
|
|
|
@node Search Functions
|
|
@section Search Functions
|
|
|
|
This section describes library functions which perform various kinds
|
|
of searching operations on strings and arrays. These functions are
|
|
declared in the header file @file{string.h}.
|
|
@pindex string.h
|
|
@cindex search functions (for strings)
|
|
@cindex string search functions
|
|
|
|
@comment string.h
|
|
@comment ISO
|
|
@deftypefun {void *} memchr (const void *@var{block}, int @var{c}, size_t @var{size})
|
|
This function finds the first occurrence of the byte @var{c} (converted
|
|
to an @code{unsigned char}) in the initial @var{size} bytes of the
|
|
object beginning at @var{block}. The return value is a pointer to the
|
|
located byte, or a null pointer if no match was found.
|
|
@end deftypefun
|
|
|
|
@comment string.h
|
|
@comment ISO
|
|
@deftypefun {char *} strchr (const char *@var{string}, int @var{c})
|
|
The @code{strchr} function finds the first occurrence of the character
|
|
@var{c} (converted to a @code{char}) in the null-terminated string
|
|
beginning at @var{string}. The return value is a pointer to the located
|
|
character, or a null pointer if no match was found.
|
|
|
|
For example,
|
|
@smallexample
|
|
strchr ("hello, world", 'l')
|
|
@result{} "llo, world"
|
|
strchr ("hello, world", '?')
|
|
@result{} NULL
|
|
@end smallexample
|
|
|
|
The terminating null character is considered to be part of the string,
|
|
so you can use this function get a pointer to the end of a string by
|
|
specifying a null character as the value of the @var{c} argument.
|
|
@end deftypefun
|
|
|
|
@comment string.h
|
|
@comment BSD
|
|
@deftypefun {char *} index (const char *@var{string}, int @var{c})
|
|
@code{index} is another name for @code{strchr}; they are exactly the same.
|
|
New code should always use @code{strchr} since this name is defined in
|
|
@w{ISO C} while @code{index} is a BSD invention which never was available
|
|
on @w{System V} derived systems.
|
|
@end deftypefun
|
|
|
|
@comment string.h
|
|
@comment ISO
|
|
@deftypefun {char *} strrchr (const char *@var{string}, int @var{c})
|
|
The function @code{strrchr} is like @code{strchr}, except that it searches
|
|
backwards from the end of the string @var{string} (instead of forwards
|
|
from the front).
|
|
|
|
For example,
|
|
@smallexample
|
|
strrchr ("hello, world", 'l')
|
|
@result{} "ld"
|
|
@end smallexample
|
|
@end deftypefun
|
|
|
|
@comment string.h
|
|
@comment BSD
|
|
@deftypefun {char *} rindex (const char *@var{string}, int @var{c})
|
|
@code{rindex} is another name for @code{strrchr}; they are exactly the same.
|
|
New code should always use @code{strrchr} since this name is defined in
|
|
@w{ISO C} while @code{rindex} is a BSD invention which never was available
|
|
on @w{System V} derived systems.
|
|
@end deftypefun
|
|
|
|
@comment string.h
|
|
@comment ISO
|
|
@deftypefun {char *} strstr (const char *@var{haystack}, const char *@var{needle})
|
|
This is like @code{strchr}, except that it searches @var{haystack} for a
|
|
substring @var{needle} rather than just a single character. It
|
|
returns a pointer into the string @var{haystack} that is the first
|
|
character of the substring, or a null pointer if no match was found. If
|
|
@var{needle} is an empty string, the function returns @var{haystack}.
|
|
|
|
For example,
|
|
@smallexample
|
|
strstr ("hello, world", "l")
|
|
@result{} "llo, world"
|
|
strstr ("hello, world", "wo")
|
|
@result{} "world"
|
|
@end smallexample
|
|
@end deftypefun
|
|
|
|
|
|
@comment string.h
|
|
@comment GNU
|
|
@deftypefun {void *} memmem (const void *@var{haystack}, size_t @var{haystack-len},@*const void *@var{needle}, size_t @var{needle-len})
|
|
This is like @code{strstr}, but @var{needle} and @var{haystack} are byte
|
|
arrays rather than null-terminated strings. @var{needle-len} is the
|
|
length of @var{needle} and @var{haystack-len} is the length of
|
|
@var{haystack}.@refill
|
|
|
|
This function is a GNU extension.
|
|
@end deftypefun
|
|
|
|
@comment string.h
|
|
@comment ISO
|
|
@deftypefun size_t strspn (const char *@var{string}, const char *@var{skipset})
|
|
The @code{strspn} (``string span'') function returns the length of the
|
|
initial substring of @var{string} that consists entirely of characters that
|
|
are members of the set specified by the string @var{skipset}. The order
|
|
of the characters in @var{skipset} is not important.
|
|
|
|
For example,
|
|
@smallexample
|
|
strspn ("hello, world", "abcdefghijklmnopqrstuvwxyz")
|
|
@result{} 5
|
|
@end smallexample
|
|
@end deftypefun
|
|
|
|
@comment string.h
|
|
@comment ISO
|
|
@deftypefun size_t strcspn (const char *@var{string}, const char *@var{stopset})
|
|
The @code{strcspn} (``string complement span'') function returns the length
|
|
of the initial substring of @var{string} that consists entirely of characters
|
|
that are @emph{not} members of the set specified by the string @var{stopset}.
|
|
(In other words, it returns the offset of the first character in @var{string}
|
|
that is a member of the set @var{stopset}.)
|
|
|
|
For example,
|
|
@smallexample
|
|
strcspn ("hello, world", " \t\n,.;!?")
|
|
@result{} 5
|
|
@end smallexample
|
|
@end deftypefun
|
|
|
|
@comment string.h
|
|
@comment ISO
|
|
@deftypefun {char *} strpbrk (const char *@var{string}, const char *@var{stopset})
|
|
The @code{strpbrk} (``string pointer break'') function is related to
|
|
@code{strcspn}, except that it returns a pointer to the first character
|
|
in @var{string} that is a member of the set @var{stopset} instead of the
|
|
length of the initial substring. It returns a null pointer if no such
|
|
character from @var{stopset} is found.
|
|
|
|
@c @group Invalid outside the example.
|
|
For example,
|
|
|
|
@smallexample
|
|
strpbrk ("hello, world", " \t\n,.;!?")
|
|
@result{} ", world"
|
|
@end smallexample
|
|
@c @end group
|
|
@end deftypefun
|
|
|
|
@node Finding Tokens in a String
|
|
@section Finding Tokens in a String
|
|
|
|
@cindex tokenizing strings
|
|
@cindex breaking a string into tokens
|
|
@cindex parsing tokens from a string
|
|
It's fairly common for programs to have a need to do some simple kinds
|
|
of lexical analysis and parsing, such as splitting a command string up
|
|
into tokens. You can do this with the @code{strtok} function, declared
|
|
in the header file @file{string.h}.
|
|
@pindex string.h
|
|
|
|
@comment string.h
|
|
@comment ISO
|
|
@deftypefun {char *} strtok (char *@var{newstring}, const char *@var{delimiters})
|
|
A string can be split into tokens by making a series of calls to the
|
|
function @code{strtok}.
|
|
|
|
The string to be split up is passed as the @var{newstring} argument on
|
|
the first call only. The @code{strtok} function uses this to set up
|
|
some internal state information. Subsequent calls to get additional
|
|
tokens from the same string are indicated by passing a null pointer as
|
|
the @var{newstring} argument. Calling @code{strtok} with another
|
|
non-null @var{newstring} argument reinitializes the state information.
|
|
It is guaranteed that no other library function ever calls @code{strtok}
|
|
behind your back (which would mess up this internal state information).
|
|
|
|
The @var{delimiters} argument is a string that specifies a set of delimiters
|
|
that may surround the token being extracted. All the initial characters
|
|
that are members of this set are discarded. The first character that is
|
|
@emph{not} a member of this set of delimiters marks the beginning of the
|
|
next token. The end of the token is found by looking for the next
|
|
character that is a member of the delimiter set. This character in the
|
|
original string @var{newstring} is overwritten by a null character, and the
|
|
pointer to the beginning of the token in @var{newstring} is returned.
|
|
|
|
On the next call to @code{strtok}, the searching begins at the next
|
|
character beyond the one that marked the end of the previous token.
|
|
Note that the set of delimiters @var{delimiters} do not have to be the
|
|
same on every call in a series of calls to @code{strtok}.
|
|
|
|
If the end of the string @var{newstring} is reached, or if the remainder of
|
|
string consists only of delimiter characters, @code{strtok} returns
|
|
a null pointer.
|
|
@end deftypefun
|
|
|
|
@strong{Warning:} Since @code{strtok} alters the string it is parsing,
|
|
you should always copy the string to a temporary buffer before parsing
|
|
it with @code{strtok}. If you allow @code{strtok} to modify a string
|
|
that came from another part of your program, you are asking for trouble;
|
|
that string might be used for other purposes after @code{strtok} has
|
|
modified it, and it would not have the expected value.
|
|
|
|
The string that you are operating on might even be a constant. Then
|
|
when @code{strtok} tries to modify it, your program will get a fatal
|
|
signal for writing in read-only memory. @xref{Program Error Signals}.
|
|
|
|
This is a special case of a general principle: if a part of a program
|
|
does not have as its purpose the modification of a certain data
|
|
structure, then it is error-prone to modify the data structure
|
|
temporarily.
|
|
|
|
The function @code{strtok} is not reentrant. @xref{Nonreentrancy}, for
|
|
a discussion of where and why reentrancy is important.
|
|
|
|
Here is a simple example showing the use of @code{strtok}.
|
|
|
|
@comment Yes, this example has been tested.
|
|
@smallexample
|
|
#include <string.h>
|
|
#include <stddef.h>
|
|
|
|
@dots{}
|
|
|
|
const char string[] = "words separated by spaces -- and, punctuation!";
|
|
const char delimiters[] = " .,;:!-";
|
|
char *token, *cp;
|
|
|
|
@dots{}
|
|
|
|
cp = strdupa (string); /* Make writable copy. */
|
|
token = strtok (cp, delimiters); /* token => "words" */
|
|
token = strtok (NULL, delimiters); /* token => "separated" */
|
|
token = strtok (NULL, delimiters); /* token => "by" */
|
|
token = strtok (NULL, delimiters); /* token => "spaces" */
|
|
token = strtok (NULL, delimiters); /* token => "and" */
|
|
token = strtok (NULL, delimiters); /* token => "punctuation" */
|
|
token = strtok (NULL, delimiters); /* token => NULL */
|
|
@end smallexample
|
|
|
|
The GNU C library contains two more functions for tokenizing a string
|
|
which overcome the limitation of non-reentrancy.
|
|
|
|
@comment string.h
|
|
@comment POSIX
|
|
@deftypefun {char *} strtok_r (char *@var{newstring}, const char *@var{delimiters}, char **@var{save_ptr})
|
|
Just like @code{strtok}, this function splits the string into several
|
|
tokens which can be accessed by successive calls to @code{strtok_r}.
|
|
The difference is that the information about the next token is stored in
|
|
the space pointed to by the third argument, @var{save_ptr}, which is a
|
|
pointer to a string pointer. Calling @code{strtok_r} with a null
|
|
pointer for @var{newstring} and leaving @var{save_ptr} between the calls
|
|
unchanged does the job without hindering reentrancy.
|
|
|
|
This function is defined in POSIX-1 and can be found on many systems
|
|
which support multi-threading.
|
|
@end deftypefun
|
|
|
|
@comment string.h
|
|
@comment BSD
|
|
@deftypefun {char *} strsep (char **@var{string_ptr}, const char *@var{delimiter})
|
|
This function is just @code{strtok_r} with the @var{newstring} argument
|
|
replaced by the @var{save_ptr} argument. The initialization of the
|
|
moving pointer has to be done by the user. Successive calls to
|
|
@code{strsep} move the pointer along the tokens separated by
|
|
@var{delimiter}, returning the address of the next token and updating
|
|
@var{string_ptr} to point to the beginning of the next token.
|
|
|
|
If the input string contains more than one character from
|
|
@var{delimiter} in a row @code{strsep} returns an empty string for each
|
|
pair of characters from @var{delimiter}. This means that a program
|
|
normally should test for @code{strsep} returning an empty string before
|
|
processing it.
|
|
|
|
This function was introduced in 4.3BSD and therefore is widely available.
|
|
@end deftypefun
|
|
|
|
Here is how the above example looks like when @code{strsep} is used.
|
|
|
|
@comment Yes, this example has been tested.
|
|
@smallexample
|
|
#include <string.h>
|
|
#include <stddef.h>
|
|
|
|
@dots{}
|
|
|
|
const char string[] = "words separated by spaces -- and, punctuation!";
|
|
const char delimiters[] = " .,;:!-";
|
|
char *running;
|
|
char *token;
|
|
|
|
@dots{}
|
|
|
|
running = strdupa (string);
|
|
token = strsep (&running, delimiters); /* token => "words" */
|
|
token = strsep (&running, delimiters); /* token => "separated" */
|
|
token = strsep (&running, delimiters); /* token => "by" */
|
|
token = strsep (&running, delimiters); /* token => "spaces" */
|
|
token = strsep (&running, delimiters); /* token => "" */
|
|
token = strsep (&running, delimiters); /* token => "" */
|
|
token = strsep (&running, delimiters); /* token => "" */
|
|
token = strsep (&running, delimiters); /* token => "and" */
|
|
token = strsep (&running, delimiters); /* token => "" */
|
|
token = strsep (&running, delimiters); /* token => "punctuation" */
|
|
token = strsep (&running, delimiters); /* token => "" */
|
|
token = strsep (&running, delimiters); /* token => NULL */
|
|
@end smallexample
|
|
|
|
@node Encode Binary Data
|
|
@section Encode Binary Data
|
|
|
|
To store or transfer binary data in environments which only support text
|
|
one has to encode the binary data by mapping the input bytes to
|
|
characters in the range allowed for storing or transfering. SVID
|
|
systems (and nowadays XPG compliant systems) provide minimal support for
|
|
this task.
|
|
|
|
@comment stdlib.h
|
|
@comment XPG
|
|
@deftypefun {char *} l64a (long int @var{n})
|
|
This function encodes a 32-bit input value using characters from the
|
|
basic character set. It returns a pointer to a 6 character buffer which
|
|
contains an encoded version of @var{n}. To encode a series of bytes the
|
|
user must copy the returned string to a destination buffer. It returns
|
|
the empty string if @var{n} is zero, which is somewhat bizarre but
|
|
mandated by the standard.@*
|
|
@strong{Warning:} Since a static buffer is used this function should not
|
|
be used in multi-threaded programs. There is no thread-safe alternative
|
|
to this function in the C library.@*
|
|
@strong{Compatibility Note:} The XPG standard states that the return
|
|
value of @code{l64a} is undefined if @var{n} is negative. In the GNU
|
|
implementation, @code{l64a} treats its argument as unsigned, so it will
|
|
return a sensible encoding for any nonzero @var{n}; however, portable
|
|
programs should not rely on this.
|
|
|
|
To encode a large buffer @code{l64a} must be called in a loop, once for
|
|
each 32-bit word of the buffer. For example, one could do something
|
|
like this:
|
|
|
|
@smallexample
|
|
char *
|
|
encode (const void *buf, size_t len)
|
|
@{
|
|
/* @r{We know in advance how long the buffer has to be.} */
|
|
unsigned char *in = (unsigned char *) buf;
|
|
char *out = malloc (6 + ((len + 3) / 4) * 6 + 1);
|
|
char *cp = out;
|
|
|
|
/* @r{Encode the length.} */
|
|
/* @r{Using `htonl' is necessary so that the data can be}
|
|
@r{decoded even on machines with different byte order.} */
|
|
|
|
cp = mempcpy (cp, l64a (htonl (len)), 6);
|
|
|
|
while (len > 3)
|
|
@{
|
|
unsigned long int n = *in++;
|
|
n = (n << 8) | *in++;
|
|
n = (n << 8) | *in++;
|
|
n = (n << 8) | *in++;
|
|
len -= 4;
|
|
if (n)
|
|
cp = mempcpy (cp, l64a (htonl (n)), 6);
|
|
else
|
|
/* @r{`l64a' returns the empty string for n==0, so we }
|
|
@r{must generate its encoding (}"......"@r{) by hand.} */
|
|
cp = stpcpy (cp, "......");
|
|
@}
|
|
if (len > 0)
|
|
@{
|
|
unsigned long int n = *in++;
|
|
if (--len > 0)
|
|
@{
|
|
n = (n << 8) | *in++;
|
|
if (--len > 0)
|
|
n = (n << 8) | *in;
|
|
@}
|
|
memcpy (cp, l64a (htonl (n)), 6);
|
|
cp += 6;
|
|
@}
|
|
*cp = '\0';
|
|
return out;
|
|
@}
|
|
@end smallexample
|
|
|
|
It is strange that the library does not provide the complete
|
|
functionality needed but so be it.
|
|
|
|
@end deftypefun
|
|
|
|
To decode data produced with @code{l64a} the following function should be
|
|
used.
|
|
|
|
@comment stdlib.h
|
|
@comment XPG
|
|
@deftypefun {long int} a64l (const char *@var{string})
|
|
The parameter @var{string} should contain a string which was produced by
|
|
a call to @code{l64a}. The function processes at least 6 characters of
|
|
this string, and decodes the characters it finds according to the table
|
|
below. It stops decoding when it finds a character not in the table,
|
|
rather like @code{atoi}; if you have a buffer which has been broken into
|
|
lines, you must be careful to skip over the end-of-line characters.
|
|
|
|
The decoded number is returned as a @code{long int} value.
|
|
@end deftypefun
|
|
|
|
The @code{l64a} and @code{a64l} functions use a base 64 encoding, in
|
|
which each character of an encoded string represents six bits of an
|
|
input word. These symbols are used for the base 64 digits:
|
|
|
|
@multitable {xxxxx} {xxx} {xxx} {xxx} {xxx} {xxx} {xxx} {xxx} {xxx}
|
|
@item @tab 0 @tab 1 @tab 2 @tab 3 @tab 4 @tab 5 @tab 6 @tab 7
|
|
@item 0 @tab @code{.} @tab @code{/} @tab @code{0} @tab @code{1}
|
|
@tab @code{2} @tab @code{3} @tab @code{4} @tab @code{5}
|
|
@item 8 @tab @code{6} @tab @code{7} @tab @code{8} @tab @code{9}
|
|
@tab @code{A} @tab @code{B} @tab @code{C} @tab @code{D}
|
|
@item 16 @tab @code{E} @tab @code{F} @tab @code{G} @tab @code{H}
|
|
@tab @code{I} @tab @code{J} @tab @code{K} @tab @code{L}
|
|
@item 24 @tab @code{M} @tab @code{N} @tab @code{O} @tab @code{P}
|
|
@tab @code{Q} @tab @code{R} @tab @code{S} @tab @code{T}
|
|
@item 32 @tab @code{U} @tab @code{V} @tab @code{W} @tab @code{X}
|
|
@tab @code{Y} @tab @code{Z} @tab @code{a} @tab @code{b}
|
|
@item 40 @tab @code{c} @tab @code{d} @tab @code{e} @tab @code{f}
|
|
@tab @code{g} @tab @code{h} @tab @code{i} @tab @code{j}
|
|
@item 48 @tab @code{k} @tab @code{l} @tab @code{m} @tab @code{n}
|
|
@tab @code{o} @tab @code{p} @tab @code{q} @tab @code{r}
|
|
@item 56 @tab @code{s} @tab @code{t} @tab @code{u} @tab @code{v}
|
|
@tab @code{w} @tab @code{x} @tab @code{y} @tab @code{z}
|
|
@end multitable
|
|
|
|
This encoding scheme is not standard. There are some other encoding
|
|
methods which are much more widely used (UU encoding, MIME encoding).
|
|
Generally, it is better to use one of these encodings.
|
|
|
|
@node Argz and Envz Vectors
|
|
@section Argz and Envz Vectors
|
|
|
|
@cindex argz vectors (string vectors)
|
|
@cindex string vectors, null-character separated
|
|
@cindex argument vectors, null-character separated
|
|
@dfn{argz vectors} are vectors of strings in a contiguous block of
|
|
memory, each element separated from its neighbors by null-characters
|
|
(@code{'\0'}).
|
|
|
|
@cindex envz vectors (environment vectors)
|
|
@cindex environment vectors, null-character separated
|
|
@dfn{Envz vectors} are an extension of argz vectors where each element is a
|
|
name-value pair, separated by a @code{'='} character (as in a Unix
|
|
environment).
|
|
|
|
@menu
|
|
* Argz Functions:: Operations on argz vectors.
|
|
* Envz Functions:: Additional operations on environment vectors.
|
|
@end menu
|
|
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@node Argz Functions, Envz Functions, , Argz and Envz Vectors
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@subsection Argz Functions
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Each argz vector is represented by a pointer to the first element, of
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type @code{char *}, and a size, of type @code{size_t}, both of which can
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be initialized to @code{0} to represent an empty argz vector. All argz
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functions accept either a pointer and a size argument, or pointers to
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them, if they will be modified.
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The argz functions use @code{malloc}/@code{realloc} to allocate/grow
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argz vectors, and so any argz vector creating using these functions may
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be freed by using @code{free}; conversely, any argz function that may
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grow a string expects that string to have been allocated using
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@code{malloc} (those argz functions that only examine their arguments or
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modify them in place will work on any sort of memory).
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@xref{Unconstrained Allocation}.
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All argz functions that do memory allocation have a return type of
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@code{error_t}, and return @code{0} for success, and @code{ENOMEM} if an
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allocation error occurs.
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@pindex argz.h
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These functions are declared in the standard include file @file{argz.h}.
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@comment argz.h
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@comment GNU
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@deftypefun {error_t} argz_create (char *const @var{argv}[], char **@var{argz}, size_t *@var{argz_len})
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The @code{argz_create} function converts the Unix-style argument vector
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@var{argv} (a vector of pointers to normal C strings, terminated by
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@code{(char *)0}; @pxref{Program Arguments}) into an argz vector with
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the same elements, which is returned in @var{argz} and @var{argz_len}.
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@end deftypefun
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@comment argz.h
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@comment GNU
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@deftypefun {error_t} argz_create_sep (const char *@var{string}, int @var{sep}, char **@var{argz}, size_t *@var{argz_len})
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The @code{argz_create_sep} function converts the null-terminated string
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@var{string} into an argz vector (returned in @var{argz} and
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@var{argz_len}) by splitting it into elements at every occurance of the
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character @var{sep}.
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@end deftypefun
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@comment argz.h
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@comment GNU
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@deftypefun {size_t} argz_count (const char *@var{argz}, size_t @var{arg_len})
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Returns the number of elements in the argz vector @var{argz} and
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@var{argz_len}.
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@end deftypefun
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@comment argz.h
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@comment GNU
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@deftypefun {void} argz_extract (char *@var{argz}, size_t @var{argz_len}, char **@var{argv})
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The @code{argz_extract} function converts the argz vector @var{argz} and
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@var{argz_len} into a Unix-style argument vector stored in @var{argv},
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by putting pointers to every element in @var{argz} into successive
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positions in @var{argv}, followed by a terminator of @code{0}.
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@var{Argv} must be pre-allocated with enough space to hold all the
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elements in @var{argz} plus the terminating @code{(char *)0}
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(@code{(argz_count (@var{argz}, @var{argz_len}) + 1) * sizeof (char *)}
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bytes should be enough). Note that the string pointers stored into
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@var{argv} point into @var{argz}---they are not copies---and so
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@var{argz} must be copied if it will be changed while @var{argv} is
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still active. This function is useful for passing the elements in
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@var{argz} to an exec function (@pxref{Executing a File}).
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@end deftypefun
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@comment argz.h
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@comment GNU
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@deftypefun {void} argz_stringify (char *@var{argz}, size_t @var{len}, int @var{sep})
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The @code{argz_stringify} converts @var{argz} into a normal string with
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the elements separated by the character @var{sep}, by replacing each
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@code{'\0'} inside @var{argz} (except the last one, which terminates the
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string) with @var{sep}. This is handy for printing @var{argz} in a
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readable manner.
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@end deftypefun
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@comment argz.h
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@comment GNU
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@deftypefun {error_t} argz_add (char **@var{argz}, size_t *@var{argz_len}, const char *@var{str})
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The @code{argz_add} function adds the string @var{str} to the end of the
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argz vector @code{*@var{argz}}, and updates @code{*@var{argz}} and
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@code{*@var{argz_len}} accordingly.
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@end deftypefun
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@comment argz.h
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@comment GNU
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@deftypefun {error_t} argz_add_sep (char **@var{argz}, size_t *@var{argz_len}, const char *@var{str}, int @var{delim})
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The @code{argz_add_sep} function is similar to @code{argz_add}, but
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@var{str} is split into separate elements in the result at occurances of
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the character @var{delim}. This is useful, for instance, for
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adding the components of a Unix search path to an argz vector, by using
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a value of @code{':'} for @var{delim}.
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@end deftypefun
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@comment argz.h
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@comment GNU
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@deftypefun {error_t} argz_append (char **@var{argz}, size_t *@var{argz_len}, const char *@var{buf}, size_t @var{buf_len})
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The @code{argz_append} function appends @var{buf_len} bytes starting at
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@var{buf} to the argz vector @code{*@var{argz}}, reallocating
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@code{*@var{argz}} to accommodate it, and adding @var{buf_len} to
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@code{*@var{argz_len}}.
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@end deftypefun
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@comment argz.h
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@comment GNU
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@deftypefun {error_t} argz_delete (char **@var{argz}, size_t *@var{argz_len}, char *@var{entry})
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If @var{entry} points to the beginning of one of the elements in the
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argz vector @code{*@var{argz}}, the @code{argz_delete} function will
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remove this entry and reallocate @code{*@var{argz}}, modifying
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@code{*@var{argz}} and @code{*@var{argz_len}} accordingly. Note that as
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destructive argz functions usually reallocate their argz argument,
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pointers into argz vectors such as @var{entry} will then become invalid.
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@end deftypefun
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@comment argz.h
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@comment GNU
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@deftypefun {error_t} argz_insert (char **@var{argz}, size_t *@var{argz_len}, char *@var{before}, const char *@var{entry})
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The @code{argz_insert} function inserts the string @var{entry} into the
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argz vector @code{*@var{argz}} at a point just before the existing
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element pointed to by @var{before}, reallocating @code{*@var{argz}} and
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updating @code{*@var{argz}} and @code{*@var{argz_len}}. If @var{before}
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is @code{0}, @var{entry} is added to the end instead (as if by
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@code{argz_add}). Since the first element is in fact the same as
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@code{*@var{argz}}, passing in @code{*@var{argz}} as the value of
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@var{before} will result in @var{entry} being inserted at the beginning.
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@end deftypefun
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@comment argz.h
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@comment GNU
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@deftypefun {char *} argz_next (char *@var{argz}, size_t @var{argz_len}, const char *@var{entry})
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The @code{argz_next} function provides a convenient way of iterating
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over the elements in the argz vector @var{argz}. It returns a pointer
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to the next element in @var{argz} after the element @var{entry}, or
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@code{0} if there are no elements following @var{entry}. If @var{entry}
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is @code{0}, the first element of @var{argz} is returned.
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This behavior suggests two styles of iteration:
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@smallexample
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char *entry = 0;
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while ((entry = argz_next (@var{argz}, @var{argz_len}, entry)))
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@var{action};
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@end smallexample
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(the double parentheses are necessary to make some C compilers shut up
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about what they consider a questionable @code{while}-test) and:
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@smallexample
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char *entry;
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for (entry = @var{argz};
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entry;
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entry = argz_next (@var{argz}, @var{argz_len}, entry))
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@var{action};
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@end smallexample
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Note that the latter depends on @var{argz} having a value of @code{0} if
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it is empty (rather than a pointer to an empty block of memory); this
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invariant is maintained for argz vectors created by the functions here.
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@end deftypefun
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@comment argz.h
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@comment GNU
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@deftypefun error_t argz_replace (@w{char **@var{argz}, size_t *@var{argz_len}}, @w{const char *@var{str}, const char *@var{with}}, @w{unsigned *@var{replace_count}})
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Replace any occurances of the string @var{str} in @var{argz} with
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@var{with}, reallocating @var{argz} as necessary. If
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@var{replace_count} is non-zero, @code{*@var{replace_count}} will be
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incremented by number of replacements performed.
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@end deftypefun
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@node Envz Functions, , Argz Functions, Argz and Envz Vectors
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@subsection Envz Functions
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Envz vectors are just argz vectors with additional constraints on the form
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of each element; as such, argz functions can also be used on them, where it
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makes sense.
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Each element in an envz vector is a name-value pair, separated by a @code{'='}
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character; if multiple @code{'='} characters are present in an element, those
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after the first are considered part of the value, and treated like all other
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non-@code{'\0'} characters.
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If @emph{no} @code{'='} characters are present in an element, that element is
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considered the name of a ``null'' entry, as distinct from an entry with an
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empty value: @code{envz_get} will return @code{0} if given the name of null
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entry, whereas an entry with an empty value would result in a value of
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@code{""}; @code{envz_entry} will still find such entries, however. Null
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entries can be removed with @code{envz_strip} function.
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As with argz functions, envz functions that may allocate memory (and thus
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fail) have a return type of @code{error_t}, and return either @code{0} or
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@code{ENOMEM}.
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@pindex envz.h
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These functions are declared in the standard include file @file{envz.h}.
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@comment envz.h
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@comment GNU
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@deftypefun {char *} envz_entry (const char *@var{envz}, size_t @var{envz_len}, const char *@var{name})
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The @code{envz_entry} function finds the entry in @var{envz} with the name
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@var{name}, and returns a pointer to the whole entry---that is, the argz
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element which begins with @var{name} followed by a @code{'='} character. If
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there is no entry with that name, @code{0} is returned.
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@end deftypefun
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@comment envz.h
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@comment GNU
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@deftypefun {char *} envz_get (const char *@var{envz}, size_t @var{envz_len}, const char *@var{name})
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The @code{envz_get} function finds the entry in @var{envz} with the name
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@var{name} (like @code{envz_entry}), and returns a pointer to the value
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portion of that entry (following the @code{'='}). If there is no entry with
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that name (or only a null entry), @code{0} is returned.
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@end deftypefun
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@comment envz.h
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@comment GNU
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@deftypefun {error_t} envz_add (char **@var{envz}, size_t *@var{envz_len}, const char *@var{name}, const char *@var{value})
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The @code{envz_add} function adds an entry to @code{*@var{envz}}
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(updating @code{*@var{envz}} and @code{*@var{envz_len}}) with the name
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@var{name}, and value @var{value}. If an entry with the same name
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already exists in @var{envz}, it is removed first. If @var{value} is
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@code{0}, then the new entry will the special null type of entry
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(mentioned above).
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@end deftypefun
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@comment envz.h
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@comment GNU
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@deftypefun {error_t} envz_merge (char **@var{envz}, size_t *@var{envz_len}, const char *@var{envz2}, size_t @var{envz2_len}, int @var{override})
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The @code{envz_merge} function adds each entry in @var{envz2} to @var{envz},
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as if with @code{envz_add}, updating @code{*@var{envz}} and
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@code{*@var{envz_len}}. If @var{override} is true, then values in @var{envz2}
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will supersede those with the same name in @var{envz}, otherwise not.
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Null entries are treated just like other entries in this respect, so a null
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entry in @var{envz} can prevent an entry of the same name in @var{envz2} from
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being added to @var{envz}, if @var{override} is false.
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@end deftypefun
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@comment envz.h
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@comment GNU
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@deftypefun {void} envz_strip (char **@var{envz}, size_t *@var{envz_len})
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The @code{envz_strip} function removes any null entries from @var{envz},
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updating @code{*@var{envz}} and @code{*@var{envz_len}}.
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@end deftypefun
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